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Birdy - Wings (Nu:Logic Remix)

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Topic Starter
Secretpipe
This beatmap was submitted using in-game submission on samedi 9 janvier 2016 at 23:12:32

Artist: Birdy
Title: Wings (Nu:Logic Remix)
Tags: drum and bass dnb collab EvilElvis Aka ProfessionalBox Frey Zetera Hula Sala-
BPM: 174
Filesize: 9554kb
Play Time: 05:55
Difficulties Available:
  1. Freedom (5,06 stars, 1668 notes)
Download: Birdy - Wings (Nu:Logic Remix)
Information: Scores/Beatmap Listing
---------------

→00:02:758 - meee
→01:42:066 - Sala- / Zetera
→02:13:101 - mee
→02:48:273 - Frey
→03:37:928 - me
→03:43:446 - Aka
→04:27:583 - Professionalbox
→05:10:342 - EvilElvis
have fun :b

awesome hitsounds by HOOLA! aka Hula!
BeatofIke
The BPM of this song is 174. I recommend using 2754 as the offset. :D
SrSkyPlayer
good song ~~
should be ranked faster *3*
TicClick
SPOILER
47280,344.827586206897,4,1,0,40,1,0
47280,-200,4,1,0,40,0,0
48314,344.827586206897,4,1,0,40,1,0
48314,-200,4,1,0,40,0,0
55210,344.827586206897,4,1,0,40,1,0
55210,-200,4,1,0,40,0,0
61057,344.827586206897,4,1,0,40,1,0
61057,-200,4,1,0,40,0,0
61416,344.827586206897,4,1,0,40,1,0
61416,-200,4,1,0,40,0,0
63446,344.827586206897,4,1,0,40,1,0
63446,-200,4,1,0,40,0,0

Although this works for vocals, don't rely on it too much. Once the map is finished /or at least the whole part is complete/, find someone to test it.
Natteke desu
http://puu.sh/imH3C/0e5987b3c9.osu
btw you forgot to add an inhereted poing with soft sampleset at the begining of my part
Hiyori
Cant wait for this to get ranked 💜 💛 💚 💙
hent2222
6min? :333
Zetera
My part
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Frey
Hey secretpipe~ could you do me a favor?

just move 03:18:101 (6) - to x496 y152
DarkFighterek
Nice map, I would like to see that one on ranked list :>
Aka
Topic Starter
Secretpipe
fucking finished!
Natteke desu
not really, add tags
Topic Starter
Secretpipe
done baby and got one awesome sb from -gn !

say thanks guys!
ProfessionalBox

Secretpipe wrote:

say thanks guys!
thanks guys!
Frey
nice sb
Arphimigon
11/10 SB

[Flying]
Lol this mapset is so good imma just be picky today and point out stupid stuff.
Tried to point out something for every part~

-Secretpipe-
Uh i feel 0.6x multiplier for this whole beginning section is too low as the jump spacing is way higher than the SV and that makes this startup really weird to stop on all the sliders ;-;
00:03:102 (1) - Why NC immediately after previous slider?
00:07:758 (6,7,8) - If 8 was equidistant between these this would be so much cooler o/
00:11:033 (11) - Move NC here
00:18:447 (2) - Small reverse curved sliders look bad (play fine ofc) can't you make this straight?
(00:23:447 (1,1) - lol this overlap is so visible)
00:29:654 (4,5,6,7,1) - I think this would flow nicer if the notes were set more like a pentagon, or making 7 more left to fit the curve made before instead of the square you made (kinda square)
00:34:482 (8) - Blah NCs i wont bother mentioning any more than this you prob did it on purpose
00:42:240 (7,8,1) - Movement from 8 to 1 is really low (leniency) so i would space 1 further to make this small jump feel nicer o/
00:51:072 (7,1) - Can't you possibly make these the same length?
00:56:244 (2) - I feel as though this fits the vocal if it were reversed
00:59:692 (4,5) - This isn't a blanket is it?
01:06:894 (4) - Cringed at the start curve of that each time, the end curve is nice but not the start, should be easy to fix (if you do) so no point getting an image but just sayin'
(01:09:825 (1) - On sightreading runs that offbeat slider isn't intuitive to play one bit and I ended up confusing myself a few times, but there isnt a good fix so w/e although i would use notes instead)
01:12:066 - SV increase (which is only obvious now) isnt really obvious due to the music and really feels too fast, I would build up the SV slowly instead of making this sudden change of 0.5 to 0.75 on a slow part

-Zetera-
(01:43:790 (2,3,4,5) - these are so hard to read and play lol)
01:44:652 (7,1) - Seems a bit randomly placed for a slider jump, nerf perhaps (but keep a slider jump) because there weren't any previous slider jumps and this is gonna be the first so it can't be too hard.
01:52:411 (1,2,3,4,5,6,1) - <3 <3 <3
02:01:032 (7,8,1) - Because of auto stacking this plays (a little) backwards please manually stack this part

-Secretpipe-
02:13:101 (1,2,3,4,5,6,7,8,9,10,11,12,1,2) - <3
02:20:859 (2,3,4) - Angle to that slider is a little harsh wouldn't you say? Can't you rotate that slider a bit clockwise?
02:28:618 (4,5,6,1,2) - Asdf random hitsounds lol
02:38:618 (1,2,3,4,5,6,7) - I would space this stream equally away from these sliders (or atleast further from the first it feels too close)

-Frey-
02:49:308 (9,3) - Not perfect stack *runs*
03:04:308 (7,8,9,1) - That slider is really hard to catch after such a wide angle then such a short distancing, it actually is easier if you spaced it further and higher
03:20:514 (4,5,6,7,8,1) - <3

-Secretpipe-
03:37:928 (1,2,3,4) - Perhaps make these increase SV along them (0.7 to 0.8 to 0.9 to 1.0) for buildup
03:43:359 (12,1) - Random stream jump! (i read this but im sure many wouldnt)

