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iroha feat. Kagamine Rin/NicoNico Chorus - Meltdown

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Topic Starter
ouranhshc
This beatmap was submitted using in-game submission on Friday, July 23, 2010 at 6:52:36 AM

Artist: iroha feat. Kagamine Rin/NicoNico Chorus
Title: Meltdown
Source: Vocaloid
Tags: Derekku Chan Krisom SeymourLyon
BPM: 165
Filesize: 5109kb
Play Time: 02:44
Difficulties Available:
  1. Derekku's Lighter (3.99 stars, 210 notes)
  2. Insane (4.9 stars, 436 notes)
  3. Krisom's Easy (2.06 stars, 178 notes)
  4. SeymourLyon's Hard (4.84 stars, 359 notes)
Download: iroha feat. Kagamine Rin/NicoNico Chorus - Meltdown
Information: Scores/Beatmap Listing
---------------
thx shinde and derekku for the skin :D

and card for fixing the spinner
PSPDS Eddie
nice! :)
Krisom
I'm not stalking you... <_<

[general]
The sliderball is horrible ._.
Also, the offset seems a bit off
Yup, Lighter doesn't seem easy enough, you'll need an easy

[Lighter]
Hitsounding here is really weird IMO ._.
Reduce the slidertick?
Some timing sections (such as 01:10:996) seem unused here
00:08:450 (3) - Finish at the end
00:31:177 (5) - Clap at the end
00:32:632 (2) - ^ (?)
00:34:996 (5) - Soft finish. I'd also add a New combo here
00:36:086 (7) - Clap at the start
00:36:632 (8) - Clap the repeat
00:37:905 (2) - Soft finish
00:38:450 (3) - Clap the start (?)
00:39:177 (4) - Clap (?)
00:41:359 (6) - Clap the start (?)
00:48:996 (1) - Finish the end
00:41:905 (7) - Clap
00:48:996 (1) - This is a weird place to start the mapping again after the break IMO ._." Oh, finish the end.
00:49:905 (2) - Clap the start
00:51:541 (4) - Remove the finish
00:51:905 (1) - Add a finish at the end
00:52:814 (2) - Clap
00:55:723 (2,4,6) - ^
00:58:632 (2) - Clap
01:00:086 (5) - ^
01:01:541 (1,3,5) - ^ (5, clap the start)
01:10:996 (6) - Remove the clap at the end and add it at the start.
01:11:905 (8) - I'm not a sliderwhistle fan, but a whistled slider here would be great
01:14:814 (5) - And here^
01:19:723 (4) - Clap
01:20:086 (5) - Clap the end
01:22:632 (5) - Clap
01:22:814 (6) - Unclap
01:23:541 (8) - Whistle it?
01:26:450 (4) - ^
01:49:723 (1) - Soft finish the end
01:53:177 (2) - Clap the start
01:53:905 (3) - ^
01:54:450 (4) - Clap the end
01:58:086 (1) - Somehow I was expecting a hitsound at the end of the slider. Maybe a soft finish
01:58:996 (2) - Clap
02:04:814 (2) - ^
02:13:541 (2) - ^
02:14:268 (4) - Clap the start
02:16:450 (2) - Clap
02:16:814 (3) - Clap the end
Uh, and the second chorus goes kinda like the first one, use my suggestions there where you see they fit :3


[Hard]
Some timing sections (like 03:06:269) seem to be unused here.
Also, some other timing sections are not placed correctly, take, by example 01:05:360. You use this to silence, but if the player hits the slider early~
Pretty sliders you have here :3, some others are strange though ._.
Uhh, Hitsounding is kinda plain here, specially in the intro. Use this.

