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Raubtier - Achtung Panzer

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Topic Starter
Xgor
This beatmap was submitted using in-game submission on den 5 november 2010 at 19:49:21

Artist: Raubtier
Title: Achtung Panzer
Tags: Industrial Metal Det Finns Bara Krig
BPM: 190
Filesize: 12338kb
Play Time: 03:28
Difficulties Available:
  1. Easy (1,68 stars, 178 notes)
  2. Hard (4,74 stars, 400 notes)
  3. Normal (3,63 stars, 247 notes)
Download: Raubtier - Achtung Panzer
Download: Raubtier - Achtung Panzer (no video)
Information: Scores/Beatmap Listing
---------------
This video contains that red stuff and such so if you can't stand stuff like that/are young download w/o video.
Don't get fooled by the title! This is a Swedish song.

Reeeady to mod!
Teras
Fuck yeah.

Haparanda.
NoHitter
General
Delete the .osb file. (They should make it automatic that all maps with no SB wouldn't upload .osbs anymore...)
BG is 811 x 608

Easy
00:55:827 (1,2,3) - H-Flip this combo. Right now, it's almost at the same position as the end of the previous combo.

Normal
02:37:511 (3) - Sounds weird IMO. Extend it to the white tick.
02:46:985 (3) - Same lyrics, so either make it end consistently on the same lyrics as above, or just like above, extend to white tick
02:52:038 (4) - Sounds weird. I think the slider should end at either 02:53:143 or 02:53:301. I don't think a repeat slider is good for this part.

Hard
00:35:617 (1-12) - H-Flip this for the same reason as in Easy.
00:55:196 (4) - Move one grid left... Nazis...

I don't linear sliders that much, but it suits the song somewhat
Topic Starter
Xgor

NoHItter wrote:

General
Delete the .osb file. (They should make it automatic that all maps with no SB wouldn't upload .osbs anymore...) God why did I forgot this
BG is 811 x 608It's 4:3 I don't see any point to change this to 640x480 or something

Easy
00:55:827 (1,2,3) - H-Flip this combo. Right now, it's almost at the same position as the end of the previous combo.I don't see that much of a problem

Normal
02:37:511 (3) - Sounds weird IMO. Extend it to the white tick.Follows the vocals just fine, If more dislike this I change to this.
02:46:985 (3) - Same lyrics, so either make it end consistently on the same lyrics as above, or just like above, extend to white tickNo it isn't
02:52:038 (4) - Sounds weird. I think the slider should end at either 02:53:143 or 02:53:301. I don't think a repeat slider is good for this part.Ok, made it much better

Hard
00:35:617 (1-12) - H-Flip this for the same reason as in Easy.That's the point here~
00:55:196 (4) - Move one grid left... Nazis...Fixed, my style.

I don't linear sliders that much, but it suits the song somewhat
Niva
Hi Xgor ^_^ Long time no mod since Moonsong, so...

[Easy]
01:16:038 (1,2,3) - I think the whistle on 01:17:932 (3) doesn't fit if 01:16:038 (1) is 2/1 slider... Perhaps prolong 01:16:038 (1) by 1/1 or change 01:17:301 (2) also to whistle
01:50:775 (6,1,2,3,4) - Are you trying to form a trapezoid? I don't know... if so, 01:50:775 (6) seems too far.
03:00:880 (1,2,3) - Same as 01:16:038 (1,2,3)

[Normal]
-> Not a big problem, but why it's spaced in 0.7x? Just asking :P
01:00:564 (1) - Clap fits more here than whistle
01:10:669 (7) - ^
01:54:880 (2) - Add a note? (to emphasize the "S" formation)
03:16:038 (1,2,3,4,5) - (5) is too far from (3) compared by the distance from (1) to (3)

[Hard]
00:32:459 (7) - Shorten by 1/4 perhaps? I'm not sure
03:16:038 (1) - Switch (2) and (3)'s position? (my eyes first thought (2) is on (3)'s position and vice versa)

I love your Hard, as always ^_^ Star!
GladiOol
[General]
  1. Timing Section Volumes are too loud. Reduce them by alot please.
  2. Some custom hit circle colors maybe (?)
[Hard]
  1. Increase Drain Rate by 2.
  2. Increase Overall Difficulty by 1.
00:39:406 (6) - New Combo here (?)
01:05:696 (1,2) - I know you're trying to reach vocals here, but it now sounds really odd because of the finish hitsound.
How about you just delete the 2 notes and add an extra note on the white tick following the music (?)

