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SID - Monochrome Kiss (TV Size)

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Total Posts
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Topic Starter
Haneii
This beatmap was submitted using in-game submission on July-11-10 at 9:46:52 AM

Artist: SID
Title: Monochrome No Kiss (TV Size)
Source: Kuroshitsuji
Tags: Death_the_kid
BPM: 150
Filesize: 17243kb
Play Time: 01:17
Difficulties Available:
  1. Ciel (2.71 stars, 88 notes)
  2. Kid's Grell (5 stars, 287 notes)
  3. Sebastian (3.82 stars, 105 notes)
Download: SID - Monochrome No Kiss (TV Size)
Download: SID - Monochrome No Kiss (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
It's finally here! Kuroshitsuji OP

Thank you Death_The_Kid for Grell's insane :D
Thank you RandomJibberish for the spin circle.Thank you Priestess In Yellow for the numbers and pause .pngs.Thank you Amleya for giving me a kuroshitsuji contract image

I'd also like to thank all who've modded my maps.
Kiddo-Kun
Star for all the maps of mine you favored :)
lilxmandi
love your map (and the pic in the bigining and end X3) makemore so i can have more fave from my friend XD :D
Kiddo-Kun
I forgot to mention that you should ask permmision for the skin
Edit: Here yah go

Download: SID - Monochrome Kiss (TV Size) (Haneii) [Kid's Grell].osu
ChaosOTD
:) very very VERY well made map! i realy like it b.c it was an amazing map and very fun to play!!
banvi
Hello. :)

mod
SPOILER
General
Delete" Kuroshitsuji" and "SID" in tags.
They are used by source and srtist , so do not need.
I think , note number of this skin is invisible;_;
Ciel
Difficulty set is a bit high for easy.
HP drain rate: -1
Circle Size : no change or -1
Overal difficulty: -2
Sebastian
NO BG?_?
Difficulty set is a bit high for normal.
HP drain rate: -2 or -3
Circle Size : no change or -1
Overal difficulty: -2
I seem you are not used properly distance snap in first half.(but not jump) Spacing is important~ ;)
00:14:076 (3,4) I think , suddenly jump for this pattern for normal.
00:17:076 (1) 2 grid right?
00:37:876 (1) start 1 before red line?(00:37:676)
Kid's
NO BG?_?(After you add BG , choose fullsubmit please.)
00:19:676 (9) 1 grid left?
00:21:276 (1,2) spacing miss or jump? I think , this distance(or jump?) is incomplete.
00:26:076 (3) 1 grid left?

Nice map , star & gl ;)
Topic Starter
Haneii

banvi wrote:

Hello. :)

mod
SPOILER
General
Delete" Kuroshitsuji" and "SID" in tags.
They are used by source and srtist , so do not need.
I think , note number of this skin is invisible;_;
Ciel
Difficulty set is a bit high for easy.
HP drain rate: -1
Circle Size : no change or -1
Overal difficulty: -2
Sebastian
NO BG?_?
Difficulty set is a bit high for normal.
HP drain rate: -2 or -3
Circle Size : no change or -1
Overal difficulty: -2
I seem you are not used properly distance snap in first half.(but not jump) Spacing is important~ ;)
00:14:076 (3,4) I think , suddenly jump for this pattern for normal.
00:17:076 (1) 2 grid right?
00:37:876 (1) start 1 before red line?(00:37:676)
Kid's
NO BG?_?(After you add BG , choose fullsubmit please.)
00:19:676 (9) 1 grid left?
00:21:276 (1,2) spacing miss or jump? I think , this distance(or jump?) is incomplete.
00:26:076 (3) 1 grid left?
Nice map , star & gl ;)
oops :o . Accidentally saved the hit circle image as an overlay, it was covering the numbers. Thank goodness for your sharp eyes. fixed it now!
For some reason Sebastian's, Grell's, and the pause background got deleted @_@. Added them back now. :)

Arigato gozaimasu for the star and mod banvi!
Sekuyi
Heya~! Some mods:

[Ciel]
I don't like the small circle size here. I think it's way too small for a 1,21 star(s) map. Also the slider speed may be a bit too fast.
- 00:41:476 ~ (2) repeat the slider. finish-hitsound only at the end (00:42:276)
- 00:43:876 ~ add finish here?
- 00:44:676 ~ start at 00:44:476 and add a note at 00:45:476
-- 00:45:476 ~ add finish here
- 00:54:276 ~ (2) slider end on the next red tick?
- 00:57:476 ~ (see 00:44:676)
- 01:02:876 ~ (1) start at next white tick?
- 01:04:876 ~ add a note here?
- 01:11:476 ~ (2) delete this slider and use (copy) the previous one. start is 01:11:076
- 01:12:676 ~ add a note here with finish hitsound

