forum

Gakuen Seikabutsu - Friend Shitai

posted
Total Posts
68
Topic Starter
-[Seon]-
This beatmap was submitted using in-game submission on Saturday, January 16, 2016 at 4:54:36 PM

Artist: Gakuen Seikabutsu
Title: Friend Shitai
Source: がっこうぐらし!
Tags: anime op gakkou gurashi! School-Live! Kyle Y Walaowey
BPM: 148
Filesize: 16162kb
Play Time: 01:28
Difficulties Available:
  1. Hard (3.11 stars, 267 notes)
  2. Ky's Easy (1.27 stars, 89 notes)
  3. Normal (1.87 stars, 155 notes)
  4. Walao's Insane (3.97 stars, 327 notes)
Download: Gakuen Seikabutsu - Friend Shitai
Download: Gakuen Seikabutsu - Friend Shitai (no video)
Information: Scores/Beatmap Listing
---------------
◾ Ky's Easy by Kyle Y: 100% done
◾ Normal by me : 100% done
◾ Hard by me : 100% done
◾ Walao's Insane by Walaowey : 100% done

mods
Kyle Y
ZLOdeuka-
-Hakurei-
Deppyforce
-[ Invisible ]-
Wintermute
Hiyori
Sirade
Lumael
Kuki
Reditum
hanyuu_nanodesu
inspectorscout
TheMefisto
[ Shana Yami]
G3m4sSt4ffLP
Mikkuri
Mackenzie
newyams99
RVMathew
Topic Starter
-[Seon]-
Kyle Y
#modding queue

