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Mitsuda Yasunori - Yearnings Of The Wind (El Poco Maro Remix

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Topic Starter
iMega

Nhawak wrote:

oi
meus hitsounds do lacre estão chegando pra humilhar
xau

HYPE
Irreversible
M4M~

Don't you feel some combo colors will fit? Maybe blue tones?

00:04:931 (1,2,3) - This triangle is slightly off, try using CTRL + SHIFT + D to get a equal one.
00:13:113 (7) - Add a whistle?
As for the first part, I think the soft-hitclap is not a good idea. Can't come up with another idea, but I'd try more whistles, if even.
00:13:795 (1) - Same, claps is too noisy here.
00:19:590 (10) - Move this slightly to the top to match the flow with 11 better.
00:19:931 (13,1) - Swap NC to match the downbeat structure
00:19:931 (13,1) - The spacing between those is awkwardly low for no reason. Increase it, please.
00:22:488 (1) - You ignore the downbeat here , which normally should be a clickable object. Clickable is a circle, or a slider start. The reason is that you should be able to click strong beats, and have slider ends or nothing on weak beats. Suggestion: 00:22:658 - make this clickable.
00:24:022 - I feel like a 1/8 slider with a silenced slider-end would fit to this outstanding sound. (goes to all parts, if you want)
00:24:874 - It bothers me a bit that you ignored this really heavy sound. You could have a nice jump here, if you'd like.
00:59:477 (6) - Maybe something like a curve will help the variation of this map, or a slider like a thunder.
01:22:658 (1,2,3,4,5,6,7,8) - Personally, I would make these sliders because if you have this circles, the effect of 01:25:386 (1,2,3,4,5,6,7,8) - is lost.
01:36:295 (11,1) - Swap NC
01:40:386 (11,1) - Swap NC
About NCing, please go over your map again and see if they are placed correctly. A rule of thumb is to place them on every second big white, or something like this.
01:46:437 - You could add a bit more density here, by adding a circle.
01:49:164 - Same
01:52:658 (6) - NC
01:55:897 - NC
01:56:238 - remove NC
01:56:579 - add NC
02:01:352 (4) - NC
02:14:477 (1) - That one is unrankable, because you're not allowed to have the movement stopped within a slider.
Cool speed-ups, maybe make them more visible with color haxing + appropraite NC. (maybe dark bleu for speed up, light bleu for slow down.. as you wish)
03:45:329 (1,2) - You ignored the downbeats again, it's important that they can be clicked. You could also make a stream here, to match that.
04:55:386 (1,2,3,4,5,6,7,8,9,10,11) - The first part of this stream is inaudible and thus unrankable. Please increase the volume.
05:52:658 (1) - I'd move this further away, for a better movement + effect for the last note.

The map is not bad, but you have to do following things for sure:
1) Check NC over the map - It's important to have it consistent, and highlight correct stuff.
2) Correct placement of objects concerning the timeline - It's necessary to emphasize strong beats properly, you do this with a clickable action (circle or slider start, as explained). Just go over your map again and work yourself through with the examples above.

If you have any questions, please ask.
stars for cute song
See you!
Topic Starter
iMega

Irreversible wrote:

M4M~

Don't you feel some combo colors will fit? Maybe blue tones? Ill try it.