-Aka-
04:14:135 (1,2,3,4,5) - I know this is following the vocals but its a little boring to do 5 sliders, try replacing 04:15:170 (4) - or 4 and 5 with notes

-Professional box-
04:32:756 (5,2) - Terribly hard to read on a sightrun (easy on the EZ run I could spot that a mile off) but since it's the only backwards play stack that really isnt expected so far in the map (i know this is a collab pls)
04:51:721 (4,6) - I personally don't mind this and find it totally readable, but for safety cant you make slider 6 moved down 6 pixels or so?
04:56:894 (2,3,4,5,6) - <3

-EvilElvis Presley-
05:21:377 (1,2,3) - Looks a little uneven, it would be nicer if they at least looked like they were coming out of a single point. Your call completely.
05:28:273 (3) - This may ruin the pattern but NC for downbeat
05:43:618 (2,3,4,5,6) - This stack is so off-putting... move 3 out of the stack by placing it much higher as a sort of mini-jump?

11/10 IGN - "SB was out of this world"
Aka

Arphimigon wrote:

-Aka-
04:14:135 (1,2,3,4,5) - I know this is following the vocals but its a little boring to do 5 sliders, try replacing 04:15:170 (4) - or 4 and 5 with notes i tried to keep a kind of consistency with this 05:20:342 (4,5,6,1,2,3) - part. how is mine boring and this - not? ):
Arphimigon

Aka wrote:

-Aka-
04:14:135 (1,2,3,4,5) - I know this is following the vocals but its a little boring to do 5 sliders, try replacing 04:15:170 (4) - or 4 and 5 with notes i tried to keep a kind of consistency with this 05:20:342 (4,5,6,1,2,3) - part. how is mine boring and this - not? ):
I guess I overlooked that since they were so far apart, tbh I would change both parts into a few more circles but I'm guessing you'd both want to keep them.
They aren't bad anyway, a little variation may go a long way in the end!
Frey

Arphimigon wrote:

-Frey-
02:49:308 (9,3) - Not perfect stack *runs* Fixed
03:04:308 (7,8,9,1) - That slider is really hard to catch after such a wide angle then such a short distancing, it actually is easier if you spaced it further and higher maybe others can play well in this part, I will keep this
03:20:514 (4,5,6,7,8,1) - <3 :3
Hitsounds added, thanks for mod! :)

