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ZUN - Maiden's Cappricio ~ Dream Battle

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Topic Starter
Fight69
This beatmap was submitted using in-game submission on mercredi 1 septembre 2010 at 00:19:29

Artist: ZUN
Title: Maiden's Cappricio ~ Dream Battle
Source: Touhou
Tags: Noob Man hakurei reimu imperishable night ignorethis
BPM: 160
Filesize: 3675kb
Play Time: 02:35
Difficulties Available:
  1. !ignore this (5 stars, 514 notes)
  2. Easy (2,09 stars, 140 notes)
  3. Hard (4,96 stars, 331 notes)
  4. Noob Man's Normal+ (4,03 stars, 230 notes)
Download: ZUN - Maiden's Cappricio ~ Dream Battle
Information: Scores/Beatmap Listing
---------------
This a beatmap like others...

Reimu's theme from IN

I hope you'll enjoy it ^^

Thanks to Noob_Man and ignorethis for their guest diffs ! o/
Scar
o/~
Feno_old
General:
Add a custom palette? The default palette is pretty ugly,but throw some red and white in there,maybe some different shades of red,it really makes the map more enjoyable IMO.

Hard:
01:27:607 (5) - 2 grids to the left?
02:03:045 (5) - One grid down?
02:30:795 (4) - One grid down?

Overall,great xD

#star
Topic Starter
Fight69

Feno wrote:

General:
Add a custom palette? The default palette is pretty ugly,but throw some red and white in there,maybe some different shades of red,it really makes the map more enjoyable IMO.

Hard:
01:27:607 (5) - 2 grids to the left?
02:03:045 (5) - One grid down?
02:30:795 (4) - One grid down?

Overall,great xD

#star
Everything has been fix'd

Thank you ! :)
Yuji Tokaji
Yo !

[Overall]

- Put a preview point in your diffs.
- Delete .osb in your folder.

[Hard]

- 00:08:295(x) : Add circle ?
- 00:10:170(9) : New combo ?
- 00:15:045(7) : ^
- 00:23:482(9) : ^
- 00:27:795(9) : ^
- 00:45:607(7) : ^
- 01:11:670(9) : ^
- 01:15:982(10) : ^
- 01:21:982(10) : ^
- 01:23:670(1) : Add finish ?
- 01:39:420(6) : New combo ?
- 01:46:170(8) : ^
- 01:51:232(6) : ^
- 01:56:482(7) : ^
- 02:03:982(10) : ^
- 02:15:982(10) : ^
- 02:23:107(x) : Add circle ?
- 02:33:607(9) : New combo ?


Okay, that's it.
Pretty map !
Get my star !
Jinxy
[Noob Man]
Linear map is Linear.
I'm not going to lie, this map has no errors, but it is pretty boring.

[Hard]
Much much better. I like it a lot.
However, the lack of breaks seems kinda :| -ish.

Starred for Hard.
Topic Starter
Fight69

Slanox wrote:

Yo !

[Overall]

- Put a preview point in your diffs.
- Delete .osb in your folder.

[Hard]

- 00:08:295(x) : Add circle ?
- 00:10:170(9) : New combo ?
- 00:15:045(7) : ^
- 00:23:482(9) : ^
- 00:27:795(9) : ^
- 00:45:607(7) : ^
- 01:11:670(9) : ^
- 01:15:982(10) : ^
- 01:21:982(10) : ^
- 01:23:670(1) : Add finish ?
- 01:39:420(6) : New combo ?
- 01:46:170(8) : ^
- 01:51:232(6) : ^
- 01:56:482(7) : ^
- 02:03:982(10) : ^
- 02:15:982(10) : ^
- 02:23:107(x) : Add circle ?
- 02:33:607(9) : New combo ?


Okay, that's it.
Pretty map !
Get my star !
Some suggestion fix'd, some not.

Thank you ! o/

JInxyjem wrote:

[Noob Man]
Linear map is Linear.
I'm not going to lie, this map has no errors, but it is pretty boring.

[Hard]
Much much better. I like it a lot.
However, the lack of breaks seems kinda :| -ish.

Starred for Hard.
Hmm...I don't know where I can add break xD
Thank you for your star o/
Extremoon
Weeeeeeeeeeeeeee~
I like this map. Fast sliders are fast~
kioukiou
Delete "ZUN - Maiden's Cappricio ~ Dream Battle (Fight69).osb" from song folder,it's useless.

offset +10ms (6,805ms)

[Normal]

A bit hard for some new players.