Starred!
Topic Starter
Xgor

Nivalis wrote:

Hi Xgor ^_^ Long time no mod since Moonsong, so...

[Easy]
01:16:038 (1,2,3) - I think the whistle on 01:17:932 (3) doesn't fit if 01:16:038 (1) is 2/1 slider... Perhaps prolong 01:16:038 (1) by 1/1 or change 01:17:301 (2) also to whistleI'm happy as it it right now and I think it's this that works best
01:50:775 (6,1,2,3,4) - Are you trying to form a trapezoid? I don't know... if so, 01:50:775 (6) seems too far.I didn't think of adding in (6) but done that now.
03:00:880 (1,2,3) - Same as 01:16:038 (1,2,3)

[Normal]
-> Not a big problem, but why it's spaced in 0.7x? Just asking :P I like 0,7x
01:00:564 (1) - Clap fits more here than whistleChanged
01:10:669 (7) - ^^
01:54:880 (2) - Add a note? (to emphasize the "S" formation)Why not.
03:16:038 (1,2,3,4,5) - (5) is too far from (3) compared by the distance from (1) to (3)Umm.. well done so it's consistent.

[Hard]
00:32:459 (7) - Shorten by 1/4 perhaps? I'm not sureI followed the drums here and it's like it is right now.
03:16:038 (1) - Switch (2) and (3)'s position? (my eyes first thought (2) is on (3)'s position and vice versa)

I love your Hard, as always ^_^ Star!

GladiOol wrote:

[General]
  1. Timing Section Volumes are too loud. Reduce them by alot please.I like them as it is actually I think the current volume fits the song the best
  2. Some custom hit circle colors maybe (?)
Maybe, I have to find some good visible colours that fits and don't blend

[Hard]
  1. Increase Drain Rate by 2.Raised only by one as I want this diff to show up as 4,5
  2. Increase Overall Difficulty by 1.
Done.
00:39:406 (6) - New Combo here (?)Done.
01:05:696 (1,2) - I know you're trying to reach vocals here, but it now sounds really odd because of the finish hitsound.
How about you just delete the 2 notes and add an extra note on the white tick following the music (?)I moved those foward by 1/4 instead.

Starred!
NaomiMinette
Yep, this is new for me and Tat :P Anyway, I'm not a fan of metal, but damn... this was awesome! I also couldn't find anything wrong with the map, so here, have two ★'s~
Kotone
190BPM... :o

Easy
01:48:248(4)-3 grid down and 2 grid left?
01:52:669(3,4,5,6)-1 grid left?


too pro mapper... ><
STARミ★
Topic Starter
Xgor

karenying wrote:

190BPM... :o

Easy
01:48:248(4)-3 grid down and 2 grid left?God, how did I miss this >.<
01:52:669(3,4,5,6)-1 grid left?No


too pro mapper... ><
STARミ★
Garven
As per an excuse to take a break from StarCraft2:

[General]
The kiai feels... unneeded. The song doesn't really change in intensity enough to warrant a kiai to me. Just a rhythm change in the drums for the most part. Eh.
BG is really low quality. A huge contrast compared to the decent quality video.

[Easy]
I could nazi slider end points, but meh. Plays just fine.

[Normal]
02:00:880 (2,3,1) - Maybe even out the spacing a bit here?
Nice

[Hard]
Wow, such huge hit circles. You sure this is your map, Xgor? :P

Nuttin' wrong here. Star~
Yuji Tokaji
Hey,

[Overall]

- Delete .osb in your folder and Full Submit.