From 02:48:273 (1) to Break time
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460,40,172928,1,0,0:0:0:0:
460,40,173014,1,0,0:0:0:0:
460,40,173101,1,0,0:0:0:0:
440,192,173273,1,0,0:0:0:0:
296,248,173446,2,0,P|296:184|312:144,1,90,8|0,0:0|0:0,0:0:0:0:
216,20,173790,6,0,P|216:84|200:124,1,90
52,228,174135,2,0,P|52:164|68:124,1,90,8|0,0:0|0:0,0:0:0:0:
88,108,174394,1,0,0:0:0:0:
128,96,174480,1,0,0:0:0:0:
168,96,174566,1,0,0:0:0:0:
208,108,174652,1,0,0:0:0:0:
256,332,174825,1,8,0:0:0:0:
164,296,174997,1,0,0:0:0:0:
236,228,175170,6,0,L|340:216,1,90
436,276,175514,1,8,0:0:0:0:
429,151,175687,1,0,0:0:0:0:
384,147,175773,1,0,0:0:0:0:
340,140,175859,1,0,0:0:0:0:
256,284,176032,1,0,0:0:0:0:
82,151,176204,2,0,P|126:147|171:140,1,90,8|0,0:0|0:0,0:0:0:0:
256,192,176549,5,0,0:0:0:0:
116,52,176721,1,0,0:0:0:0:
20,228,176894,1,8,0:0:0:0:
152,292,177066,1,0,0:0:0:0:
156,252,177152,1,0,0:0:0:0:
156,212,177239,1,0,0:0:0:0:
148,172,177325,1,0,0:0:0:0:
132,136,177411,1,0,0:0:0:0:
380,136,177583,2,0,P|364:172|356:224,1,90,8|0,0:0|0:0,0:0:0:0:
500,296,177928,5,0,0:0:0:0:
380,136,178101,1,0,0:0:0:0:
476,148,178273,1,8,0:0:0:0:
356,221,178446,1,0,0:0:0:0:
308,228,178532,1,0,0:0:0:0:
260,233,178618,1,0,0:0:0:0:
100,112,178790,1,0,0:0:0:0:
196,88,178963,2,0,P|188:156|160:192,1,90,8|0,0:0|0:0,0:0:0:0:
316,296,179308,6,0,P|324:228|352:192,1,90
432,240,179652,1,8,0:0:0:0:
256,368,179825,1,0,0:0:0:0:
232,364,179911,1,0,0:0:0:0:
208,360,179997,1,0,0:0:0:0:
184,356,180083,1,0,0:0:0:0:
160,352,180170,1,0,0:0:0:0:
72,156,180342,1,8,0:0:0:0:
180,92,180514,1,0,0:0:0:0:
256,192,180687,6,0,L|240:284,1,90
48,336,181032,1,8,0:0:0:0:
144,308,181204,1,0,0:0:0:0:
144,308,181290,1,0,0:0:0:0:
144,308,181377,1,0,0:0:0:0:
256,192,181549,1,0,0:0:0:0:
100,152,181721,1,8,0:0:0:0:
168,224,181894,1,0,0:0:0:0:
344,224,182066,6,0,P|408:220|464:212,1,90
168,224,182411,2,0,P|104:220|48:212,1,90,8|0,0:0|0:0,0:0:0:0:
44,196,182670,1,0,0:0:0:0:
32,156,182756,1,0,0:0:0:0:
40,116,182842,1,0,0:0:0:0:
68,84,182928,1,0,0:0:0:0:
248,68,183101,2,0,P|260:116|256:176,1,90,8|0,0:0|0:0,0:0:0:0:
164,124,183446,5,0,0:0:0:0:
332,12,183618,1,0,0:0:0:0:
344,216,183790,1,8,0:0:0:0:
256,140,183963,1,0,0:0:0:0:
296,108,184049,1,0,0:0:0:0:
344,100,184135,1,0,0:0:0:0:
440,192,184308,1,0,0:0:0:0:
256,320,184480,1,8,0:0:0:0:
72,192,184652,1,0,0:0:0:0:
124,108,184825,6,0,L|220:120,1,90
156,248,185170,1,8,0:0:0:0:
72,192,185342,1,0,0:0:0:0:
40,164,185428,1,0,0:0:0:0:
24,128,185514,1,0,0:0:0:0:
28,88,185601,1,0,0:0:0:0:
44,52,185687,1,0,0:0:0:0:
213,119,185859,5,8,0:0:0:0:
80,292,186032,1,0,0:0:0:0:
72,192,186204,6,0,P|80:132|96:92,1,90
272,36,186549,1,8,0:0:0:0:
312,128,186721,1,0,0:0:0:0:
312,128,186808,1,0,0:0:0:0:
312,128,186894,1,0,0:0:0:0:
213,119,187066,1,0,0:0:0:0:
371,45,187239,1,8,0:0:0:0:
480,176,187411,1,0,0:0:0:0:
324,252,187583,6,0,L|352:128,1,90
256,48,187928,1,8,0:0:0:0:
168,164,188101,1,0,0:0:0:0:
177,203,188187,1,0,0:0:0:0:
186,243,188273,1,0,0:0:0:0:
196,282,188359,1,0,0:0:0:0:
205,321,188446,1,0,0:0:0:0:
28,292,188618,2,0,P|87:242|107:222,1,90,8|0,0:0|0:0,0:0:0:0:
168,164,188963,5,0,0:0:0:0:
44,144,189135,1,0,0:0:0:0:
132,316,189308,1,8,0:0:0:0:
256,296,189480,1,0,0:0:0:0:
256,296,189566,1,0,0:0:0:0:
256,296,189652,1,0,0:0:0:0:
256,88,189825,1,0,0:0:0:0:
256,192,189997,2,0,L|345:182,1,90,8|0,0:0|0:0,0:0:0:0:
172,140,190342,5,0,0:0:0:0:
256,88,190514,1,0,0:0:0:0:
345,182,190687,2,0,P|357:226|337:278,1,90,8|0,0:0|0:0,0:0:0:0:
328,308,190946,1,0,0:0:0:0:
304,312,191032,1,0,0:0:0:0:
280,316,191118,1,0,0:0:0:0:
256,320,191204,1,0,0:0:0:0:
128,192,191377,1,8,0:0:0:0:
256,64,191549,1,0,0:0:0:0:
384,192,191721,6,0,P|388:252|384:292,1,90
292,156,192066,2,0,P|320:116|376:92,1,90,8|0,0:0|0:0,0:0:0:0:
396,92,192325,1,0,0:0:0:0:
436,104,192411,1,0,0:0:0:0:
384,192,192583,1,0,0:0:0:0:
128,192,192756,1,8,0:0:0:0:
220,156,192928,1,0,0:0:0:0:
200,252,193101,6,0,L|180:352,1,90
312,132,193446,2,0,L|332:32,1,90,8|0,0:0|0:0,0:0:0:0:
361,19,193704,1,0,0:0:0:0:
401,16,193790,1,0,0:0:0:0:
438,31,193877,1,0,0:0:0:0:
459,65,193963,1,0,0:0:0:0:
336,232,194135,1,8,0:0:0:0:
240,204,194308,1,0,0:0:0:0:
312,132,194480,6,0,P|360:148|412:152,1,90
264,304,194825,2,0,P|219:309|176:324,1,90,8|0,0:0|0:0,0:0:0:0:
157,335,195083,1,0,0:0:0:0:
138,348,195170,1,0,0:0:0:0:
48,312,195342,1,0,0:0:0:0:
124,156,195514,1,8,0:0:0:0:
40,212,195687,1,0,0:0:0:0:
212,200,195859,6,0,L|336:192,1,90
372,264,196204,1,8,0:0:0:0:
143,271,196377,1,0,0:0:0:0:
118,241,196463,1,0,0:0:0:0:
108,202,196549,1,0,0:0:0:0:
115,162,196635,1,0,0:0:0:0:
139,130,196721,1,0,0:0:0:0:
240,117,196894,2,0,P|235:161|212:199,1,90,8|0,0:0|0:0,0:0:0:0:
180,40,197239,5,0,0:0:0:0:
332,40,197411,1,0,0:0:0:0:
400,176,197583,2,0,L|380:304,1,90,8|0,0:0|0:0,0:0:0:0:
383,287,197842,1,0,0:0:0:0:
380,309,197928,1,0,0:0:0:0:
480,328,198101,1,0,0:0:0:0:
400,176,198273,2,0,P|360:184|276:192,1,90,8|0,0:0|0:0,0:0:0:0:
112,176,198618,6,0,P|152:184|236:192,1,90
16,152,198963,1,8,0:0:0:0:
84,80,199135,1,0,0:0:0:0:
84,80,199221,1,0,0:0:0:0:
84,80,199308,1,0,0:0:0:0:
256,108,199480,1,0,0:0:0:0:
144,244,199652,1,8,0:0:0:0:
160,144,199825,1,0,0:0:0:0:
160,144,199911,1,0,0:0:0:0:
160,144,199997,5,0,0:0:0:0:
256,64,200170,1,0,0:0:0:0:
352,144,200342,1,8,0:0:0:0:
256,308,200514,2,0,L|256:264,1,45
168,272,200687,2,0,L|184:228,1,45
344,272,200859,2,0,L|328:229,1,45
140,360,201032,2,0,L|80:368,1,45,8|0,0:0|0:0,0:0:0:0:
372,360,201204,2,0,L|432:368,1,45
256,263,201377,5,0,0:0:0:0:
Come[Back]Home
Best