Because Normal has a lot of 3/4 beats.

You can ask more players to test it.

[Hard]

02:14:670 (4) -Make it farther from (3), You can make it like : http://osu.ppy.sh/ss/16568


Star. :3
Mystearica
Use repeat sliders for 3/4 on your Normal, probably remove the 1/4s, it's too high in star rating and looks a bit tough to me for a Normal atm.
Muya
[General]
Add " hakurei reimu imperishable night " to tags

star
AgentYous
Super map ;)

Star
Kotone
Do you feel it is so loudly?
you can turn the volume less
Timing>Timing Setup Panel>Volume>turn it down?

Let's do it~ :)

I love your map~
star
Topic Starter
Fight69

kioukiou wrote:

Delete "ZUN - Maiden's Cappricio ~ Dream Battle (Fight69).osb" from song folder,it's useless.

What the ?!...I have already deleted it 3 times o.o

offset +10ms (6,805ms) Fix'd

[Normal]

A bit hard for some new players.

Because Normal has a lot of 3/4 beats.

You can ask more players to test it. Ok, I'll do that, if too much people say it's hard, Noob will probably make an easier diff or I'll kill him

[Hard]

02:14:670 (4) -Make it farther from (3), You can make it like : http://osu.ppy.sh/ss/16568 Done


Star. :3 Thank you !

Mystearica wrote:

Use repeat sliders for 3/4 on your Normal, probably remove the 1/4s, it's too high in star rating and looks a bit tough to me for a Normal atm.

I'll do what I've said for kioukiou's post, anyway, thank you for your star !

Noob ! Come on ! You have a lot of work !

Muya wrote:

[General]
Add " hakurei reimu imperishable night " to tags

star

Whoops...I forgot them >.>

Thank you ^^'

(no, I'm not lazy)

AgentYous wrote:

Super map ;)

Star

Merci !
Do you feel it is so loudly?
you can turn the volume less
Timing>Timing Setup Panel>Volume>turn it down?

Let's do it~ :)

I love your map~
star

It's not really loudly for me...
I don't know if I should turn the volume less...

Anyway, thank you for your post ^^
Drafura
Here we go for a little mod.

Timing is good for me.

[easy]
00:22:555 (6) - Move the end point of slider 1 grid lvl 3 to the left then adjust spacing of next notes
00:25:180 (1) - Spacing
00:29:680 (7) - ^
01:01:180 (1) - change the position of this slider it's annoying if you can't see the approach circle of the spinner :s
01:25:555 (1) - ^

I think you can increase the overall diff by 2 (or 1) for this diff. imo the overall diff 0 is confusing.

[noob_man's normal]
I suggest you to vary more with your use of notes. I don't know how to explain clearly in english so I put you in french : Essayes de stack quelques doublet de temps à autres plutôt que de suivre le même pattern tout le long. Aussi varie la forme de tes patterns plutôt que de suivre des lignes droites puis 90° pendant tes lignes droites essayes de faire des zig zag un peu comme je t'avais conseillé sur ta map fuck yeah. Pas besoin de jumps c'est une normale ensuite mais je pense que ta map peut devenir très intéressante si tu arrives à bien varier tes patterns. Une fois que ça sera fait mp moi je te moderais bien comme il faut ;)

[hard]
01:08:492 (8) - 1 grid lvl 3 right then adjust spacing of next notes
00:46:742 (10) - spacing (1 grid lvl 3 down)
00:49:180 (5) - new combo
01:07:180 (5) - ^
01:55:180 (4) - ^
02:19:180 (5) - ^

Good work on jumps for the hard :)
Astom
Hi~
No problems to me =)
Star :3
Ekoro
Map superbe.

Star. :)
Colin Hou
[Noob Man's Normal]:
  1. OD = 1? it's quite hard to play it with such a OD. I think 4 or 5 will be good.
  2. other things are fine
[Hard]:
  1. 02:26:680 (5,1,2,3,4) - stacks strangely. and this diff stack leniency is different from others. make them the same.
that's all.