I am just think of mapping an Easy diff for you or not.
tell you tmr


IRC modding
12:02 Kyle Y: okay
12:02 Kyle Y: I will mod your map now
12:02 XxSeonxX: ^^
12:02 XxSeonxX: thanks
12:02 Kyle Y: dning
12:03 Kyle Y: have you read the ranking rules?
12:03 XxSeonxX: i think i have ._.
12:03 Kyle Y: I don't think so, as ranking rules said a mapset should have a diff < 2 stars
12:04 XxSeonxX: but thers mapset that doesnt have that
12:04 XxSeonxX: theres*
12:04 Kyle Y: np please
12:05 Kyle Y: more than 5 minutes song?
12:05 XxSeonxX: oh
12:05 XxSeonxX: no
12:05 Kyle Y: np
12:05 XxSeonxX: i think I'll readjust my normal to less than 2 stars
12:05 Kyle Y: not mapping a Easy?
12:06 XxSeonxX: I'm not really good at mapping Easy maps
12:07 Kyle Y: lets have IRC modding?
12:07 Kyle Y: this song I modded before, requested by another mapper
12:07 XxSeonxX: oh
12:08 XxSeonxX: sure
12:09 Kyle Y: you want an Insane or two diff
12:09 Kyle Y: Normal and Hard
12:09 XxSeonxX: umm
12:09 XxSeonxX: Normal and Hard please
12:09 *Kyle Y is editing [http://osu.ppy.sh/b/744023 Gakuen Seikabutsu - Friend Shitai [Normal]]
12:10 Kyle Y: 00:00:708 (1,2) - use same slider, copy slider (1) to (2) or reverse, and both slider should blanket each other
12:10 Kyle Y: 00:03:951 (3) - nc here
12:11 Kyle Y: 00:07:397 (1) - no 1/4 sound, it is 1/2 sound
12:12 Kyle Y: http://puu.sh/j6UA9/0a7aad5648.jpg
12:13 Kyle Y: 00:08:816 - place green line here
12:15 Kyle Y: 00:08:816 - http://puu.sh/j6UKm/42457d7435.jpg
12:16 Kyle Y: http://puu.sh/j6UNk/da2cf71f45.jpg this should be a combo chain, not nc at 00:10:843 -
12:17 Kyle Y: 00:13:275 (4,5) - use slider
12:17 Kyle Y: 00:15:302 (1,2) - slider
12:17 Kyle Y: 00:16:316 (4,5) - ds
12:17 Kyle Y: 00:14:289 (7,1) - ds
12:17 Kyle Y: 00:13:680 (6) - blanket
12:18 Kyle Y: 00:16:924 (5,6) - two 1/2 beat slider
12:18 Kyle Y: 00:20:370 (2) - this slider I like it
12:18 Kyle Y: 00:18:545 (8) - nc at here not 00:19:559 (1) -
12:18 Kyle Y: 00:21:789 (5) - nc
12:19 Kyle Y: 00:21:789 - http://puu.sh/j6V1B/48d738d52c.jpg
12:20 Kyle Y: oh any response?
12:20 Kyle Y: am I too fast?
12:20 XxSeonxX: nope
12:20 XxSeonxX: its ok
12:20 XxSeonxX: :P
12:22 Kyle Y: 00:25:032 - http://puu.sh/j6V9t/0286cb5227.jpg use same pattern
12:22 Kyle Y: 00:28:275 - also same pattern
12:25 Kyle Y: 00:31:518 - http://puu.sh/j6Vlm/4ed74f1163.jpg
12:27 Kyle Y: 00:34:762 - http://puu.sh/j6VqB/028fe3b717.jpg
12:28 Kyle Y: 00:38:005 - http://puu.sh/j6VuY/3387b87dcf.jpg
12:28 Kyle Y: btw, these are only suggest, you no need to follow if you don't like it
12:29 XxSeonxX: but I like all of it :P
12:29 XxSeonxX: since im not that good in mapping
12:30 Kyle Y: 00:41:248 - http://puu.sh/j6VCP/1a7fd69dcc.jpg
12:31 Kyle Y: 00:46:113 (3) - circle and 1beat slider at 00:46:518 -
12:31 Kyle Y: 00:47:735 - for this part, you can hear the melody seems slow down right?
12:32 Kyle Y: that's mean you need to use more 1 beat slider
12:33 Kyle Y: just like 00:47:735 - http://puu.sh/j6VK2/9fc6980c2f.jpg
12:33 Kyle Y: 00:47:735 - green line put here, but I do not suggest you using SV change in Easy and Normal
12:34 Kyle Y: 00:54:221 (1) - green line put here
12:35 Kyle Y: 00:54:221 - http://puu.sh/j6VT2/485b39bc47.jpg
12:36 Kyle Y: 00:57:262 - you can use spinner here, end at 01:00:910 - ||||| Or you don't want use a spinner?
12:37 Kyle Y: sorry end at 01:00:707 -
12:37 Kyle Y: you choose
12:39 Kyle Y: I think I really too fast
12:40 Kyle Y: please answer me whether you want a spinner or remain
12:40 XxSeonxX: well
12:41 XxSeonxX: i'll probably remain
12:41 Kyle Y: okay then, lets continue here 00:57:464 -
12:41 Kyle Y: if you are really, tell me
12:42 XxSeonxX: ready
12:43 Kyle Y: 00:57:464 - http://puu.sh/j6WhR/ecc6797f50.jpg
12:43 Kyle Y: 01:00:910 (1,2) - if I were you, I will del it
12:43 Kyle Y: becasue of my mapping style
12:43 Kyle Y: 01:02:329 - where is the kiai time?
12:46 Kyle Y: 01:05:572 (1) - http://puu.sh/j6Wte/78f0acf584.jpg
12:48 Kyle Y: 01:05:572 - http://puu.sh/j6Wxp/fd4d4fe9b4.jpg
12:49 XxSeonxX: are those 2 the at the same time?
12:49 Kyle Y: oh wrong timing
12:49 Kyle Y: 01:02:329 - white one is this
12:50 Kyle Y: green one is this
12:50 Kyle Y: 01:05:572 -
12:50 Kyle Y: btw, white (7,8) can be replace by one beat slider and circle
12:51 Kyle Y: 01:08:816 - this also same as the white one (http://puu.sh/j6Wte/78f0acf584.jpg)
12:52 Kyle Y: 01:12:059 - same as green one
12:53 Kyle Y: and also the same as the following part
12:53 Kyle Y: 01:26:653 - kiai time end
12:55 Kyle Y: 01:26:856 (1,2,3,4) - This maybe circle slider circle is better?
12:55 Kyle Y: because try to reduce the circle in Normal
12:57 Kyle Y: okay?
12:58 Kyle Y: really for Hard diff?
12:58 Kyle Y: btw, for the Easy, I can think of mapping a guest diff for you
12:58 XxSeonxX: erm
12:58 Kyle Y: If you want to rank it
12:58 XxSeonxX: just a moment
12:58 XxSeonxX: i'd love to have a GD
13:01 Kyle Y: I need to think of my time, I need to exam in Aug
13:02 XxSeonxX: I also have exam in August ._.
13:02 XxSeonxX: end of August actually
13:02 Kyle Y: I have exam in first and third week
13:05 XxSeonxX: ok
13:05 XxSeonxX: im ready for hard
13:06 Kyle Y: okay
13:06 *Kyle Y is playing [http://osu.ppy.sh/b/743829 Gakuen Seikabutsu - Friend Shitai [Hard]]
13:07 Kyle Y: don't you spectate?
13:07 XxSeonxX: oh
13:08 XxSeonxX: sorry
13:08 XxSeonxX: ._.
13:08 Kyle Y: then I play once more
13:08 *Kyle Y is playing [http://osu.ppy.sh/b/743829 Gakuen Seikabutsu - Friend Shitai [Hard]]
13:08 XxSeonxX: i cant spectate ._.
13:08 Kyle Y: why?
13:08 XxSeonxX: oh
13:08 XxSeonxX: nvm
13:08 XxSeonxX: spectating now
13:10 Kyle Y: `/np
13:10 *Kyle Y is editing [http://osu.ppy.sh/b/743829 Gakuen Seikabutsu - Friend Shitai [Hard]]
13:10 Kyle Y: okay..
13:11 Kyle Y: SV is too high
13:12 Kyle Y: melody is okay for Hard
13:12 Kyle Y: SV better set to 1.4, becasue 1.8 usually for Insane
13:12 XxSeonxX: okay
13:12 Kyle Y: Some parts like Insane diff
13:13 Kyle Y: 00:01:113 (2,3) - poor flow
13:13 Kyle Y: 00:03:951 (1,2,3,4) - this part like Insane
13:13 Kyle Y: too far for Hard
13:14 Kyle Y: 00:07:397 (1,2,3,4) - https://osu.ppy.sh/ss/3418783
13:15 Kyle Y: 00:08:816 (1) - ctrl+g
13:15 Kyle Y: 00:09:424 (3) - ctrl+g
13:15 Kyle Y: 00:14:086 (4,1) - poor flow
13:16 Kyle Y: 00:14:491 (1,2,3,4) - ds too high and not constant in ds
13:16 Kyle Y: set to ds 0.6 or 0.7
13:16 Kyle Y: 00:20:775 (2,3) - why anti-jump here
13:17 Kyle Y: 00:21:789 (1,2,3) - I hate this http://osu.ppy.sh/ss/3418789
13:17 Kyle Y: 00:23:410 (3,4,5) - why anti- jump
13:18 Kyle Y: 00:33:140 - http://puu.sh/j6Y5c/d2e2d29a1b.jpg
13:18 Kyle Y: 00:35:775 (1) - reverse
13:19 Kyle Y: 00:42:647 - not a suitable jump
13:19 Kyle Y: 00:50:572 (4) - slider
13:19 XxSeonxX: umm
13:19 XxSeonxX: whats anti jump?
13:20 Kyle Y: um...
13:20 XxSeonxX: does it mean i should make a jump there?
13:21 Kyle Y: no... you should use a constant ds
13:21 Kyle Y: anti-jump just like... wait
13:23 Kyle Y: https://osu.ppy.sh/ss/3418807
13:23 Kyle Y: This is one of the example
13:24 Kyle Y: 00:53:410 (3,1) - back to your map, poor flow
13:26 Kyle Y: 00:52:599 (1,2,3) - https://osu.ppy.sh/ss/3418814
13:26 Kyle Y: 00:57:667 (3,1) - 00:58:478 (3,1) - 00:59:289 (3,1) - too far
13:27 Kyle Y: 01:00:910 (1,2,3) - jumping not suitable in Hard
13:27 Kyle Y: I mean this jumping
13:27 Kyle Y: 01:03:545 (1) - https://osu.ppy.sh/ss/3418820
13:28 Kyle Y: 01:05:167 (3) - blanket and ctrl+g
13:28 Kyle Y: 01:10:640 (4,1) - Poor flow
13:29 Kyle Y: 01:13:883 (1,2,3,4,5) - not suitable in Hard
13:30 Kyle Y: reverse slider |||| OR |||| 2 circle and reverse slider
13:30 Kyle Y: 01:20:370 (4) - https://osu.ppy.sh/ss/3418827
13:31 Kyle Y: http://osu.ppy.sh/ss/3418830
13:31 Kyle Y: that's all
13:33 XxSeonxX: thanks ^^
13:33 XxSeonxX: uhm
13:33 XxSeonxX: how am i supposed to give you kudosu?? ._.
13:33 Kyle Y: I think you should, as giveing kudosu also increase you sp of the beatmap
13:34 Kyle Y: of course I don't care on the kudosu star
13:34 XxSeonxX: i mean
13:34 XxSeonxX: you didnt post this in the forum
13:34 XxSeonxX: how should i give?? ._.
13:34 Kyle Y: then I post this is okay
Kyle Y
Kudosu star~~~ shooting
Topic Starter
-[Seon]-

