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ZUN - Last Remote

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Topic Starter
Cirno
This map has been deleted on the request of its creator. It is no longer available.
Colin Hou
[General]:
  1. 虽然说还还可以加一个难度 但是已经可以移到Pending了
  2. ZUN - Last Remote (timpks).osb 删掉后full submit, 虽然不是空文件 但是好像一点SB都没做
  3. Source: Touhou 11: Subterranean Animism 删掉冒号前空格
[Stage 1]:
  1. 02:21:733 (T) - KIAI从这里开始
[Stage 3]:
  1. 最好OD+1
  2. 02:21:733 (T) - KIAI从这里开始
  3. 02:57:126 (3,4,5) - spacing
[Stage 4]:
  1. OD+2
  2. 01:43:980 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12) - 这一片建议做下距离渐增
  3. 02:08:924 (1) - OA8之下可能这个转不出2000 但是我觉得没问题 guildline is not rule :3
  4. 02:21:733 (T) - KIAI从这里开始
  5. 02:29:822 (1) - 延长至02:31:002
  6. 03:04:710 (1,1,1) - 移除...或者把之前的break给map掉
很不错 star~
Topic Starter
Cirno

Colin Hou wrote:

[General]:
  1. 虽然说还还可以加一个难度 但是已经可以移到Pending了
  2. ZUN - Last Remote (timpks).osb 删掉后full submit, 虽然不是空文件 但是好像一点SB都没做
    Done
  3. Source: Touhou 11: Subterranean Animism 删掉冒号前空格
Done

[Stage 1]:
  1. 02:21:733 (T) - KIAI从这里开始
Done

[Stage 3]:
  1. 最好OD+1
  2. 02:21:733 (T) - KIAI从这里开始
  3. 02:57:126 (3,4,5) - spacing
All done

[Stage 4]:
  1. OD+2
  2. 01:43:980 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12) - 这一片建议做下距离渐增
  3. 02:08:924 (1) - OA8之下可能这个转不出2000 但是我觉得没问题 guildline is not rule :3
  4. 02:21:733 (T) - KIAI从这里开始
  5. 02:29:822 (1) - 延长至02:31:002
  6. 03:04:710 (1,1,1) - 移除...或者把之前的break给map掉
All done

很不错 star~
谢谢mod……正在上传,给kds了
Zetsubou Sensei
Hey.

- Make the slider tick 1 instead of 2 (for all diff).

[Stage 1]
HP Drain Rate: -2
Overall Difficulty: -1
00:49:373 (2) - space this slider properly.
00:50:721 (3,4) - dont stack these two notes.
02:19:120 (1) - move this spinner back 1 tick, so it starts on the white tick and ends on the white tick at 02:21:733
02:58:137 (x) - add a note here (also, with these 3 notes...space them out...dont stack them)

[Stage 3]
00:19:373 (3) - add another repeat and remove the 4
00:48:025 (1) - I dont like this repeating slider...Either extend the sliders length and repeat it like 2 times or make it into notes. (also move it out of the center...players will get confused since the 300 will overlap the incoming circle to the slider...hiding it)
01:43:980 (1,2,3) - DONT OVERLAP THESE NOTES! Its pretty tricky to follow (for new players...plus it looks ugly) Space it out.
02:09:598 (1,2,3,4,5,1,2,3,4,5) - DONT STACK THESE NOTES!! >.> Atleast space them...Its boring when its all in one spot.
02:29:822 (1) - shorten this spinner to end at 02:30:834 (also the notes the follow...dont place them into the center...again the 300 thing blahblahblah...yea...)
02:47:359 (5) - again...I dont like this type of slider in this difficulty. Plus its extreamly out of place from the notes the before and after it! Change this into something else.

[Stage 4]
^ Change the name...Stage 5 sounds better. (Stage 1,3,5...get it?)
HP Drain Rate: +3
Overall Difficulty: -1
OMG on the slider velocity!... Stage 1 = 0.60, Stage 3 = 0.80, Stage 4 = 1.60!? HUGE JUMP! Lower it, and remap this diff! Until done so, I will not mod this diffiuculty.

Overall...Its a good song...The map needs alot of work/fixing around...Fix up Stage 4.

No Star for now. Once you've done fixing all I've said...Contact me again. PM or in-game is fine! (or in my queue...)

GOOD LUCK!
Topic Starter
Cirno

Zetsubou Sensei wrote:

Hey.

- Make the slider tick 1 instead of 2 (for all diff).
Won't that make maximum score of the maps TOO low? I'm not sure if I really should do this....

