1. a mouse cursor bug. When the mouse disappears during a break period, the mouse does not always automatically re-appear when the preak period ends, and you have notes to hit with no cursor untill you move the cursor around a bit.
2. When osu! is loading a new beatmap, the current song playing is forgotten in the playlist's history and replaced with the newly loaded one.
3. Switching audio sources, from headset to speakers, or vise-versa causes osu! to drop from about 1000 fps to about 7 until osu! is re-started, and also causes no sound to be outputted on ether end.
The speakers are set-up to the back standard 3.5 mm stereo jack, the the headset to the standard 3.5 mm stero jack on the front panel
I have a similar problem with CoD5, without lag and a bit different sound sourcing issue, but overall the same thing, not able to switch between the 2 while running the the application.
Sorry if these bugs have already been reported, but I've noticed the first 2 bugs for a while, especially the 2nd one.
Using directx mode, unlimited FPS, 1600 x 1200 fullscreen forced 85 Hertz with Refreshlock
Windows 7 64-bit, all latest hotfixes
AMD 965
Nvidia 9800 GTX, driver ver. 8.17.12.5721, also numbered 257.21
http://valid.canardpc.com/show_oc.php?id=1260686
I believe I noticed the first 2 bugs on my other much older intel P4 /nvidia 4200/winxp 32-bit system
2. When osu! is loading a new beatmap, the current song playing is forgotten in the playlist's history and replaced with the newly loaded one.
3. Switching audio sources, from headset to speakers, or vise-versa causes osu! to drop from about 1000 fps to about 7 until osu! is re-started, and also causes no sound to be outputted on ether end.
The speakers are set-up to the back standard 3.5 mm stereo jack, the the headset to the standard 3.5 mm stero jack on the front panel
I have a similar problem with CoD5, without lag and a bit different sound sourcing issue, but overall the same thing, not able to switch between the 2 while running the the application.
Sorry if these bugs have already been reported, but I've noticed the first 2 bugs for a while, especially the 2nd one.
Using directx mode, unlimited FPS, 1600 x 1200 fullscreen forced 85 Hertz with Refreshlock
Windows 7 64-bit, all latest hotfixes
AMD 965
Nvidia 9800 GTX, driver ver. 8.17.12.5721, also numbered 257.21
http://valid.canardpc.com/show_oc.php?id=1260686
I believe I noticed the first 2 bugs on my other much older intel P4 /nvidia 4200/winxp 32-bit system