I..its not like i wanted to be part of this or anything >w<
Hula
\o\ got to hitsound spipe's 20th map. Sick bruv. Sorry that it had to be a bit of a rushed job.
Topic Starter
Secretpipe
k it's done

need to fix mods now!
Zetera
Fixed everything, thank you!
Topic Starter
Secretpipe
didn't reply some months ago but I fixed like 90% of ur mod ty

I also applied one thing for Elvis' part , it's really minor!
and didn't fix for probox cause I think that his part is fine
Shiro
I fucking hate this singer
46900,400,4,2,0,50,1,0
47300,344.827586206897,4,2,0,50,1,0
47644,315.789473684211,4,2,0,50,1,0
47959,428.571428571429,4,2,0,50,1,0
48387,352.941176470588,4,2,0,50,1,0
48739,285.714285714286,4,2,0,50,1,0
49310,344.827586206897,4,2,0,50,1,0
49654,346.820809248555,4,2,0,50,1,0
51734,342.857142857143,4,2,0,50,1,0
52419,363.636363636364,4,2,0,50,1,0
52782,333.333333333333,4,2,0,50,1,0
53115,400,4,2,0,50,1,0
53515,333.333333333333,4,2,0,50,1,0
53848,375,4,2,0,50,1,0
54223,315.789473684211,4,2,0,50,1,0
55170,350.877192982456,4,2,0,50,1,0
56924,324.324324324324,4,2,0,50,1,0
57248,344.827586206897,4,2,0,50,1,0
57592,333.333333333333,4,2,0,50,1,0
57925,344.827586206897,4,2,0,50,1,0
58269,352.941176470588,4,2,0,50,1,0
58621,344.827586206897,4,2,0,50,1,0
59310,344.827586206897,4,2,0,50,1,0

These are only the red points excluding the first one. Delete all red points excluding the first one then paste this code into the .osu file, refresh your map and remap/resnap/whatever the a capella part.
Topic Starter
Secretpipe
added !

once again thank you so much!
fergas
Wait wait wait... Is currient version is most fresh one?
I am not great pro, but i know something about timing, so is that really need additinal timing? Yes, maybe vocal part lies a bit off but even in-game i can't hit most of the notes. There is clear bass beats(around 00:47:250 - ) which give stable rhythm for player and i am sure that many player will focus on that rhythm.
Tried to delate all red section and leave one(first: bpm-174,000 offset-2758) and it feel much better to play and mod for my point of view :roll:
Typical cruel song. Just noticing ;w;

Also that kick-slider on red beat is kind of unreadable 02:28:102 (3) - suggest to remove it till it's lonely pattern at all lenght ;c
Else is awesome, кроме элвиса)0)). I love track and remix. Good luck on map!
Topic Starter
Secretpipe
I decided to remove all the timing yesterday for the reason that map off beat vocals isn't a good idea!

