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SID - Monochrome Kiss (TV Size)

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Topic Starter
Haneii

banvi wrote:

Hello. :)

mod
SPOILER
General
Delete" Kuroshitsuji" and "SID" in tags.
They are used by source and srtist , so do not need.
I think , note number of this skin is invisible;_;
Ciel
Difficulty set is a bit high for easy.
HP drain rate: -1
Circle Size : no change or -1
Overal difficulty: -2
Sebastian
NO BG?_?
Difficulty set is a bit high for normal.
HP drain rate: -2 or -3
Circle Size : no change or -1
Overal difficulty: -2
I seem you are not used properly distance snap in first half.(but not jump) Spacing is important~ ;)
00:14:076 (3,4) I think , suddenly jump for this pattern for normal.
00:17:076 (1) 2 grid right?
00:37:876 (1) start 1 before red line?(00:37:676)
Kid's
NO BG?_?(After you add BG , choose fullsubmit please.)
00:19:676 (9) 1 grid left?
00:21:276 (1,2) spacing miss or jump? I think , this distance(or jump?) is incomplete.
00:26:076 (3) 1 grid left?
Nice map , star & gl ;)
oops :o . Accidentally saved the hit circle image as an overlay, it was covering the numbers. Thank goodness for your sharp eyes. fixed it now!
For some reason Sebastian's, Grell's, and the pause background got deleted @_@. Added them back now. :)

Arigato gozaimasu for the star and mod banvi!
Sekuyi
Heya~! Some mods:

[Ciel]
I don't like the small circle size here. I think it's way too small for a 1,21 star(s) map. Also the slider speed may be a bit too fast.
- 00:41:476 ~ (2) repeat the slider. finish-hitsound only at the end (00:42:276)
- 00:43:876 ~ add finish here?
- 00:44:676 ~ start at 00:44:476 and add a note at 00:45:476
-- 00:45:476 ~ add finish here
- 00:54:276 ~ (2) slider end on the next red tick?
- 00:57:476 ~ (see 00:44:676)
- 01:02:876 ~ (1) start at next white tick?
- 01:04:876 ~ add a note here?
- 01:11:476 ~ (2) delete this slider and use (copy) the previous one. start is 01:11:076
- 01:12:676 ~ add a note here with finish hitsound

[Sebastian]
- 00:27:676 ~ (6) renew this one. repeat point is the red tick
- 00:29:476 ~ (3) renew also. repeat point is the red tick. and move (4) to 00:30:076
- 00:35:276 ~ (1) renew this too. repeat point is the big white tick.
- 00:44:276 ~ remove this note
- 00:44:876 ~ slider end at 00:45:276
-- 00:45:476 ~ add a new slider from here to 00:45:876
- 01:11:076 ~ (2) repeat once more

[Kid's Grell]
Everything fine with me. But I think you should redo the hitounds. Maybe use this rythm?

Hitsound mod:
SPOILER
- 00:03:876 ~ (4) clap
- 00:06:107 ~ (2) clap
- 00:06:276 ~ (4) remove clap
- 00:06:676 ~ (end of 5) clap
- 00:07:676 ~ (1) clap
- 00:07:876 ~ (3) remove clap
- 00:08:276 ~ clap


Nice maps and interesting song^^
Have a cookie~*
Topic Starter
Haneii

Sekuyi wrote:

Heya~! Some mods:

[Ciel]
I don't like the small circle size here. I think it's way too small for a 1,21 star(s) map. Also the slider speed may be a bit too fast.
- 00:41:476 ~ (2) repeat the slider. finish-hitsound only at the end (00:42:276)
- 00:43:876 ~ add finish here?
- 00:44:676 ~ start at 00:44:476 and add a note at 00:45:476
-- 00:45:476 ~ add finish here
- 00:54:276 ~ (2) slider end on the next red tick?
- 00:57:476 ~ (see 00:44:676)
- 01:02:876 ~ (1) start at next white tick?
- 01:04:876 ~ add a note here?
- 01:11:476 ~ (2) delete this slider and use (copy) the previous one. start is 01:11:076
- 01:12:676 ~ add a note here with finish hitsound

[Sebastian]
- 00:27:676 ~ (6) renew this one. repeat point is the red tick
- 00:29:476 ~ (3) renew also. repeat point is the red tick. and move (4) to 00:30:076
- 00:35:276 ~ (1) renew this too. repeat point is the big white tick.
- 00:44:276 ~ remove this note
- 00:44:876 ~ slider end at 00:45:276
-- 00:45:476 ~ add a new slider from here to 00:45:876
- 01:11:076 ~ (2) repeat once more

[Kid's Grell]
Everything fine with me. But I think you should redo the hitounds. Maybe use this rythm?

