[moe]
00:00:721 (1,2,3) - dont really understand the accelerated spacing here, the music stays the same
00:05:357 (4) - ctrl+g bettter flow
00:18:773 (3,4,5,6) - these large spacing back and forth jumps aren't really supported by the music either..
00:24:632 (4) - and in cases like these, it'd make more sense to jump on this note because of the snare that's here
00:25:336 (1,2) - spacing wise it's a little too close imo, but whatever. but rhythmically the stronger beat is the upbeat (redtick) so it sounds a lot better if you start the slider there instead.
00:27:679 (2,3) - but here it's different because there's the guitar idk on the (3) so using circles to emphasize it is good
00:34:476 (7,8) - these are actually really strong notes, but they're spaced the same way as 00:34:945 (1,2,3) - .. also this pattern as a whole is pretty much a square and doesn't look/play very well
00:36:586 (1,2,3,4,5,6,7) - ok the stacks are cool and all that but it really gets old at around 00:38:226 (6,7) - , the melody is completely different, and yet the map expresses it in the same exact pattern with the exact spacing.
00:56:273 (5) - this is a pretty big jump considering the calmness of the song + it isnt very optimal flow
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i think the issue here is you're limiting youself to these star/box/triangle patterns way too much, example
00:49:242 (2,3,4) - a box with equal spacing, wow. but (4) is actually a way bigger note than both (2) and (3)
00:56:273 (5,6,7,8,1) - this star pattern isn't really supported by the music either
01:06:586 (1,2,3,4,5,6) - boxes boxes, but listen to it. this whole measure are 4 straight 1/1 vocals in a row. nothing is super emphasized, but yet (1,2) have a way higher spacing than the square circle pattern after it
01:09:164 (2,3,4,5,6) - this star pattern is probably even less supported than the last one
01:10:336 (1,2,3,4) - super simplified rhythms! but you can hear that drum beat on 01:11:507 - really clearly, plus there's a slight click sound on 01:11:976 - as well
01:15:961 (1,2,3,4) - obviously a box, but the music doesn't play as a box..
here's how i'd do it:
(1) - beginning of kiai, slider for emphasis, the "ko" in "koi" starts on the red tick but isn't that prominent, so it's on the slider end
(2,3) - "i yu" finishing off the phrase, the "i" is a lot more stressed so a circle to represent that
(4) - "ki" is a long vocal note, slider to represent that
(5,6,1,2) - "fuwa fuwa" probably some accelerated spacing like 00:24:398 (3,4,5,6) - would work nicely here. or some back and forth circles. these are on constant 1/2 beats so some circle jumps are nice
(3,4) - "matte" 2 syllables, so 2 sliders to represent the vocals.
(5,6,1) - nothing much to map here except the violins, so a triangle pattern would probably fit nicely
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like i said, you need to break out of that box of yours and use less boxy/triangular patterns because things like 01:21:586 (1,2,3,4,5,6,7,8) - is totally not supported by the music at all. (imo anyways)
you can fix this stuff and call me back again to finish off my mod, but for what i've seen so far i dont think it's ready for qualification yet
meanwhile, good luck & have fun with everything!