01:05:360 (1) - I suggest NOT silencing this slider, at least not the start point, and adding a soft finish at the start
01:08:632 (2) - Clap
01:08:996 (5) - ^
01:32:450 (x) - Add a stacked note here? Whit a finish :3
01:44:087 (2) - Soft Finish this. A normal finish works too, but finish it >w<!
01:49:723 (1) / 01:50:450 (1) - Uh, shouldnt this be soft whistled?
02:07:360 (2) - Finish the start. Soft finish if you can
02:17:178 (5) - Finish the end. ^
02:18:087 (4) - I'd silence this sliderslide. Or at least softwhistle it.
Why does the second chorus uses soft hitsounds while the first one uses normal hitsounds??
02:20:632 (2) - Clap
02:20:814 (3) - Clap the end

Uhhh, I just hitsound modded again ._." I may come and recheck later the spacing, at a first glance everything seems Ok.
Star~
(I'll ask you for a mod later in the week :3)
fartownik
This is so awesome.
Dusty
"NicoNico Chorus, Kagamine Rin" probably is a better title. edit: artist.

[Hard]
OD+1 or 2 is 10000x better
01:05:360 (1,2) - don't silence these, it sounds dumb.

[Derekku's]
if Krisom makes something easier, up the OD here, too, it's painfully low.
HR+DT makes it playable so... OD+3 or 4 is nicer?

I still think you should rename Hard->Insane but ok have a star
Krisom

Dusty wrote:

if Krisom makes something easier~
Up the OD~

Instructions:
  • Rename to whatevah you want ;)
    Do NOT change anything on the Difficulty Settings, specially the circlesize ._.
    Fell free to apply any mods whenever you feel they are needed.
    If you think a mod would be needed but it would break my mapping style, tell me :3
Oh, and now that I think 'bout it, I won't hitsound your diff, I'm too lazy and it's too easy, just add the claps where I told ya' :3~

PS: Why didn't I get kudos above <.<"?

Download: NicoNico ChorusKagamine Rin - Meltdown (ouranhshc) [Krisom's Piece-a-Cake].osu
Cuddlebun
testplay~

I don't know how to mod but I do think the stream at the beginning of hard is out of place, considering you don't use streams anywhere else in the map.

...that's all I got

star~
bmin11
This is just what I felt from playing diff [Hard]
The volume sounds abit high compare to the song (or I guess only the intro sounds abit high). Maybe lower it abit?
Lack of hitsounding and I do understand that claps and whistles don't really go with it. It would be awsome if you add a custom hitsound :D
Jumps are really fun (like 00:39:178 (1,2,3,4,5,6,7,8,9) - THIS <3)
banvi
AWESOME
Mystearica
It's not bad...I guess star since I don't think I need to complain much on it.
Garven
mod4mod

[Skin]
Is it me, or does the slider nuke look like it's spinning the wrong direction?

[Easy]
Yar.
Some of the linear sliders were kind of weird, but not enough to care.

[Lighter]
Nice

[Hard]
I'm not digging all those whistle sounds, but whatever.
00:43:723 (4) - Make it perty like this.
02:17:905 (5) - Extend this slider to 02:19:541 and silence the end. If going with only vocal, then leave it.

[Insane]
Weird getting the custom clap on this diff only...
02:18:087 (1) - Extend this slider to 02:19:541 and silence the end. If going with only vocal, then end at 02:19:360.

Nice set of maps. Nothing to pick at, really. G'yorb.
Derekku

Krisom wrote:

Hitsounding here is really weird IMO ._. o-o;
Reduce the slidertick? I like the faster pace with slidertick 2 on my diff, so I'd like to keep that. ):
Some timing sections (such as 01:10:996) seem unused here ouran forgot to put my normal-slidertick into the folder. x_x
Used many suggestions (including soft finishes and claps, along with adding my own since I had never finished hitsounding the verses anyway. Thanks for helping and for giving me the motivation to finish. XP

@ouran: Please credit Shinde for the spinner circle and spinner approach circle. O: and me for the rest maybe ;3

Also, I JUST noticed that each chorus has a lead in measure that's only two beats long. Thus, the osu! metronome gets screwed up. I really recommend adding an uninherited section at both 69,177ms and 141,177ms to fix this. No resnapping or anything of the like should be needed since the actual offset isn't being changed.

