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Len Kagamine - Kimi ni Sasagu Fantasia

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Topic Starter
wanhyrzh
This beatmap was submitted using in-game submission on 2010年9月21日 at 23:08:30

Artist: Len Kagamine
Title: Kimi ni Sasagu Fantasia
Source: PolyphonicBranch
Tags: Vocaloid Vocaloid2 Arusha Shuna Gladi GladiOol
BPM: 180
Filesize: 10740kb
Play Time: 03:40
Difficulties Available:
  1. Easy (1.74 stars, 174 notes)
  2. Gladi's Insane (5 stars, 554 notes)
  3. Hard (4.72 stars, 426 notes)
  4. Shuna's Normal (2.89 stars, 222 notes)
Download: Len Kagamine - Kimi ni Sasagu Fantasia
Information: Scores/Beatmap Listing
---------------
4th map.
2nd storyboard.
Please redownload this if you have downloaded it before 9.20. Thanks for understanding!

Many thanks to people who have helped.
Guest diffs:
Arusha Shuna, GlaidiOol
Mod:
kuyukiP, lovhin456, NatsumeRin, Roddie, wmfchris, Leorda, Lissette, eee, Sakura Hana, Zetsubou Sensei, Garven, AeoNRivaS, Rukarioman, blissfulyoshi, SadKangaroo, Doomsday, TheVileOne, Krisom, Louis Cyphre, Lizbeth, Soaprman, fartownik, LesTrucsRose, ykcarrot, thekillerhjkhjk, Hyguys123123132, Crazy Jay, Derekku
Test:
qinche, dkuwui, shine13055
Other support:
eveless, [Aramary], Deco27, Carols, Princess01, banvi, CDFA, swish, BattorA, choche, Astom

Ready for mod, moved to pending at 8.28.
Notes: last fixed at 9.20
Hitsounds: last fixed at 9.20
Skins: last fixed at 9.20
Storyboard: last fixed at 9.16
eveless
First :)
[Aramary]
not yet not yet not yet not yet
Arusha Shuna

[Aramary] wrote:

not yet not yet not yet not yet
offset : i got about 798
add eveless and Arusha Shuna (if you add my diff) to the tags

good luck!

Download: Len Kagamine - Kimi ni Sasagu Fantasia (wanhyrzh) [Shuna's Normal].osu
Arche
nice song ~ :)
Arusha Shuna
yo wan, can you drop my diff? not that i'm quitting, i'm going to remake it.
my diff sucks need to remap it ;>
Topic Starter
wanhyrzh

Arusha Shuna wrote:

yo wan, can you drop my diff? not that i'm quitting, i'm going to remake it.
my diff sucks need to remap it ;>
Oh......OK I see~~
I'll be waiting for your new diff~
Thoungh I don't think the old one is suck ;)

Deco 27 wrote:

nice song ~ :)
Thank you for star~~

[Aramary] wrote:

not yet not yet not yet not yet
It's a bit "yet" now XD

eveless wrote:

First :)
TvT
Arusha Shuna

wanhyrzh wrote:

Arusha Shuna wrote:

yo wan, can you drop my diff? not that i'm quitting, i'm going to remake it.
my diff sucks need to remap it ;>
Oh......OK I see~~
I'll be waiting for your new diff~
Thoungh I don't think the old one is suck ;)
ironically it does, here you go
i have to speedmap this (sorry school stress @_@), covered all in one day two short hours except hitsounds, coming soon

Download: Len Kagamine - Kimi ni Sasagu Fantasia (wanhyrzh) [Shuna's Normal].osu
GladiOol
Difficulty will be done by tomorrow !
Topic Starter
wanhyrzh

Arusha Shuna wrote:

ironically it does, here you go
i have to speedmap this (sorry school stress @_@), covered all in one day two short hours except hitsounds, coming soon
Thank you Arusha~~
I'm sorry for my lazy in holidays...
But I'll keep on this XD

GladiOol wrote:

Difficulty will be done by tomorrow !
Oh what a exciting news!
I heard you're busy with your own things, so I just hadn't expected you would finish the diff so quickly.
But you do it~
Thank you a lot Gladi~! :)
kuyukiP
Hi there~

Easy:
At 01:06:962, I think this works better.
You see how the fourth is shorter and at the blue tick instead?
Maybe map longer? And consider making the hitsounds louder at some parts?

Shauna's Normal:
Fine, good job~

Hard:
Spacing is too far apart at some points, open up AIMod and it'll show you places~ (Unless you want them far apart like that since it's a "hard" difficulty)

Really good job all in all, love this song and this map is very fun to play. Star~
GladiOol
Finally finished.

Turned out pretty ok I guess~ nice stream in the middle of the map. xD


Hope it's any good!

Download: Len Kagamine - Kimi ni Sasagu Fantasia (wanhyrzh) [Gladi's Insane].osu
Topic Starter
wanhyrzh
SPOILER

kuyukiP wrote:

Hi there~

Easy:
At 01:06:962, I think this works better.[attachment=0:32b54]sasa.PNG[/attachment:32b54]
You see how the fourth is shorter and at the blue tick instead? In fact the voice start at the following white tick XD I just try to avoid short sliders in this diff~
Maybe map longer? And consider making the hitsounds louder at some parts? Hitsounds havn't been made yet ;_;

Shauna's Normal:
Fine, good job~

Hard:
Spacing is too far apart at some points, open up AIMod and it'll show you places~ (Unless you want them far apart like that since it's a "hard" difficulty) Yes I do them purposely XD. I think those parts are godd to have jumps~

Really good job all in all, love this song and this map is very fun to play. Star~
Oh thank you very much for supporting my map~~
However this map has not finished yet.
Easy and Hard are still in progress~
I'll finish them in a few days~
Thank you again! :)

GladiOol wrote:

Finally finished.