PS: it's so lucky for you to choose a ZUN's song with a steady BPM :D
Topic Starter
Fight69
Everything is fix'd

Thank you for mod and your star :)
Cyril Scarlet
(*ノv`)
Topic Starter
Fight69
Thank for your star SiRiRu
Noob Man
Sorry, I was in holidays, so Fight updated my diff in my absence. ^^;
I know my Normal is a bit repetitive, but the music is too, and I placed some patterns a bit harder to break repetitivity (ok, I speak english as a spanish cow, sorry u_u).


I love Hard diff, star. <3
Garven
As per your request:

Oh my, such an incredibly repetitive song to map, haha.

[Easy]
Up HP drain by at least 2 please.
There are a few combos that run a little long.
01:01:180 (1) - Way too soon after a spinner for an easy.
01:21:242 (4) - :/
01:25:555 (1) - Soon after spinner, bleh
Kinda low spacing for my tastes, though. Also kind of boring due to lack of any sort of varying rhythms.

[Normal]
Up HP drain by ... 4 or so.
02:25:180 (1) - Move this to the white tick and truncate the end.
02:29:305 (1) - This doesn't really fit the song imo

[Hard]
Fine, though the big jumps felt a little extreme compared to the rest of the map.

This is a hard song to make a decent map for. >>
Sakura
[osz File Scan!]
Umm did you rip your mp3 somewhere? the quality doesnt look as good =X but no worries i have the whole OST so i'll give you a better mp3:
http://www.mediafire.com/?t872atimfak1v4m Even tho yours lower quality is still rankable, so i'll leave it as a suggestion

[Hard]
Nice and fun ^_^

[Noob Man's Normal]
Fine

[Easy]
Fine

Yay slowpoke modding due to stuff happening IRL, anyways here have a star ^^
Neethime
@Colin Hou
Actually bpm in first break slows down...but it's lucky that it doen't matter,:D

[General]

I suggest you low the volume to 80-90 in the sections which have claps since they are too loud.

[Easy]

00:55:742 (2) - whistle
00:56:680 (3) - ^
00:59:305 (1) - Hmm..this spinner maybe too fast for a Easy,maybe cancel it and replace it with others?
01:04:930 (5) - whistle in the end
01:17:680 (8) - whistle
01:21:805 (5) - ^
01:31:930 (2) - try to divide this slider into two

[Noob Man's Normal]

01:47:492 (4) - line with 2,3?
01:47:867 (1,2,3,4,5) - finishes too loud,low volume to 80-
02:03:242 (5) - new combo,other similar places too.
02:33:242 (4,5,6,7,8,9) - In normal diffs,try NOT to use traps like this

[Hard]

00:07:180 (2) - whistle
00:10:180 (2) - ^ (you may add whistle to similar places)
01:18:805 (4) - 1 grid left
01:27:805 (6) - new combo
01:30:992 (6) - ^

Yeah nice map!hold on ;)
dNextGen
hi there (ノ゚ω゚)ノ
Numbbi
Star~ :3
ignorethis
Kurai
PWET

[General]
Ajoute ignorthis dans les tag :)

[Easy]

01:21:430 (1) - New combo
kom ell suce ta izi

[Normal de l'homme Noob]
00:57:430 (4) - 1/2 plus tôt avec un reverse en plus
01:23:305 (1) - 3/4 plus tôt et rallonge de 3/4

[Hard]

02:23:305 (1) - 3/4 plus tôt et rallonge de 3/4
02:35:305 (1) - ^

[thisisnotinsaneorz]
00:12:242 (1) - New combo?
00:18:055 (7) - ^
02:35:680 (1) - Move 3/4 earlier and extand by 3/4
rofl


Etoile~
Topic Starter
Fight69

Kurai_ wrote:

PWET

[General]
Ajoute ignorethis dans les tag :) KOM T NUL !

[Easy]

01:21:430 (1) - New combo Fixayd
kom ell suce ta izi Merci, toi aussi

[Normal de l'homme Noob]
00:57:430 (4) - 1/2 plus tôt avec un reverse en plus Fixayd
01:23:305 (1) - 3/4 plus tôt et rallonge de 3/4 Fixayd

[Hard]

02:23:305 (1) - 3/4 plus tôt et rallonge de 3/4 Fixayd
02:35:305 (1) - ^ Fixayd

[thisisnotinsaneorz]
00:12:242 (1) - New combo?
00:18:055 (7) - ^
02:35:680 (1) - Move 3/4 earlier and extand by 3/4
rofl

I'll ask ignorethis before doing anything on his diff

Etoile~ Trop nul ton mod, pour la peine, voila un kudosu
@Sakura301 : Well...your mp3 is a lot heavier than mine, so I think I'll stay with my actual mp3, anyway, Thank you !