I also removed the slider, it wasn't really fu to play :')
Gaia
\Secretpaipu/

SPOILER
23:55 Secretpipe: baka u should msg me
23:55 Secretpipe: :D
23:57 Gaia: :D
23:57 Gaia: LETS
23:57 Gaia: BE
23:57 Gaia: FRIENDS
23:58 Secretpipe: and let's get pp child
23:58 Secretpipe: hurraaaay
23:58 Secretpipe: :D
23:58 Gaia: weeew
23:59 Secretpipe: sooo
23:59 Secretpipe: what do we do?
23:59 Gaia: um
00:00 Gaia: we
00:00 Secretpipe: link me the stuf??F??FF??F?F?
00:00 Secretpipe: xD
00:00 Gaia: we sell our souls to each other
00:00 Secretpipe: nice deal
00:01 Gaia: wew
00:02 Secretpipe: i'm doing the mods now btw
00:02 Secretpipe: i hate to be delayed
00:02 Secretpipe: :D
00:03 Secretpipe: here's my marathon who need a fresh soul ww
00:03 *Secretpipe is listening to [https://osu.ppy.sh/b/710881 Birdy - Wings (Nu:Logic Remix)]
00:04 Gaia: o:
00:04 Gaia: okie
00:04 Gaia: lemme revive mine first
00:04 Gaia: XD
00:04 Secretpipe: loool
00:04 Secretpipe: is it long?
00:04 Secretpipe: :(
00:04 Gaia: tv saizu
00:04 Secretpipe: how many diffu?
00:04 Gaia: uhh
00:05 Gaia: ENH IIII
00:05 Gaia: gg
00:05 Secretpipe: LOL
00:05 Secretpipe: aight
00:05 Secretpipe: profit → Gaia
00:05 Secretpipe: xD
00:05 Gaia: rip
00:05 Gaia: i can mod more if u annnnt
00:05 Gaia: want
00:05 Secretpipe: nah jk
00:05 Secretpipe: \O/
00:06 Gaia: and actually one of the insanes is wip
00:06 Secretpipe: oh
00:06 Gaia: cuz inyus took like 3 months finishing a tv size insane whhh
00:06 Secretpipe: so it's not ready to rank ?
00:06 Secretpipe: loool
00:06 Gaia: no just the gds that im waiting for
00:06 Secretpipe: even me , I'm faster than that
00:06 Gaia: everything else is modded
00:06 Secretpipe: okay so what should I do then ?xD
00:08 Gaia: hmm
00:08 Gaia: mod now and come back?
00:08 Gaia: up to u
00:08 Secretpipe: just a normal mod?
00:08 Secretpipe: aight
00:08 *Gaia is editing [https://osu.ppy.sh/b/859999 Mami Kawada - JOINT -TV Size- [Giralda's Insane]]
00:08 Secretpipe: dling
00:08 Secretpipe: >joint
00:08 Secretpipe: it means blunt in french
00:08 Secretpipe: xD
00:09 Gaia: h
00:09 Secretpipe: well
00:09 Gaia: wh
00:09 Secretpipe: I'm gonna mod ur map now atm
00:09 Gaia: okie
00:09 Gaia: w
00:09 Secretpipe: I prefer that you mod Wings on IRC tho
00:09 Secretpipe: I don't rly like posts
00:09 Secretpipe: up to u aswell
00:09 Gaia: sure
00:09 Gaia: idm
00:09 Gaia: oh wait
00:09 Gaia: crap
00:09 Secretpipe: idk when you can do it
00:09 Gaia: need to update this again lol
00:10 Secretpipe: ahah go for it
00:12 Gaia: okie done
00:13 Gaia: do u want that irc now?
00:13 Secretpipe: sure
00:13 Secretpipe: cuz u'll probably sleep soon
00:13 Secretpipe: xD
00:13 Gaia: ya haha
00:15 Gaia: legendary dnb mapper : \Secretpaipu/
00:16 Secretpipe: \o3o/
00:16 Secretpipe: it's a quite old map tho
00:16 Gaia: oh haha
00:16 Secretpipe: so my parts aren't the best
00:16 Gaia: no custom colours?
00:16 Secretpipe: but hey it plays actually fine so \o/
00:16 Gaia: \o/
00:16 Secretpipe: welp
00:16 Secretpipe: im a shit at it
00:16 Secretpipe: :D
00:17 Gaia: lol
00:17 Gaia: okie then
00:17 Gaia: 00:04:482 (3,4,5,6) - whys this rhythm different than the others?
00:17 Secretpipe: You have some suggestions for colours?
00:17 Secretpipe: it'd fit
00:17 Gaia: 00:07:413 (3,4,5,6) - same
00:17 Gaia: hmm
00:17 Gaia: just something that fits the bg i guess
00:17 Secretpipe: same rhythm for like 1 min would be boring lol
00:18 Gaia: OH
00:18 Gaia: yeah actually that makes a lot of sense
00:18 Gaia: uu
00:18 Gaia: uwu
00:18 Secretpipe: dnb maps would have been "triples , streams , triples , streams..."
00:18 Secretpipe: haha
00:18 Gaia: i forget that
00:18 Gaia: dnb is literally like
00:18 Gaia: 4 mins of the same thing
00:18 Gaia: lol
00:18 Secretpipe: yea
00:18 Secretpipe: mostly that song
00:18 Gaia: 00:12:326 - why do u leave notes like these out tho
00:19 Secretpipe: I don't think it'd fit
00:19 Secretpipe: but I can add a circle
00:20 Gaia: sure
00:20 Gaia: up to u :p
00:20 Secretpipe: since it's the intro and I wanna keep it simple and not really hard
00:20 Gaia: imo it fits cuz yeaa
00:20 Gaia: mhm
00:20 Gaia: well a triple isnt that hard tho
00:20 Gaia: XD
00:20 Gaia: 00:23:447 (1,1) - ok this i dont understand
00:20 Secretpipe: well yea
00:20 Secretpipe: ut it has a stream before
00:20 Secretpipe: aaa
00:20 Secretpipe: added
00:21 Secretpipe: 00:23:447 - you can clearly hear a special sound here
00:21 Secretpipe: same as 00:00:000 -
00:21 Gaia: oh
00:21 Gaia: i think u shouldnt leave strong beats like 00:23:792 - out tho
00:21 Gaia: 1/1 slider?
00:22 Gaia: and also the nc spam is kinda h
00:22 Gaia: wh
00:24 Gaia: 00:59:654 (4,5) - feel like fixing blankets? lol
00:24 Secretpipe: afixed
00:25 Secretpipe: fixed that blanket aswell
00:26 Gaia: 01:33:792 (1,2) - whats this following?
00:26 Secretpipe: lmao I was on this I was like "he's gonna mention it"
00:27 Gaia: LOL
00:27 Secretpipe: I wanted to emphasize the violin
00:27 Gaia: lol i dont hear violine
00:27 Gaia: whhh
00:27 Secretpipe: lol?
00:27 Gaia: i mean i hear it but not there
00:27 Secretpipe: and you hear it more here 01:35:172 -
00:27 Secretpipe: just remove effect volume
00:27 Secretpipe: and leave the music one
00:28 Gaia: all i hear is one note XD
00:28 Gaia: owo
00:28 Secretpipe: ah
00:28 Secretpipe: well
00:28 Secretpipe: Tell me if you have an idea