Kyle Y wrote:

Kudosu star~~~ shooting
Thank you ^^
ZLOdeuka-
hello~ from my modding Queue

General

• In your mapset required Easy diff.
• Offset 765
• Kiai Time must be the same in alll diff. starts here 01:02:329 and Ends here 01:26:451 - All difs.
• Remove tick here http://puu.sh/j769o/625a9a75dc.png (Song setup)
• Select the size BG of 800x600 or 1024x768. (Because now it wrong)
• How about to choose other color combo? (so tired of the standard т.т)

[Normal]

this diff fully unranked. But we'll fix it ~_~

• When you mapping diff for beginners - you need to follow some rules. It's not as easy as in more complex diffs. 1) Everything should be intuitive and predictable. 2) No jumps, No streams. 3) create the diff you have only one distance. which you choose from the very start. 3) It should always be included is http://puu.sh/j76Ds/e47d5c8c56.jpg 4) By following these the rules will you do correctly Easy and Normal diffs.

00:00:708 (1,2) - start from here. Enable http://puu.sh/j76Ds/e47d5c8c56.jpg and without changing the spacings - fixed Normal diff.

I hope you understand me? you need to fully fixed a diff. just follow the rules

[Hard]

00:21:586 (5) - Is there need to slow down? music does not need this
00:06:383 (4,1) - spacing. Try to remove the like. it is quite difficult to play
00:29:897 (1,2,3) - spacing. between 1 and 2 have sufficient distance, but between 2 and 3 - no. but why? because there is no need in this
00:47:735 (4) - here need new combo. because appeared slow slider
00:23:410 (3,4,5) - spacing
00:56:856 (3) - This slider does not fit into the rhythm. Ends slider here 00:57:059 and 00:57:262 here add circle
01:01:924 (1,2,3) - spacing

[Insane]

00:08:005 (4,5) - spacing
00:20:775 (2,3) - ^
00:56:653 (1,2,3) - ^
01:11:856 (1,2,3) - ^
00:27:262 (1) - remove new combo
00:30:910 (1) - ^
00:34:762 -add note

important to fix the problems with the spacings. you can not call me for recheck.