Turned out pretty ok I guess~ nice stream in the middle of the map. xD


Hope it's any good!
Hey Gladi~
Thank you for your diff~
I think it's quite good to me~
Just I don't like KIAI and normal whistles....but just my opinion XD
I'll speed up to finish my diffs~ :D
Arusha Shuna
oh yeah, forgot to kudosu star >_>;
Topic Starter
wanhyrzh

Arusha Shuna wrote:

oh yeah, forgot to kudosu star >_>;
Thank you Arusha~
So I forgot too <_<
XD
lovhin456
Hi ~ Mod requested and I'm here :3

Fun fact; I downloaded this map before you asked me to mod it, but it was when this was incomplete, I wanted to mod it back then but forgot to check to see if it was completed, good thing you asked me to mod, I really wanted to help you :3

Skin;
- Nice skin, well themed.
- Umm, section pass ... I'm not sure, doesn't fit with the other stuff you have imo
- Do something nice for the hitcircle ??

SB;
- I want your abilities in SB D: Great SB :3

General;
- Preview time for Gladi's insane is different than the other diffs.
- Skin preference to default please, because some people use their own skins and since you haven't skin all elements it looks bad when your skin is combined with the skin that the user is using :3
- I'm not sure about those really short kiai time section you have (the ones that don't start or end on a note) but they look good (:

Easy;
- 00:05:295 >> make this into a slider that starts here and ends at 00:05:795
- 00:33:129 >> end at 00:33:795
- 00:33:962 >> move to 00:34:129 and add finish
- 00:50:295 >> make this end at 00:50:629 then add a repeat
- 02:20:962 >> gradually silence this spinner OR make the end of the spinner lower in sound
- 03:15:295 >> add one repeat ??
- 03:18:962 >> new combo
- 03:32:629 >> lower the volume of the end of this spinner OR silence the end completely

Shuna's Normal;
- 03:24:795 >> one grid left

Hard;
- 03:08:629 >> new combo
- 03:32:795 >> I love how you mapped from this point on, well I love how you mapped everything but I love this part and on more :3

Gladi's Insane;
- Is okk ~

* Nice, nice, hope it gets ranked faster than your last map :3
* Star ~
NatsumeRin
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[Easy]
第一个note(好吧尽管它是个转圈)离开始太近了,需要一个lead-in. 如果这么做,请在其他难度也统一。
00:07:462 (1) - 感觉3/2拍折返一次压音明显好。。。finish-whistle-finish
00:48:795 (2) - 感觉一个终结在00:49:462的slider就够了(中间不要折返),这样来拖这个长音。现在的话。。吵吵的(对比其他部分)
00:59:295 (4) - 这个起音位置怪怪的。。。
02:00:629 (2) - 晚1/2开始会不会更好,还可以跟3有个对应。。
02:20:962 (1) - 。。。我说啊没有别的办法了吗?
03:12:629 (3) - 同建议晚1/2开始。
03:31:295 (1) - finish? 以及没用的绿线顺手删了吧。
不错了。不过这歌有些音在Easy上确实比较stress……

[Shuna's Normal]
00:11:462 (1) - finish?
01:59:296 (6) - finish?
03:02:129 (4) - change the place of whistle i guess = = whistle at the end is better imo.
03:24:795 (1) - should be 1 grid left to stack together with 3&4?

[Hard]
两个比较多的点……一个是,如果你在一个地方停拍只是为了做陷阱……就没必要那么摆,例如00:29:962 (2,3,4,5),没有流动感,很顿。 另一个是,不要在spinner后面在正中间堆若干节奏不同的note,据我所知没多少人喜欢这个,参见mapping技巧区的post spinner note一贴。这两个问题下面我就不说了= = 因为如果要改就要动比较大,而一个一个对照的意义不大。
00:03:629 (1) - 而且这个结束点也有点奇怪。。。提前一拍?
00:10:129 (1,2,3,4,5,6) - 果断建议你换3个由中心向外的slider。这一阵的circle太多。
00:35:129 (2,3) - 和后面风格符合的话,是下一格再左一格弄成直线更好的样子。。不知道你的想法。
00:46:129 (3,4,5,6,7) - 作为Hard来讲略远的感觉。
01:44:129 (1...) - 同。
02:26:295 (1,2,3,1,2,3) - new combo都这样了摆成对称的两组比堆中间好很多。个人意见。
03:40:796 (1,1,1) - 我不知道断在这的人会做何感想……

[Gladi's Insane]
custom clap is far better than default one imo.... why not use?
00:34:712 (1) - start 1/4 from a blue line... why... just suggest remove this one.
00:49:018 (2) - i guess this should be on the 1/3 line...don't know why it's here.
00:56:629 (4) - add a note?
01:33:295 - add a note?
01:47:712 (2) - 1/3 line.
01:55:295 - add a note?
03:10:462 (7) - change this to a 0.5x slider end at 03:11:295?
Topic Starter
wanhyrzh
SPOILER

lovhin456 wrote:

Hi ~ Mod requested and I'm here :3

Fun fact; I downloaded this map before you asked me to mod it, but it was when this was incomplete, I wanted to mod it back then but forgot to check to see if it was completed, good thing you asked me to mod, I really wanted to help you :3

Skin;
- Nice skin, well themed.
- Umm, section pass ... I'm not sure, doesn't fit with the other stuff you have imo
- Do something nice for the hitcircle ??