Allllso.. why does Seymour's diff (this is a reminder to rename it to include his name) have an extra uninherited timing section? Delete that and resnap please.

Don't forget to add in my custom hitsound (it's in the .zip I PM'd you the other day).

Offset feels like it's 5-7ms late, but I was going to try and find a better quality mp3, so I guess the offset can wait for now. (Though if you decide to change it, remember to change the 2nd and 3rd offsets I mentioned above as well).

Download: NicoNico ChorusKagamine Rin - Meltdown (ouranhshc) [Derekku's Lighter].osu
jmaeshawn
Not usually a fan of vocaloid songs, but this one is pretty good. ^_^

Anyway, here's my mod:

Yellow = Hitsounds
Green = Timing/Beat Placement
Red = Snapping/Spacing
Blue = Misc/Suggestion
Purple = Skin related



Krisom's Easy:
00:13:541(2) and 00:14:268(4) - Maybe make these line up with the ends of your 00:11:723 (1) and 00:14:632 (1) sliders more?
00:46:632(1) - I'm not sure on this one, but are sliders that overlap like this allowed? Change if needed.

01:04:086 (1) - This slider shape looks a little lopsided to me, maybe you can move the top-left point over to the right 1-2 spaces?
Derekku's Lighter:
Didn't notice anything screaming "change me!" :)
SeymourLyon's Hard:
Didn't notice anything screaming "change me!" :)
Insaner:
Didn't notice anything screaming "change me!" :)
*star* :)
Krisom

jmaeshawn wrote:

01:04:086 (1) - This slider shape looks a little lopsided to me, maybe you can move the top-left point over to the right 1-2 spaces?
Fix:
176,118,64086,6,0,B|176:70|176:70|208:38|208:38|304:38|304:38|336:70|336:70|336:150,1,280,0|4
Kudosustar~
Haneii
General: maybe you can shorten the mp3 to save space.

~Krisom’s Easy~
00:42:996 (3)- 2 grid boxes to the right? (trying to align it with (1) )

~Dereku’s Lighter~
Nothing :)

~Seymourlyon’s Hard~
01:15:904 (8, 9) – spacing
01:22:267 (3, 4) - ^
02:29:722 (1, 2) - ^

~Insane~
00:14:269 (8) - align with 9
02:16:632 (3) - spacing
02:36:087 (3) - ^
02:36:450 (5) - ^
02:39:541 (1) -^


~Twinkle twinkle little star~
Derekku
ouran: Did you up the OD in my diff according to Dusty's suggestion? I don't remember doing so which is why I'm asking. XP

I just noticed that the Drain is kinda low as well, so could you (ouran) up it 1-2 notches? ty <3

EDIT: Timing sections still aren't right on the other diffs. First/Second look fine, but the third isn't in the wrong spot (and seems to be in DIFFERENT spots throughout the diffs o_o)

EDIT 2: I thought that the mp3 was the same quality as seymour's, but it seems to be a bit better, even though it's still only 128 kbps. I can't seem to find a better quality one, so I suppose you can go ahead and apply that -5 or -7 fix to all offsets. =x
Shiro
It's good for me. Star.
Rusty
star~~ :)
Card N'FoRcE
- General: (Considerations and things you need to check/fix for the whole map)
  • spinner-spin.png wasn't centered well. I fixed that the best i could, you can find it below in this attachment.
    Add 3ms to the second uninherited timing section (yeah it's only 3ms but they make the difference D:)
    No kiai at all?
    The mp3 is long. They'll ask you to cut it, i suppose.
- Krisom's Easy:
  • .Opinions: (Just some thoughts, I'd personally like if you follow them)
    Ok
- Derekku's Lighter:
  • .Opinions: (Just some thoughts, I'd personally like if you follow them)
    Ok
- SeimourLyon's Hard:
  • .Opinions: (Just some thoughts, I'd personally like if you follow them)
    imho Circle Size Normal is better.
    .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
    01:51:353 (6) - new combo?
    01:58:990 (9) - stack correctly :P
    02:16:808 (1,2,3,4,5) - i dunno why but i find it hard to read and play.i suggest to add a repetition at 02:16:990 (2) and to move 02:17:535 (3,4,5) a bit closer like i did in the picture below
- Insane:
  • .Errors/Mistakes: (Bad gameplay issues or badly applied changes)
    01:05:355 (1) - this slider is messed up because it should be 0.5x. Please fix the inherited timing section.
ouran, please recheck when you change offsets :<
Anyway, it's ok.
Zetsubou Sensei
Nicely done! lol the skin tripped me out at first