[Sebastian]
- 00:27:676 ~ (6) renew this one. repeat point is the red tick
- 00:29:476 ~ (3) renew also. repeat point is the red tick. and move (4) to 00:30:076
- 00:35:276 ~ (1) renew this too. repeat point is the big white tick.
- 00:44:276 ~ remove this note
- 00:44:876 ~ slider end at 00:45:276
-- 00:45:476 ~ add a new slider from here to 00:45:876
- 01:11:076 ~ (2) repeat once more

[Kid's Grell]
Everything fine with me. But I think you should redo the hitounds. Maybe use this rythm?

Hitsound mod:
SPOILER
- 00:03:876 ~ (4) clap
- 00:06:107 ~ (2) clap
- 00:06:276 ~ (4) remove clap
- 00:06:676 ~ (end of 5) clap
- 00:07:676 ~ (1) clap
- 00:07:876 ~ (3) remove clap
- 00:08:276 ~ clap


Nice maps and interesting song^^
Have a cookie~*
Topic Starter
Haneii

Sekuyi wrote:

Heya~! Some mods:

[Ciel]
I don't like the small circle size here. I think it's way too small for a 1,21 star(s) map. Also the slider speed may be a bit too fast.
- 00:41:476 ~ (2) repeat the slider. finish-hitsound only at the end (00:42:276)
- 00:43:876 ~ add finish here?
- 00:44:676 ~ start at 00:44:476 and add a note at 00:45:476
-- 00:45:476 ~ add finish here
- 00:54:276 ~ (2) slider end on the next red tick?
- 00:57:476 ~ (see 00:44:676)
- 01:02:876 ~ (1) start at next white tick?
- 01:04:876 ~ add a note here?
- 01:11:476 ~ (2) delete this slider and use (copy) the previous one. start is 01:11:076
- 01:12:676 ~ add a note here with finish hitsound

[Sebastian]
- 00:27:676 ~ (6) renew this one. repeat point is the red tick
- 00:29:476 ~ (3) renew also. repeat point is the red tick. and move (4) to 00:30:076
- 00:35:276 ~ (1) renew this too. repeat point is the big white tick.
- 00:44:276 ~ remove this note
- 00:44:876 ~ slider end at 00:45:276
-- 00:45:476 ~ add a new slider from here to 00:45:876
- 01:11:076 ~ (2) repeat once more

[Kid's Grell]
Everything fine with me. But I think you should redo the hitounds. Maybe use this rythm?

Hitsound mod:
SPOILER
- 00:03:876 ~ (4) clap
- 00:06:107 ~ (2) clap
- 00:06:276 ~ (4) remove clap
- 00:06:676 ~ (end of 5) clap
- 00:07:676 ~ (1) clap
- 00:07:876 ~ (3) remove clap
- 00:08:276 ~ clap


Nice maps and interesting song^^
Have a cookie~*
Done! Thank you :) *munches on cookie* NOMNOMNOMNOMNOMNOM :D
[deleted user]
O.O =d! ;) good luck with your map
Arche
nice map ;)
Orz-
love this map =]]]
love SID =]]
great map =]
Clare
hihi~

[Ciel]
add some whitle?
00:15:076 (3) - new combo?
00:27:676 (3) - ^
00:31:276 (4) - ^
01:04:476 (2) - ^

[Sebastian]
add some whitle?
00:15:876 (2,3) - spacing
00:17:476 (2,3) - ^

[Kid's Grell]
00:34:076 (6) - new combo?
01:01:476 (6) - ^

nice map!
star!
Kiddo-Kun
Ciel:

00:13:876 (?) - Add note
00:17:076 (?) - Add Note and then add new combo
00:17:476 (1) - If you took the sugestion above then remove new combo
00:23:076 (?) - Add note here
00:23:476 (3) - Turn this into a slider that length 00:23:476 to 00:23:876
00:26:276 (2) - Make this slider reapet
00:27:676 (3) - Kinda weird looking
00:44:476 (1) - No point in having new combo
00:45:476 (2) - Delete note
00:57:276 (1) - Move this up 1/2
00:58:476 (2) - Delete note
01:11:076 (1) - I Don't know about the new combo here


Sebastian:

00:20:676 (1) - Get rid of new combo
00:21:476 (1) - ^ Same as above
00:23:876 (1) - ^
00:28:076 (2) - Maybe drag this out on this time line to 00:27:676
00:32:676 (1) - This slider is to easy. Maybe you can divided into smaller sliders/ circles
00:42:876 (1) - ^
00:41:876 (1) - Remove new combo
00:44:476 (1) - ^
00:54:676 (1) Same as above

Around the end it gets to easy. (For a hard)
You still have some of your Normal in it.


