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Nightcore - Rumadai

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Topic Starter
Secu_old
This beatmap was submitted using in-game submission on viernes, 09 de julio de 2010 at 22:37:50

Artist: Nightcore
Title: Rumadai
Tags: rumadai, nightcore
BPM: 179,38
Filesize: 6266kb
Play Time: 02:37
Difficulties Available:
  1. Easy (1,76 stars, 176 notes)
  2. Insane (4,79 stars, 378 notes)
  3. Normal (4,23 stars, 245 notes)
Download: Nightcore - Rumadai
Information: Scores/Beatmap Listing
---------------
MY FIRST BEATMAP
thanks to all <3
Zetsubou Sensei
Make sure you use the distance snap...go through your difficulties and check that there snapping properly...also add kiai time to them

[Easy]
Use a 1/2 Beat Snap Divisor!
00:24:079 (2) - move this note here (make sure you have 1/2 Snap divisor on!)
00:25:083 (1) - move note here
00:25:417 (2) - move note here
00:34:783 (5) - shorten this slider to end at 00:35:117
00:36:121 (2) - move note here

[Hard]
1/8 really? use 1/4...also 2.60 slider speed? ...use 1.50 and remap this difficulty to that
go through this difficulty again....it need some major improvement...

Overall...fix up your map, go through it a multiple of times, find out the basic problems that you can pick out, and get back to me once your done fixing around...so i can recheck it and hopefully give you a star!

GOOD LUCK!
Topic Starter
Secu_old
Thanks
I change all hard diff
and fix easy =3
Feno_old
Hard:
Turn up the overall difficulty and the HP drain a bit,it's a Hard difficulty,don't have it use Normal difficulty settings ^^
Make the hit cirles smaller,they're just far too big right now for a hard difficulty.
Check all your combos,I know I saw a combo of 20,that's way too long. A combo shouldn't go too far over 10. I'd say if it's absolutely neccesary 15 is tolerable but any more than that is just not good.
Mix things up a bit,long straight rows of notes isn't fun to play,make zig-zag patterns,try different note placements(you don't need to place a note on every beat or vocal point),just don't keep things the same all the time.
Enable custom colors,the default color palette isn't very pretty,a custom one definitly adds to a map.

These are just pointers,follow these and I'll do a mod later on :)
Zetsubou Sensei
Getting better... Make sure your using the distance snap!!! the notes are either way to close, or way to far.... (although far notes are acceptable in insane maps...only a few times...like 1-10 times :P)

Ok....for all your difficulties (if you decide to add another later on as well) add an inheriting timing section at 00:45:645 with Kiai time and add another inheriting timing section at 01:05:723 without Kiai time. Add another inheriting timing section at 01:28:468 with Kiai time and end it at 01:48:537 by adding another inheriting timing section, but without Kiai time. And add another inheriting timing section at 02:16:634 with Kiai time all the way to the end of the song!
(To activate kiai time go into the timing setup panel, and when assigning the point of where the inheriting timing section will go, go into the "style" tab and check Kiai time!....just incase you wanted to know how to do it)

[Hard]
00:15:215 (7) - make this a new combo
00:17:222 - ^ same thing as well
00:18:142 (x) - add a note here
00:23:494 (x) - add note here
00:42:978 - move this entire stack stream forward 1 time to start at 00:43:061
00:45:654 (9) - make this a new combo
01:25:792 - this stacked stream should start at 01:25:875
02:18:975 (7) - make this a new combo
02:21:985 - ^ same here

Sadly....im not going to star it just just yet....although i really want to...I SHALL RETURN TO MOD LATER!! (caps :P)
Topic Starter
Secu_old

Feno wrote:

Hard:
Turn up the overall difficulty and the HP drain a bit,it's a Hard difficulty,don't have it use Normal difficulty settings ^^
Make the hit cirles smaller,they're just far too big right now for a hard difficulty.
Check all your combos,I know I saw a combo of 20,that's way too long. A combo shouldn't go too far over 10. I'd say if it's absolutely neccesary 15 is tolerable but any more than that is just not good.
Mix things up a bit,long straight rows of notes isn't fun to play,make zig-zag patterns,try different note placements(you don't need to place a note on every beat or vocal point),just don't keep things the same all the time.
Enable custom colors,the default color palette isn't very pretty,a custom one definitly adds to a map.

These are just pointers,follow these and I'll do a mod later on :)
Thanks and fixed

Zetsubou sensei wrote:

Getting better... Make sure your using the distance snap!!! the notes are either way to close, or way to far.... (although far notes are acceptable in insane maps...only a few times...like 1-10 times :P)

Ok....for all your difficulties (if you decide to add another later on as well) add an inheriting timing section at 00:45:645 with Kiai time and add another inheriting timing section at 01:05:723 without Kiai time. Add another inheriting timing section at 01:28:468 with Kiai time and end it at 01:48:537 by adding another inheriting timing section, but without Kiai time. And add another inheriting timing section at 02:16:634 with Kiai time all the way to the end of the song!
(To activate kiai time go into the timing setup panel, and when assigning the point of where the inheriting timing section will go, go into the "style" tab and check Kiai time!....just incase you wanted to know how to do it)

[Hard]
00:15:215 (7) - make this a new combo
00:17:222 - ^ same thing as well
00:18:142 (x) - add a note here
00:23:494 (x) - add note here
00:42:978 - move this entire stack stream forward 1 time to start at 00:43:061
00:45:654 (9) - make this a new combo
01:25:792 - this stacked stream should start at 01:25:875
02:18:975 (7) - make this a new combo
02:21:985 - ^ same here

Sadly....im not going to star it just just yet....although i really want to...I SHALL RETURN TO MOD LATER!! (caps :P)
Thanks to you too and fixed

now i go to add normal mode =3
Feno_old
It's definitly getting better,very nice improvement.
I was thinking though,are you sure you want soft hitsounds?
It's completely up to you,but maybe see if normal hitsounds will fit better.
Again,custom color palette.
Open the spoiler for a screenshot of something that fits alot better with the map than the default colors.
I would also rename the difficulty from Hard to Insane,the map is far too hard for just being "Hard".
quo
:)
Feno_old
Normal:
00:35:284 (1) - Remove new combo.
00:35:953 (3) - Add new combo.
00:37:291 (4) - ^
00:37:960 (1) - Remove new combo.