[Easy]

- 01:12:248(2,3,4,1) : Try this : http://osu.ppy.sh/ss/21282
- 01:26:143(1) : Clap on the end ?
- 02:07:827(3) : End at 02:08:459 ? Looks : http://osu.ppy.sh/ss/21283 ( Sound better )
- 02:13:196(3) : End at 02:13:827 ? Finish instead clap on the end ?
- 02:57:090(2,3,4,1) : Try this : http://osu.ppy.sh/ss/21284

[Normal]

Okaay !

[Hard]

- 02:48:248(x) : Add circle ?


Okay, that's it.
Star.
Topic Starter
Xgor

Garven wrote:

As per an excuse to take a break from StarCraft2:

[General]
The kiai feels... unneeded. The song doesn't really change in intensity enough to warrant a kiai to me. Just a rhythm change in the drums for the most part. Eh.I kinda like it how it is and I feel like it adds a lot on the end
BG is really low quality. A huge contrast compared to the decent quality video.I suck at ripping stuff from a video :<

[Easy]
I could nazi slider end points, but meh. Plays just fine.

[Normal]
02:00:880 (2,3,1) - Maybe even out the spacing a bit here?Done
Nice

[Hard]
Wow, such huge hit circles. You sure this is your map, Xgor? :P

Nuttin' wrong here. Star~

Slanox wrote:

Hey,

[Overall]

- Delete .osb in your folder and Full Submit. Done

[Easy]

- 01:12:248(2,3,4,1) : Try this : http://osu.ppy.sh/ss/21282 No
- 01:26:143(1) : Clap on the end ? No
- 02:07:827(3) : End at 02:08:459 ? Looks : http://osu.ppy.sh/ss/21283 ( Sound better ) No
- 02:13:196(3) : End at 02:13:827 ? Finish instead clap on the end ? No
- 02:57:090(2,3,4,1) : Try this : http://osu.ppy.sh/ss/21284 Have it this way already :P

[Normal]

Okaay !

[Hard]

- 02:48:248(x) : Add circle ?No

Okay, that's it.
Star.
Vass_Bass
Hi

General
Source?
Delete .osb
Small BG...

Easy
If you used 0.7 distance spacing so... there are spacing problems, recheck it

Normal
Same problem like in easy with spacing
And use there 1/2 beat snap divisor

Hard
Use there 1/4 beat snap divisor

Good, like it, star
gyt
This is Awesome! :)
Azure_Kite
Here's my mod

Blue = Suggestion Red = Check this

[General]
- I suppose 128kbps was the best quality you could find?
- Is there any chance for a higher-res BG image?
- Does the offset of 10,371 sound any better to you?

[Easy]
01:03:423 (5) - Line this up with 4?
01:24:897 (2,1) - For 2, moving the last slider point (Far Left) right one grid level makes the two ends more symmetrical. Same for the last slider point for (1), only move it 1 grid left.

It's an Easy. What can I say?

[Normal]

Nothing to see here.

[Hard]
03:21:406 (3,4) - Move 3 and 4 up a grid to maintain spacing.


Not much to say really; it's a solid beatmap. Have a star.
Topic Starter
Xgor

Azure_Kyte wrote:

Here's my mod

Blue = Suggestion Red = Check this

[General]
- I suppose 128kbps was the best quality you could find? Thanks to another guy I could got a 192kbps mp3 so yeah~
- Is there any chance for a higher-res BG image?Well, dunno but is this better?
- Does the offset of 10,371 sound any better to you?Well, I guess that's better.

[Easy]
01:03:423 (5) - Line this up with 4?This is actually just as lined up as (3) is for (2)
01:24:897 (2,1) - For 2, moving the last slider point (Far Left) right one grid level makes the two ends more symmetrical. Same for the last slider point for (1), only move it 1 grid left.Done

It's an Easy. What can I say?

[Normal]

Nothing to see here.

[Hard]
03:21:406 (3,4) - Move 3 and 4 up a grid to maintain spacing.Nope, that's intentional.


Not much to say really; it's a solid beatmap. Have a star.
0_o
General
Offset feels super late to me, I would give it -25 or so...