Good luck~
Kyle Y
Here is my Easy diff, 1.25 stars

hitting sound not added

To prevent you don't know how to deal with the code, please read this:
http://puu.sh/j8aQJ/a969bc0316.jpg
and copy the code below to here then ctrl+s (save) close it, and press esc


code
osu file format v14

[General]
AudioFilename: Gakkou Gurashi! OP - Opening (TV Size).mp3
AudioLeadIn: 0
PreviewTime: 62329
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.8

[Metadata]
Title:Friend Shitai
TitleUnicode:ふ・れ・ん・ど・し・た・い
Artist:Gakuen Seikabutsu
ArtistUnicode:Gakuen Seikabutsu
Creator:XxSeonxX
Version:Ky's Easy
Source:Gakkou Gurashi
Tags:anime op gakkou gurashi
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:2
CircleSize:2
OverallDifficulty:2
ApproachRate:2
SliderMultiplier:0.799999999999999
SliderTickRate:1

[Events]
//Background and Video events
0,0,"IzIb3WJ.png",0,0
Video,0,"Gakkou_Gurashi_OP_Opening_TV_Size.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
708,405.405405405405,4,2,0,57,1,0
62329,-100,4,2,0,57,0,1
86653,-100,4,2,0,57,0,0


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Topic Starter
-[Seon]-

ZLOdeuka- wrote:

hello~ from my modding Queue

General

• In your mapset required Easy diff.
• Offset 765
• Kiai Time must be the same in alll diff. starts here 01:02:329 and Ends here 01:26:451 - All difs.
• Remove tick here http://puu.sh/j769o/625a9a75dc.png (Song setup)
• Select the size BG of 800x600 or 1024x768. (Because now it wrong)
• How about to choose other color combo? (so tired of the standard т.т)

[Normal]

this diff fully unranked. But we'll fix it ~_~

• When you mapping diff for beginners - you need to follow some rules. It's not as easy as in more complex diffs. 1) Everything should be intuitive and predictable. 2) No jumps, No streams. 3) create the diff you have only one distance. which you choose from the very start. 3) It should always be included is http://puu.sh/j76Ds/e47d5c8c56.jpg 4) By following these the rules will you do correctly Easy and Normal diffs.

00:00:708 (1,2) - start from here. Enable http://puu.sh/j76Ds/e47d5c8c56.jpg and without changing the spacings - fixed Normal diff.

I hope you understand me? you need to fully fixed a diff. just follow the rules

[Hard]

00:21:586 (5) - Is there need to slow down? music does not need thisdone
00:06:383 (4,1) - spacing. Try to remove the like. it is quite difficult to playI think its suitable for this so I'll keep it
00:29:897 (1,2,3) - spacing. between 1 and 2 have sufficient distance, but between 2 and 3 - no. but why? because there is no need in thisdone
00:47:735 (4) - here need new combo. because appeared slow sliderdone
00:23:410 (3,4,5) - spacingdone
00:56:856 (3) - This slider does not fit into the rhythm. Ends slider here 00:57:059 and 00:57:262 here add circledone
01:01:924 (1,2,3) - spacingdone

[Insane]

00:08:005 (4,5) - spacingdone
00:20:775 (2,3) - ^done
00:56:653 (1,2,3) - ^done
01:11:856 (1,2,3) - ^done
00:27:262 (1) - remove new combodone
00:30:910 (1) - ^done
00:34:762 -add notedone

important to fix the problems with the spacings. you can not call me for recheck.

Good luck~
Thanks for the mod ^^
ZLOdeuka-
you ignored me? I just want to help you :<

Come back to my mod and read what I wrote about Normal. Such normal you have now but it is completely unranked.

Thank you. Good luck
Topic Starter
-[Seon]-
Sorry ><, I was hesitating to change it so i might change half of it using your method
ZLOdeuka-

XxSeonxX wrote:

Sorry ><, I was hesitating to change it so i might change half of it using your method
I'll be glad if you try... I will definitely be back again :3
lit120