Hitsound mod:
SPOILER
- 00:03:876 ~ (4) clap
- 00:06:107 ~ (2) clap
- 00:06:276 ~ (4) remove clap
- 00:06:676 ~ (end of 5) clap
- 00:07:676 ~ (1) clap
- 00:07:876 ~ (3) remove clap
- 00:08:276 ~ clap


Nice maps and interesting song^^
Have a cookie~*
Done! Thank you :) *munches on cookie* NOMNOMNOMNOMNOMNOM :D
[deleted user]
O.O =d! ;) good luck with your map
Arche
nice map ;)
Orz-
love this map =]]]
love SID =]]
great map =]
Clare
hihi~

[Ciel]
add some whitle?
00:15:076 (3) - new combo?
00:27:676 (3) - ^
00:31:276 (4) - ^
01:04:476 (2) - ^

[Sebastian]
add some whitle?
00:15:876 (2,3) - spacing
00:17:476 (2,3) - ^

[Kid's Grell]
00:34:076 (6) - new combo?
01:01:476 (6) - ^

nice map!
star!
Kiddo-Kun
Ciel:

00:13:876 (?) - Add note
00:17:076 (?) - Add Note and then add new combo
00:17:476 (1) - If you took the sugestion above then remove new combo
00:23:076 (?) - Add note here
00:23:476 (3) - Turn this into a slider that length 00:23:476 to 00:23:876
00:26:276 (2) - Make this slider reapet
00:27:676 (3) - Kinda weird looking
00:44:476 (1) - No point in having new combo
00:45:476 (2) - Delete note
00:57:276 (1) - Move this up 1/2
00:58:476 (2) - Delete note
01:11:076 (1) - I Don't know about the new combo here


Sebastian:

00:20:676 (1) - Get rid of new combo
00:21:476 (1) - ^ Same as above
00:23:876 (1) - ^
00:28:076 (2) - Maybe drag this out on this time line to 00:27:676
00:32:676 (1) - This slider is to easy. Maybe you can divided into smaller sliders/ circles
00:42:876 (1) - ^
00:41:876 (1) - Remove new combo
00:44:476 (1) - ^
00:54:676 (1) Same as above

Around the end it gets to easy. (For a hard)
You still have some of your Normal in it.


Kid's Grell:

.......You need to get someone else to mod.


I won't get into spacing since you just figured out.

Anywayz good job!
I would star but I already did!
:)

I'm behind you on this map!
Topic Starter
Haneii

Death_the_kid wrote:

Ciel:

00:13:876 (?) - Add note
00:17:076 (?) - Add Note and then add new combo
00:17:476 (1) - If you took the sugestion above then remove new combo
00:23:076 (?) - Add note here
00:23:476 (3) - Turn this into a slider that length 00:23:476 to 00:23:876
00:26:276 (2) - Make this slider reapet
00:27:676 (3) - Kinda weird looking
00:44:476 (1) - No point in having new combo
00:45:476 (2) - Delete note
00:57:276 (1) - Move this up 1/2
00:58:476 (2) - Delete note
01:11:076 (1) - I Don't know about the new combo here


Sebastian:

00:20:676 (1) - Get rid of new combo
00:21:476 (1) - ^ Same as above
00:23:876 (1) - ^
00:28:076 (2) - Maybe drag this out on this time line to 00:27:676
00:32:676 (1) - This slider is to easy. Maybe you can divided into smaller sliders/ circles
00:42:876 (1) - ^
00:41:876 (1) - Remove new combo
00:44:476 (1) - ^
00:54:676 (1) Same as above

Around the end it gets to easy. (For a hard)
You still have some of your Normal in it.


Kid's Grell:

.......You need to get someone else to mod.


I won't get into spacing since you just figured out.

Anywayz good job!
I would star but I already did!
:)

I'm behind you on this map!
Done! :D thanks
Topic Starter
Haneii

Clare wrote:

hihi~

[Ciel]
add some whitle?
00:15:076 (3) - new combo?
00:27:676 (3) - ^
00:31:276 (4) - ^
01:04:476 (2) - ^

[Sebastian]
add some whitle?
00:15:876 (2,3) - spacing
00:17:476 (2,3) - ^

[Kid's Grell]
00:34:076 (6) - new combo?
01:01:476 (6) - ^

nice map!
star!
Done! Thanks Clare *Rushes off to go watch Hakuouki 10 :D *
Frill
you should do by three. ah..Tags must be the same on all diffs. and add tags 'anime'.
delete osb file and fullsubmit. umm..Move to "Pending Beatmaps" (seems complete to me)
Topic Starter
Haneii

Frill wrote:

you should do by three.
What do you mean by this, sorry I don't understand :(.

Thanks for the advice though. Added the tags, deleted the osb file, and full submitted to pending beatmaps :)
Xgor
[General]
Odd... Kid's Grell dosn't show up for me when I downloaded it :(
Try to full submit and see if it becomes better then...

About the things frill said... He meant that the all the tags should be the same on all difficulites.