00:04:931 (1,2,3) - This triangle is slightly off, try using CTRL + SHIFT + D to get a equal one. Done
00:13:113 (7) - Add a whistle? Done
As for the first part, I think the soft-hitclap is not a good idea. Can't come up with another idea, but I'd try more whistles, if even. Changed from claps to whistles
00:13:795 (1) - Same, claps is too noisy here. Done
00:19:590 (10) - Move this slightly to the top to match the flow with 11 better. Done
00:19:931 (13,1) - Swap NC to match the downbeat structure Done
00:19:931 (13,1) - The spacing between those is awkwardly low for no reason. Increase it, please. Done
00:22:488 (1) - You ignore the downbeat here , which normally should be a clickable object. Clickable is a circle, or a slider start. The reason is that you should be able to click strong beats, and have slider ends or nothing on weak beats. Suggestion: 00:22:658 - make this clickable. Changed to fit the song, this was a very good tip.
00:24:022 - I feel like a 1/8 slider with a silenced slider-end would fit to this outstanding sound. (goes to all parts, if you want) Added
00:24:874 - It bothers me a bit that you ignored this really heavy sound. You could have a nice jump here, if you'd like. Added
00:59:477 (6) - Maybe something like a curve will help the variation of this map, or a slider like a thunder. Done
01:22:658 (1,2,3,4,5,6,7,8) - Personally, I would make these sliders because if you have this circles, the effect of 01:25:386 (1,2,3,4,5,6,7,8) - is lost. Nice tip, done.
01:36:295 (11,1) - Swap NC Done
01:40:386 (11,1) - Swap NC Done
About NCing, please go over your map again and see if they are placed correctly. A rule of thumb is to place them on every second big white, or something like this. Sure
01:46:437 - You could add a bit more density here, by adding a circle. Added
01:49:164 - Same ^
01:52:658 (6) - NC Done
01:55:897 - NC ^
01:56:238 - remove NC ^
01:56:579 - add NC ^
02:01:352 (4) - NC ^
02:14:477 (1) - That one is unrankable, because you're not allowed to have the movement stopped within a slider. I'll see what I can do here.
Cool speed-ups, maybe make them more visible with color haxing + appropraite NC. (maybe dark bleu for speed up, light bleu for slow down.. as you wish) ok
03:45:329 (1,2) - You ignored the downbeats again, it's important that they can be clicked. You could also make a stream here, to match that. Done
04:55:386 (1,2,3,4,5,6,7,8,9,10,11) - The first part of this stream is inaudible and thus unrankable. Please increase the volume. Done
05:52:658 (1) - I'd move this further away, for a better movement + effect for the last note. Done

The map is not bad, but you have to do following things for sure:
1) Check NC over the map - It's important to have it consistent, and highlight correct stuff.
2) Correct placement of objects concerning the timeline - It's necessary to emphasize strong beats properly, you do this with a clickable action (circle or slider start, as explained). Just go over your map again and work yourself through with the examples above.

If you have any questions, please ask.
stars for cute song
See you!
Your mod was really helpful Irres, really thanks for it. <3
I will work on the ncs and beats, I want to rank it.
Thanks again.
Tarrasky
simple tips

00:13:113 (7) - faz só um circle aqui, n precisa dessa frescura toda
00:18:056 (7) - whistle no final do slider
00:24:022 (3) - mesmo do 00:13:113 (7) -
01:04:249 (3,4) - whistle nesses 2 ou só no 01:04:590 (4) -
01:54:704 (2,4) - nazi stack
02:33:397 (7) - isso seria melhor ser um circle no 02:33:397 - e um slider lento começando no 02:33:568 - e indo até 02:34:079 - ou algo assim

O hitsound seria mil vezes melhor se os Normal Sample que tem em toda a parte dnb tivesse um Normal sem nada e depois um Normal Clap em todo o mapa, exemplos, clap aqui 01:31:181 -01:31:863 -01:32:545 -01:33:227 (6) - 01:33:908 (9) - e assim vai
Topic Starter
iMega

Tarrasky wrote:

simple tips

00:13:113 (7) - faz só um circle aqui, n precisa dessa frescura toda o irre me deu a ideia, eu curti entao deixa assim xd
00:18:056 (7) - whistle no final do slider done
00:24:022 (3) - mesmo do 00:13:113 (7) - mesmo do do 00:13:113 (7)
01:04:249 (3,4) - whistle nesses 2 ou só no 01:04:590 (4) - done
01:54:704 (2,4) - nazi stack mudei

O hitsound seria mil vezes melhor se os Normal Sample que tem em toda a parte dnb tivesse um Normal sem nada e depois um Normal Clap em todo o mapa, exemplos, clap aqui 01:31:181 -01:31:863 -01:32:545 -01:33:227 (6) - 01:33:908 (9) - e assim vai ok vou fazer isso
obg pelo mod e sorry a demora, eu tava com uns probs irl e n tava mt animado pra nada
Mekki
oi
Topic Starter
iMega

MkGuh wrote:

oi
primeiramente olá,
segundamente kd meu mod??
Texats
05:07:581 Os sliders nessa parte estão colocados de maneira meio estranha, parece que não tem muito flow, tenta mudar as posições e ver como fica :p

02:17:204 - Esse slider ta seguindo exatamente o mesmo som dos slider em 02:14:477 e 02:19:931 mas eles estão com velocidades diferentes, será que não ficaria legal deixar na mesma velocidade que os outros dois?
Topic Starter
iMega

Texats wrote:

02:17:204 - Esse slider ta seguindo exatamente o mesmo som dos slider em 02:14:477 e 02:19:931 mas eles estão com velocidades diferentes, será que não ficaria legal deixar na mesma velocidade que os outros dois?


bom ponto, aproveitei pra arrumar os outros sliders que seguem o "zuuuum".

vlw pelo mod <3
Pulse
Oooooi. Sinta-se honrado por ter arrancado de mim meu primeiro mod "esforçado" :p

[General]

Adicione "El Poco Maro" nas tags;

Considere mudar o tom ou não repetir o azul. Os combos 1 e 3 tem tons muito parecidos.