[General]
  1. hitsounds are totally wrong. please review the song again and check the hitsounds that you need to set (all diffs)
  2. offset is totally wrong. be prepared to change the timing points + notes. Offset --> 748 nvm. the previous mod did that
  3. i recommend you to use slider speed into 1 (all of them)
  4. the NC is really bad imo. use the NC after 4 white ticks
  5. the song is totally not original when i checked the pending map. find the original song please rather than using a song that is increased a pitch song
[Ky's Easy]
  1. 00:13:680 (3) - the slider end should be at 00:14:289 -
  2. 00:39:018 (1,2) - blanket needs to improve a little
  3. 01:01:924 - highly recommend you to add a note here
[Normal]
  1. please use DS for Normal diff. it's all wrong here. totally recommend DS 1x or more
[Hard]
  1. since i found that there are some blanket parts, you need to fix them properly like 00:45:707 (1) - for example
  2. 00:03:951 (1,2,3,4) - are you trying to do a symmetrical pattern here? basically, you just need to use Ctrl+. or Ctrl+,
  3. 00:20:370 (1,2,3,4) - spacing~~~
  4. 00:25:640 (4) - blanket needs to improve
  5. 00:27:262 (4) - http://puu.sh/j9L9d/d9d9737101.jpg
  6. 00:28:883 (2) - blanket needs to improve
  7. 00:32:126 (4) - ^
  8. 01:00:910 (1) - avoid getting overlap. make this one away from 01:00:099 (3) -
  9. 01:02:329 (3) - NC
  10. 01:26:856 (1,2,3,4) - this one seems pretty hard. use spacing please and make something less jumpy
[Insane]
  1. DS 0.7x? really? i don't recommend this one
  2. 00:01:558 (1,2) - so you're trying to make it symmetrical ehh? copy 00:00:748 (1,2) - then paste it. after that, Ctrl+H
  3. 00:03:991 (1,2,3,4,5) - i don't think this position will be ok and it ruins a flow if you set 00:04:599 (1) - at middle
  4. 00:04:599 (1) - set it to the middle
  5. 00:04:802 (1,2,3,4,5) - same thing what i said about symmetrical
  6. 00:05:410 (1) - middle
  7. 00:05:612 (1,2,3,4) - this one is not "Insane" for me. at least you need short stream part here
  8. 00:08:856 (1) - finish for head
  9. 00:16:761 (4) - slider end for is not fitable for me. use a note for that instead
  10. 00:17:775 (1,2,3,4,5) - i don't think stream part is available for this part. use this instead http://puu.sh/j9KoU/e2a44e011f.jpg
  11. 00:23:045 (1) - NC needs to remove, then 00:23:450 (3) - NC
  12. 00:52:234 (1) - remove NC, then 00:52:639 (3) - NC
  13. 01:00:545 - are you really skip this part? add a slider until 01:00:747 - like you did the others
  14. 01:04:599 (2) - 180|260 (X and Y)
  15. 01:07:031 (4) - imo, slider end is not fitable for this. use note instead
  16. 01:11:085 (1,2,3,4,5,6,7) - stream parts are not fitable on this, seriously
  17. 01:11:896 (1) - you get what i mean
  18. 01:12:200 (2) - remove this note, since triplets are not fitable
  19. 01:18:383 (2,3,4) - 185|221 for improving blanket
  20. 01:18:585 (4,1,2) - improve the blanket please
  21. 01:20:815 (4) - ok, the middle one goes to 96|368, then the slider end one goes to 164|228 for improving the blanket
  22. 01:24:261 (5) - use this http://puu.sh/j9KRS/fa462aa1a1.jpg
please. if you want to rank this map, you must reply to mods and accept something really useful to your map, because we are trying to help you to improve your map

GL! and have fun mapping :D
Topic Starter
-[Seon]-

-Hakurei- wrote:



[General]
  1. hitsounds are totally wrong. please review the song again and check the hitsounds that you need to set (all diffs)was trying something,for got to undo it ._.
  2. offset is totally wrong. be prepared to change the timing points + notes. Offset --> 748 nvm. the previous mod did that
  3. i recommend you to use slider speed into 1 (all of them)slider speed 1 is too slow imo
  4. the NC is really bad imo. use the NC after 4 white ticks
  5. the song is totally not original when i checked the pending map. find the original song please rather than using a song that is increased a pitch song
i cant find another song :/


[Normal]
  1. please use DS for Normal diff. it's all wrong here. totally recommend DS 1x or more
working on it

[Hard]
  1. since i found that there are some blanket parts, you need to fix them properly like 00:45:707 (1) - for exampledone
  2. 00:03:951 (1,2,3,4) - are you trying to do a symmetrical pattern here? basically, you just need to use Ctrl+. or Ctrl+,done
  3. 00:20:370 (1,2,3,4) - spacing~~~done
  4. 00:25:640 (4) - blanket needs to improvedone
  5. 00:27:262 (4) - http://puu.sh/j9L9d/d9d9737101.jpgdone
  6. 00:28:883 (2) - blanket needs to improvedone
  7. 00:32:126 (4) - ^done
  8. 01:00:910 (1) - avoid getting overlap. make this one away from 01:00:099 (3) -done
  9. 01:02:329 (3) - NCdone
  10. 01:26:856 (1,2,3,4) - this one seems pretty hard. use spacing please and make something less jumpy
done