@Neethime : Thank you for your mod, kudosu ^^

@[-R-] and Numbbi : Thank you ! :)
Xgor
[Easy]
The hitsound usage is boring and pretty bad here as the first half is only using whistles and the second are only using claps.
I say use whistles, claps and finishes during the whole map.

I would prefer if the slider velocity was higher but that is totally up to you.

[Noob Man]
The clap usage felt pretty random and I think the best clap placement would be the old claps on every second white tick. (except for in the places when you have a finish)
00:41:680 (3) - Remove clap add finish.

I think it's better if you end this difficulty on the same place as the other difficulites (at 2:35)

[Hard]
I find this having the same hitsound problem as Easy.
Sure sometimes hitsound usage like this can be good but I don't find it fit too well to this song.

01:25:180 - 01:36:055 - (Suggestion) Remove these beats and add a break here as there is one here in the other difficulites. (Even if you don't follow this, I think this part is too hard for an Hard)

Also, don't you think the HP drain is a bit too high for and easy?

[notinsanesonething]
This difficulty name suck.
Call it ignorethis or ignore's Insane.

Can you please have the same hitsound volume as in the other difficulites.
Also add some claps.

01:25:180 - 01:36:055 - (Suggestion) Remove these beats and add a break here as there is one here in the other difficulites. (Otherwise I suggest to add a break at 01:37:180 - 01:48:805)

02:12:242 (5,6,7,8,9,10) - This is stupid ugly and hard to read.
02:35:492 (1) - (Suggestion) Make it 1/1 longer, remove the timing section and add a finish on this spinner.

Ok, no real mayor flaws so here's a star.
*star*
Lizbeth
Noob Man's Normal
ok map is technically correct.
But I feel some missing notes in a few places, maybe you could add a note in this points:
00:09:805 -
00:15:805 -
00:21:805 -
00:27:805 -
01:40:180 -
01:46:180 -

Others diff are fine with me.
star
ignorethis
ohshit

SPOILER
1. the red line in my dif hasn't been fixed yet
2. the dif name should be called !ignore this or ignore's insane
Topic Starter
Fight69
@ignorethis : 1. I have deleted it because :

Xgor wrote:

02:35:492 (1) - (Suggestion) Make it 1/1 longer, remove the timing section and add a finish on this spinner.
2. I have already renamed it "!ignorethis"

Lizbeth wrote:

Noob Man's Normal
ok map is technically correct.
But I feel some missing notes in a few places, maybe you could add a note in this points:
00:09:805 -
00:15:805 -
00:21:805 -
00:27:805 -
01:40:180 -
01:46:180 -

Others diff are fine with me.
star
Everything has been fixed, thank you ! :)
Kite
great map and song
~star
Topic Starter
Fight69

-_Kite_- wrote:

great map and song
~star
Thank you for your star ! :)
IceBeam
[Easy]
00:22:180 (5) - New Combo?
01:16:180 (6) - ^
01:23:305 (1) - Whistle?
02:04:180 (7) - New Combo?
02:16:180 (5) - ^

Well,I guess you can use even more New Combos.

[Noob Man's Normal]
00:45:242 (4) - New combo.
00:51:242 (4) - ^
00:57:242 (4) - ^
01:03:242 (4) - ^
01:09:242 (4) - ^ oh Geez,well I bet you got it.Do similar changes through all the map,if you followed prev.ones.
01:22:648 (8) - Start this slider at 01:22:742.
02:07:180 (1) - It's too close 02:05:680 (6).That's bad,you know.

[Hard]
00:17:867 (6) - You can make an anti-jump here,by using Reverse Selection.
Also I want more jumps through all the map,not only single circles jumps as you did.

[!ignorethis]
Yeah,ignore this.It's too hard.
Otherwise it's fine.
Ekoro
V'la un ptit mod :)

Les phrases en rouges sont I.N.D.I.S.P.E.N.S.A.B.L.E. ( What? )
Les phrases en oranges sont facultatives.
Les phrases en bleues sont extrêmement facultatives.