SB;
- I want your abilities in SB D: Great SB :3 Thank you XD

General;
- Preview time for Gladi's insane is different than the other diffs. Fixed~
- Skin preference to default please, because some people use their own skins and since you haven't skin all elements it looks bad when your skin is combined with the skin that the user is using :3Fixed~
- I'm not sure about those really short kiai time section you have (the ones that don't start or end on a note) but they look good (:

Easy;
- 00:05:295 >> make this into a slider that starts here and ends at 00:05:795I think now is ok~
- 00:33:129 >> end at 00:33:795 I think now is ok~
- 00:33:962 >> move to 00:34:129 and add finishI think now is ok~
- 00:50:295 >> make this end at 00:50:629 then add a repeatI think now is ok~
- 02:20:962 >> gradually silence this spinner OR make the end of the spinner lower in soundLower~
- 03:15:295 >> add one repeat ?? I think now is ok~
- 03:18:962 >> new comboNo for I didn't use NC at the earlier parts.
- 03:32:629 >> lower the volume of the end of this spinner OR silence the end completelyI think here needs a bit high sounds due to the song

Shuna's Normal;
- 03:24:795 >> one grid left Fixed~

Hard;
- 03:08:629 >> new comboI think 1~13 is a whole part~not going to break it~
- 03:32:795 >> I love how you mapped from this point on, well I love how you mapped everything but I love this part and on more :3Thank you~

Gladi's Insane;
- Is okk ~

* Nice, nice, hope it gets ranked faster than your last map :3
* Star ~
Thank you lovhin456~~

SPOILER

NatsumeRin wrote:

Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[Easy]
第一个note(好吧尽管它是个转圈)离开始太近了,需要一个lead-in. 如果这么做,请在其他难度也统一。 删掉转圈在00:03:462加了个NOTE~
00:07:462 (1) - 感觉3/2拍折返一次压音明显好。。。finish-whistle-finish OK~
00:48:795 (2) - 感觉一个终结在00:49:462的slider就够了(中间不要折返),这样来拖这个长音。现在的话。。吵吵的(对比其他部分)这个处理效果很棒><
00:59:295 (4) - 这个起音位置怪怪的。。。换成白线起音的单条滑条+note了
02:00:629 (2) - 晚1/2开始会不会更好,还可以跟3有个对应。。好主意~
02:20:962 (1) - 。。。我说啊没有别的办法了吗?换掉了~
03:12:629 (3) - 同建议晚1/2开始。 OK~
03:31:295 (1) - finish? 以及没用的绿线顺手删了吧。 Finish~那些绿线是持续喷水用的~
不错了。不过这歌有些音在Easy上确实比较stress……

[Shuna's Normal]
00:11:462 (1) - finish? K
01:59:296 (6) - finish? K
03:02:129 (4) - change the place of whistle i guess = = whistle at the end is better imo. K
03:24:795 (1) - should be 1 grid left to stack together with 3&4? K

[Hard]
两个比较多的点……一个是,如果你在一个地方停拍只是为了做陷阱……就没必要那么摆,例如00:29:962 (2,3,4,5),没有流动感,很顿。 另一个是,不要在spinner后面在正中间堆若干节奏不同的note,据我所知没多少人喜欢这个,参见mapping技巧区的post spinner note一贴。这两个问题下面我就不说了= = 因为如果要改就要动比较大,而一个一个对照的意义不大。[/color] 嗯,这个我也会修一下
00:03:629 (1) - 而且这个结束点也有点奇怪。。。提前一拍? 好~
00:10:129 (1,2,3,4,5,6) - 果断建议你换3个由中心向外的slider。这一阵的circle太多。好主意~
00:35:129 (2,3) - 和后面风格符合的话,是下一格再左一格弄成直线更好的样子。。不知道你的想法。嗯,那就直线吧~~
00:46:129 (3,4,5,6,7) - 作为Hard来讲略远的感觉。决定留着(殴
01:44:129 (1...) - 同。 同(再殴
02:26:295 (1,2,3,1,2,3) - new combo都这样了摆成对称的两组比堆中间好很多。个人意见。重新摆过了,不叠了>.>
03:40:796 (1,1,1) - 我不知道断在这的人会做何感想……删掉中间那个1了<.<虽然少个音稍微有点不习惯

[Gladi's Insane]
custom clap is far better than default one imo.... why not use? "I don't like the clap in the refrains, please make it normal again D:"
00:34:712 (1) - start 1/4 from a blue line... why... just suggest remove this one. k.
00:49:018 (2) - i guess this should be on the 1/3 line...don't know why it's here. k.
00:56:629 (4) - add a note?k.
01:33:295 - add a note?k.
01:47:712 (2) - 1/3 line.k.
01:55:295 - add a note?k.
03:10:462 (7) - change this to a 0.5x slider end at 03:11:295? k.
谢谢RIN大~ :D
Carols_old
support~!
Roddie
Hi :3

Blue: Suggestions.
Purple: Should be fixed in my opinion.
Red: Must be fixed.

General:

-Add kiai time.

Easy:

01:32:629 (4)-Add a clap on end of slider.
01:41:795 (2)-Remove finish and add a clap instead?

Shuna's Normal:

00:19:462 (1, 2, 3, 4) -Remove claps from end of sliders from 1 and 3? And add claps on 2 and 4?
00:34:795 (1 ,2)-Remove clap from beginning of slider on 1. Remove clap from reverse arrow and add a clap on end of slider on 2.
00:37:462 (1, 2, 3)-Remove clap from 1, add a clap on 2, and remove a clap from beginning of slider on 3.
00:40:129 (1, 2)-Remove clap from beginning of slider on 1. Remove clap from reverse arrow and add a clap on end of slider on 2.
00:56:795 (1, 2, 3, 5)-Remove clap from beginning of slider on 1. Remove clap from reverse arrow and add a clap on end of slider on 2. And remove a clap from beginning of slider on 3. And add a clap on 5.
01:02:129 (1, 2)-Remove clap from reverse arrow and add a clap on end of slider on 1. And remove clap from beginning of slider on 2.
02:32:795 (1 ,2)-^


Hard:

Good

Gladi's Insane:

Perfect!

Nice song and storyboard. 8-)

I feel like this isn't a proper mod that I did . If my mod post didn't help, don't give me a kudosu.