[Insane]
  1. DS 0.7x? really? i don't recommend this one._.
  2. 00:01:558 (1,2) - so you're trying to make it symmetrical ehh? copy 00:00:748 (1,2) - then paste it. after that, Ctrl+Hdone
  3. 00:03:991 (1,2,3,4,5) - i don't think this position will be ok and it ruins a flow if you set 00:04:599 (1) - at middledone
  4. 00:04:599 (1) - set it to the middledone
  5. 00:04:802 (1,2,3,4,5) - same thing what i said about symmetricaldone
  6. 00:05:410 (1) - middledone
  7. 00:05:612 (1,2,3,4) - this one is not "Insane" for me. at least you need short stream part heredone
  8. 00:08:856 (1) - finish for headdone
  9. 00:16:761 (4) - slider end for is not fitable for me. use a note for that insteaddone
  10. 00:17:775 (1,2,3,4,5) - i don't think stream part is available for this part. use this instead http://puu.sh/j9KoU/e2a44e011f.jpgdone
  11. 00:23:045 (1) - NC needs to remove, then 00:23:450 (3) - NCdone
  12. 00:52:234 (1) - remove NC, then 00:52:639 (3) - NCdone
  13. 01:00:545 - are you really skip this part? add a slider until 01:00:747 - like you did the othersdone
  14. 01:04:599 (2) - 180|260 (X and Y)done
  15. 01:07:031 (4) - imo, slider end is not fitable for this. use note insteaddone
  16. 01:11:085 (1,2,3,4,5,6,7) - stream parts are not fitable on this, seriouslydone
  17. 01:11:896 (1) - you get what i meani dont think i get you :P
  18. 01:12:200 (2) - remove this note, since triplets are not fitabledone
  19. 01:18:383 (2,3,4) - 185|221 for improving blanketdone
  20. 01:18:585 (4,1,2) - improve the blanket pleasedone
  21. 01:20:815 (4) - ok, the middle one goes to 96|368, then the slider end one goes to 164|228 for improving the blanketit doesnt look right
  22. 01:24:261 (5) - use this http://puu.sh/j9KRS/fa462aa1a1.jpgdone
please. if you want to rank this map, you must reply to mods and accept something really useful to your map, because we are trying to help you to improve your map

GL! and have fun mapping :D
thanks for the mod ^^
Kyle Y

-Hakurei- wrote:



[General]
hitsounds are totally wrong. please review the song again and check the hitsounds that you need to set (all diffs) yup, I haven't add hitting sound
the NC is really bad imo. use the NC after 4 white ticks For Easy and Normal, I prefer 8 beat one nc

[Ky's Easy]
00:13:680 (3) - the slider end should be at 00:14:289 - fixed
00:39:018 (1,2) - blanket needs to improve a littlefixed
01:01:924 - highly recommend you to add a note hereremain, unrankable if added


please. if you want to rank this map, you must reply to mods and accept something really useful to your map, because we are trying to help you to improve your map

GL! and have fun mapping :D
update
osu file format v14

[General]
AudioFilename: Gakkou Gurashi! OP - Opening (TV Size).mp3
AudioLeadIn: 0
PreviewTime: 62369
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.8

[Metadata]
Title:Friend Shitai
TitleUnicode:ふ・れ・ん・ど・し・た・い
Artist:Gakuen Seikabutsu
ArtistUnicode:Gakuen Seikabutsu
Creator:XxSeonxX
Version:Ky's Easy
Source:Gakkou Gurashi
Tags:anime op gakkou gurashi
BeatmapID:745825
BeatmapSetID:335730

[Difficulty]
HPDrainRate:2
CircleSize:2
OverallDifficulty:2
ApproachRate:2
SliderMultiplier:0.799999999999999
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Gakkou_Gurashi_OP_Opening_TV_Size.avi"
0,0,"IzIb3WJ.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
748,405.405405405405,4,2,0,57,1,0
62369,-100,4,2,0,57,0,1
86693,-100,4,2,0,57,0,0


[Colours]
Combo1 : 227,227,227
Combo2 : 194,106,253
Combo3 : 204,117,117
Combo4 : 255,166,166

[HitObjects]
103,84,748,6,0,P|181:95|227:158,1,160
172,324,2369,2,0,P|252:332|336:296,1,160
404,156,3991,6,0,L|352:80,1,79.9999999999999
284,44,4802,2,0,L|217:89,1,79.9999999999999,0|0,3:0|3:0,3:0:0:0:
148,140,5612,2,0,L|154:219,1,79.9999999999999,0|0,3:0|3:0,3:0:0:0:
180,304,6423,2,8,L|271:313,1,79.9999999999999,8|8,3:0|3:0,3:0:0:0:
388,284,7437,5,0,0:0:0:0:
288,88,8450,1,0,0:0:0:0:
376,88,8856,6,0,P|356:144|296:176,1,120
221,149,9869,1,0,0:0:0:0:
105,84,10477,2,0,P|92:176|120:238,1,160
280,304,12099,6,0,B|332:286|379:289|379:289|385:270,1,120
413,189,13112,1,0,0:0:0:0:
356,69,13720,2,0,P|280:88|232:80,1,120
164,36,14734,1,0,0:0:0:0:
32,44,15342,6,0,L|58:176,1,120
27,246,16356,1,0,0:0:0:0:
126,333,16964,2,0,B|173:318|246:332|246:332|259:286,1,160
245,207,18180,1,0,0:0:0:0:
260,120,18585,6,0,P|316:85|374:92,1,120
444,132,19599,2,0,L|454:225,1,79.9999999999999
256,192,20207,12,0,21829,0:0:0:0:
152,178,23450,5,0,0:0:0:0:
188,97,23856,2,0,P|230:86|279:84,1,79.9999999999999
341,129,24666,1,0,0:0:0:0:
412,77,25072,6,0,P|427:145|400:195,1,120
330,232,26085,1,0,0:0:0:0:
204,274,26693,2,0,P|127:283|63:238,1,160
19,161,27910,1,0,0:0:0:0:
82,100,28315,6,0,B|129:106|174:70|174:70|196:92,1,120
258,137,29329,1,0,0:0:0:0:
373,72,29937,2,0,L|408:159,1,79.9999999999999
468,204,30747,2,0,L|408:275,1,79.9999999999999
327,268,31558,6,0,P|269:255|211:267,1,120
164,342,32572,2,0,P|126:287|136:222,1,120
163,155,33585,1,0,0:0:0:0:
134,71,33991,2,0,B|178:60|217:75|240:113|240:113|289:98,1,160
361,85,35207,6,0,B|386:173|386:173|378:202,1,120
282,291,36423,2,0,B|246:323|246:323|208:244|139:211,2,200
412,271,39058,5,0,0:0:0:0:
492,164,39666,2,0,B|428:121|355:152|355:152|286:131,1,200
174,91,41288,6,0,B|141:111|97:171|97:171|93:234|156:279,1,240
239,306,42910,2,0,B|281:280|377:293|377:293|391:269,1,160
420,196,44126,1,0,0:0:0:0:
356,135,44531,6,0,B|265:136|230:154|230:154|258:181,2,160
474,194,46761,1,0,0:0:0:0:
286,310,47775,6,0,P|174:297|111:184,1,240
116,107,49396,2,0,B|128:66|128:66|190:98|257:96,1,160
414,65,51018,6,0,B|456:129|422:198|422:198|435:228,1,160
446,302,52234,1,0,0:0:0:0:
358,301,52639,2,0,B|321:293|321:293|281:212|320:138|320:138|266:124,1,240
194,109,54261,6,0,B|134:199|134:199|155:255,1,160
235,212,55477,2,0,B|283:194|283:194|354:239|354:239|372:206,1,160,0|0,3:0|3:0,3:0:0:0:
384,131,56693,2,0,L|312:88,1,79.9999999999999
256,192,57302,12,0,60747,0:0:0:0:
120,112,62369,6,0,P|172:88|248:92,1,120
308,132,63383,1,0,0:0:0:0:
440,109,63991,2,0,P|427:187|376:248,1,160
300,292,65207,1,0,0:0:0:0:
236,232,65612,6,0,P|184:212|112:220,1,120
40,252,66626,1,0,0:0:0:0:
40,120,67234,2,0,P|120:96|200:104,1,160
280,128,68450,1,0,0:0:0:0:
336,60,68856,6,0,P|368:121|352:178,1,120
290,224,69869,1,0,0:0:0:0:
170,167,70477,2,0,B|102:153|40:173|40:173|57:224,1,160
70,285,71693,1,0,0:0:0:0:
145,328,72099,6,0,P|204:323|264:330,1,120
341,371,73112,2,0,B|353:342|358:302|326:271|326:271|379:222,1,160
424,171,74329,2,0,P|396:119|346:88,1,120
275,36,75342,6,0,B|244:80|267:129|267:129|235:124,1,120
160,101,76356,1,0,0:0:0:0:
63,10,76964,2,0,P|31:81|42:160,1,160
96,229,78180,1,0,0:0:0:0:
117,314,78585,6,0,P|174:272|182:218,1,120
155,142,79599,1,0,0:0:0:0:
236,38,80207,2,0,P|303:88|386:79,1,160
456,46,81423,1,0,0:0:0:0:
452,134,81829,6,0,P|431:191|437:263,1,120
459,333,82842,1,0,0:0:0:0:
327,330,83450,2,0,P|279:266|205:240,1,160
125,275,84666,1,0,0:0:0:0:
107,188,85072,6,0,P|56:219|37:277,1,120
79,350,86085,2,0,P|119:362|169:352,1,79.9999999999999
228,305,86896,6,0,B|235:245|272:215|272:215|279:238,1,120
lit120
and you forgot to give me kudosu
Topic Starter
-[Seon]-
OOPS, sorry > <
Deppyforce
Hi From My Queue :3

[General]
  1. This Needs Hitsounding
  2. Spacing Issues On Hard And Insane Is Real.. Should Fix
  3. Add Some Combo Colors For Happiness