Most of those tags are pretty useless though and I suggest you remove them the only important tag is Death_the_kid
Also don't use , between them.


[Ciel]


01:03:076 (1,1) - This spacing/jump is quite wide for an Easy.... Move this a bit closer.
01:09:476 (1) - (Suggestion) Move this down a grid to make this not overlap with the HP bar.


[Sebastian]
00:23:076 (3,4) - Bad spacing.
00:25:476 (1,2) - Maybe move these down a grid?
00:27:876 (3,1) - Pretty stupid Anti jump imo, maybe move (1) further away.
00:32:676 (5) - New combo.
00:44:476 (7) - New combo.
00:44:676 (8,9) - Bad spacing.
01:05:676 (1) - End this 1/4 earlier
01:06:376 (2) - Move this 1/4 backwards on the time line and make 1/4 longer

[Kid's Grell]
Can you please make the hitsounds a bit louder....

Well I'm a bit too tired to mod all the symmetry errors...

Bleh, got a bit lazy..
Well most stuff seems to be a good, could use more hitsounds though.
*star*
Topic Starter
Haneii
Done :D . Added more hit sounds and made them louder on all the diff.
Thanks Xgor
nekokhaos
I like the song and the map looks perfect for me a normal osu! player
Topic Starter
Haneii

jeffplante wrote:

I like the song and the map looks perfect for me a normal osu! player
Thanks :3
TheVileOne
General

Death_the_kid should be in tags in all difficulties

Ciel

00:13:476 (1,2,3) - Unequal spacing. Fix however you would like.

00:21:476 (4) - Move right and up 1 unit or reapply the distance snap to fix the symmetry.

00:22:676 (1,2,3,4) - Move right 1 unit.

00:33:609 (2,3) - I don't like how these are so close to note 1 compared to their spacing. They seem really confusing to read for an easy set up that way, especially with the non-noted sound at 00:33:276 -

00:37:076 - Add a note here and stack it on 00:37:276 (2) - ?

00:41:176 - Add a note here and stack it on 00:41:476 (2) - Then take the stack and apply distance snap. It will snap fine on the horizontal line. you could extend it a little beyond the snap so that the reversing end is centered if you want to.

http://osu.ppy.sh/ss/13277

01:03:076 (1,1) - Spacing and the blending of the approach circles with the background make these notes to hard for an easy. Reduce.

01:04:876 (2,3) - Keep this spacing in check.

01:16:476 (2) - Move up 1 unit.

Sebastian

00:13:876 (2,3,4) - Spacing.

00:16:276 (3) - Move to 00:16:076 - Respace it afterward. Then move 00:17:076 (1) - to 00:16:876 - . Next add a note here 00:17:278 - and stack it on 00:17:476 (2) -

00:23:076 (3,4,5) - Move 3 down one unit to conform with the snap and align 4 and with 3 and 5.

http://osu.ppy.sh/ss/13279

00:36:876 (2,3) - 3 doesn't sound like a slider. The note where 3 ends sounds like the real slider. Maybe you could make the stack a triple and make the third note in the stack a slider instead. The slider would start 00:37:276 - and end at 00:37:676 - . The spinner should start at 00:37:776 -

00:45:076 (3) - Make this into a squiggly slider? Sort of like this 00:46:076 (1) -

00:55:676 (1) - All the slider segments should be half a beat long.

00:57:076 (2,3,4) - Delete 2 and 3 and move 4 to 00:57:076 - and add two reverses. (Just a suggestion)

01:05:276 (4) - Belongs here 01:05:076 -

Kid's Grell

This is completely overmapped.

00:05:476 (5,1) - 5 is part of 1's sound. You should map 1 as the slider instead.

00:06:276 (4,5) - 5 is part of 4's sound. You should map 4 as the slider instead.

00:07:076 (3,4) - ^

00:11:276 (6) - Empty note. Remove?

00:14:176 (2) - Empty note?

00:45:676 (9) - Empty note?

00:52:276 (1,2,3,4,5,6,7) - Just harsh angle for these notes.



Eh. I'm not starring a beatmap with such an overmapped difficulty in it.
Topic Starter
Haneii

TheVileOne wrote:

General

Death_the_kid should be in tags in all difficulties Fixed

Ciel

00:13:476 (1,2,3) - Unequal spacing. Fix however you would like. Fixed

00:21:476 (4) - Move right and up 1 unit or reapply the distance snap to fix the symmetry. Fixed

00:22:676 (1,2,3,4) - Move right 1 unit. Fixed

00:33:609 (2,3) - I don't like how these are so close to note 1 compared to their spacing. They seem really confusing to read for an easy set up that way, especially with the non-noted sound at 00:33:276 - I'm not too sure how I can change that, and I don't think it's too confusing especially if your listening to the song. I'll change it if i get any other complains for this combination. Until then I'll leave it the way it is. You were right, Fixed it now

00:37:076 - Add a note here and stack it on 00:37:276 (2) - ? Fixed

00:41:176 - Add a note here and stack it on 00:41:476 (2) - Then take the stack and apply distance snap. It will snap fine on the horizontal line. you could extend it a little beyond the snap so that the reversing end is centered if you want to. Fixed, thx looks great!

http://osu.ppy.sh/ss/13277

01:03:076 (1,1) - Spacing and the blending of the approach circles with the background make these notes to hard for an easy. Reduce. Fixed. Reduce the space and darkened the colour.