Easy/Normal
Awesome

Hard
02:47:002 (4) - Mind centering this? I see that it's lined up with 1, but I think it really does look better in the middle. It'll line up with the next combo as well.
My only other issue is that the map plays like a solid, consistent Hard difficulty until the last 5 seconds of the song, where it switches to SCREW YOU jumps. Now musically it does fit, I just feel like it's a fairly large difficulty spike, and it's at the very end of the map which I'm sure will make anyone who combobreaks kinda ticked :P So personally I would nerf those jumps a little, just enough so they are reasonably spaced yet still wide enough to fit the energy of the song at that point.

But yeah, solid mapset all around, *
Topic Starter
Xgor
Done everything you said faceman :)
Shiro
Modding legend:

Unrankable.
Major issues in the map: it is highly recommended to fix them.
Minor issue in the map: you don't have to follow them exactly, but I recommend you to.
Suggestions: those are personal opinions, feel free to follow them or not.
Possible fix suggestion.

If there's one black bold line in the whole mod post, I won't star the map. PLEASE NOTE THAT THIS DOESN'T MEAN I WILL STAR THE MAP IF THERE IS NO BLACK BOLD LINE. Learn to mathematical implication.

Easy
00:36:872 (3,4) - Sexy.
Nothing wrong.

Normal:
02:38:609 (1,2,3,4,5,6) - I had problems hitting them with the right timing because I was expecting notes earlier and thought they were earlier.
02:48:714 (1,2,3,4,5,6) - ^
03:10:188 (4) - Remove the clap.

Hard:
Nothing wrong.

Very good mapset. Star. Don't kudosu.
Topic Starter
Xgor

Odaril wrote:

Normal:
02:38:609 (1,2,3,4,5,6) - I had problems hitting them with the right timing because I was expecting notes earlier and thought they wereI know this is kinda hard to follow but I think this sound the best. earlier.
02:48:714 (1,2,3,4,5,6) - ^
03:10:188 (4) - Remove the clap.Done
Doomsday
Yo

  1. Your offset feels pretty early. I got Offset: 10,372
  2. Delete that .osb, since it isn't being used I don't think
[EASY]

01:58:977 (4) - For the sake of prettiness:



[NORMAL]

This is one tough normal. It could almost pass off as a hard. I won't bother you much about it though since Easy is there, and this is a nicely made Normal, if a bit hard.

[HARD]

This is the first time I've said this in a mod, but perhaps could you make circle size one notch smaller? to remove the little overlapping with the big circles? Looks a bit nicer.

A nice, and fun little map to go along with a kickass song. I was expecting a harder map considering the song, but that's not a bad thing. It's nice how it is :P

Starred

Topic Starter
Xgor

Doomsday wrote:

Yo

  1. Your offset feels pretty early. I got Offset: 10,372God... that's my old offset before 0_o said it was super early.... Well I change it back.
  2. Delete that .osb, since it isn't being used I don't think
God that osb. haunts me... I almost wanna make a storyboard so I don't need to delete it.

[EASY]

01:58:977 (4) - For the sake of prettiness:Done, thanks
[attachment=1:99ef7]Before.jpg[/attachment:99ef7]
[attachment=0:99ef7]After.jpg[/attachment:99ef7]

[NORMAL]

This is one tough normal. It could almost pass off as a hard. I won't bother you much about it though since Easy is there, and this is a nicely made Normal, if a bit hard.

[HARD]

This is the first time I've said this in a mod, but perhaps could you make circle size one notch smaller? to remove the little overlapping with the big circles? Looks a bit nicer.I'm so used to the big circles here and I think they looks and play better so, I think I keep it as it is.