Star!
Topic Starter
wanhyrzh

Carols wrote:

support~!
谢谢小芸~~

SPOILER

Roddie wrote:

Hi :3

Blue: Suggestions.
Purple: Should be fixed in my opinion.
Red: Must be fixed.

General:

-Add kiai time. I think the notes' colors will be quite hard to read if KIAI time is added

Easy:

01:32:629 (4)-Add a clap on end of slider. yeah that's right!
01:41:795 (2)-Remove finish and add a clap instead? I think finish is better~

Shuna's Normal: I leave these to Arusha~

00:19:462 (1, 2, 3, 4) -Remove claps from end of sliders from 1 and 3? And add claps on 2 and 4?
00:34:795 (1 ,2)-Remove clap from beginning of slider on 1. Remove clap from reverse arrow and add a clap on end of slider on 2.
00:37:462 (1, 2, 3)-Remove clap from 1, add a clap on 2, and remove a clap from beginning of slider on 3.
00:40:129 (1, 2)-Remove clap from beginning of slider on 1. Remove clap from reverse arrow and add a clap on end of slider on 2.
00:56:795 (1, 2, 3, 5)-Remove clap from beginning of slider on 1. Remove clap from reverse arrow and add a clap on end of slider on 2. And remove a clap from beginning of slider on 3. And add a clap on 5.
01:02:129 (1, 2)-Remove clap from reverse arrow and add a clap on end of slider on 1. And remove clap from beginning of slider on 2.
02:32:795 (1 ,2)-^


Hard:

Good

Gladi's Insane:

Perfect!

Nice song and storyboard. 8-)

I feel like this isn't a proper mod that I did . If my mod post didn't help, don't give me a kudosu.

Star!
Thank you Roddie~I think they're useful :D
wmfchris
no kiai?

[Gladi's insane]
0:28:462 (5,6) spacing
0:56:462 (3,4,1) spacing of (3,4) different from (4,1)
1:48:379 (7,8) (7) left 1 bit and down 1 grid, (8) right a bit and down 1 grid?
2:33:295 (2,3) spacing
2:35:629 (3) down 1 grid?
2:36:462 (10) right 1 grid?
2:42:212 (1,2,3) spacing too large?

[hard]
3:06:129 (2,3,4,5) right 1 grid?
nice spacing

star~
Topic Starter
wanhyrzh
SPOILER

wmfchris wrote:

no kiai?

[Gladi's insane]
0:28:462 (5,6) spacing fixed
0:56:462 (3,4,1) spacing of (3,4) different from (4,1)it's the same~
1:48:379 (7,8) (7) left 1 bit and down 1 grid, (8) right a bit and down 1 grid? k
2:33:295 (2,3) spacingfixed
2:35:629 (3) down 1 grid?no need~
2:36:462 (10) right 1 grid?k
2:42:212 (1,2,3) spacing too large?just the same as other parts

[hard]
3:06:129 (2,3,4,5) right 1 grid?no need~
nice spacing

star~
Thank you wmfchris~ :D
Leorda
NI HAO

[General]
1) You need an aproachcircle.png (same as default, I guess)
2) No fail-background?
3) The scorebar-colour is too hard to see when HP Drain in half

[Easy]
*) Don't place the notes on blue/red tick, or else, the begginer player will be more confusing
*) Do not use 0,5x BPM Adjustment, because the new player are waaay too confusing

00:36:129 (2) - I don't like this notes is overlapped with previous slider, I guess
01:06:962 (1,2,3,4) - This pattern are waaay too confusing for new player
01:48:962 (1) - Too far from spinner, or else, the new player will difficult to reach that object
03:03:462 (1) - These slider are too short easy diff
03:04:629 (2) - ^
03:05:962 (1) - ^

[Shuna's Normal]
00:28:129 (1) - Remove new combo?
00:30:462 (1) - ^
00:56:795 (1) - Maybe, use 4 point of slider to make perfect curve?
00:58:129 (2) - ^
03:26:462 (x) - Add note here?

[Hard]
02:00:795 (7) - New combo?
03:11:462 (5) - ^
03:40:962 (1) - Move backward to white tick and extend?

[Gladi's Insane]
Circle Size -1? So this diff is more fun?

Nice song
STAR
Lissette
Shuna's Normal
03:03:462 - move timing section 1/2 beat early, because you are changing to normal hitsound :>
Nice diff <3

Easy
01:00:295 - add note? feels empty
01:49:962 (2) - move to next white tick, then shorten by 1/2 beat
02:26:296 (1) - start 1/2 later
03:08:629 (4) - move to next white tick, then shorten by 1/2 beat
03:15:295 (4) - remove repeat, and make it end at 03:15:795
03:21:962 (2) - move to next white tick, then shorten by 1/2 beat
03:31:295 - don't spam kiai time fountains

Star! ^^
Topic Starter
wanhyrzh
SPOILER

Leorda wrote:

NI HAO

[General]
1) You need an aproachcircle.png (same as default, I guess) added~
2) No fail-background?added~
3) The scorebar-colour is too hard to see when HP Drain in halfchanged~

[Easy]
*) Don't place the notes on blue/red tick, or else, the begginer player will be more confusingI think they just fit the song
*) Do not use 0,5x BPM Adjustment, because the new player are waaay too confusing^

00:36:129 (2) - I don't like this notes is overlapped with previous slider, I guess
01:06:962 (1,2,3,4) - This pattern are waaay too confusing for new playerfixed~
01:48:962 (1) - Too far from spinner, or else, the new player will difficult to reach that objectcloser~
03:03:462 (1) - These slider are too short easy diffthey can be hit as a note~
03:04:629 (2) - ^^
03:05:962 (1) - ^^
[/color]
[Shuna's Normal] I leave this to Arusha~
00:28:129 (1) - Remove new combo?
00:30:462 (1) - ^
00:56:795 (1) - Maybe, use 4 point of slider to make perfect curve?
00:58:129 (2) - ^
03:26:462 (x) - Add note here?