00:28 Secretpipe: this really fits for me
00:28 Gaia: just follow drums like u do
00:28 Gaia: haha
00:28 Gaia: imo
00:28 Secretpipe: instead of triple and stream
00:28 Secretpipe: xD
00:29 Gaia: cuz idk i dont hear the violins at all
00:29 Gaia: orz
00:29 Gaia: well maybe we can ask someone later
00:29 Gaia: 01:42:585 (3) - this jump is a bit big?
00:31 Gaia: 02:12:413 (1,1,1) - aa
00:31 Gaia: i mean the first 2
00:31 Gaia: so emptyy
00:31 Gaia: 02:16:551 (1) - weird finish
00:32 Secretpipe: fixed the thing with violin
00:32 Gaia: ait nvm about finish
00:32 Secretpipe: yea the jump is quite big
00:32 Secretpipe: fixed
00:33 Secretpipe: even if it's 5 star
00:33 Gaia: a
00:33 Gaia: nvm again
00:33 Secretpipe: haha
00:33 Gaia: the finish hitsounding is inconsistent lol
00:33 Secretpipe: there's a lot of parts tho
00:34 Gaia: wew
00:34 Secretpipe: since it's a collab
00:34 Gaia: 02:25:603 - consider a circle here cuz straight 1/2s in a 1/4 heavy song is really empty
00:35 Gaia: 02:28:965 (1,2,3) - idk why these are bigger than usual tho
00:35 Gaia: 02:31:120 - same here
00:36 Gaia: 02:58:275 (3) - too close/
00:36 Gaia: ?
00:36 Gaia: 03:04:827 (1) - asdf frey whyy
00:36 Gaia: 03:06:206 (1) - ^
00:37 Gaia: he uses so many of these antijumps is kinda
00:37 Gaia: aaaa
00:37 Secretpipe: 02:28:965 (1,2,3) - plays fine
00:38 Secretpipe: fixed the others things aswell
00:38 Secretpipe: about the antijumps
00:38 Secretpipe: it's his style lol
00:38 Gaia: well he should be more consistent :c
00:38 Gaia: 03:16:896 (8) - larger pls
00:39 Secretpipe: larger?
00:39 Gaia: yeah spacing
00:39 Secretpipe: oh
00:39 Gaia: omg aka
00:39 Gaia: ok no need to mod this one
00:39 Secretpipe: done
00:39 Secretpipe: LOL
00:39 Secretpipe: why?
00:40 Gaia: cuzzzz
00:40 Gaia: i love aka thats whyy
00:40 Secretpipe: but you don't love me? :
00:40 Secretpipe: :(
00:40 Gaia: b-but
00:41 Secretpipe: Aka'/ProBox'/Elvis' parts are awesome
00:41 Secretpipe: you can't deny t
00:41 Secretpipe: it
00:42 Gaia: http://puu.sh/m4zou/20ebe32754.jpg
00:42 Gaia: VERY
00:42 Gaia: CONFLICTED
00:42 Gaia: jk
00:42 Gaia: wew
00:42 Secretpipe: LOL
00:42 Secretpipe: 200 friends struggle
00:42 Secretpipe: brbbb
00:42 Gaia: 04:29:999 (9,10,1) - this breaks consistency aa
00:42 Secretpipe: >modding queues
00:42 Secretpipe: ahahahahahah
00:42 Gaia: um
00:42 Gaia: XD
00:43 Gaia: idk why i couldnt take an area ss
00:43 Gaia: sooo
00:43 Gaia: wew
00:43 Secretpipe: done
00:43 Secretpipe: so about
00:43 Secretpipe: maybe remove (10)?
00:43 Gaia: that works
00:43 Secretpipe: it's maybe too much
00:44 Secretpipe: done
00:44 Gaia: why cant people just be more consistent
00:44 Gaia: ;w;
00:44 Gaia: look at this 04:33:792 (6,7) -
00:44 Gaia: then look at this
00:44 Gaia: 04:36:723 (5,6) -
00:44 Gaia: aaaaaaaaaaa
00:44 Gaia: u dont have to change it but its like aaa
00:44 Secretpipe: it fits
00:44 Secretpipe: lol
00:44 Secretpipe: yea
00:44 Secretpipe: aaaaa
00:44 Secretpipe: xD
00:45 Gaia: 04:38:275 (6,1) - this is kinda ok considering its sliders but i still wouldnt
00:45 Gaia: asdf
00:45 Secretpipe: this is beast
00:45 Secretpipe: I love it
00:45 Gaia: 04:44:999 (5) - ok this breaks flow too
00:45 Gaia: umm
00:46 Secretpipe: reduced the jump
00:46 Gaia: 04:52:068 (6) - readability issues
00:46 Gaia: offset the stack plss
00:46 Secretpipe: lolol
00:46 Gaia: 04:54:740 (9) - overmapped imo but w/e
00:47 Gaia: 05:03:447 (1,2,3,4,5,6,7,8,1) - UH
00:47 Secretpipe: fixed I guess
00:47 Gaia: lol omg elvis just
00:47 Gaia: his jumps
00:47 Gaia: opop
00:48 Secretpipe: yea overmapped
00:48 Secretpipe: well
00:48 Secretpipe: nah
00:48 Secretpipe: it fits
00:48 Secretpipe: i'll keep it
00:48 Secretpipe: I can feel what he wanted to do
00:49 Gaia: okie
00:49 Gaia: elvis is wew
00:49 Gaia: i dont really understand the kiai tho
00:49 Gaia: the song doesnt get any more intense
00:49 Secretpipe: >crescendo
00:49 Secretpipe: like
00:49 Secretpipe: easy at beginning
00:49 Secretpipe: harder at the end
00:49 Gaia: oh
00:50 Gaia: then imo it should be 05:11:723 (1) - here actually
00:50 Gaia: lol
00:50 Secretpipe: gonna get combo colours in a min
00:50 Gaia: the 2nd part is easier
00:50 Gaia: lool
00:50 Gaia: considering smaller jumps
00:50 Gaia: and okie
00:50 Gaia: rest is okie
00:50 Secretpipe: The 2nd part is like a fadeout
00:50 Secretpipe: a lot of ooooooaaaaaaooaoaoaoao
00:51 Secretpipe: and it finishes with final jumps 05:54:654 (4,5,6,1,2,1,2,1) -
00:51 Gaia: ooaoaoaoaoao
00:51 Secretpipe: kawaboonga
00:51 Gaia: wew
00:51 Secretpipe: reminds me of Tidal Wave ♥
00:51 Gaia: well its kiai so
00:51 Gaia: u can do whatever u want :3333
00:51 Secretpipe: \o/
00:52 Secretpipe: anything else?
00:52 Gaia: hmm
00:52 Gaia: good i guess
00:52 Gaia: :D
00:52 Gaia: ur guys' styles
00:52 Gaia: are so different tho
00:52 Gaia: lol
00:53 Secretpipe: yea
00:53 Secretpipe: frey probox and aka mapped dnb lol
00:53 Secretpipe: so idk xD
00:53 Gaia: lool
00:53 Gaia: XD
00:53 Secretpipe: :(
00:54 Gaia: idk
00:54 Secretpipe: btw im gonna update when it has colors :(
00:54 Gaia: most is fine
00:54 Gaia: just frey's antijumps were ughhh
00:54 Gaia: and some of probox's 1/4 jumps
00:54 Gaia: but ayyy
00:54 Secretpipe: ayy
Topic Starter
Secretpipe
Thanks a lot Gaia for the useful check \o/
Bara-
#2
Topic Starter
Secretpipe
wood?xD
fergas
hype, please!
Mint
Hey Secretpipe! from in-game