01:04:876 (2,3) - Keep this spacing in check. Fixed

01:16:476 (2) - Move up 1 unit. Fixed

Sebastian

00:13:876 (2,3,4) - Spacing. Fixed

00:16:276 (3) - Move to 00:16:076 - Respace it afterward. Then move 00:17:076 (1) - to 00:16:876 - . Next add a note here 00:17:278 - and stack it on 00:17:476 (2) - Fixed

00:23:076 (3,4,5) - Move 3 down one unit to conform with the snap and align 4 and with 3 and 5. Fixed

http://osu.ppy.sh/ss/13279

00:36:876 (2,3) - 3 doesn't sound like a slider. The note where 3 ends sounds like the real slider. Maybe you could make the stack a triple and make the third note in the stack a slider instead. The slider would start 00:37:276 - and end at 00:37:676 - . The spinner should start at 00:37:776 - Fixed. Looks+sounds awesome now! thx.

00:45:076 (3) - Make this into a squiggly slider? Sort of like this 00:46:076 (1) - Fixed. Yay more squiggly sliders!

00:55:676 (1) - All the slider segments should be half a beat long. Fixed

00:57:076 (2,3,4) - Delete 2 and 3 and move 4 to 00:57:076 - and add two reverses. (Just a suggestion)Done. Like it better your way, thx.

01:05:276 (4) - Belongs here 01:05:076 - Fixed

Kid's Grell

This is completely overmapped.

00:05:476 (5,1) - 5 is part of 1's sound. You should map 1 as the slider instead.

00:06:276 (4,5) - 5 is part of 4's sound. You should map 4 as the slider instead.

00:07:076 (3,4) - ^

00:11:276 (6) - Empty note. Remove?

00:14:176 (2) - Empty note?

00:45:676 (9) - Empty note?

00:52:276 (1,2,3,4,5,6,7) - Just harsh angle for these notes.



Eh. I'm not starring a beatmap with such an overmapped difficulty in it.
Thanks for the mod ^_^
IceBeam
Hello.

[Ciel]
00:17:476 (2) - Stack it with 00:15:476 (2).
00:34:276 (4) - Out of the rhytm.Remove it and add a note at 00:34:476.
00:55:043 - Remove and use following notes:[00:35:476,00:35:876,00:36:276,00:36:476,00:36:876]

[Sebastian]
01:11:076 (1) - Allign better.

[Kid's Grell]
01:04:076 (6) - Ugh..maybe copypaste from 01:03:676 (5)?
01:13:076 (3) - Mirror with 01:12:476 (1) then.

Well,good job,star~
Armin
Offset: 670
Remove "Anime" from the tags, it's already on the Genre (yeah, when this will be ranked, I guess)

[Ciel]

00:07:876 (1) - Silence this spinner
00:17:476 (2) - Whistle
00:18:276 (4) - Whistle at the start + whistle on the third repeat
00:33:609 (2) - Spacing, that's really confusing
00:34:476 (4) - This doesn't fit with the vocal voice and you know <_< move it 1/2 later
00:35:276 (x) - Add a hitcircle here
00:37:876 - Move this 1/1 earlier and then prolong it of another 1/1
00:41:176 (2) - 1/4 later, on the red tick
00:44:476 (4,5,6,7,8) - A little hard for the easier diff, I suggest you to try with another pattern
01:07:676 (1) - This is completely random, you should resize its length of 1/1 BPM
01:17:276 - Add a finish

[Sebastian]

00:07:876 (1) - Silence this spinner
00:37:276 (4) - Remove this slider, add a hitcircle instead
00:37:776 (1) - Move this on the previous white tick and then make it shorter of another 1/4
00:46:676 (2) - Whistle or Finish at the end?
00:51:676 (2,3) - Finish
00:53:876 (4) - Remove the finish at the start, add instead the finish here: 00:53:476 (3)
00:56:676 (x) - Add a hitcircle here and then stack it with this slider: 00:55:676 (1) -
00:57:076 (3) - Remove 1 repeat
00:59:476 (2) - Whistle or Finish at the end?
01:07:676 (1) - This doesn't fit with the actual rythm, but this time just try to add a hitcircle here: 01:09:076 (x)
01:11:076 (1) - Stack perfectly the end of this slider with this one: 01:09:476 (1), mabye turning off the grid snap
01:12:676 (1,2,3,4) - Weird and ugly pattern, try to add a hitcircle here: 01:13:076 (x) and move this 01:13:476 (4) 1/4 later
01:17:276 (1) - Finish