[Hard]
02:00:795 (7) - New combo?I do it at 02:00:629(6)~
03:11:462 (5) - ^^
03:40:962 (1) - Move backward to white tick and extend?fixed~

[Gladi's Insane] I'm asking Gladi~
Circle Size -1? So this diff is more fun?

Nice song
STAR
Thank you Leo~

SPOILER

Lissette wrote:

Shuna's Normal
03:03:462 - move timing section 1/2 beat early, because you are changing to normal hitsound :>k
Nice diff <3

Easy
01:00:295 - add note? feels empty k
01:49:962 (2) - move to next white tick, then shorten by 1/2 beat k
02:26:296 (1) - start 1/2 laterk
03:08:629 (4) - move to next white tick, then shorten by 1/2 beatn
03:15:295 (4) - remove repeat, and make it end at 03:15:795k
03:21:962 (2) - move to next white tick, then shorten by 1/2 beatn
03:31:295 - don't spam kiai time fountainsn

Star! ^^
Thank youu~~ :D
GladiOol
My diff.

00:56:629 (4) - delete this note.
01:48:018 (4) - Move one grid level to the left.
01:48:240 (6) - One to the right.
01:55:295 (4) - delete this note.
03:10:462 (7) - Wtf is this? D: I never put that there. Replace for a note again please. Stack the note under slider end 03:09:962 (6).


@wmfchris less nazi-mod please >_<
Hime01
Yeeeees!!! nice song ^^
Topic Starter
wanhyrzh
SPOILER

GladiOol wrote:

My diff.

00:56:629 (4) - delete this note.
01:48:018 (4) - Move one grid level to the left.
01:48:240 (6) - One to the right.
01:55:295 (4) - delete this note.
03:10:462 (7) - Wtf is this? D: I never put that there. Replace for a note again please. Stack the note under slider end 03:09:962 (6).


@wmfchris less nazi-mod please >_<
OK done~~ ;)
Thanks for checking~~

Princess01 wrote:

Yeeeees!!! nice song ^^
Oh yeah thanks~ :D
eee
eeemod GO!!!

[Easy]
00:08:795 (1) - end this 1/2 later (or 1/1 back, that's to the previous red tick, so it ends like Shuna's) (?) only a suggestion
02:26:129 (4) - for me, sounds better 1/2 later. That *ding* is 1/2 later, and I think that sound is prominent here. (?)
02:26:462 (1) - end 1/1 later with a finish hitsound (?)
difficulty shifts towards the end, but that's not a big deal.

[Shuna]
I think the storyboard "scale to original size/zoom out" should end 00:03:462 so it snaps to the music :-/
cool patterns complimented by some neat sliders

[Hard]
00:11:462 (1) - same as [Easy] remember it is only a suggestion
cool, several confusing patterns here and there, but it's a nice map

[GladiOol]
there's a different preview point :|
crazy, yes, but very cool in auto/edit

that is all

ALSO!!! POST 777!!!
Sakura
Please remember, some of theese errors are suggestions not directions, feel free to take or leave any or edit as you see fit

[osz File Scan!]
Nothing wrong here.

[General]
Gladi's Insane has a different preview point that the rest of the diffs.
Inconsistent Mapping, [Hard] Is longer than all the other diffs while the rest have a consistent ending point, consider cutting Hard or making the other diffs longer

[Gladi's Insane]
Set Preview Point to 24397 to match up the other diffs.
00:39:129 (1,2) - Are theese necessary? dont think are following anything.

[Hard]
02:30:795 (1,2) - Instead of putting this in the dead center after the spinner, you could try separaing them and putting them at the sides of the center symmetrically like this:
That way the player wont be blinded by the spinner's hitburst

[Shuna's Normal]
Omg love them sliders <3
Didnt find any problems here.

[Easy]
00:05:629 (X) - Add a note? looks like a good place to add one.
Topic Starter
wanhyrzh
SPOILER

eee wrote:

eeemod GO!!!

[Easy]
00:08:795 (1) - end this 1/2 later (or 1/1 back, that's to the previous red tick, so it ends like Shuna's) (?) only a suggestion I think it's OK~
02:26:129 (4) - for me, sounds better 1/2 later. That *ding* is 1/2 later, and I think that sound is prominent here. (?) yes
02:26:462 (1) - end 1/1 later with a finish hitsound (?)yes
difficulty shifts towards the end, but that's not a big deal.

[Shuna]
I think the storyboard "scale to original size/zoom out" should end 00:03:462 so it snaps to the music :-/yesNice diff <3
cool patterns complimented by some neat sliders

[Hard]
00:11:462 (1) - same as [Easy] remember it is only a suggestion no need imo~
cool, several confusing patterns here and there, but it's a nice map

[GladiOol]
there's a different preview point :| fixed
crazy, yes, but very cool in auto/edit

that is all
Thank you eee~ ;)

SPOILER

Sakura Hana wrote:

Please remember, some of theese errors are suggestions not directions, feel free to take or leave any or edit as you see fit

[osz File Scan!]
Nothing wrong here.

[General]
Gladi's Insane has a different preview point that the rest of the diffs. fixed~
Inconsistent Mapping, [Hard] Is longer than all the other diffs while the rest have a consistent ending point, consider cutting Hard or making the other diffs longer hmm...I think it maybe OK since just a bit longer ;)

[Gladi's Insane]
Set Preview Point to 24397 to match up the other diffs. fixed~
00:39:129 (1,2) - Are theese necessary? dont think are following anything.I think maybe Gladi is following the earlier parts' style~

[Hard]
02:30:795 (1,2) - Instead of putting this in the dead center after the spinner, you could try separaing them and putting them at the sides of the center symmetrically like this:

That way the player wont be blinded by the spinner's hitburstfixed~

[Shuna's Normal]
Omg love them sliders <3
Didnt find any problems here.