A nice, and fun little map to go along with a kickass song. I was expecting a harder map considering the song, but that's not a bad thing. It's nice how it is :P

Starred
maal
Ranked some day
jericho2442
sorry this timing is still out, i get 10,356 i wont say thats better than dooms timing, but i will say as it is its out of time :|

[Easy]
......lol resnap all notes >_>

01:28:687 (1,2,3) - abit nazi but as it is this looks might ugly because of the big notes >_> make the 2 notes following the slider go in a strieght line rather then a broken one like it is, srry it just looks ugly >_> , looks better something like this
[Normal]
again all your objects are unsnapped

[Hard]
again with the unsnapped notes


well sorry to say but these maps are ugly, im not meaning the slider type, im meaning a nazi modder would have a EPIC time with this. there is nothing rank wise wrong and i dont nazi mod so i wont point the stuff out, im just meaning this could be alot more pretty :/

also i will star once you have had another opinion over the timing, since i still aint sure its right
Torran
OSU! Timing Help!
  • 1. BPM 190 , Offset 10350
Starred~!
Topic Starter
Xgor
Ok, changed...
Won't change again until alot of other skilled timers complains.
Dotsu
Great job~

Star ;)
Gonzvlo
General:
  1. The file "....osb" Is still there, Delete it and Full Submit.
  2. Use this if you want (HQ 800x600 BG).
    SPOILER
    ATTACH[Raubtier(800 x 600).jpg]
Easy:
  1. 01:57:718 (3) - Fix Spacing.
Normal:
  1. 01:24:876 (3) - Align this with the end of (2).
  2. 01:28:350 (3) - Align this with the next (1).
  3. 01:49:823 (2) - Align this in diagonal with the end of (1).
  4. 01:50:139 (3) - ^ -------------------------------(2).
  5. 02:16:350 (5) - Fix Spacing.
  6. 02:53:613 (1) - Fix Spacing. (This jump is probably too hard for normal).
  7. 03:10:665 (5) - Align with (3).
Hard:
  1. Pretty clean.
Pretty Solid Map, Great Job.

Wish conceded, Good Luck & Star.

Topic Starter
Xgor

Gonzvlo wrote:

General:
  1. The file "....osb" Is still there, Delete it and Full Submit.RAEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  2. Use this if you want (HQ 800x600 BG).I actually prefer the simpler one to this. (also has the name of another of their songs..)
    SPOILER
    [attachment=0:38300]Raubtier(800 x 600).jpg[/attachment:38300]
Easy:
  1. 01:57:718 (3) - Fix Spacing.
Huh, where is the problem here...I don't see any problem.

Normal:
  1. 01:24:876 (3) - Align this with the end of (2).I like how it looks right now.
  2. 01:28:350 (3) - Align this with the next (1).^
  3. 01:49:823 (2) - Align this in diagonal with the end of (1).Done.
  4. 01:50:139 (3) - ^ -------------------------------(2).
  5. 02:16:350 (5) - Fix Spacing.Huh?
  6. 02:53:613 (1) - Fix Spacing. (This jump is probably too hard for normal).I think it's fine.
  7. 03:10:665 (5) - Align with (3).Done... (Funny how you complain the second time this pattern is in this diff but not the first time)
Hard:
  1. Pretty clean.
Pretty Solid Map, Great Job.

Wish conceded, Good Luck & Star.
Faust
When I look at this map, I don't see anything in particular to point out. It wouldn't be fun writing down a list of what I want changed just to suit myself, in any case I see no reason to and I think this mapset really is quite ready for a bubble.
Hard and Normal especially can hold their own. You did a good job on them, by the way, your mapping style for this map kind of resembles mine, sliders etc.

Have a star.
0_o
OK this mod is pretty much all nazi cosmetic stuff, but seeing as it's a very structured map I think this stuff is worth pointing out. Feel free to ignore whatever you want though, I'll admit I got pretty picky here :P

Hard
02:09:086 (1,2,3,4,5,6,7) - Make this combo more symmetrical? It's kinda ugly compared to the other patterns in the mao
02:35:613 (1,2,3,4,5,6,7) - Could probably be a bit more structured.
03:16:034 (1,2,3,4) [and similar] - The angles on of these are a lot more irregular than they are in the rest of the map, so they kind of felt strange (to me at least).