[Easy]

Une très bonne Easy. :) Rien a dire d'autre , a moins que :

00:39:805 (1) - Remove New Combo
00:40:180 (2) - New Combo
00:46:180 (5) - New Combo?
01:04:180 (4) - New Combo?
01:10:180 (6) - New Combo?
01:16:180 (6) - New Combo?
01:17:680 (8) - New Combo?
01:23:305 => 01:24:805 (1) - Décale le spin a 01:23:680 => 01:25:180
01:53:680 (6) - New Combo?
02:05:680 (9) - New Combo?
02:17:680 (7) - New Combo?
02:35:305 (1) - Décale le spin a 02:35:680. ( Laisse la fin a 02:37:555 )

[Noob_Man's Normal]

Une très bonne Normal mis a part des petits problèmes ( Vraiment des tout petits problèmes )

00:15:805 (5) - New Combo
00:17:492 (10) - Remove New Combo
00:21:805 (4) - New Combo
00:22:180 (1) - Remove New Combo
00:24:055 () - Remove New Combo
00:25:180 (4) - New Combo

Suite plus tard , flemme de finir now D: Allez y , huez moi ! =D

[!ignorethis]

Rien a dire. Une superbe Insane.

[Hard]

Je modderais quand j'aurai un peu de temps :)
Shiro
Major issues in the map: it is highly recommended to fix them.
Minor issue in the map: you don't have to follow them exactly, but I recommend you to.
Suggestions: those are personal opinions, feel free to follow them or not.
Comments.
If there's one red line in the whole mod post, I won't star the map.

Easy:
00:15:055 (4) - Déplace-le une fois (grid lvl 3) vers la gauche, comme ça ça fera une jolie ligne avec la fin de (3) et la prochaine note :>
01:09:055 (4) - Déplace-le une fois en haut et une fois à droite pour qu'il fasse une jolie ligne avec les notes avant et après.
02:13:930 (2) - Rends-le droit.


Noob_Man's Normal:
Certains hitsounds me semblent être complètement aléatoires...
00:18:617 (4,1) - Evite les new combo quand tu stackes des notes, c'est pas très joli. (c'est qu'un détail hein)
01:09:992 (7) - Déplace-le deux fois (grille lvl 3) vers la droite.
01:22:648 (8) - Il devrait commencer 1/2 plus tard.
01:37:180 (1) - *rage* Pas de note au centre de l'écran après un spinner huuurrrrrrr

02:31:930 (2) - Déplace-le une fois vers le haut.
Tu devrais aussi mapper la fin de la musique.

Hard:
J'aime pas trop cette diff, franchement, mais elle est sympa à jouer. Mappe la fin ?

!ignorethis:
soooooo hard x_x
nothing to say though
Topic Starter
Fight69
Généralement, trois mods d'affilé, difficile de tout faire xD

J'ai tenté de faire un "mix" de ces mods, en esperant que c'est pas completement foireux.

Thank you ! :)
Sidramon
star ♥
LKs
general

Noob_Man : "_" can not be used in Tags.

Easy

no issues but this diff isnt very interesting.like a Metronome..maybe you can do something chang of rhythm...

Noob Man's Normal

[00:09:805] new combo
[00:10:180] remove new combo
[00:21:805] new combo
[00:22:180] remove new combo
[00:30:617] finish doesnt fit, try whistle
[00:57:242] why not whistle this?
[01:40:180] new combo
[01:40:555] remove new combo

Hard

nice diff

!ignorethis

[00:30:711] add one ?

star
James2250
Easy:
01:23:305 (1,1) - perhaps slightly close for an easy, should be ok though
fine for an easy

Noob_Man's Normal:
00:57:242 (1) - add some whistles
01:43:555 (5) - new combo
02:14:680 (3) - stack on the 1?
02:15:242 (1,2) - stack on previous notes
02:20:680 (3,1,2,3,4,5,6,7) - same stacking comments
02:35:305 (1) - end at the same point as the other difficulties?

Hard:
00:17:492 (5) - new combo
00:21:805 (3) - ^
00:37:742 (4) - I would align this with the endpoint of 3
02:05:680 (1,2,3,4) - odd pattern after all the triangle patterns

!ignore this:
might want to call this Insane as well or something but ok
(long time since I have see a guest difficulty from you,maybe looking at wrong maps :P)
nice as always but I feel like there were certain parts that could of used some more hitsounds

*star*
Azu_old
[Easy]
This is fine. Expect, I'd replace the very first short break with a spinner.