[Easy]
00:05:629 (X) - Add a note? looks like a good place to add one.I think if here is a note, new players may feel hard to hit the next note~
Thank you Sakura~
:D
Zetsubou Sensei
Hey.

- Delete the osb file & fully submit
- I think offset should be 760

[Easy]
Seems fne.

[Shuna's Normal]
02:11:603 - this break seems to long...I think...(listed below)
02:30:269 (x) - add a note
02:30:769 (x) - add a repeating slider that ends at 02:31:103
02:31:436 (x) - add a note
02:31:769 (x) - add a slider that ends at 02:32:103
02:32:436 (x) - add a note
(Or add spinners like in Hard or something)

Seems fine.

[Hard]
Seems fine.

[Galdi's Insane]
Seems fine.

~STAR
Arusha Shuna
Thx for the mod zetsubou :>
Yo wanhyrzh, can I handle the mods for my diff from now on?

I got less stress from school now
Garven
Hey again, wanhyrzh~

[Skin]
spinner-circle should have a center point in the middle like in the default skin. This way people can know where to aim their spinning at. That felt redundant, but yeah.
Sectionpass looks really low quality due to the style of the picture. I'd suggest you find something that fits better with the rest of the images that you have used.

[Easy]
00:46:129 (3) - May be a bit confusing as to when this slider is going to end for newer players. Maybe try some different configuration?
01:11:295 - Kind of felt like a weird spot for a fountain, but whatever. I guess you use them throughout, so eh. Ignore this I guess, hehe.
01:48:962 (1) - Really soon after a spinner for an easy. Maybe end the spinner at 01:48:129?
01:44:129 (1) - This would be a good spot for kiai if you choose to use it.
02:20:962 - I'm not a fan of .5 sections in the easiest difficulty of a map set.
02:20:962 (1,2) - And due to that .5 section, this felt awkward to play visually, though after listening to it a couple times I can see what you're going for. It just was visually deceptive due to the slow down.
03:03:462 (1) - Soon after a spinner again. Maybe end the spinner at 03:02:129?
03:29:629 (3,4) - These are sticking into the HP a little bit. Maybe lower the entire combo by one grid? Don't worry about distance snap.
Really nice easy difficulty!

[Shuna's Normal]
In general, it felt really fast-paced for a normal.
There were a few slider ends that weren't quite stacked perfectly, but whatever. They look fine.

[Hard]
01:41:462 (1,2) - Maybe space these out a bit further? I keep thinking these'll be full speed
02:10:129 (1) - End this spinner at 02:11:462
02:30:962 (2) - The break after this feels way too son after the last break. It kind of kills the pacing of the map. I'd map through the guitar solo then break during the slow part you mapped... but eh. You've already done it, hehe. Just my opinion here.
03:05:962 (1) - This combo ran pretty long. I'd suggest splitting it up.
Wow, kiai spam at the end there, haha.

[Gladi's Insane]
Hrm, this is the only difficulty I'm having issue with it in, but that light yellow combo color is really hard to see (mainly during 01:14:129) due to the OD8 and smaller circles.
03:06:462 (1,2,3,4,5,6,1,2,3,4,5,6,7) - This part felt like an excellent opportunity for some accelerated spacing to me. :twisted:
Great map!

Really nice set you have here, wanh!
Arusha Shuna

Zetsubou Sensei wrote:

[Shuna's Normal]
02:11:603 - this break seems to long...I think...(listed below)
02:30:269 (x) - add a note
02:30:769 (x) - add a repeating slider that ends at 02:31:103
02:31:436 (x) - add a note
02:31:769 (x) - add a slider that ends at 02:32:103
02:32:436 (x) - add a note

added 3 circles

Garven wrote:

[Shuna's Normal]
In general, it felt really fast-paced for a normal.
There were a few slider ends that weren't quite stacked perfectly, but whatever. They look fine.
since you didn't list which sliders, i can't really fix anything. Fast paced for a normal? i've seen a lot of normal and has faster pace than this

Download: Len Kagamine - Kimi ni Sasagu Fantasia (wanhyrzh) [Shuna's Normal].osu
Topic Starter
wanhyrzh
SPOILER

Garven wrote:

Hey again, wanhyrzh~

[Skin]
spinner-circle should have a center point in the middle like in the default skin. This way people can know where to aim their spinning at. That felt redundant, but yeah. added~
Sectionpass looks really low quality due to the style of the picture. I'd suggest you find something that fits better with the rest of the images that you have used. I find another

[Easy]
00:46:129 (3) - May be a bit confusing as to when this slider is going to end for newer players. Maybe try some different configuration? k
01:11:295 - Kind of felt like a weird spot for a fountain, but whatever. I guess you use them throughout, so eh. Ignore this I guess, hehe.yeah throw out XD
01:48:962 (1) - Really soon after a spinner for an easy. Maybe end the spinner at 01:48:129? k
01:44:129 (1) - This would be a good spot for kiai if you choose to use it. Oh I don't like KIAI in this map~sorry;_;
02:20:962 - I'm not a fan of .5 sections in the easiest difficulty of a map set.
02:20:962 (1,2) - And due to that .5 section, this felt awkward to play visually, though after listening to it a couple times I can see what you're going for. It just was visually deceptive due to the slow down.I make the slider end at 2
03:03:462 (1) - Soon after a spinner again. Maybe end the spinner at 03:02:129?I end it at 03:02:629
03:29:629 (3,4) - These are sticking into the HP a little bit. Maybe lower the entire combo by one grid? Don't worry about distance snap.fixed
Really nice easy difficulty!

[Shuna's Normal]
In general, it felt really fast-paced for a normal.
There were a few slider ends that weren't quite stacked perfectly, but whatever. They look fine.