Kid's Grell:

.......You need to get someone else to mod.


I won't get into spacing since you just figured out.

Anywayz good job!
I would star but I already did!
:)

I'm behind you on this map!
Topic Starter
Haneii

Death_the_kid wrote:

Ciel:

00:13:876 (?) - Add note
00:17:076 (?) - Add Note and then add new combo
00:17:476 (1) - If you took the sugestion above then remove new combo
00:23:076 (?) - Add note here
00:23:476 (3) - Turn this into a slider that length 00:23:476 to 00:23:876
00:26:276 (2) - Make this slider reapet
00:27:676 (3) - Kinda weird looking
00:44:476 (1) - No point in having new combo
00:45:476 (2) - Delete note
00:57:276 (1) - Move this up 1/2
00:58:476 (2) - Delete note
01:11:076 (1) - I Don't know about the new combo here


Sebastian:

00:20:676 (1) - Get rid of new combo
00:21:476 (1) - ^ Same as above
00:23:876 (1) - ^
00:28:076 (2) - Maybe drag this out on this time line to 00:27:676
00:32:676 (1) - This slider is to easy. Maybe you can divided into smaller sliders/ circles
00:42:876 (1) - ^
00:41:876 (1) - Remove new combo
00:44:476 (1) - ^
00:54:676 (1) Same as above

Around the end it gets to easy. (For a hard)
You still have some of your Normal in it.


Kid's Grell:

.......You need to get someone else to mod.


I won't get into spacing since you just figured out.

Anywayz good job!
I would star but I already did!
:)

I'm behind you on this map!
Done! :D thanks
Topic Starter
Haneii

Clare wrote:

hihi~

[Ciel]
add some whitle?
00:15:076 (3) - new combo?
00:27:676 (3) - ^
00:31:276 (4) - ^
01:04:476 (2) - ^

[Sebastian]
add some whitle?
00:15:876 (2,3) - spacing
00:17:476 (2,3) - ^

[Kid's Grell]
00:34:076 (6) - new combo?
01:01:476 (6) - ^

nice map!
star!
Done! Thanks Clare *Rushes off to go watch Hakuouki 10 :D *
Frill
you should do by three. ah..Tags must be the same on all diffs. and add tags 'anime'.
delete osb file and fullsubmit. umm..Move to "Pending Beatmaps" (seems complete to me)
Topic Starter
Haneii

Frill wrote:

you should do by three.
What do you mean by this, sorry I don't understand :(.

Thanks for the advice though. Added the tags, deleted the osb file, and full submitted to pending beatmaps :)
Xgor
[General]
Odd... Kid's Grell dosn't show up for me when I downloaded it :(
Try to full submit and see if it becomes better then...

About the things frill said... He meant that the all the tags should be the same on all difficulites.

Most of those tags are pretty useless though and I suggest you remove them the only important tag is Death_the_kid
Also don't use , between them.


[Ciel]


01:03:076 (1,1) - This spacing/jump is quite wide for an Easy.... Move this a bit closer.
01:09:476 (1) - (Suggestion) Move this down a grid to make this not overlap with the HP bar.


[Sebastian]
00:23:076 (3,4) - Bad spacing.
00:25:476 (1,2) - Maybe move these down a grid?
00:27:876 (3,1) - Pretty stupid Anti jump imo, maybe move (1) further away.
00:32:676 (5) - New combo.
00:44:476 (7) - New combo.
00:44:676 (8,9) - Bad spacing.
01:05:676 (1) - End this 1/4 earlier
01:06:376 (2) - Move this 1/4 backwards on the time line and make 1/4 longer

[Kid's Grell]
Can you please make the hitsounds a bit louder....

Well I'm a bit too tired to mod all the symmetry errors...

Bleh, got a bit lazy..
Well most stuff seems to be a good, could use more hitsounds though.
*star*
Topic Starter
Haneii
Done :D . Added more hit sounds and made them louder on all the diff.
Thanks Xgor
nekokhaos
I like the song and the map looks perfect for me a normal osu! player
Topic Starter
Haneii

jeffplante wrote:

I like the song and the map looks perfect for me a normal osu! player
Thanks :3
TheVileOne
General

Death_the_kid should be in tags in all difficulties

Ciel

00:13:476 (1,2,3) - Unequal spacing. Fix however you would like.

00:21:476 (4) - Move right and up 1 unit or reapply the distance snap to fix the symmetry.

00:22:676 (1,2,3,4) - Move right 1 unit.