~STAR
CrazyBanana
Star ;)
Cyril Scarlet
oh Ovo

Chorus ver.
TKiller
[Insane]

01:05:355 (1) - why are there 2 timesections on this slider, both 0 volume and using different samplesets? Not the point though, I suggest you don't silence beginning of a slider and put a finish on it (N or S, both are fine imo, probably N is better)

02:18:093 (1) - ^ (hitfinish)

01:11:729 (1) - reduce the spinner by 1 white tick and put a clap on it, most times spinners are better as "rhythm fillers", not as elements of a main beatmap rhythm (though your opinion seems to differ if I remember your maps right. Well, at least give this a thought.)

01:31:911 (6,1) - please, don't do this kind of jump there. Please. It's pretty much unpredictable and irritating. Probably should've typed more on this one to convince you to remove it, but too tired for that.

Also, as a personal opinion, I find the second part of the map (after the pause) getting a bit boring after each minute of playing. I mean, it flows with the music, spacing is ok, but nothing catches your attention in a special way, you're just repeating same rhythm patterns, hearing boom, pop, boom, pop, boom, pop, boom, pop (that's how hitsounds sound for me :D )... Though map quality is pretty high and I got no idea how to make it more interesting, so oh well.




Hard needs +2 OD. At least +1 it goddamit. Other than that pretty fun.



Derrek's is fine I guess.

Krisom's

00:08:809 (1,2,3,4) - 1/2 lvl3 grid to the left (yes, I am that nazi, and yes, I notice this during playtests)

00:34:991 (1) - what about making this slider bezier to match curve movement of 00:33:536 (1,2,3,4) and then use this slider for all the copypaste pattern (including previous slider and ones after the pause. The ones after pause could also use different curving direction.)?

01:09:172 (1,2,3,4) - grid snap this, so it'll be perfectly centered (I'm not joking, I notice this during playing)

02:21:172 (1,2,3,4) - ^

02:32:808 (1,2,3,4) - ^


mmmkay.
kioukiou
[Timing]

[Insane]'s 2nd red line offset = 69,184

[SeymourLyon's Hard]、 [Derekku's Lighter] and [Krisom's Easy]'s 2nd red line offset = 69,172

Why they are different?

Fix them plz.

Mapset is fine for me.



Just a suggestion :

[Derekku's Lighter]

Slider tick rate 2 is a bit noisy for me.

i suggest change it to 1.

Be careful the sliders will crashed after you changing Slider tick rate.
Derekku
@ouran: 69,172 is the correct 2nd offset.

kioukiou wrote:

Slider tick rate 2 is a bit noisy for me.
Tick rate 1 felt too quiet/slow to me. xP
Diasios
[Mod Infos]

Azure: Suggestions.
Blue: You should fix this.
______________________________________________
______________________________________________
______________________________________________

[General]

  • • Artist: iroha feat. NicoNico Chorus
[SaymourLyon's Hard]

  • • Disable countdown
    • 01:07:718 (9 | end-slider) - Remove finish
    • 02:19:353 (5 | end-slider) - ^
Doomsday
Oh hey :)

  1. Timing seens fine, but I don't think you need the red timing sections at 01:09:173 and 02:21:172. They don't seem to do much apart from restart the stanza count.
[KRISOM'S EASY]

Nicely done, but it feels more like a Normal than an Easy. Dare I say it, but maybe you need an easier one? or tone this one down somehow?