Normal
01:13:507 (1) - wow I am a nazi today. Move the endpoint up a grid.
02:01:507 (1) - Make the first half vertical? Same angle thing, the slghtly-off angles just seem wrong compared to the more rigid straight lines in the rest of the map.
02:04:034 (1) - Same as before
I'll stop pointing out the symmetry stuff; just when you see a slider that's supposed to be symmetrical, try to make it as similar to the Ctrl-H/Ctrl-V of it as you can.
02:10:350 (3) - Make second half horizontal? :P
03:20:455 (6) - More like this? http://puu.sh/g5r

Easy
Good.

Yeah just let me know when/if you change anything and I'll bubble.
Topic Starter
Xgor

0_o wrote:

OK this mod is pretty much all nazi cosmetic stuff, but seeing as it's a very structured map I think this stuff is worth pointing out. Feel free to ignore whatever you want though, I'll admit I got pretty picky here :P

Hard
02:09:086 (1,2,3,4,5,6,7) - Make this combo more symmetrical? It's kinda ugly compared to the other patterns in the maoOk tried to do a bit better.
02:35:613 (1,2,3,4,5,6,7) - Could probably be a bit more structured.I actually think this part is quite structured with the rotated square formation stuff.
03:16:034 (1,2,3,4) [and similar] - The angles on of these are a lot more irregular than they are in the rest of the map, so they kind of felt strange (to me at least).I find them fine

Normal
01:13:507 (1) - wow I am a nazi today. Move the endpoint up a grid.done
02:01:507 (1) - Make the first half vertical? Same angle thing, the slghtly-off angles just seem wrong compared to the more rigid straight lines in the rest of the map.done
02:04:034 (1) - Same as before^
I'll stop pointing out the symmetry stuff; just when you see a slider that's supposed to be symmetrical, try to make it as similar to the Ctrl-H/Ctrl-V of it as you can.K
02:10:350 (3) - Make second half horizontal? :P Done
03:20:455 (6) - More like this? http://puu.sh/g5r Nah

Easy
Good.

Yeah just let me know when/if you change anything and I'll bubble.
0_o
300th kudo AND first bubble ^_^
Topic Starter
Xgor
Guess what?! This map has a osb! and I'm not gonna remove it!
*maniac laughter*

Well.....

Also if anyone consider to pop due to this, read this first...
SPOILER
19:58 <0_o> : hey xgor
19:58 *0_o is listening to (Raubtier - Achtung Panzer)[http://osu.ppy.sh/s/18278]
19:59 <0_o> : remove your OSB :U
19:59 <Odaril> : lol
19:59 <Xgor> : FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
19:59 <Xgor> : FFFFFFFFFFFF
19:59 <Odaril> : rage
19:59 <Mashley> : No
19:59 <Harris-kun> : :O
19:59 <Mashley> : Fuck that
19:59 <Xgor> : I HATE THAT OSB!!!!!!
19:59 <Mashley> : why would you care if there's an osb there
19:59 <Mashley> : seriously
19:59 <Mashley> : it's a tiny file that osu! automatically generates
19:59 <Mashley> : just ignore it
19:59 <ppy> : Mashley: seriously
19:59 <ppy> : tell every single person this for me
19:59 <0_o> : I don't care, I just thought everyone else did :P
20:00 <ppy> : i dont' know how many times i've seen people say "delete .osb"
20:00 <Jarby> : Oh GOD
20:00 <ppy> : i have no idea who started it and why
20:00 <NotShinta> : I always wondered what's wrong with this
20:00 <ppy> : but it's pointless and stupid
Yes... We got it all wrong the whole time!
Faust

Xgor wrote:

Guess what?! This map has a osb! and I'm not gonna remove it!
*maniac laughter*

Well.....