[Hard]
01:41:462 (1,2) - Maybe space these out a bit further? I keep thinking these'll be full speed k
02:10:129 (1) - End this spinner at 02:11:462k
02:30:962 (2) - The break after this feels way too son after the last break. It kind of kills the pacing of the map. I'd map through the guitar solo then break during the slow part you mapped... but eh. You've already done it, hehe. Just my opinion here.ok I'll think about it
03:05:962 (1) - This combo ran pretty long. I'd suggest splitting it up.I just want to mke it feels like a whole part~
Wow, kiai spam at the end there, haha.

Really nice set you have here, wanh!
Thank you Garven~
You do a pretty mod~
And a lot thanks for your ping star! :D


And thanks for Arusha's fixing~
banvi
Oh , I like this song~ :3
Nice skin & BG. Map is fine for me : )

General
Please add Vocaloid in Tags. (Because "Vocaloid2" is not search "Vocaloid")
Composer name is ok.

All diff
How do you add Kiai at chorus of the song???
(00:36:129 ~ 00:36:129 , 01:50:129 ~ 02:11:462 , 03:11:462 ~ 03:32:795)
You can ignore this suggestion.

Good Luck :)
Topic Starter
wanhyrzh
SPOILER

banvi wrote:

Oh , I like this song~ :3
Nice skin & BG. Map is fine for me : )

General
Please add Vocaloid in Tags. (Because "Vocaloid2" is not search "Vocaloid")
Composer name is ok.

All diff
How do you add Kiai at chorus of the song???
(00:36:129 ~ 00:36:129 , 01:50:129 ~ 02:11:462 , 03:11:462 ~ 03:32:795)
You can ignore this suggestion.

Good Luck :)
Oh I forgot the "vocaloid" tag...thank you for pointing out~
about KIAI....I just don't like it since the SKIN and SB are so bright~
AeoNRivaS
Yay! Mod:

[Easy]:
very nice.

[Shuna's Normal]:
00:51:462 (1,3): These sliders look funny, do you have to use the red mark?
00:54:129 (1,3): ^
02:11:629 (B): This break seems really long.
All those sliders with a curve and a sharp turn, really bug me.

[Hard]:
repeat: All those sliders with a curve and a sharp turn, really bug me.

[Gladi's Insane]:
oh wow..

all suggestions. my modding is never not a suggestion (if that makes sense).
Rukario
SB:
Why not SB the names on a certain time in the beginning like you did with the guest diffs? I think it would be better to be consistent.

Easy:
00:36:462 (3) - maybe add another repeat?
00:47:462 (5) - one grid down and left
02:06:962 (2) - the middle sliderpoint two ticks up

Shuna's Normal:
01:33:462 (1,2) - sliderpoint one grid up

Hard:
Nothing found.

Gladi's Insane:
Nothing found.

Man I really like your maps^^
Star~
Arusha Shuna

AeoNRivaS wrote:

[Shuna's Normal]:
00:51:462 (1,3): These sliders look funny, do you have to use the red mark? yep
00:54:129 (1,3): ^ yep
02:11:629 (B): This break seems really long. can't think of anything in here
All those sliders with a curve and a sharp turn, really bug me. GET GOOD

Rukarioman wrote:

Shuna's Normal:
01:33:462 (1,2) - sliderpoint one grid up fix'd my way
Download: Len Kagamine - Kimi ni Sasagu Fantasia (wanhyrzh) [Shuna's Normal].osu
Topic Starter
wanhyrzh
SPOILER

AeoNRivaS wrote:

Yay! Mod:
[Hard]:
repeat: All those sliders with a curve and a sharp turn, really bug me. ;_;

all suggestions. my modding is never not a suggestion (if that makes sense).
Thank you for modding it~

SPOILER

Rukarioman wrote:

SB:
Why not SB the names on a certain time in the beginning like you did with the guest diffs? I think it would be better to be consistent.

Easy:
00:36:462 (3) - maybe add another repeat? no for I follow the song~
00:47:462 (5) - one grid down and left OK
02:06:962 (2) - the middle sliderpoint two ticks up 1 tick up is better imo


Man I really like your maps^^ Thank you~
Star~
Thank you~~ :D
blissfulyoshi
I am a little worried about the sb load shooting above 5x at 02:46:129, so if you can make the sb01 and sb04 fade in and fade out time overlap a little less, it would be nice, but optimizing the code cases the sb to screw up, don't bother.

Easy:
Timing section mod: (I really wish I knew about that trick with kiai timing earlier)
02:31:629 - unneeded timing section, please remove

Shuna's Normal:
Normal mod: (I really did not like the amount of partial overlapping in this diff. I provided some examples below, but it is up to you to change it)
00:27:796 (2,3) - it would look nicer if these 2 notes are repositioned so that 3 is under the end of 5
00:38:129 (3,1) - it would look better if one of these notes is repositioned so that they do partially overlap each other
02:07:296 (2,1,2,3) - a looks a little better when all of these notes are flipped vertically, imo
02:38:129 (1,2) - lower stacking leniency to make these sliders look better
02:54:795 (2) - it would look better if this note is moved down a grid to avoid touching the hp bar
03:16:795 (1) - make a vertical reflection of 2 (prevents the partial overlap with 4)

Combo mod: (I really do not get how you added combos, so I made a guess early on, but after looking harder, I could not find a problem, so essentially, I stopped combo modding after the first combo problem I noticed. Also, note that it could just be my lack of comprehension that led to my lack of understanding of your combos)
00:15:462 (1) - remove new combo to make all the combos between the spinners 2 whole beats long (not sure if beats is the right word, but make sure each combo spans 2 white lines)

Hard:
Normal mod:
03:07:462 (7) - this slider would look more aesthetically pleasing if the curve was sharper