[DEREKKU'S LIGHTER]

01:48:081 (1) - Maybe this would sound better pushed 1/4 forward? (and make 1/4 shorter)

[SEYMOURLYON'S HARD]

No issues that are worth talking about. This difficulty is odd compared to Lighter and Insane though.

[INSANE]

I love the slider shapes you made. Just sayin'

I wasn't keen on the bit at 00:39:173 (1,2,3,4,5,6,7,8,9), but everything else was good stuff.

Awesome. Apart from Easy being a bit too tough. No big complaints. Very nice.

Starred
Derekku

Doomsday93 wrote:

Timing seens fine, but I don't think you need the red timing sections at 01:09:173 and 02:21:172. They don't seem to do much apart from restart the stanza count.
That's exactly why the uninherited sections are there. They're not hurting anything, so we might as well make the stanzas correct, right?

Doomsday93 wrote:

01:48:081(1) - Maybe this would sound better pushed 1/4 forward? (and make 1/4 shorter)
This didn't sound any better to me, sorry. o-o;
Skyripper
bubbled

more hitsounds imo imo imo <3
Numbbi
Oh, Chorus ver. Star~
Lybydose

Skyripper wrote:

more hitsounds imo imo imo <3
Insane:

This difficulty is completely devoid of finish hitsounds. Whyyy? You also have no normal whistles, despite this fitting this song SO WELL. The entire song is just claps every 2 beats and then like a couple finishes near the start.

I'm not going to pop the bubble because the only issue I have is with hitsounds, but you really should add more.

So I'm going to post a huge amount of finish suggestions, mainly because YOUR MAP DOESN'T HAVE ANY RIGHT NOW (except like a couple soft finishes near the beginning). Some parts would sound better as normal-whistles, but since you are apparently against adding those, I won't mention it. It sounds so much better to me after adding all this stuff.

00:07:355 - Decrease the volume of all your normal sections from here til 00:31:355 by 2-3 ticks. Why are these parts louder than the chorus? it makes no sense.

00:08:809 (1) - finish
00:31:355 (5) - finish
00:32:082 (2) - finish

00:33:082 - why is this timing section softer than the others? Increase by 2 ticks

00:43:718 (4) - finish on slider beginning
00:49:536 (4) - ^
00:55:354 (2) - finish on start
01:00:809 (2) - clap on endpoint
01:01:173 (1) - finish on start, remove clap

01:09:172 (1) - finish on start
01:13:535 (4) - ^
01:14:081 (5) - ^
01:14:808 (7) - ^

01:17:626 - why does the volume increase here? Sections from 01:07:900 until here should have max volume then

01:19:353 (1) - finish on start
01:20:444 (4) - clap on end
01:20:808 (1) - finish
01:25:171 (6) - finish on start
01:25:717 (7) - ^
01:26:444 (9) - ^
01:29:535 (2) - finish on start
01:30:990 (1) - finish, remove clap
01:31:899 (6) - clap

01:42:535 - this same part earlier had lower volume by 1 tick. Add a section here and do that for this part too?

01:44:081 (2) - finish
01:55:717 (4) - finish on start point
02:07:353 (2) - finish on start
02:10:262 (4) - finish on start
02:13:171 (1) - ^

02:21:172 (1) - finish on start
02:25:535 (2) - ^
02:26:081 (3) - ^
02:26:808 (5) - ^

02:30:990 (1) - finish on endpoint

02:32:626 - add circle here? You have a note here during the other chorus part. Also put a clap on it.

02:32:808 (1) - finish on start
02:37:171 (3) - ^
02:37:717 (4) - ^
02:38:626 (1) - oh hey this part is different. Whatever. Finish on start.
02:40:081 (2) - finish on start
02:42:990 (1) - finish, remove clap
02:43:899 (6) - clap

Or hey since I did all this already except 02:32:626 you can just download the file.