:idea: General


* Currently, your background is a .png file with a relatively large filesize. Please use this .jpg file instead.
* Zetera has also ranked a few maps with the name Sala- iirc, add Sala- to the tags as well?
* Hula's in the tags, but he didn't map a part. I guess he did the hitsounds then? If he did, it'd be nice to mention that somewhere in the description too :c

Insane


Secretpipe

* So, what I don't get is that 00:21:206 (4,5,6,7) - 00:17:068 (2,3,4) - etc. are spaced quite high compared to other 1/4 patterns like 00:03:275 (3,4,5,6,7) - and so on. I understand it's a DnB stuff and stuff is repetitive, things like variety etc. But I don't really see why you suddenly increase the spacing by so much? I hope you could be more consistent with this, because I can't hear anything special at those spacing changes. This sutff mainly happens 'till the first break.
* 00:02:758 (1) - Prehaps increase the volume here? I understand the calm section has a low volume, but currently, the soft-hitnormal blends with the song a bit too much imo. The section after 00:24:826 (1) - seems fine to me tho.
* 00:28:620 - 00:32:585 (6) - 02:17:413 (7) - A pity that this clap here is offbeat.. try something like this? http://puu.sh/m5hWp/79ee522029.jpg
* 01:35:344 (2,3) - Kinda expected the largest jump here, because of the clap at (3).
* 02:14:137 (1,2) - Extend these by 1/4?
* 02:28:965 (1,2) - Prehaps you could make these closer, so the main emphasis is at (2,3)? I don't really see why (1,2) has to be so large now.

Zetera

* 02:06:120 (3,4,5,6) - Any reason why this isn't equally spaced? I see no reason actually.. the song doesn't really hint anything that could lead to a sudden spacing increase in this small stream, the only place where it does make sense is at 02:13:533 (6) - , because the vocals kick in.

Frey

* 02:56:551 (1) - Felt like something was missing here, a hitsound maybe?
* 03:10:947 (4,5,6,7) - Optional, but keep spacing consistent with 03:02:413 (2,3,4,5,6) - ? This is the only time you have a weird 1/4 jump, so it kinda surprised me.

Aka

* 03:56:551 (3,4,5) - Strange that only this set of notes is spaced so small, compared to 03:59:309 (3,4,5) - 04:03:534 - etc. You only use this kind of spacing when there's a kickslider involved, which is not the case here.
* 04:12:413 (1,2) - Seems a bit sudden and large for a 3/4 pattern? Would just use regular 1/2 in this case, but if you want to keep the extended slider, consider moving them closer to make it move obvious, just like 04:13:792 (9,1) - .

ProfessionalBox

* 04:38:275 (6,1) - Also thought this extended rhythm was spaced a tad too much.
* 04:56:896 (2,3) - Uhm... I know this is a collab and all.. but I find this quite inappropiate seeing how the other collab members mapped An easy fix would be to remove (3) and have a triplet instead, but it's up to you.
* 05:03:706 (2,3,4,5,6,7) - This one too, but this one's alright I guess, because of slider leniency.

EvilElvis

* 05:24:827 (6,7) - Didn't find the visuals nice here tbh, don't see the reason why (6) has a relatively large curve and (7) is just regular. Just minor, but it doesn't look to nice in my point of view.
* 05:29:309 (7,8) - 05:30:689 (5,6) - Could space this out a bit more, currently (6,7) and (7,8) are quite similar in terms of spacing. Also, you could make (6,7,8) in one even line. Which I guess/hope was your intention?

I do think the bold one should be changed. You should definitely consider making the stuff in the intro consistent as well.

Rest looks good mostly, might need rebubbles depending on how much you change, but you should definitely consider those two points above this.

Call me back when you're ready!

EDIT: http://puu.sh/m5kIE/aa828934cd.jpg
Frey

appleeaterx wrote:

Frey

* 02:56:551 (1) - Felt like something was missing here, a hitsound maybe?
I knew there are lots of missing Sampleset-Normal (the drum sound) from 02:56:033 (6) - . Errr, could you add them for me Secretpipe? (because it's more convenient for you to fix this, instead of a section of code)
* 03:10:947 (4,5,6,7) - Optional, but keep spacing consistent with 03:02:413 (2,3,4,5,6) - ? This is the only time you have a weird 1/4 jump, so it kinda surprised me. The reason why I do this is that I want to keep symmetry by this 03:11:206 (7,9) -

Thanks for your mod!
:)
Hula
:x spipe, what you doing to the hitsounds.

00:30:689 (2) - Soft whistle missing off start - my fault

01:33:792 (1) - Soft clap slider end
01:34:310 (2) - Soft-hitnormal
01:34:654 (6) - Normal-hitnormal
01:34:827 (7) - Soft clap
01:34:999 (8) - Soft hitnormal
02:02:758 (1) - Delete soft whistle off end of slider (wtf is it doing there, i think this might be my mistake)
00:30:689 (2) - Add a soft whistle here, for consistency with what happens in your part - sorry, my mistake again
02:16:551 (1) - add a soft whistle here too
02:21:034 (3) - Soft clap

02:48:620 (3) - Clap missing in frey's part

I only checked the first 3 minutes of hitsounds over for consistency thingies.