[Stage 1]
HP Drain Rate: -2
HP Drain reduced.
Overall Difficulty: -1
In my opinion OD for this difficulty is low enough. Considering the BPM nature of the song, any OD lower than this can be confusing...
00:49:373 (2) - space this slider properly.
Spacing fixed
00:50:721 (3,4) - dont stack these two notes.
removed 3 as is not that necessary
02:19:120 (1) - move this spinner back 1 tick, so it starts on the white tick and ends on the white tick at 02:21:733
Done
02:58:137 (x) - add a note here (also, with these 3 notes...space them out...dont stack them)
Done

[Stage 3]
00:19:373 (3) - add another repeat and remove the 4
Done
00:48:025 (1) - I dont like this repeating slider...Either extend the sliders length and repeat it like 2 times or make it into notes. (also move it out of the center...players will get confused since the 300 will overlap the incoming circle to the slider...hiding it)
Moved it right a bit. But I didn't see it necessary to extend the slider, since this is a diff targeting Normal, extending such a slider gives unwanted difficulty(in my opinion:P)
01:43:980 (1,2,3) - DONT OVERLAP THESE NOTES! Its pretty tricky to follow (for new players...plus it looks ugly) Space it out.
May be quite true, but I asked some of new players I know to testplay this map and their comment toward this is just fine. I'll see to the future replies in this thread and decide.
02:09:598 (1,2,3,4,5,1,2,3,4,5) - DONT STACK THESE NOTES!! >.> Atleast space them...Its boring when its all in one spot.
Scattered around the notes
02:29:822 (1) - shorten this spinner to end at 02:30:834 (also the notes the follow...dont place them into the center...again the 300 thing blahblahblah...yea...)
Spinner shortened. The notes following are part of a Orbital Slider and looks ugly if not centered. I also noted that the upcoming notes can be seen BEFORE the spinner ends so there's probably not much problem
02:47:359 (5) - again...I dont like this type of slider in this difficulty. Plus its extreamly out of place from the notes the before and after it! Change this into something else.
Changed into two parallel sliders.

[Stage 4]
^ Change the name...Stage 5 sounds better. (Stage 1,3,5...get it?)
Changed since there is no guest diffs around for now
HP Drain Rate: +3
Increased
Overall Difficulty: -1
OMG on the slider velocity!... Stage 1 = 0.60, Stage 3 = 0.80, Stage 4 = 1.60!? HUGE JUMP! Lower it, and remap this diff! Until done so, I will not mod this diffiuculty.
Stage 3->4 meant a difficulty jump in the original game series so I might just keep it as it is for now. Sorry. You can ignore this diff if you still hate the sliders....

Overall...Its a good song...The map needs alot of work/fixing around...Fix up Stage 4.

No Star for now. Once you've done fixing all I've said...Contact me again. PM or in-game is fine! (or in my queue...)

GOOD LUCK!
Thanks for the mod! kudosu given
Kotone
General
BG size 1024x768 is best!~~~

Stage 1
need more hitsound?
00:17:351(2,1)-向左移一格
00:52:070(1)-^
00:56:789(3)-向下移一格??(話說這時間好有趣

Stage 3
00:09:598(3,4,5)-(3,4)的間距跟和(4,5)的間距不一樣了
00:16:339(4)→,→,↑ XD 向右移2格再向上移一格
00:51:058(1,2,3,4,5,6,1,2,3,4全部向下移一格
01:06:901(1)放遠點
02:46:676(3)向下移2格

Stage 5
HP Drain Rate: +2 ?
00:48:025(1,2)-這里還是用1x吧...用2x太鬼畜...如果是for app...無視這
02:10:103(a lot of notes...)- 一直放在這會很悶...make you map fun~
02:29:317(5)-放遠點?
02:32:351(1,2)-^
02:54:092-kaki time結束

great song~
STARミ★
Topic Starter
Cirno

karenying wrote:

General
BG size 1024x768 is best!~~~
the original image is not big enough OTL maybe I'll try to find another BG later...

Stage 1
need more hitsound?
加了些hitsound
00:17:351(2,1)-向左移一格
00:52:070(1)-^
00:56:789(3)-向下移一格??(話說這時間好有趣
Spacing修正完毕

Stage 3
00:09:598(3,4,5)-(3,4)的間距跟和(4,5)的間距不一樣了
00:16:339(4)→,→,↑ XD 向右移2格再向上移一格
00:51:058(1,2,3,4,5,6,1,2,3,4全部向下移一格
01:06:901(1)放遠點
02:46:676(3)向下移2格
Spacing修正完毕

Stage 5
HP Drain Rate: +2 ?
之前的modder也这么说,加了
00:48:025(1,2)-這里還是用1x吧...用2x太鬼畜...如果是for app...無視這
for rank... 改为1x并缩短slider了
02:10:103(a lot of notes...)- 一直放在這會很悶...make you map fun~
这个不同人看法会不一样吧……我先给分散开了看看反应= =
02:29:317(5)-放遠點?
02:32:351(1,2)-^
Fixed
02:54:092-kaki time結束
Fixed

great song~
STARミ★
thanks...Kds given
Curisu
Slider tick=0.5?
[Stage 1]
00:56:114 (2) - 1 gird left
02:19:120 (1) - move to 02:19:036 and extand 1/4 beat

[Stage 3]
00:28:811 (3) - New combo
00:29:148 (1) - remove new combo

00:52:744 (3) - hidden by 00:52:070 (2)
01:03:530 (1,2,3) - Lower volume?
01:43:980 (1) - hidden by 01:43:306 (3)
02:09:598 (1,2,3,4,5,1,2,3,4) - Hard to read>_<
02:36:564 (1) - spacing
02:48:699 (1,2,1,2) - clap sounds terrible...

[Stage 5]
00:54:092 (3) - hidden by 00:53:924 (2)
00:56:873 - break time
01:01:845 - add a circle
01:01:676 (1,x) - if you use the suggestion above……Use clap hitsounds
Topic Starter
Cirno

yangzd88 wrote:

Slider tick=0.5?
Slider tick reduced to 0.5 on Stage 1 & 3, Stage 5 reduced to 2
[Stage 1]
00:56:114 (2) - 1 gird left
Fixed
02:19:120 (1) - move to 02:19:036 and extand 1/4 beat
Done

[Stage 3]
00:28:811 (3) - New combo
00:29:148 (1) - remove new combo

Done
00:52:744 (3) - hidden by 00:52:070 (2)
the note can be seen before the slider ends... I'll see to future replies and decide whether to follow this.
01:03:530 (1,2,3) - Lower volume?
Volume lowered by about 15% each circle
01:43:980 (1) - hidden by 01:43:306 (3)
moved to right
02:09:598 (1,2,3,4,5,1,2,3,4) - Hard to read>_<
scattered the beats along X axis. (although I'm not THAT sure this would be better. just trying the suggestion out)
02:36:564 (1) - spacing
spacing fixed
02:48:699 (1,2,1,2) - clap sounds terrible...
Changed to 1=finish 2=normal

[Stage 5]
00:54:092 (3) - hidden by 00:53:924 (2)
tried moving circle 3, not sure if this is better than the original. Left it as it is for now
00:56:873 - break time
break time added
01:01:845 - add a circle
01:01:676 (1,x) - if you use the suggestion above……Use clap hitsounds
I tried but not sure if this is better. The two consecutive claps didn't turn out to be fine, but I changed 1 into a clap anyway.
Thanks for modding my map. Kudosu given
vivi90722
:oops:
Tatsuo
Hai, here's my mod~

[Overall]
You should end your Kiai time with the last note that is on the difficulty.


[Stage 1]
I think this lacking a bit. You technically COULD fill up blank spaces such as 01:58:811 through 02:06:901, which could make it less boring, but overall this difficulty is fine. Just a bit boring.
Also, you should increase your spacing since things get a bit cramped when notes are place 1/1 on the timeline. which is technically okay, but makes for cluttered notes.

[Stage 3]
This too is a bit lacking. I also noticed you have some blank areas in there (not break times) that could use mapping. In this difficulty, you SHOULD go through your beatmap and try to add notes where you can. I want you to make the difficulty flow more.

[Stage 5]
Same comments as before, but I like the way you mapped the faster parts of the maps. Jumps and streams, I liked it, though you still need to map more of the map.

Pretty good map, considering this is the first one you took seriously. Though I can't quite star it yet til I see some improvement. PM me when you have improved a bit.
Topic Starter
Cirno

I_Tatsuo_I wrote:

Hai, here's my mod~

[Overall]
You should end your Kiai time with the last note that is on the difficulty.

Done~

[Stage 1]
I think this lacking a bit. You technically COULD fill up blank spaces such as 01:58:811 through 02:06:901, which could make it less boring, but overall this difficulty is fine. Just a bit boring.
Also, you should increase your spacing since things get a bit cramped when notes are place 1/1 on the timeline. which is technically okay, but makes for cluttered notes.

[Stage 3]
This too is a bit lacking. I also noticed you have some blank areas in there (not break times) that could use mapping. In this difficulty, you SHOULD go through your beatmap and try to add notes where you can. I want you to make the difficulty flow more.

[Stage 5]
Same comments as before, but I like the way you mapped the faster parts of the maps. Jumps and streams, I liked it, though you still need to map more of the map.