[Kid's Grell]

00:25:076|00:25:476 ~ (Timing sections) Try with a Normal instead
00:21:476 (2) - Random jump, use the DS here please
00:37:276 (x) - Add a hitcircle here, to finish the pattern (and move the next spinner on the white tick, reducing it of 1/2)
01:17:476 - Remove the finish, it's very bad this time, also make it ends here: 01:19:876

Not starred, fix these issues and I'll remod it.
-David
Mod! [REQUESTED VIA QUEUE]

[Sebastion]
00:24:676 (5) - end of slider whistle or finish

I can't find anything else.

+Star!~
ZLOdeuka-
[ Ciel ]

00:34:143(3,4) - spacing

[ Sebastian ]

00:15:176(2,3) - spacing

00:47:376(3) - there is small displacement

01:04:976(3,4) - 3 combo is it possible to drop downward under 4 ? spacing

[ Kid's Grell ]

00:18:376(5) - spacing ~ can do slider higher?

00:19:376(6) - ^

00:25:976(2,3) - do at identical level . spacing

00:31:776(5,6) - spacing. kombo number 6 a bit to drop


not bad ~ STAR
Topic Starter
Haneii

SadKangaroo wrote:

Hello.

[Ciel]
00:17:476 (2) - Stack it with 00:15:476 (2). How do i do this without wrecking the spacing?
00:34:276 (4) - Out of the rhytm.Remove it and add a note at 00:34:476. Okay
00:55:043 - Remove and use following notes:[00:35:476,00:35:876,00:36:276,00:36:476,00:36:876] aww, thanks but I like the sliders so I think I'll keep them. Thank you for the suggestion though

[Sebastian]
01:11:076 (1) - Allign better. Okay Fixed

[Kid's Grell]
01:04:076 (6) - Ugh..maybe copypaste from 01:03:676 (5)?
01:13:076 (3) - Mirror with 01:12:476 (1) then.

Well,good job,star~ THANK YOU
Topic Starter
Haneii

Armin wrote:

Offset: 670 Oh wow, THANKS!
Remove "Anime" from the tags, it's already on the Genre (yeah, when this will be ranked, I guess) Okay

[Ciel]

00:07:876 (1) - Silence this spinner fixed
00:17:476 (2) - Whistle fixed
00:18:276 (4) - Whistle at the start + whistle on the third repeat fixed
00:33:609 (2) - Spacing, that's really confusing fixed
00:34:476 (4) - This doesn't fit with the vocal voice and you know <_< move it 1/2 later fixed
00:35:276 (x) - Add a hitcircle here fixed
00:37:876 - Move this 1/1 earlier and then prolong it of another 1/1 fixed
00:41:176 (2) - 1/4 later, on the red tick fixed
00:44:476 (4,5,6,7,8) - A little hard for the easier diff, I suggest you to try with another pattern fixed
01:07:676 (1) - This is completely random, you should resize its length of 1/1 BPM Not sure what you mean by this- start 1/1 early? Or actually cut it down to 1/1 long :S
01:17:276 - Add a finish fixed

[Sebastian]

00:07:876 (1) - Silence this spinner fixed
00:37:276 (4) - Remove this slider, add a hitcircle instead fixed
00:37:776 (1) - Move this on the previous white tick and then make it shorter of another 1/4 fixed
00:46:676 (2) - Whistle or Finish at the end? fixed
00:51:676 (2,3) - Finish fixed
00:53:876 (4) - Remove the finish at the start, add instead the finish here: 00:53:476 (3) fixed
00:56:676 (x) - Add a hitcircle here and then stack it with this slider: 00:55:676 (1) - fixed
00:57:076 (3) - Remove 1 repeat fixed
00:59:476 (2) - Whistle or Finish at the end? fixed
01:07:676 (1) - This doesn't fit with the actual rythm, but this time just try to add a hitcircle here: 01:09:076 (x) fixed
01:11:076 (1) - Stack perfectly the end of this slider with this one: 01:09:476 (1), mabye turning off the grid snap fixed
01:12:676 (1,2,3,4) - Weird and ugly pattern, try to add a hitcircle here: 01:13:076 (x) and move this 01:13:476 (4) 1/4 later fixed
01:17:276 (1) - Finish fixed

[Kid's Grell]

00:25:076|00:25:476 ~ (Timing sections) Try with a Normal instead Don't understand :S
00:21:476 (2) - Random jump, use the DS here please fixed
00:37:276 (x) - Add a hitcircle here, to finish the pattern (and move the next spinner on the white tick, reducing it of 1/2) fixed
01:17:476 - Remove the finish, it's very bad this time, also make it ends here: 01:19:876 fixed