[Noob Man's Normal]
I'd map something after the last spinner. That's about it.

[Hard and Ignorethis]
Same with Easy, add the spinner.

Overall: It's pretty good and fun to play! Also, if you're not gonna use that last bit, you can cut it and fade out the audio.
Like James said, throw ins some whistles and maybe a finish or two.
Starred
EvianBubble
Hello there! Here's my mod :)

General
No Kiai time? o_O

Easy
00:21:055 (4) - This should be moved one grid right (then maybe move the end down a bit to fix spacing for (1)?)
00:41:680 (4) - Add finish?
01:25:555 (1) - I think this note is probably too soon after the spinner considering the difficulty, so maybe shorten the spinner a bit (or delete this note or something)?
02:13:180 - Maybe start Kiai time here (if you want it)?
Nothing much to say, I think this is a pretty solid easy

Noob man's normal
00:09:336 (3) - Not grid snapped? Move a little to the right
02:13:180 - Yea, if you want Kiai time ...
02:25:930 (2) - Small spacing error, move this one grid left

Hard
00:38:867 (7) - Move this up one grid
00:40:367 (6 - 9) - Same thing
01:15:617 (4 - 8) - Same
02:32:305 (4) - Move one grid left

!ignorethis is way too hard for me lol X_X Good mapset though, not much to mod I think, haha

+1 star for you! :D
Topic Starter
Fight69

LKs wrote:

general

Noob_Man : "_" can not be used in Tags. Fix'd

Easy

no issues but this diff isnt very interesting.like a Metronome..maybe you can do something chang of rhythm... Well, it's a Easy, Easy = Boring D:

Noob Man's Normal

[00:09:805] new combo Fix'd
[00:10:180] remove new combo Fix'd
[00:21:805] new combo Fix'd
[00:22:180] remove new combo Fix'd
[00:30:617] finish doesnt fit, try whistle Fix'd
[00:57:242] why not whistle this? Fix'd
[01:40:180] new combo Fix'd
[01:40:555] remove new combo Fix'd

Hard

nice diff

!ignorethis

[00:30:711] add one ? No

star
Thank you :)

James2250 wrote:

Easy:
01:23:305 (1,1) - perhaps slightly close for an easy, should be ok though Fix'd
fine for an easy

Noob_Man's Normal:
00:57:242 (1) - add some whistles Fix'd
01:43:555 (5) - new combo Fix'd
02:14:680 (3) - stack on the 1? Fix'd
02:15:242 (1,2) - stack on previous notes Fix'd
02:20:680 (3,1,2,3,4,5,6,7) - same stacking comments Fix'd
02:35:305 (1) - end at the same point as the other difficulties? Fix'd

Hard:
00:17:492 (5) - new combo Fix'd
00:21:805 (3) - ^ Fix'd
00:37:742 (4) - I would align this with the endpoint of 3 Fix'd
02:05:680 (1,2,3,4) - odd pattern after all the triangle patterns Fix'd

!ignore this:
might want to call this Insane as well or something but ok
(long time since I have see a guest difficulty from you,maybe looking at wrong maps :P)
nice as always but I feel like there were certain parts that could of used some more hitsounds

I'm too noob in beatmapping, so I'll don't do anything.
I don't want to destroy his diff :|

*star*
Thanks ^^

Bu..bu..bubu...but where is my star !? :cry:

Azu wrote:

[Easy]
This is fine. Expect, I'd replace the very first short break with a spinner. No

[Noob Man's Normal]
I'd map something after the last spinner. That's about it. No

[Hard and Ignorethis]
Same with Easy, add the spinner. No

Overall: It's pretty good and fun to play! Also, if you're not gonna use that last bit, you can cut it and fade out the audio. Yeah, I'll probably do that...if I'm not too lazy ! xD
Like James said, throw ins some whistles and maybe a finish or two.
Starred

Thanks

EvianBubble wrote:

Hello there! Here's my mod :)

General
No Kiai time? o_O No Kiai Time :3

Easy
00:21:055 (4) - This should be moved one grid right (then maybe move the end down a bit to fix spacing for (1)?) Fix'd
00:41:680 (4) - Add finish? Fix'd
01:25:555 (1) - I think this note is probably too soon after the spinner considering the difficulty, so maybe shorten the spinner a bit (or delete this note or something)? Already fix'd :P
02:13:180 - Maybe start Kiai time here (if you want it)? No
Nothing much to say, I think this is a pretty solid easy

Noob man's normal
00:09:336 (3) - Not grid snapped? Move a little to the right Fix'd
02:13:180 - Yea, if you want Kiai time ... No
02:25:930 (2) - Small spacing error, move this one grid left Fix'd

Hard
00:38:867 (7) - Move this up one grid
00:40:367 (6 - 9) - Same thing

I've replaced this part with distance snap.