Timing section mod:
00:45:962 - unneeded timing section, please remove
03:11:462 - a quarter snap before this timing section add a timing section with the same hitsound volume and type, but no kiai

Gladi's Insane:
As other people have said, please make the preview time the same as the other diffs.
Timing section mod:
01:23:462 - move back a quarter snap for the volume change

Very nice mapset. Besides Shuna's diff, I have very few things to complain about. Star.
Topic Starter
wanhyrzh
SPOILER

blissfulyoshi wrote:

I am a little worried about the sb load shooting above 5x at 02:46:129, so if you can make the sb01 and sb04 fade in and fade out time overlap a little less, it would be nice, but optimizing the code cases the sb to screw up, don't bother. yeah I know this...I hate the newly adding SB LOAD ;_; anyway I will try to fix this~

Easy:
Timing section mod: (I really wish I knew about that trick with kiai timing earlier)
02:31:629 - unneeded timing section, please remove I move it back to 02:31:462~
Hard:

Hard:
Normal mod:
03:07:462 (7) - this slider would look more aesthetically pleasing if the curve was sharper k

Timing section mod:
00:45:962 - unneeded timing section, please removek
03:11:462 - a quarter snap before this timing section add a timing section with the same hitsound volume and type, but no kiaik

Gladi's Insane:
As other people have said, please make the preview time the same as the other diffs.k
Timing section mod:
01:23:462 - move back a quarter snap for the volume changek

Very nice mapset. Besides Shuna's diff, I have very few things to complain about. Star.
Thank you again blissfulyoshi~! :D

To Arusha and Gladi and all the coming modders:
I'm very sorry I'll be absent for a few days...so I may not fix the mods atm.
I promise I'll fix them ASAP when I come back.
Thanks for understanding!
Arusha Shuna

blissfulyoshi wrote:

Shuna's Normal:
Normal mod: (I really did not like the amount of partial overlapping in this diff. I provided some examples below, but it is up to you to change it)
00:27:796 (2,3) - it would look nicer if these 2 notes are repositioned so that 3 is under the end of 5 done
00:38:129 (3,1) - it would look better if one of these notes is repositioned so that they do partially overlap each other i think i'll leave it like this, i can't think of a better pattern
02:07:296 (2,1,2,3) - a looks a little better when all of these notes are flipped vertically, imo you're right o_O
02:38:129 (1,2) - lower stacking leniency to make these sliders look better -2
02:54:795 (2) - it would look better if this note is moved down a grid to avoid touching the hp bar done
03:16:795 (1) - make a vertical reflection of 2 (prevents the partial overlap with 4) done

Combo mod: (I really do not get how you added combos, so I made a guess early on, but after looking harder, I could not find a problem, so essentially, I stopped combo modding after the first combo problem I noticed. Also, note that it could just be my lack of comprehension that led to my lack of understanding of your combos)
00:15:462 (1) - remove new combo to make all the combos between the spinners 2 whole beats long (not sure if beats is the right word, but make sure each combo spans 2 white lines)done
the speedmapping effect

Download: Len Kagamine - Kimi ni Sasagu Fantasia (wanhyrzh) [Shuna's Normal].osu
IceBeam
[Shuna]
01:10:962 (4) - Stack it with 01:09:962 (2).Looks better to me.
01:38:796 (1,2) - 1 grid left both.
03:04:795 (2) - 1 right to make it simmetrical.

All I can find,great job!
Star~
Doomsday
Hi :)

  1. I got offset: 790 (A little earlier than yours)
  2. For vocaloid songs, people usually put "Vocaloid" in the source. "PolyphonicBranch" shoul be in the tags, and "Vocaloid" should be in the source
[EASY]

Looks nice enough. More interesting than most Easy difficulties I find :)

[SHUNA'S NORMAL]

00:24:796 to 00:32:129 - You could probably map to the lyrics more here. Sticking to constant 1/4's like you did doesn't work well in this case.

Apart from that, Nice map

[HARD]

Seems clean. I even kinda liked what you did at 00:46:129, with the slow sliders. I don't usually like things like that. It does get much harder suddenly at the end though, which feels odd, but apart from that, nice.

[GLADI'S INSANE] (Gladinsane c:)

Fun stuff, mostly.

00:44:962 (3) - Eww. I don't see where this 0.5xBPM slider fits in. I actually missed on my run since I had no idea it was a slow slider. Remove it?
01:43:629 (3) - ^
02:45:296 (7,1,2) - I can live with the massive deathstreams, but this overlap threw me off completely. Could you move it so you can see the (2) note at least?

A pretty nice map you have here. It isn't groundbreaking, but it's fairly interesting, well balanced, and pretty fun to boot, which is all good :)

Starred
Shohei Ohtani

Doomsday wrote:

[*]For vocaloid songs, people usually put "Vocaloid" in the source. "PolyphonicBranch" shoul be in the tags, and "Vocaloid" should be in the source
If PolyphonicBranch made the song, then they should be in the source, and vocaloid in the tags. Similar to how I had to change the source in stargazer to "Kotsuban-P"~

But if they didn't make it, then keep it like that until you find the person who made it.
TheVileOne
Easy

00:51:462 (2,3,4,5) - Too slow IMO.

01:09:629 (1) - Remove new combo?

Shuna's Normal

Fine

Hard

00:41:462 (1,2) - Line up better?

03:03:462 (1,2,3,4,5,1) - I find this awkward to hit. It might be because my cursor is glitched.

Gladi's Insane

00:34:462 (7) - Move right and up 1 unit? (Fixes spacing and aligns note with 00:34:795 (1) - )

01:48:018 (4,5,6,7,8) - I don't even have to play this to know it will play awkward. Of course I haven't got a good idea what pros consider "awkward".

02:49:986 - Add note?

Sorry I couldn't help very much on this difficulty.


It's a well rounded beatmap. Not exactly my cup of tea, but good. It deserves a star.
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