[Breeze]

00:13:795 (1) - Coloca um Clap junto do Whistle

00:14:477 (1) - Diminui volume pra 50% e coloca um Finish

00:14:988 (4,5,6,7,8) - Whistle, o mesmo pro resto dessa pattern

00:15:329 (8) - Imo pode ficar legal se você colocar um novo timing point aqui (final do slider) e usar o sampleset de Drum, e ai no 00:15:670 (1) - você volta pro Soft, e repete isso nos finais desses sliders

00:24:704 (1) - Que tal mudar esse sample pra Normal e adicionar um Clap? Pode reduzir o volume se achar muito "forte"

00:25:386 (1) - Faltou um Finish aqui ó. Nesses combos, você pode considerar colocar Clap no fim de cada Combo Colour. Pessoalmente acho desnecessário, mas talvez você goste

00:34:931 (9) - Whistle

00:36:295 (1) - Finish. "Nesses combos, você pode considerar colocar Clap no fim de cada Combo Colour. Pessoalmente acho desnecessário, mas talvez você goste".

00:39:533 (5,6,7) - Whistle no início dos sliders

00:41:749 (1) - Finish

00:41:920 (2) até 00:45:840 (1) - Whistle onde não tem

00:47:545 (2) - Se você coloca Whistle aqui, vai ter que por em todo o resto da seção. Reverses e slider end também.

00:52:658 (1) - Considere (ou não) substituir por dois Circles

00:59:477 (6) - Whistle no fim do slider

01:06:380 (1) - Whistle no spinner

01:29:306 (7,8,1) - Melhora a angulação desse final

01:30:158 (1) - Ctrl + H e Ctrl + J

01:51:636 (6) - NC

01:51:806 (7) - NC

01:54:363 (6,7) - Achei meio morto, considere substituir os dois por 4 sliders 1/4 + Whistle

02:36:295 (1) - Não gostei de ter começado esse padrão e mudar ele em 02:40:386 (1). Entendo que diversifica as patterns, mas imo acabou perdendo parte do pique que tem nessa parte. Considere continuar com os sliders/triples

02:52:658 (2,3,4,5,6,7,8,9) - Finish nas notas pares

02:54:022 (1,2,3,4) - Finish no início dos sliders

02:55:386 (1,2,3,4,5,6,7,8) - Finish em todos

Considere diminuir o volume do hitsound no point das 3 linhas acima

02:56:749 (1,2,3,4) - Whistle no início dos sliders. Certifique-se de colocar o sampleset no auto ali no canto superior esquerdo.

03:39:022 (1,2,3,1,2,3) - Por mim pode remover tudo isso e fazer um "jogo" de sliders 1/4. Vão caber 8 (acho que é isso) nessa seção e você só deixa o 03:40:386 (1) inalterado.

04:24:022 (1) - Finish nesse spinner.

Achei que a música perdeu muita força depois do spinner. Considere triples e afins daqui pra frente pra não ter esses últimos 20% de música full tranquilo. Also, arrume todas as streams, o flow delas não ta legal, exceto 04:35:443 (2,3,4,5,6,7,8,9,10,11).

Boa sorte <3!
Topic Starter
iMega

Tespia wrote:

Oooooi. Sinta-se honrado por ter arrancado de mim meu primeiro mod "esforçado" :p Tirei sua virgindade

[General]

Adicione "El Poco Maro" nas tags; n e necessario ja que tem el poco maro no titulo =D

Considere mudar o tom ou não repetir o azul. Os combos 1 e 3 tem tons muito parecidos. fixed

[Breeze]

00:13:795 (1) - Coloca um Clap junto do Whistle fixed

00:14:477 (1) - Diminui volume pra 50% e coloca um Finish fixed

00:14:988 (4,5,6,7,8) - Whistle, o mesmo pro resto dessa pattern fixed

00:15:329 (8) - Imo pode ficar legal se você colocar um novo timing point aqui (final do slider) e usar o sampleset de Drum, e ai no 00:15:670 (1) - você volta pro Soft, e repete isso nos finais desses sliders Não precisa por timming point, basta mudar la no lado <<< o sampleset pra drum uiaheiueh, fixed