01:15:617 (4 - 8) - Same Fix'd
02:32:305 (4) - Move one grid left Fix'd

!ignorethis is way too hard for me lol X_X Good mapset though, not much to mod I think, haha

+1 star for you! :D
Thank you ! :)
dvorak_old
add bpm 160 // offset 37,200

current osu system don't allow to explain bpm change during 32.305 - 36.???
It become slow down beat by beat here, and suddenly back.
But metronome off bit after this.
Doomsday
Yo

  1. Timing looks good. Maybe you could add -2 offset to the section at 32,700, but its only a small change.
  2. Red and white hitcircles on a red and white background isn't a great idea, as it makes the hitcircles somewhat harder to see. It isn't too bad in this case, but maybe you could change them?
[EASY]

Seems alright, but it feels a bit too hard to be the easiest difficulty. Most of it is fine, but the parts with a constant stream of beats are what make this too hard imo (such as 01:25:575 (1,2,3,4,5,6,1,2, etc), 00:06:805 (1,2,3,4,1,2,3,4,5, etc)). If you could put some gaps to break up parts like those, it should work just fine. Otherwise, You could need an even easier diff.

[NOOB MAN'S NORMAL]

No technical issues, but it's pretty boring. It's all straight lines and right angles. The beats that are down are nicely placed, but they need a more interesting layout on the map. Try putting them in different shapes and such. So much as breaking off of the straight lines they are stuck in will make it much more interesting.

[HARD]

Looks good

[!IGNORETHIS]


And suddenly, jumps, thousands of them.
Yeah. A bit too jumpy for my tastes. A bit too much for the song.

01:31:200 (1,2,3,4,5) - I was thinking, maybe having this as an all-hitcircle stream rather than putting sliders in too? Feels more natural to me that way.

It's a solid mapset, but not a perfect one. It's nice overall, but the Easier difficulties could use some spice to make them more interesting, and ignore's is a little too much for this song, but that's just me probably.

Starred
Topic Starter
Fight69

Doomsday wrote:

Yo

  1. Timing looks good. Maybe you could add -2 offset to the section at 32,700, but its only a small change. Fix'd
  2. Red and white hitcircles on a red and white background isn't a great idea, as it makes the hitcircles somewhat harder to see. It isn't too bad in this case, but maybe you could change them? Fix'd, I hope it's not too ugly now...
[EASY]

Seems alright, but it feels a bit too hard to be the easiest difficulty. Most of it is fine, but the parts with a constant stream of beats are what make this too hard imo (such as 01:25:575 (1,2,3,4,5,6,1,2, etc), 00:06:805 (1,2,3,4,1,2,3,4,5, etc)). If you could put some gaps to break up parts like those, it should work just fine. Otherwise, You could need an even easier diff.

I'll try to fix that

[NOOB MAN'S NORMAL]

No technical issues, but it's pretty boring. It's all straight lines and right angles. The beats that are down are nicely placed, but they need a more interesting layout on the map. Try putting them in different shapes and such. So much as breaking off of the straight lines they are stuck in will make it much more interesting.

I'll talk to Noob_Man about that.

[HARD]

Looks good

[!IGNORETHIS]


And suddenly, jumps, thousands of them.
Yeah. A bit too jumpy for my tastes. A bit too much for the song.

01:31:200 (1,2,3,4,5) - I was thinking, maybe having this as an all-hitcircle stream rather than putting sliders in too? Feels more natural to me that way.

Fix'd

It's a solid mapset, but not a perfect one. It's nice overall, but the Easier difficulties could use some spice to make them more interesting, and ignore's is a little too much for this song, but that's just me probably.

Starred Thank you !
AngelHoney
All

Remove Countdown ?

Noob Man's Normal

02:22:010 (4,5) - spacing._.

others is fine ....
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