Congratulations Fort! Hope it goes to Ranked next Week
i didnt want to change this because it's fine and im doing this intentional to make this 01:57:928 (11,12) - and 02:01:747 (3,4) - jump easy to read. so i think it's really fine with this overmapping when i can improve this oneCherry Blossom wrote:
Krfawy told me to tell this to you.
i think overuse this hitsounding feel funny for meKyubey wrote:
You totally overused soft-hitfinish2 and soft-hitfinish30 They sound pretty out of place, especially soft-hitfinish30 that sometimes sounds even louder than music and hurts my ears.
soft-hitfinish20 sounds funny, but it would be better if you used it only once imo, as an easter egg. But seems like you wouldn't use soft-hitwhistle20 then.
soft-hitclap4 for the win!
Thank you!Fort wrote:
but im still care of you
deathmarc4 wrote:
I'm assuming this is supposed to be arcade-y so I went on freesound and looked up 'arcade'.Fort wrote:
lol im just finding another sound sample, but it sound weird xD
Here's everything I found that could possibly work (I tried sorting these somehow but there were too many sorry):
Classic arcade ship explosion sound
Another explosion sound
Pacman-esque disc scratch sound
The first half of this can be cut (shortened)?, really good falling sound
The lower tone (first note) is a good "you messed up" pitch if cut
Fall damage sound
Evil sounding break noise
Some random bleep idk
High cymbal crash sound
Phased out synth (should be cut?)
Classic laser gunshot sound, it's noticeable and short but kinda weird
Simple snare
Spiraling out of control crash sound (the end)
Downward bleep thingy I'm really bad at descriptions
"boss hit" I don't really get this one but you might like it
"hurry up" doubles as "you messed up"
Bleep bloop
Any one of these pacman sounds can be cut
Jump sound?
Another jump sound
You might like one of the sounds here idk
This one seems too uplifting to be a combobreak but you might disagree
If you need any help with editing any of these just message me
im using 1 sample as fail sound :3, it can be interesting on this map since it's really hard to create new hitsounding concept on this mapdeathmarc4 wrote:
zzzzzz
why don't? XDTarrasky wrote:
(4.72) -> (6:01) ok, nothing strange
on the 13 of September it will be ranked ^^Asp1rin wrote:
Awesome map, Fort! Hope it gets ranked soon :3