Also if anyone consider to pop due to this, read this first...
SPOILER
19:58 <0_o> : hey xgor
19:58 *0_o is listening to (Raubtier - Achtung Panzer)[http://osu.ppy.sh/s/18278]
19:59 <0_o> : remove your OSB :U
19:59 <Odaril> : lol
19:59 <Xgor> : FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
19:59 <Xgor> : FFFFFFFFFFFF
19:59 <Odaril> : rage
19:59 <Mashley> : No
19:59 <Harris-kun> : :O
19:59 <Mashley> : Fuck that
19:59 <Xgor> : I HATE THAT OSB!!!!!!
19:59 <Mashley> : why would you care if there's an osb there
19:59 <Mashley> : seriously
19:59 <Mashley> : it's a tiny file that osu! automatically generates
19:59 <Mashley> : just ignore it
19:59 <ppy> : Mashley: seriously
19:59 <ppy> : tell every single person this for me
19:59 <0_o> : I don't care, I just thought everyone else did :P
20:00 <ppy> : i dont' know how many times i've seen people say "delete .osb"
20:00 <Jarby> : Oh GOD
20:00 <ppy> : i have no idea who started it and why
20:00 <NotShinta> : I always wondered what's wrong with this
20:00 <ppy> : but it's pointless and stupid
Yes... We got it all wrong the whole time!
Woah, thanks for the log.
Larto


Overall:
Maybe custom colours. Lol. The green and orange of the default skin are kind of too bright for a song like this.

Hard:
01:02:771 (7) - End on 1/3 tick
01:53:139 (6,7,1) - Remap this part? It's kinda weird right now, because on my first play I had no idea how to play this. Because the instrumentals fall on 1/3 ticks here. But if you'd just make the hitobjects fall on the 1/3 ticks, too, it'd still be guaranteed 100s on your first play
02:52:507 (5) - The repeat doesn't sync anything and sounds off =[
Topic Starter
Xgor

Larto wrote:

[

Overall:
Maybe custom colours. Lol. The green and orange of the default skin are kind of too bright for a song like this.Done I guess....

Hard:
01:02:771 (7) - End on 1/3 tickDone
01:53:139 (6,7,1) - Remap this part? It's kinda weird right now, because on my first play I had no idea how to play this. Because the instrumentals fall on 1/3 ticks here. But if you'd just make the hitobjects fall on the 1/3 ticks, too, it'd still be guaranteed 100s on your first playI like how it plays and I don't have any intentions on changing this
02:52:507 (5) - The repeat doesn't sync anything and sounds off =Fixx![
Larto
whatever
Kurai
*w*
mm201
All difficulties:
  1. Set tick rate 2
  2. -10ms offset
  3. Add an epilepsy warning?
Easy:
  1. 00:36:876 (3,4) - More like this?
  2. 01:24:876 (2,1) - Symmetrify.
  3. 01:57:718 (3,4) - ^
  4. 02:02:761 (3,4), etc. - Ugly overlap. Move (4) one grid right?
  5. 02:41:928 (3,4,5) - Ugly overlap. (4) one grid up?
Normal:
  1. 01:18:560 (1) - Horizontally center. (shift-drag)
  2. 01:41:297 (2) - ^
Hard:
  1. Hit Recalculate Slider Lengths Some sliders eg. 00:58:981 (1) are mistimed. You will need to manually fix some sliders after this.
  2. 02:12:876 (6) - I don't like the shape of these. Either a sharper angle or just using a straight slider would be better imo. (also (5, 6) looks squished here)
  3. 02:52:507 (5) - Move back by a 1/4; shorten by a 1/4; respace.
  4. 03:20:771 (4,1) - Spacing
  5. 03:27:402 (5) - New Combo
Fix and I'll rebubble. (need another BAT to check timing)
Topic Starter
Xgor

MetalMario201 wrote:

All difficulties:
  1. Set tick rate 2No, I think that doesn't fit the song.
  2. Add an epilepsy warning?
Are you supposed to add epilepsy warnings for videos :? Well.. I don't think this video is that intense anyways.




Hard:
[*]02:52:507 (5) - Move back by a 1/4; shorten by a 1/4; respace.While I did move this back 1/4 (Dunno how that got placed wrong), Although I moved round so it still follows the vocals.
Done everything except for the ones i commented on
mm201

Xgor wrote:

No, I think that doesn't fit the song.
It so does :(
Larto
I won't wait any longer.
Topic Starter
Xgor
Yay finally!
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