00:33:609 (2,3) - I don't like how these are so close to note 1 compared to their spacing. They seem really confusing to read for an easy set up that way, especially with the non-noted sound at 00:33:276 -

00:37:076 - Add a note here and stack it on 00:37:276 (2) - ?

00:41:176 - Add a note here and stack it on 00:41:476 (2) - Then take the stack and apply distance snap. It will snap fine on the horizontal line. you could extend it a little beyond the snap so that the reversing end is centered if you want to.

http://osu.ppy.sh/ss/13277

01:03:076 (1,1) - Spacing and the blending of the approach circles with the background make these notes to hard for an easy. Reduce.

01:04:876 (2,3) - Keep this spacing in check.

01:16:476 (2) - Move up 1 unit.

Sebastian

00:13:876 (2,3,4) - Spacing.

00:16:276 (3) - Move to 00:16:076 - Respace it afterward. Then move 00:17:076 (1) - to 00:16:876 - . Next add a note here 00:17:278 - and stack it on 00:17:476 (2) -

00:23:076 (3,4,5) - Move 3 down one unit to conform with the snap and align 4 and with 3 and 5.

http://osu.ppy.sh/ss/13279

00:36:876 (2,3) - 3 doesn't sound like a slider. The note where 3 ends sounds like the real slider. Maybe you could make the stack a triple and make the third note in the stack a slider instead. The slider would start 00:37:276 - and end at 00:37:676 - . The spinner should start at 00:37:776 -

00:45:076 (3) - Make this into a squiggly slider? Sort of like this 00:46:076 (1) -

00:55:676 (1) - All the slider segments should be half a beat long.

00:57:076 (2,3,4) - Delete 2 and 3 and move 4 to 00:57:076 - and add two reverses. (Just a suggestion)

01:05:276 (4) - Belongs here 01:05:076 -

Kid's Grell

This is completely overmapped.

00:05:476 (5,1) - 5 is part of 1's sound. You should map 1 as the slider instead.

00:06:276 (4,5) - 5 is part of 4's sound. You should map 4 as the slider instead.

00:07:076 (3,4) - ^

00:11:276 (6) - Empty note. Remove?

00:14:176 (2) - Empty note?

00:45:676 (9) - Empty note?

00:52:276 (1,2,3,4,5,6,7) - Just harsh angle for these notes.



Eh. I'm not starring a beatmap with such an overmapped difficulty in it.
Topic Starter
Haneii

TheVileOne wrote:

General

Death_the_kid should be in tags in all difficulties Fixed

Ciel

00:13:476 (1,2,3) - Unequal spacing. Fix however you would like. Fixed

00:21:476 (4) - Move right and up 1 unit or reapply the distance snap to fix the symmetry. Fixed

00:22:676 (1,2,3,4) - Move right 1 unit. Fixed

00:33:609 (2,3) - I don't like how these are so close to note 1 compared to their spacing. They seem really confusing to read for an easy set up that way, especially with the non-noted sound at 00:33:276 - I'm not too sure how I can change that, and I don't think it's too confusing especially if your listening to the song. I'll change it if i get any other complains for this combination. Until then I'll leave it the way it is. You were right, Fixed it now

00:37:076 - Add a note here and stack it on 00:37:276 (2) - ? Fixed

00:41:176 - Add a note here and stack it on 00:41:476 (2) - Then take the stack and apply distance snap. It will snap fine on the horizontal line. you could extend it a little beyond the snap so that the reversing end is centered if you want to. Fixed, thx looks great!

http://osu.ppy.sh/ss/13277

01:03:076 (1,1) - Spacing and the blending of the approach circles with the background make these notes to hard for an easy. Reduce. Fixed. Reduce the space and darkened the colour.

01:04:876 (2,3) - Keep this spacing in check. Fixed

01:16:476 (2) - Move up 1 unit. Fixed

Sebastian

00:13:876 (2,3,4) - Spacing. Fixed

00:16:276 (3) - Move to 00:16:076 - Respace it afterward. Then move 00:17:076 (1) - to 00:16:876 - . Next add a note here 00:17:278 - and stack it on 00:17:476 (2) - Fixed

00:23:076 (3,4,5) - Move 3 down one unit to conform with the snap and align 4 and with 3 and 5. Fixed

http://osu.ppy.sh/ss/13279

00:36:876 (2,3) - 3 doesn't sound like a slider. The note where 3 ends sounds like the real slider. Maybe you could make the stack a triple and make the third note in the stack a slider instead. The slider would start 00:37:276 - and end at 00:37:676 - . The spinner should start at 00:37:776 - Fixed. Looks+sounds awesome now! thx.

00:45:076 (3) - