Okay, time to jump ahead of myself.
Multiplayer isn't up yet, but I figure this will keep you guys occupied in a very productive way. I know how full of ideas you all are for mods, so this should be a piece of cake. The idea is that you specify a powerup for multiplayer mode in this thread. More details on the powerup system will follow, but I'm sure you get the idea. Here are the guidelines:
Here is an example:
Name: Earthquake
Icon Design: Earthquake vibration lines around a hitcircle.
Type: Aggressive
Suggested Level: 2
Description:
When activated, the targetted player's hitobjects will shake for around 4 seconds, gradually decreasing in magnitude from an initial peak.
---
Name: Heal
Icon Design: A medical cross in a circle.
Type: Friendly
Suggested Level: 1
Description:
When activated, the targetted player's health is 50% regenerated.
---
I have a lot of ideas of my own, but it'll be more fun to get you guys on the job . Your imagination is the limit. GO!
Multiplayer isn't up yet, but I figure this will keep you guys occupied in a very productive way. I know how full of ideas you all are for mods, so this should be a piece of cake. The idea is that you specify a powerup for multiplayer mode in this thread. More details on the powerup system will follow, but I'm sure you get the idea. Here are the guidelines:
- No comments on other people's powerups.
- No non-proposal replies.
- You may post as many proposals as you want, but keep them in a single thread as long as there are no other new threads in front of your's.
- Read all other proposals first and don't post a duplicate.
[b]Name[/b]: <<Your powerup name>>
[b]Icon Design[/b]: <<A brief description of your powerup's icon image>>
[b]Type[/b]: <<Either friendly or aggressive (do you target yourself/teammates or enemies?)>>
[b]Suggested Level[/b]: <<A powerup can be of level 1-3 depending on its power. 3 is most powerful and requires most charging.>>
[b]Description[/b]:
<<What will your powerup do? Include all details necessary to get a clear picture of exactly how it will operate.>>
Here is an example:
Name: Earthquake
Icon Design: Earthquake vibration lines around a hitcircle.
Type: Aggressive
Suggested Level: 2
Description:
When activated, the targetted player's hitobjects will shake for around 4 seconds, gradually decreasing in magnitude from an initial peak.
---
Name: Heal
Icon Design: A medical cross in a circle.
Type: Friendly
Suggested Level: 1
Description:
When activated, the targetted player's health is 50% regenerated.
---
I have a lot of ideas of my own, but it'll be more fun to get you guys on the job . Your imagination is the limit. GO!