EDIT:

04:56:896 (2,3,4,5,6) - spacing and flow is so borked here in this pattern - this is so out of the blue and yeah, shitmiss all day every day here bois.
Satellite
too fast ww lol good luck desu !
Zetera
Zetera

* 02:06:120 (3,4,5,6) - Any reason why this isn't equally spaced? I see no reason actually.. the song doesn't really hint anything that could lead to a sudden spacing increase in this small stream, the only place where it does make sense is at 02:13:533 (6) - , because the vocals kick in.

I just didn't notice any of that, don't know why there's any increased spacing. Maybe I fixed something there and didn't choose the right DS to complete the stream. My b.

Also, I still demand the circle at 02:12:758 (1) - to be deleted. I left a gap there to create suspense, it was supposed to resolute into the stream to give it even more emphasis.

Thanks for modding! Damn this was fast..
Aka
appleeaterxXx

appleeaterx wrote:

Aka

* 03:56:551 (3,4,5) - Strange that only this set of notes is spaced so small, compared to 03:59:309 (3,4,5) - 04:03:534 - etc. You only use this kind of spacing when there's a kickslider involved, which is not the case here. i didn't space this triplet as i usually did cause spacing between 03:56:723 (5,6) - would be too big and emphazis for this part 03:57:068 (7,8) - gonna be rip'd.. i can stack it though, hope that would work?
* 04:12:413 (1,2) - Seems a bit sudden and large for a 3/4 pattern? Would just use regular 1/2 in this case, but if you want to keep the extended slider, consider moving them closer to make it move obvious, just like 04:13:792 (9,1) - .tried to make it more obvious
sankyuu!

part(full): http://puu.sh/m5VCR/4b4a1a0a6f.txt
ProfessionalBox
I made a quick change to the positioning of this slider 04:52:068 (6) - since it felt too nearly spaced compared to rest of my part. Also to comment on appleaterx' point; I think that what you mentioned in bold is fine as it is espicially when the flow of the part compensates and makes player expect such a cursor movement :)

http://puu.sh/m6WUB/c5ecacc459.txt
Topic Starter
Secretpipe

appleeaterx wrote:

Hey Secretpipe! from in-game

:idea: General


* Currently, your background is a .png file with a relatively large filesize. Please use this .jpg file instead. thanks!
* Zetera has also ranked a few maps with the name Sala- iirc, add Sala- to the tags as well? sure
* Hula's in the tags, but he didn't map a part. I guess he did the hitsounds then? If he did, it'd be nice to mention that somewhere in the description too :c
I'll do it :D

Insane


Secretpipe

* So, what I don't get is that 00:21:206 (4,5,6,7) - 00:17:068 (2,3,4) - etc. are spaced quite high compared to other 1/4 patterns like 00:03:275 (3,4,5,6,7) - and so on. I understand it's a DnB stuff and stuff is repetitive, things like variety etc. But I don't really see why you suddenly increase the spacing by so much? I hope you could be more consistent with this, because I can't hear anything special at those spacing changes. This sutff mainly happens 'till the first break. Fixed
* 00:02:758 (1) - Prehaps increase the volume here? I understand the calm section has a low volume, but currently, the soft-hitnormal blends with the song a bit too much imo. The section after 00:24:826 (1) - seems fine to me tho. did it!
* 00:28:620 - 00:32:585 (6) - 02:17:413 (7) - A pity that this clap here is offbeat.. try something like this? http://puu.sh/m5hWp/79ee522029.jpg Your idea isn't bad actually but I wanted to emphasize the vocals here! (the fadeout or idk haha)
* 01:35:344 (2,3) - Kinda expected the largest jump here, because of the clap at (3). Extended the jump!
* 02:14:137 (1,2) - Extend these by 1/4? how can you aim it then xd
* 02:28:965 (1,2) - Prehaps you could make these closer, so the main emphasis is at (2,3)? I don't really see why (1,2) has to be so large now. Awesome idea! fixed


EvilElvis

* 05:24:827 (6,7) - Didn't find the visuals nice here tbh, don't see the reason why (6) has a relatively large curve and (7) is just regular. Just minor, but it doesn't look to nice in my point of view. Curved it to make it smoother!
* 05:29:309 (7,8) - 05:30:689 (5,6) - Could space this out a bit more, currently (6,7) and (7,8) are quite similar in terms of spacing. Also, you could make (6,7,8) in one even line. Which I guess/hope was your intention? I wont space it for the reason that that spacing was meant to be ahah! Adding a larger spacing could be nice but it is fine at the moment!

I do think the bold one should be changed. You should definitely consider making the stuff in the intro consistent as well.

Rest looks good mostly, might need rebubbles depending on how much you change, but you should definitely consider those two points above this.

Call me back when you're ready!

EDIT: http://puu.sh/m5kIE/aa828934cd.jpg
Topic Starter
Secretpipe
Let's sum up this rly quickly :

fixed the most of the stuff aaaand fixed the hitsound mod by Hula babe!

LET'S DO IT!
Frey
I guess I have to do my hitsound work after all...
http://puu.sh/mpdjE/055f31f557.osu
Mint
Discussed some more over IRC. Looks fine to me now.
Qualified!
Topic Starter
Secretpipe
Thanks a lot apple! <3
Hula
fuck. you didn't ask me to check for any missing hitsounds, i hope there aren't any -_-
Monstrata
Grats :D
Topic Starter
Secretpipe
I check'd all dw :D
SrSkyPlayer
finally owo)-b
FukKu Chan
so whats foing on guys
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