00:24:704 (1) - Que tal mudar esse sample pra Normal e adicionar um Clap? Pode reduzir o volume se achar muito "forte" fixed

00:25:386 (1) - Faltou um Finish aqui ó. Nesses combos, você pode considerar colocar Clap no fim de cada Combo Colour. Pessoalmente acho desnecessário, mas talvez você goste fixed

00:34:931 (9) - Whistle fixed

00:36:295 (1) - Finish. "Nesses combos, você pode considerar colocar Clap no fim de cada Combo Colour. Pessoalmente acho desnecessário, mas talvez você goste". fixed

00:39:533 (5,6,7) - Whistle no início dos sliders fixed

00:41:749 (1) - Finish fixed

00:41:920 (2) até 00:45:840 (1) - Whistle onde não tem nao coloquei no fim dos sliders pq acho q n fica bom, mas no resto botei

00:47:545 (2) - Se você coloca Whistle aqui, vai ter que por em todo o resto da seção. Reverses e slider end também. tbm n botei em todos, mas coloquei alguns

00:52:658 (1) - Considere (ou não) substituir por dois Circles fixed

00:59:477 (6) - Whistle no fim do slider n coloquei pq n achei nenhum som q justifique o wistle

01:06:380 (1) - Whistle no spinner fixed

01:29:306 (7,8,1) - Melhora a angulação desse final

01:30:158 (1) - Ctrl + H e Ctrl + J fixed, aproveitei e arrumei o flow do slider q vem dps

01:51:636 (6) - NC fixed

01:51:806 (7) - NC outro? D:

01:54:363 (6,7) - Achei meio morto, considere substituir os dois por 4 sliders 1/4 + Whistle tentei mas achei estranho, vou deixar assim mesmo D:

02:52:658 (2,3,4,5,6,7,8,9) - Finish nas notas pares fixed

02:54:022 (1,2,3,4) - Finish no início dos sliders ^

02:55:386 (1,2,3,4,5,6,7,8) - Finish em todos ^

Considere diminuir o volume do hitsound no point das 3 linhas acima fixed

02:56:749 (1,2,3,4) - Whistle no início dos sliders. Certifique-se de colocar o sampleset no auto ali no canto superior esquerdo. fixed

03:39:022 (1,2,3,1,2,3) - Por mim pode remover tudo isso e fazer um "jogo" de sliders 1/4. Vão caber 8 (acho que é isso) nessa seção e você só deixa o 03:40:386 (1) inalterado. tipo, quando tava a parte de antigamente, dificil de ler, eu tentei encaixar full kicksliders, mas não consegui, isso foi o melhor q eu fiz, então vou deixar assim

04:24:022 (1) - Finish nesse spinner. fixed

Boa sorte <3!
obg pelo mod <3 <3 <3 <3
Makeli
Yo! From irc mod req

[Breeze yourselves winter is coming]
00:13:795 (1) - This hit the ur thing whatever it is and it OCD'd me when playing
00:17:033 (9) - These were kind of annyoing for me to play since they were so close to the coming sliders so yeah
00:29:477 (2,3) - Now i'm going into this spacing maniac thing. Why is this spacing bigger than the spacing between 00:29:647 (3,4) - ? Shouldn't the spacing between 00:29:647 (3,4) - be bigger than 00:29:477 (2,3) - since (4) has a kick and that tinging noise (idk wtf it is)
00:56:749 (3) - the middle and the end of this slider are much more powerful sounds than the start and that's why you should make them clickable also
01:04:931 (5,6) - Would also make these sliderends clickable
01:06:380 (1) - http://puu.sh/lnEhy/b7c58960a8.jpg to match the changing sound also mute the spinners ends
01:09:363 (2,3,4) - This felt a bit weird to play. I have no idea on how to fix this without you having to remap a bit but you can ignore this if you want.
01:14:306 (4,1) - You're emphasizing the wrong thing here. Big spacing on (4) just does not work. I'd suggest lowering the spacing on (4) and adding more spacing to (1) since there is a "new" part in the song there. The violin or whatever resets
01:24:022 (1,2,3,4) - These just look awkward to my eye with that slider curve
In the kiai you could imo just nc every big white tick so it would be a lot more consistent
01:41:749 (1) - ctrl+g. you have to do some stuff to the coming 5 note burst if you do this
01:50:783 (3) - If you wanna do custom stacks pls use ctrl+arrow keys these kind of custom stacks just look dumb imo
01:55:386 (1) - Stack to 01:54:704 (7) - sliderend lol
01:55:897 (4,5) - This takes a ton of movement out of the map. There's also this 01:58:624 (4,5) - point where you didn't do that so pls change this lol
02:55:386 (1,2,3,4,5,6,7,8) - I hate linear patterns too lol
02:56:749 (1,2,3,4) - You could give these more spacement and by that emphasize the ending more
04:08:340 (4) - Lol is this supposed to be a blanket
04:21:295 (7,8,9) - These just seems to be too close to eachother. This is pretty much my opinion change if you feel like it
04:32:204 (1) - http://puu.sh/lnETU/071cfcfbdd.jpg this isn't as much vournerable to edges as your version
04:32:886 (4) - Ewww butt slider
05:13:624 (2) - ctrl+g? you need to do stuff again if you do this