Download: iroha feat. Kagamine RinNicoNico Chorus - Meltdown (ouranhshc) [Insane].osu
Topic Starter
ouranhshc

Lybydose wrote:

Skyripper wrote:

more hitsounds imo imo imo <3
Insane:

This difficulty is completely devoid of finish hitsounds. Whyyy? You also have no normal whistles, despite this fitting this song SO WELL. The entire song is just claps every 2 beats and then like a couple finishes near the start.

I'm not going to pop the bubble because the only issue I have is with hitsounds, but you really should add more.

So I'm going to post a huge amount of finish suggestions, mainly because YOUR MAP DOESN'T HAVE ANY RIGHT NOW (except like a couple soft finishes near the beginning). Some parts would sound better as normal-whistles, but since you are apparently against adding those, I won't mention it. It sounds so much better to me after adding all this stuff.

00:07:355 - Decrease the volume of all your normal sections from here til 00:31:355 by 2-3 ticks. Why are these parts louder than the chorus? it makes no sense.

00:08:809 (1) - finish
00:31:355 (5) - finish
00:32:082 (2) - finish

00:33:082 - why is this timing section softer than the others? Increase by 2 ticks

00:43:718 (4) - finish on slider beginning
00:49:536 (4) - ^
00:55:354 (2) - finish on start
01:00:809 (2) - clap on endpoint
01:01:173 (1) - finish on start, remove clap

01:09:172 (1) - finish on start
01:13:535 (4) - ^
01:14:081 (5) - ^
01:14:808 (7) - ^

01:17:626 - why does the volume increase here? Sections from 01:07:900 until here should have max volume then

01:19:353 (1) - finish on start
01:20:444 (4) - clap on end
01:20:808 (1) - finish
01:25:171 (6) - finish on start
01:25:717 (7) - ^
01:26:444 (9) - ^
01:29:535 (2) - finish on start
01:30:990 (1) - finish, remove clap
01:31:899 (6) - clap

01:42:535 - this same part earlier had lower volume by 1 tick. Add a section here and do that for this part too?

01:44:081 (2) - finish
01:55:717 (4) - finish on start point
02:07:353 (2) - finish on start
02:10:262 (4) - finish on start
02:13:171 (1) - ^

02:21:172 (1) - finish on start
02:25:535 (2) - ^
02:26:081 (3) - ^
02:26:808 (5) - ^

02:30:990 (1) - finish on endpoint

02:32:626 - add circle here? You have a note here during the other chorus part. Also put a clap on it.

02:32:808 (1) - finish on start
02:37:171 (3) - ^
02:37:717 (4) - ^
02:38:626 (1) - oh hey this part is different. Whatever. Finish on start.
02:40:081 (2) - finish on start
02:42:990 (1) - finish, remove clap
02:43:899 (6) - clap

Or hey since I did all this already except 02:32:626 you can just download the file. <= i did that

[attachment=0:70aa1]iroha feat. Kagamine RinNicoNico Chorus - Meltdown (ouranhshc) [Insane].osu[/attachment:70aa1]
Lybydose
Ok ranking this because the only changes were hitsounds and...adding one circle. Everything else was good. Still would have liked to see normal whistles in Insane but whatever.

Oh man I totally modded this 7 months ago
Yuji Tokaji
Congratz ~
Cyril Scarlet
(ノ^^)ノ―――――――※※☆★congratulations!!★☆ ouranhshc
Hakeru
ah yes.. nico2 <3

nice btw :D :D
Kecco
Nice map Ouran :D
Emiya Shiro_old
Where the hell is normal difficulty level =_= I'm pretty disappointed of not seeing it in...
Derekku

Emiya Shiro wrote:

Where the hell is normal difficulty level =_= I'm pretty disappointed of not seeing it in...
Derekku's Lighter
??
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