00:51:005 (9) - Add new combo.
00:56:357 (18) - ^

00:57:695 (19) - ^
01:02:043 (26) - ^
01:04:050 (29) - ^
01:20:273 (7) - ^
01:22:614 (12) - ^
01:33:819 (9) - ^
01:39:171 (18) - ^
01:40:509 (19) - ^

I think you see where I'm going with this,fix the combos.
Topic Starter
Secu_old

Feno wrote:

Normal:
00:35:284 (1) - Remove new combo.
00:35:953 (3) - Add new combo.
00:37:291 (4) - ^
00:37:960 (1) - Remove new combo.

00:51:005 (9) - Add new combo.
00:56:357 (18) - ^

00:57:695 (19) - ^
01:02:043 (26) - ^
01:04:050 (29) - ^
01:20:273 (7) - ^
01:22:614 (12) - ^
01:33:819 (9) - ^
01:39:171 (18) - ^
01:40:509 (19) - ^

I think you see where I'm going with this,fix the combos.
fixed =3 and srry xDD
MoonShade
Some general things:
- Change the BMP to about 179,40 and resnap all notes, check if they are snapped correctly
- Change the offset to 2.829
- Try to make this map with normal hitsounds
[Easy]
- The easy map will take a lot of improvement, including distance-snapping, try to remake this
[Insane]
- You must know what you want. Some parts are realy easy to play, but others are VERY hard. I would try making a hard map instead, with a larger general distance snapping and some jumps

I'm not going into detail about this two difficulties, because I think, that the normal map is your best by now, so I tried my best to give you some advices how this map can become better. I hope you can see the general ideas of my suggestions so that you can remake Easy and Insane.

[Normal]
- I placed beatsounds to this map and attached the edited file to this post. I didn't edited the whole map, but you can see the idea. Also this is only my opinion, you surely can change the placement of beatsounds to where you like them to be.

My other recommendations are in this spoiler:
SPOILER
00:04:846 (6) - Place slider -> (7)
00:05:181 (7) - Delete slider
00:05:515 - Add circle + new combo
00:06:184 - Delete combo
00:06:184 (1) - Place slider -> (2)
00:06:519 (2) - Delete slider
00:06:853 - Add circle
00:08:191 - New combo

00:10:867 - New combo
00:11:202 (11) - Delete slider
00:11:536 - Add slider -> (12)
00:12:874 - Add circle
00:12:874 - Add circle
00:13:041 - Add circle
00:13:208 - Add circle

00:18:895 - New combo
00:20:902 (9) - Add slider -> (10)
00:21:571 (8) - New combo
00:21:905 (1) - Delete combo

00:24:079 - Move (2) to this point
00:32:609 - New combo
00:34:950 (8) - New combo
00:40:302 (8) - New combo

00:42:978 (1) - Spinner
00:46:657 (1) - Delete combo
00:47:660 (2) - New combo

00:48:831 (5) - New combo
00:54:016 (8) - New combo
00:57:361 - Add circle

00:59:702 (6) - New combo
01:21:443 (5) - Delete reverse slider and place circles
01:40:175 - Add circle

01:52:216 (3) - Change the direction of the slider
02:28:341 - Add circle

I doesn't noted the combo changes in repeating parts of the map.

It's still a long way to go, but keep woring on it. :)

Download: Nightcore - Rumadai (vaguito) [Normal].osu
Rukario
Can I make a guest diff for this map? I can't say yet how difficult it will be.
Pm me.

Otherwise good luck with the map, really good song choice ;)
Zetsubou Sensei
New BG image is awesome, and the SB!...still some spacing problems...make sure that you go through and space the notes properly

[Easy]
01:05:555 (6) - move this note here
01:07:061 (7) - make this a new combo
01:18:099 - make this note a new combo
01:23:116 - ^ same thing
01:28:468 - ^
01:33:819 - ^
01:29:171 - ^
01:44:857 - ^
01:49:875 - ^
01:54:390 (8) - move this note here
01:55:226 - make this note a new combo
01:59:742 (8) - move this note here

Do this for these notes here:
01:49:875 - 01:54:390 - add whisltes to them all...but at the end of sliders 1,3,5,7,8 add a finish sound to them as well
01:55:226 - 01:59:742 - ^ do the same thing as above

For 02:16:634 to the end....add some hit sounds as well...I cant decide on what to insert for it myself right now lol!

[Normal]
00:42:795 (1) - move this repeating slider to here and repeat it to end at 00:44:300 (or maybe split this into 2 different repeating sliders...thats up to you)
01:25:604 (1) - ^ same thing as above
01:47:343 (6) - add another repeat to this slider
01:54:032 (1) - ^ same thing...add another repeat
01:59:383 (1) - ^
02:35:503 (1) - ^
(resnap after doing this)

[Hard]
Unfinished...I will mod it later then :P

[Insane]
Seems fine to me...but maybe switch some sliders or notes to add a little stream (lol thats just a suggestion...i like streams in insane maps :P)

Overall
This map improved alot! Once your done with Hard, I will mod it and STAR IT!!! :)
pumperzito
otra estrella por aca xD
Teras
Change BPM to 174,400?

Not 174,401
BanchoBot
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