drum drum wrote:
i always had the idea of making kat red and don blue
1) I question if a map of that sort will be approved for rankikin5050 wrote:
Force custom skin on your map
Get ranked
Fuck people over
Troll complete
2) Just change key mapping
drum drum wrote:
i always had the idea of making kat red and don blue
1) I question if a map of that sort will be approved for rankikin5050 wrote:
Force custom skin on your map
Get ranked
Fuck people over
Troll complete
the only thread i found was the one about shapes when I searched zzzbaraatje123 wrote:
I'm quite sure this has been requested before, but for the love of sake I can't find it >_<
It was requested against colourblindness
Or I'm confused with that thread about different shapes >_<
IamBaum wrote:
you can use a transparent layer on the TaikoHitCircleOverlay
Ahh but for me specifically, I would use Black Dons and White Kats, so how am I going to do that...Conor wrote:
For example, if you take taikohitcircle.png and make it yellow, it will multiply with red/blue and you will end up with orange/green.
I'm afraid that Black/White won't work with this method, at least i can't imagine how to do that.dajayeway wrote:
IamBaum wrote:
you can use a transparent layer on the TaikoHitCircleOverlayAhh but for me specifically, I would use Black Dons and White Kats, so how am I going to do that...Conor wrote:
For example, if you take taikohitcircle.png and make it yellow, it will multiply with red/blue and you will end up with orange/green.
Yeah exactly Hence why I'd like this feature to be implemented!IamBaum wrote:
I'm afraid that Black/White won't work with this method, at least i can't imagine how to do that.
This would be simple, I remember tampering with skin.ini in a hopeless attempt to change don and kat colours.Bara- wrote:
That'd be a good addition
Making it accessible via the skin.ini under colors
I don't see how this is a problem though it's not really giving an unfair advantage to anyone, just because someone decides to change the colours of don/Kat doesn't mean it makes them better at the game ¯\_(ツ)_/¯Edgar_Figaro wrote:
Only problem I see with this is people could use it to invert a map. Basically for instance if the player is better hitting dons than kats in an extremely kat heavy map they could just make Don Blue and Kat Red and then switch the keybinds to invert as well. Voile you'd have a map that was easier to play for your play style.