Not starred, fix these issues and I'll remod it. Okay :D
Topic Starter
Haneii

Davidz123 wrote:

Mod! [REQUESTED VIA QUEUE]

[Sebastion]
00:24:676 (5) - end of slider whistle or finish Fixed

I can't find anything else. Yay! :)

+Star!~
Thanks
Topic Starter
Haneii

ZLOdeuka wrote:

[ Ciel ]

00:34:143(3,4) - spacing Fixed


[ Sebastian ]

00:15:176(2,3) - spacing Fixed

00:47:376(3) - there is small displacement Fixed

01:04:976(3,4) - 3 combo is it possible to drop downward under 4 ? spacing Fixed

[ Kid's Grell ]

00:18:376(5) - spacing ~ can do slider higher? [/color] Fixed

00:19:376(6) - ^ Fixed

00:25:976(2,3) - do at identical level . spacing Huh?

00:31:776(5,6) - spacing. kombo number 6 a bit to drop Fixed


not bad ~ STAR
Thanks :)
Louis Cyphre
Must
Should
Suggestion


[Ciel]
00:12:770 - remove this timing section
00:44:470 - new combo

[Sebastian]
00:34:676 - remove this note
00:44:476 - place under by grid absolutly similar as slider
00:57:076 - i'm not sure about this slider. Try to change it.
01:02:076 - distance
01:07:676 - end this slider here -01:08:476
01:11:076 - remove new combo
01:14:876 - ^


[Grell]
Please increase volume i can't listen hitsounds.



Seems to me very nice map :: )
Good Job with SB. STAR!
Topic Starter
Haneii

Louis Cyphre wrote:

[Ciel]
00:12:770 - remove this timing section Fixed
00:44:470 - new combo
[Sebastian]
00:34:676 - remove this note Fixed
00:44:476 - place under by grid absolutly similar as slider
00:57:076 - i'm not sure about this slider. Try to change it. Changed it a couple times already. I think I’ll shall leave it for now. But if I get the same comment again then I will change :)
01:02:076 - distance Fixed
01:07:676 - end this slider here -01:08:476 Fixed
01:11:076 - remove new combo Fixed
01:14:876 - ^ Fixed

[Grell]
Please increase volume i can't listen hitsounds. Fixed



Seems to me very nice map :: )
Good Job with SB. STAR!
THANK YOU
Weez
the start for insane is too quick
besides that awesome map!!!!
Weez

weezy47 wrote:

the start for insane is too quick
besides that awesome map!!!!
Topic Starter
Haneii

weezy47 wrote:

the start for insane is too quick
besides that awesome map!!!!

You're right, I'll see what I can do about it. Fixed
Diasios
[Mod Infos]

Azure: Suggestions.
Blue: You should fix this.
______________________________________________
______________________________________________
______________________________________________

[General]

  • • 00:40:070 - Set current position as preview point.
    • Disable Countdown. Also, delete "ready.png", "go.png", "count1.png", "count2.png" and "count3.png"
    • Resnap all notes
    • Tags should be the same on all diffs. Also, remove "Anime" from it becouse it's the genre.
[Ciel]

  • • Start kiai here 00:40:670 and end it here 01:05:470.
    • 00:12:570 (green timing section) - Move this timing section here 00:12:670

[Sebastian]


  • • Start kiai here 00:40:670 and end it here 01:05:470.
    • 00:12:570 (green timing section) - Move this timing section here 00:12:670
    • 00:57:070 (3) - Add a repetition
    • 01:13:270 (4,5) - Spacing (keep "Distance Snap" active and fix it)
[Kid's Grell]

  • • Stack Leniency: 1
Topic Starter
Haneii

xxheroxx wrote:

SPOILER
[Mod Infos]

Azure: Suggestions.
Blue: You should fix this.
______________________________________________
______________________________________________
______________________________________________

[General]

  • • 00:40:070 - Set current position as preview point.
    • Disable Countdown. Also, delete "ready.png", "go.png", "count1.png", "count2.png" and "count3.png"
    • Resnap all notes
    • Tags should be the same on all diffs. Also, remove "Anime" from it becouse it's the genre.
[Ciel]

  • • Start kiai here 00:40:670 and end it here 01:05:470.
    • 00:12:570 (green timing section) - Move this timing section here 00:12:670

[Sebastian]


  • • Start kiai here 00:40:670 and end it here 01:05:470.
    • 00:12:570 (green timing section) - Move this timing section here 00:12:670
    • 00:57:070 (3) - Add a repetition
    • 01:13:270 (4,5) - Spacing (keep "Distance Snap" active and fix it)
[Kid's Grell]

  • • Stack Leniency: 1

Thank you, Fixed them all and used all your suggestions :D
kino77
Hi~

[General]
The offset sounds odd,find someone good at this to check~
Resnap all note all diffs~

[Ciel]
Hitsound suggestion:Don't abused finish.
00:13:470 (1) - Don't slience here ,volume 40%? (after I turn up the volume,I found you add hitsound this part ORZ...)
00:22:270 - Add note?
00:22:670 - ^
00:27:870 (1,2) - Spacing?
00:30:270 - Add note?
00:34:270 (4,5) - Spacing?
00:37:470 (1) - End with 00:39:070 ?
00:42:670 - Add note?
00:43:870 (3,4) - Spacing?
00:45:470 - Add note?
00:59:070 (1) - End with white tick?
01:04:670 (1,2,3) - Spacing?
01:05:870 (1,1) - Odd...
01:12:670 (1,2) - Spacing?