    [Ky's Easy]
    Kyle Y Just Mod My Map O.o This Turns To M4M For Me

    1. 00:02:369 (2) - This'll Look Better imo If It Was Copy Of 1 With Ctrl+h , Ctrl+j And Ctrl+g
    2. 00:11:693 - Add Note Here And Add Clap?
    3. 00:29:937 (3,4) - i Think This Should Be Same Pattern With 00:23:450 (1,2,3)
    4. 00:56:693 (3) - End At 00:57:302 And Move Spinner's Start To 00:57:504
    5. 01:26:896 (1) - Maybe Delete NC?
    [Normal]
    1. 00:05:612 (3) - Add NC
    2. 00:16:964 (4,5) - This Jump Is Farther Compare To Others.
    3. 00:41:288 - Downbeat Should Map With Something Clickable
    4. 00:46:558 (9) - 1/2 Slider?
    5. 01:00:950 (1) - Ctrl+j + Ctrl+h ?
    6. 01:13:720 (5) - Add NC
    7. 01:25:072 (6) - Add NC
    [Hard]
    1. Raise OD And HP To 6?
    2. 00:08:450 (4) - NC? The ''Hi!'' Is Pretty Strong imo
    3. 00:22:437 (4) - Move Its Head To x428 y275 and adjust the shape
    4. 00:32:775 (1,2,3) - Make The Spacing Even Or More Balancing.
    5. 00:40:072 (3,4,1) - ^
    6. 00:42:707 (1,2,3,4) - ^
    7. 01:09:869 (1,2,3) - ^
    8. 01:16:153 (3,4,1) - ^
    9. 01:16:558 (1) - Delete NC And Add New One At 01:16:964 (2)
    10. 01:26:896 (1,2,3,4) - These Jumps Should Have More Distance.
    [Insane]
    1. 00:08:450 (5) - NC. Same reason As Hard
    2. 00:17:166 (1,2,3,4) - Make Spacing Even Or More Balance
    3. 00:23:450 (1) - ... This Is Not How S Slider Supposed To Be Mapped. Watch Osu! Academy For That
    4. 00:42:504 - White Ticks Shouldn't Skipped Except In Some Cases.
    5. 01:10:883 (3,4,5) - Make Spacing Even Or More Balance
    6. 01:15:342 (1,2,3,4) - ^
    7. 01:19:802 (1,2,1) - ^
    8. 01:26:085 (1,2,3,1,2,3,4) - Diff Spikes O.o But I Think You Can Keep Them
Topic Starter
-[Seon]-

Deppyforce wrote:

Hi From My Queue :3

[General]
  1. This Needs Hitsounding working on it
  2. Spacing Issues On Hard And Insane Is Real.. Should Fix
  3. Add Some Combo Colors For Happiness maybe later? :P


    [Normal]
    1. 00:05:612 (3) - Add NC done
    2. 00:16:964 (4,5) - This Jump Is Farther Compare To Others. the beat is between white tiles so I kept it further
    3. 00:41:288 - Downbeat Should Map With Something Clickable done
    4. 00:46:558 (9) - 1/2 Slider? done
    5. 01:00:950 (1) - Ctrl+j + Ctrl+h ? done
    6. 01:13:720 (5) - Add NC done
    7. 01:25:072 (6) - Add NC done
    [Hard]
    1. Raise OD And HP To 6? done
    2. 00:08:450 (4) - NC? The ''Hi!'' Is Pretty Strong imo done
    3. 00:22:437 (4) - Move Its Head To x428 y275 and adjust the shape it would overlap with the previous circle
    4. 00:32:775 (1,2,3) - Make The Spacing Even Or More Balancing. done
    5. 00:40:072 (3,4,1) - ^ done
    6. 00:42:707 (1,2,3,4) - ^ done
    7. 01:09:869 (1,2,3) - ^ done
    8. 01:16:153 (3,4,1) - ^ done
    9. 01:16:558 (1) - Delete NC And Add New One At 01:16:964 (2) done
    10. 01:26:896 (1,2,3,4) - These Jumps Should Have More Distance. done
    [Insane]
    1. 00:08:450 (5) - NC. Same reason As Hard done
    2. 00:17:166 (1,2,3,4) - Make Spacing Even Or More Balance done
    3. 00:23:450 (1) - ... This Is Not How S Slider Supposed To Be Mapped. Watch Osu! Academy For That done
    4. 00:42:504 - White Ticks Shouldn't Skipped Except In Some Cases. done
    5. 01:10:883 (3,4,5) - Make Spacing Even Or More Balance done
    6. 01:15:342 (1,2,3,4) - ^ done
    7. 01:19:802 (1,2,1) - ^ done
    8. 01:26:085 (1,2,3,1,2,3,4) - Diff Spikes O.o But I Think You Can Keep Them done
thanks for the mod ^^
-[ Invisible ]-
General

First Read The Ranking citeria standard map = https://osu.ppy.sh/wiki/Standard_Ranking_Criteria
Hitobjects must never be off-screen.
All mapsets are played from a fixed-screen viewpoint, so any hitobjects that are even partially off-screen can make it very difficult to read the pattern they are following.
Your map need Hit Sounding
Your Preview Point in diff easy different from other

Ky's Easy

00:36:423 - i think the slider is so long,
00:16:356 - This Cirlce to exceed the display area, kriteria Ranking map, Hit objects must never be off-screen.

00:27:910 - same ^

00:39:666 - Same ^

01:13:112 - same ^ out to :o

Hard

00:11:187 - add 1 circle i think good
00:17:673 - same ^
00:30:545 - ^
00:33:079 - ^
01:16:457 - ^

Insane

00:34:903 - add 1 circle i think good
01:11:795 - ^
Topic Starter
-[Seon]-

-[ Invisible ]- wrote:

General

First Read The Ranking citeria standard map = https://osu.ppy.sh/wiki/Standard_Ranking_Criteria
Hitobjects must never be off-screen.
All mapsets are played from a fixed-screen viewpoint, so any hitobjects that are even partially off-screen can make it very difficult to read the pattern they are following.
Your map need Hit Sounding
Your Preview Point in diff easy different from other


Hard

00:11:187 - add 1 circle i think good done
00:17:673 - same ^ done
00:30:545 - ^ done
00:33:079 - ^ done
01:16:457 - ^ done

Insane

00:34:903 - add 1 circle i think good done
01:11:795 - ^ added at 01:11:997 (2) - instead


thanks for the mod ^^
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