Cool map.
I don't usually point things two times so check over your map for more "mistakes" like these if you apply anything from my mod.
Good luck! :)
Topic Starter
iMega

Maakkeli wrote:

Yo! From irc mod req

[Breeze yourselves winter is coming]
00:13:795 (1) - This hit the ur thing whatever it is and it OCD'd me when playing lol fixed
00:17:033 (9) - These were kind of annyoing for me to play since they were so close to the coming sliders so yeah huh I don't think it's a problem but fixed everything.
00:29:477 (2,3) - Now i'm going into this spacing maniac thing. Why is this spacing bigger than the spacing between 00:29:647 (3,4) - ? Shouldn't the spacing between 00:29:647 (3,4) - be bigger than 00:29:477 (2,3) - since (4) has a kick and that tinging noise (idk wtf it is) yea fixed
00:56:749 (3) - the middle and the end of this slider are much more powerful sounds than the start and that's why you should make them clickable also fixed too
01:04:931 (5,6) - Would also make these sliderends clickable ^
01:06:380 (1) - http://puu.sh/lnEhy/b7c58960a8.jpg to match the changing sound also mute the spinners ends naah, here I'm chasing the other loud sound.
01:09:363 (2,3,4) - This felt a bit weird to play. I have no idea on how to fix this without you having to remap a bit but you can ignore this if you want. hollow wings patterns
01:14:306 (4,1) - You're emphasizing the wrong thing here. Big spacing on (4) just does not work. I'd suggest lowering the spacing on (4) and adding more spacing to (1) since there is a "new" part in the song there. The violin or whatever resets yea fixed
01:24:022 (1,2,3,4) - These just look awkward to my eye with that slider curve yea dont fit too much, fixed
In the kiai you could imo just nc every big white tick so it would be a lot more consistent ok
01:41:749 (1) - ctrl+g. you have to do some stuff to the coming 5 note burst if you do this fixed but in a bit different way
01:50:783 (3) - If you wanna do custom stacks pls use ctrl+arrow keys these kind of custom stacks just look dumb imo Nice tip, changed a bit.
01:55:386 (1) - Stack to 01:54:704 (7) - sliderend lol wtf why I did it, fixed.
01:55:897 (4,5) - This takes a ton of movement out of the map. There's also this 01:58:624 (4,5) - point where you didn't do that so pls change this lol fixed i think
02:55:386 (1,2,3,4,5,6,7,8) - I hate linear patterns too lol thanks Asphyxia
02:56:749 (1,2,3,4) - You could give these more spacement and by that emphasize the ending more I think that's good like it.
04:08:340 (4) - Lol is this supposed to be a blanket ehh... I think so xdddddddddddd
04:21:295 (7,8,9) - These just seems to be too close to eachother. This is pretty much my opinion change if you feel like it ahh I'll keep it.

Cool map.
I don't usually point things two times so check over your map for more "mistakes" like these if you apply anything from my mod.
Good luck! :)

Yooo, thank's for modding bro.
Mekki

iMega wrote:

MkGuh wrote:

oi
primeiramente olá,
segundamente kd meu mod??

você já ganhou um monte, chama um BN logo, n sei moddar Insane bjos :3
Topic Starter
iMega

MkGuh wrote:

você já ganhou um monte, chama um BN logo, n sei moddar Insane bjos :3
os BNs não me notam :(
SrSkyPlayer
remap done.
http://puu.sh/lsKlQ/c331fcf749.osu
skystar power
Topic Starter
iMega

SrSkyPlayer wrote:

remap done.
http://puu.sh/lsKlQ/c331fcf749.osu
skystar power

Yay, all done. Just some more mods.
AngeLNarancia

Dat Stream ;w;
So hardcore..
Topic Starter
iMega

-Hime wrote:


Dat Stream ;w;
So hardcore..
;-;
SrSkyPlayer
BanchoBot
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