Combo mod
SPOILER
00:15:070 (1) - Remove new combo?
00:16:670 (5,1) - Switch new combo?
00:25:470 (1) - Remove new combo?
00:26:270 (3) - New combo?
00:27:870 (1) - Remove new combo?
00:31:470 (1) - ^
00:58:270 (1,1) - ^
01:04:670 (1) - ^
01:07:470 (1) - ^
01:15:870 (1) - ^
[Sebastian]
Hitsound suggestion:Don't abused finish,try hitsound partten.

Combo mod
SPOILER
00:14:676 (1) - Remove new combo?
00:15:676 (1) - ^
00:22:276 (1) - ^
00:23:076 (3) - New combo?
00:26:276 (3) - ^
00:27:276 (1) -
00:29:076 (1) - ^
00:29:476 (3) - New combo?
00:30:476 (1) -
00:41:076 (1) - ^
00:44:476 (1) - ^
01:00:476 (1) - ^
01:07:676 (1) - ^
[Kid's Grell]
00:00:670 (1) ~ 00:24:876 (1) - Volume 30%?
00:40:676 (1) ~ 01:17:476 (1) - Volume 50%?

Star~
Kurai
Hi~

[ciel]
What the hitsouds are silent at the begging :O
00:44:270 (4,5,6) - Spacing
01:04:670 (1,2,3) - ^
01:12:670 (1,2,3,4,1,2) - ^

[Sebastian]
00:39:870 (1) - Move 1/2 later
00:49:276 (5) - Move 1 grid up ?

[kid's grell]
00:08:876 (1) - New combo
00:10:076 (6) - New combo and remove new combo of 00:10:276 (1)
00:40:676 (Timing section) - Incrase the volume of hitsounds ?

Star~
Mok
Updated Mod's Info:
Mine are all suggestions. You're free to follow or not this mod :3
If I found a beat who must be added, i'll write it.
Remember to check spacing after all modfies :3
If my mod was helpful, feed me with kudosu.

[General]
Raise timing sections before kiai time by +1 or +2 ticks.

[Ciel]
00:28:670 (2) - Spacing
00:30:670 (2) - ^.
00:32:670 (1) - ^.
00:33:470 (2) - ^.
00:35:070 (5) - ^.
00:41:070 (2) - ^.
00:43:070 (1) - ^.
00:44:270 (4) - ^.
00:53:470 (1) - ^.
00:58:270 (1) - ^.
00:59:070 (1) - ^.
01:04:670 (1) - ^.
01:09:470 (1) - ^.
01:15:870 (1) - ^.

[Sebastian]
00:47:676 (3) - New Combo.

[Kid's Grell]
Okay.
NatsumeRin
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
emm let's check the folder orz...
pause-overlay.jpg>1MB... reduce it.
Monochrome Kiss.mp3.sfk--- what is this for?
you need a hitcircleoverlay.png and a approachcircle.png together with your hitcircle.
fail-background.png... 1440*900?

[Ciel]
00:12:770 - i guess you forgot to turn the volome back orz.
00:17:070 (1) - 1 grid down.
00:27:870 (1,2) - spacing
00:32:670 (1,2,3,4) - ^
00:34:270 (4,5) - ^
00:43:870 (3,4) - ^
...sorry to stop here. with so many spacing problems (many of them are serious), i don't think i can mod it well. no star for now, feel free to PM me for remod.
Topic Starter
Haneii

kino77 wrote:

SPOILER
Hi~

[General]
The offset sounds odd,find someone good at this to check~
Resnap all note all diffs~

[Ciel]
Hitsound suggestion:Don't abused finish.
00:13:470 (1) - Don't slience here ,volume 40%? (after I turn up the volume,I found you add hitsound this part ORZ...)
00:22:270 - Add note?
00:22:670 - ^
00:27:870 (1,2) - Spacing?
00:30:270 - Add note?
00:34:270 (4,5) - Spacing?
00:37:470 (1) - End with 00:39:070 ?
00:42:670 - Add note?
00:43:870 (3,4) - Spacing?
00:45:470 - Add note?
00:59:070 (1) - End with white tick?
01:04:670 (1,2,3) - Spacing?
01:05:870 (1,1) - Odd...
01:12:670 (1,2) - Spacing?