Pretty good map, considering this is the first one you took seriously. Though I can't quite star it yet til I see some improvement. PM me when you have improved a bit.
I tried to improve it a bit... kds given 8/15
roflninja
Hi,
your difs end at different spots, but no big deal

[stage 1]
maybe use a slightly higher distance snap ratio? it feels a bit cramped
OD -1 ?
01:34:204 (x) - you could probably put some notes in this gap
02:22:407 (x) - add a note? (maybe a slider until 02:22:744 ?)
02:54:766 (x) - add a note?
02:56:115 (x) - ^
02:57:463 (x) - ^
02:58:811 (x) - ^

[stage 3]
not as cramped, but maybe still use a slighty higher divisor

[stage 5]
00:08:249 to 00:21:564 - you use alot of finishes, maybe remove a few of them? just imo
01:39:935 to 01:47:856 - ^, but again just imo
01:58:895 to 02:08:839 - maybe add some more notes in here? up to you
Topic Starter
Cirno

roflninja wrote:

Hi,
your difs end at different spots, but no big deal

[stage 1]
maybe use a slightly higher distance snap ratio? it feels a bit cramped
spacing adjusted with x1.0 snap ratio
OD -1 ?
That would be confusing..
01:34:204 (x) - you could probably put some notes in this gap
put a slider into that
02:22:407 (x) - add a note? (maybe a slider until 02:22:744 ?)
02:54:766 (x) - add a note?
02:56:115 (x) - ^
02:57:463 (x) - ^
02:58:811 (x) - ^
Modified accordingly

[stage 3]
not as cramped, but maybe still use a slighty higher divisor
adjusted ratio for the slower part of the song

[stage 5]
00:08:249 to 00:21:564 - you use alot of finishes, maybe remove a few of them? just imo
01:39:935 to 01:47:856 - ^, but again just imo
replaced some with whistles
01:58:895 to 02:08:839 - maybe add some more notes in here? up to you
thanks, kds given

P.S. Anyone knows why every time I use Standard Submission an unwanted .osb is generated?
wmfchris
[Stage 5]
At the beginning note-triplet slider is not preferred imo.
1:59:485 (x) Break?
2:02:182 (x) ^
2:04:879 (x) ^
Other than difficulty on reading notes no big problems.

star

about osb: whenever you see a useless osb file, delete it and full submission.
Topic Starter
Cirno

wmfchris wrote:

[Stage 5]
At the beginning note-triplet slider is not preferred imo.
1:59:485 (x) Break?
2:02:182 (x) ^
2:04:879 (x) ^
Break times added
Other than difficulty on reading notes no big problems.

star

about osb: whenever you see a useless osb file, delete it and full submission.
updated...
aRiskOfRain
Level 1;

01:17:013 - Map this break to 01:21:058.

Level 3;

02:08:924 (4,1,2) - This overlap is a little ugly.
02:57:800 (1,1) - Spacing.

Level 5;

Those 1/4 sliders at the start don't fit with the music. Replace them.
00:35:216 (1) - 1/4 shorter.
00:43:306 (1) - This 0.5x section is not necessary in my opinion.
02:29:317 (5) - 1/4 shorter.
02:59:485 (1,2,3) - This doesn't fit.
Topic Starter
Cirno

DiamondCrash wrote:

Level 1;

01:17:013 - Map this break to 01:21:058. Done

Level 3;

02:08:924 (4,1,2) - This overlap is a little ugly.Fixed
02:57:800 (1,1) - Spacing.Fixed

Level 5;

Those 1/4 sliders at the start don't fit with the music. Replace them.
Replaced with two circles
00:35:216 (1) - 1/4 shorter.Fixed
00:43:306 (1) - This 0.5x section is not necessary in my opinion. I'm not sure.. See to future posts
02:29:317 (5) - 1/4 shorter.Fixed
02:59:485 (1,2,3) - This doesn't fit.Fixed
Thanks! kudosu given
vivere
Hii =)

My Mod~

SPOILER
[Stage 1]:

00:29:991- The spinner would have to start here: 00:30:497

01:06:058- New combo
01:21:058- ^
-------------------------
[Stage 3]:

00:18:025- Delete this new combo
00:18:699- New combo
00:53:755- ^

01:01:676- ^
01:14:317- ^
01:17:013- ^
-------------------------
[Stage 5]:

00:40:609- Have a better curvature

Good diff.
-------------------------

:3
Topic Starter
Cirno

vivere wrote:

Hii =)

My Mod~

SPOILER
[Stage 1]:

00:29:991- The spinner would have to start here: 00:30:497

01:06:058- New combo
01:21:058- ^
All fixed
-------------------------
[Stage 3]:

00:18:025- Delete this new combo
00:18:699- New combo
00:53:755- ^

01:01:676- ^
01:14:317- ^
01:17:013- ^
All fixed
-------------------------
[Stage 5]:

00:40:609- Have a better curvature
Made an attempt.....

Good diff.
-------------------------

:3

Thanks:) kudos given
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