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Precise and Stream Mods

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This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +0
Topic Starter
DW10
Hello, here I am, normal player, having a suggestion in mind. I was thinking of implementing two mods that could be pretty simple.

Precise Mod - This will go in the difficulty increase section, in which you must let go of spinners and sliders just as it ends. In other words, you can't hold on to the button after the slider has ended, or it will result in a combo break and a 100.

Stream Mod - This is based off of the mobile app, osu!stream for iOS. This will only work for maps with 3+ difficulties. When selecting Stream, you must play on normal mode. You start with half health. If you miss too many notes, you will downgrade a stream (normal to easy), and start with a full health bar. Once you lose all of the health on that, you fail. If you have great performance, you will go up a stream (normal to hard). If you lose all the health, you'll downgrade until you fail. However, this would only work with three difficulties, so if there were six difficulties for one beatmap, and you selected the second easiest, it would use the one below and above. This would be meant for maps of the same song, not different songs like the Jump Training beatmap or the Stream Practice maps.

Anyways, thanks for listening.
drum drum
i haven't checked for duplicates because i don't know what to search for but some adjustments you could make

For the precise mod take off hit circles because you don't actually hold anything on a hit circle or make up a timing window for it

For the stream mod how would osu! know which one is actually a normal map? You can have different names for different difficulties star rating aside
Topic Starter
DW10

drum drum wrote:

i haven't checked for duplicates because i don't know what to search for but some adjustments you could make

For the precise mod take off hit circles because you don't actually hold anything on a hit circle or make up a timing window for it

For the stream mod how would osu! know which one is actually a normal map? You can have different names for different difficulties star rating aside
Fixed. osu! would detect a star rating one easier above it and one harder below it. It would select only those, along with the map in the middle, in which you start.
abraker

DW10 wrote:

Precise Mod
RIP small sliders. It would have made sense to put this as part of HR since the beginning though. Anyway, I'm neutral on this.
abraker

DW10 wrote:

Precise Mod - This will go in the difficulty increase section, in which you must let go of spinners and sliders just as it ends. In other words, you can't hold on to the button after the slider has ended, or it will result in a combo break and a 100..
Technically implemented with scorev2 now
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