Combo mod
00:15:070 (1) - Remove new combo?
00:16:670 (5,1) - Switch new combo?
00:25:470 (1) - Remove new combo?
00:26:270 (3) - New combo?
00:27:870 (1) - Remove new combo?
00:31:470 (1) - ^
00:58:270 (1,1) - ^
01:04:670 (1) - ^
01:07:470 (1) - ^
01:15:870 (1) - ^
[Sebastian]
Hitsound suggestion:Don't abused finish,try hitsound partten.

Combo mod
00:14:676 (1) - Remove new combo?
00:15:676 (1) - ^
00:22:276 (1) - ^
00:23:076 (3) - New combo?
00:26:276 (3) - ^
00:27:276 (1) -
00:29:076 (1) - ^
00:29:476 (3) - New combo?
00:30:476 (1) -
00:41:076 (1) - ^
00:44:476 (1) - ^
01:00:476 (1) - ^
01:07:676 (1) - ^
[Kid's Grell]
00:00:670 (1) ~ 00:24:876 (1) - Volume 30%?
00:40:676 (1) ~ 01:17:476 (1) - Volume 50%?
Star~
Oh wow didn't notice I silenced everything, thanks. ummm...I kinda screwed up Ciel's difficulty (all the notes shifted in different directions on the time line :( ), but I think i fixed all the spacing problems. Sorry you had to mod that headache. Fixed the all the volume problems. Used a couple of your combo suggestions but still kept the ones I liked unchanged. I'll have someone double check the offset.

THANK YOU :)



Kurai_ wrote:

SPOILER
Hi~

[ciel]
What the hitsouds are silent at the begging :O
00:44:270 (4,5,6) - Spacing
01:04:670 (1,2,3) - ^
01:12:670 (1,2,3,4,1,2) - ^

[Sebastian]
00:39:870 (1) - Move 1/2 later
00:49:276 (5) - Move 1 grid up ?

[kid's grell]
00:08:876 (1) - New combo
00:10:076 (6) - New combo and remove new combo of 00:10:276 (1)
00:40:676 (Timing section) - Incrase the volume of hitsounds ?

Star~
Fixed the horrible spacing in Ciel and all the volume problems +new combo's for Grell. For Sebastian, I couldn't change due to spacing. Thanks Kurai_

tmokb93 wrote:

SPOILER
Updated Mod's Info:
Mine are all suggestions. You're free to follow or not this mod :3
If I found a beat who must be added, i'll write it.
Remember to check spacing after all modfies :3
If my mod was helpful, feed me with kudosu.

[General]
Raise timing sections before kiai time by +1 or +2 ticks.

[Ciel]
00:28:670 (2) - Spacing
00:30:670 (2) - ^.
00:32:670 (1) - ^.
00:33:470 (2) - ^.
00:35:070 (5) - ^.
00:41:070 (2) - ^.
00:43:070 (1) - ^.
00:44:270 (4) - ^.
00:53:470 (1) - ^.
00:58:270 (1) - ^.
00:59:070 (1) - ^.
01:04:670 (1) - ^.
01:09:470 (1) - ^.
01:15:870 (1) - ^.

[Sebastian]
00:47:676 (3) - New Combo.

[Kid's Grell]
Okay
.
Raised the Kiai time + fixed all spacing issues. Also used your suggestion for the new combo. Thanks for the mod tmokb93
NatsumeRin
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
the combo color should be the same in all diffs.
when you want to add hitsounds on slider's beats, don't want to save time, just choose the slider and press W or E or R... this will change the sound of sliderslider, add hitsounds on every beats plz.

[Ciel]
slider tick rate:2, sounds better
HP Drain Rate -1/-2.
why don't you use grid level 3?
00:13:876 (2,3,4,5) - nazi spacing. 5- about 0.5 grid left
00:23:476 (2,3) - whistle at the start.
00:45:076 (6,1) - ok but don't like the way they placed.
01:09:476 (1) - whistle at the first reverse and the end.
01:11:076 (2) - whitle at the second reverse.

[Sebastian]
increase the circle size to fill the diffs gap. HP Drain Rate-1/-2, Overall -1
00:33:070 (3) - turn off grid snap and move it left a bit, same to (6,7)
00:39:870 (1,2) - whistle
00:55:670 (1,2) - not stacked well.
the hitsounds is not good enough. but don't like to point much.

[Kid's Grell]
the spaicng for your 1/4 beats is a bit crazy.
00:01:070 (2,3,4) - nazi spacing
00:31:470 (3,4,5) - better to just stack them together.
00:37:470 (1) - finish
normal hitsound for the kiai part is better imo. but maybe just me. and i hate "clap at every 2nd and 4th white line", if you want to change some.
Topic Starter
Haneii
Thanks NatsumeRin, used all your suggestions, except decided to leave the HP drain and overall difficulty untouched.
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