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This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +628
posted
I think it'd be neat if it were possible to change the colours of the Dons and Kats in Taiko (for personal use of course).
As fun as the gamemode is, sometimes the Red and Blue makes the game painful to concentrate on, so I believe that adding the option to change the colours could allow people with this problem to find colours which they can read as well as "make their eyes not hurt so much." I also think that adding this feature would be a great and simple way to add more customization to the game.
I hope that others see the potential that such a feature would have when it comes to the uniqueness and personalisation of this game.

As a side note, I've seen suggestions of this being implemented into mapping, but that's just really troll to a player so personally I don't think coloured Dons and Kats should be a part of a forced skin. However having the ability to see the colours you yourself have chosen in the editor would be neat.
Edit: People keep telling me to use transparency or w/e to change the colours, but this has limited usage. For example, it's impossible to have Black Dons and White Kats (my desired setup) with this method.
posted
Why not, more customization is welcome.
posted
i always had the idea of making kat red and don blue
posted

drum drum wrote:

i always had the idea of making kat red and don blue
XD

Well I don't see why not.
posted
Force custom skin on your map
Get ranked
Fuck people over

Troll complete
posted

drum drum wrote:

i always had the idea of making kat red and don blue

ikin5050 wrote:

Force custom skin on your map
Get ranked
Fuck people over
Troll complete
1) I question if a map of that sort will be approved for rank
2) Just change key mapping
posted
i doubt it will be overridden by beatmap skin if implemented though
posted
I'm quite sure this has been requested before, but for the love of sake I can't find it >_<
It was requested against colourblindness
Or I'm confused with that thread about different shapes >_<
posted

baraatje123 wrote:

I'm quite sure this has been requested before, but for the love of sake I can't find it >_<
It was requested against colourblindness
Or I'm confused with that thread about different shapes >_<
the only thread i found was the one about shapes when I searched zzz
posted
Wait whaat... changing the colour is not possible? Why did you always lie to me orange and green circles :(



As a little tip, you can use a transparent layer on the TaikoHitCircleOverlay, to change the colours of the don/kats to 2 different colours.
In this screenshot i used a transparent yellow colour, therefore the yellow and red colour got combined to orange, and yellow + blue = green.



You can experiment quite alot with this, maybe u can find something u like, until this Feature request or another request that enables skinning don and kat seperately gets released.

But good luck with this, i also would love to see more skinning options for taiko :)
posted
.
posted

IamBaum wrote:

you can use a transparent layer on the TaikoHitCircleOverlay

Conor wrote:

For example, if you take taikohitcircle.png and make it yellow, it will multiply with red/blue and you will end up with orange/green.
Ahh but for me specifically, I would use Black Dons and White Kats, so how am I going to do that...
posted

dajayeway wrote:

IamBaum wrote:

you can use a transparent layer on the TaikoHitCircleOverlay

Conor wrote:

For example, if you take taikohitcircle.png and make it yellow, it will multiply with red/blue and you will end up with orange/green.
Ahh but for me specifically, I would use Black Dons and White Kats, so how am I going to do that...
I'm afraid that Black/White won't work with this method, at least i can't imagine how to do that.
posted

IamBaum wrote:

I'm afraid that Black/White won't work with this method, at least i can't imagine how to do that.
Yeah exactly :P Hence why I'd like this feature to be implemented! :D
posted
For justice :3
posted
I don't play taiko but still nice idea
posted
I'm usually a traditionalist, routing always for things how they were meant to be from the start, but this requests just tempts me to check how yellow/violet or orange/green patterns look like *^*
It could also let skinners create some cool theme skins (ever wanted a sakura petals taiko skin? Or an underwater one? >.<)

I would really love to see it implemented if possible :)
posted
Dont play taiko, but this seems like a good idea. More customization options is always good.
posted
Sounds really cool. Though I think the method discussed now isn't very good. Separating the skinnable elements for individual colouring wouldn't be very helpful. Ex:
"taikohitcircleoverlay-don"
"taikohitcircleoverlay-kat"
"taikobigcircleoverlay-don"
"taikobigcircleoverlay-kat"

This would make it to where we would still have to mix the original red/blue colours of the Don and Kat with the colours in the separate overlay images to output the colour we want. So this isn't the best way to go about it.

The best way, I think, to do this is a new [Taiko] category in the skin.ini which defines the Don and Kat colours. Could look something like this:
[Taiko]
ColourDon: R,G,B,a
ColourKat: R,G,B,a

Seeing as though we already have literally every other gamemode in the Skin.ini, it might just be time to get Taiko a spot in it :)

(And for beatmaps with custom skins, we already have "Ignore all beatmap skins" for all maps, per-map "Ignore beatmap skin" from the Visual Settings before the map plays, and of course maps which abuse colouring will not be ranked for unplayable colouring in the custom skin of their beatmap :))
posted
That'd be a good addition
Making it accessible via the skin.ini under colors
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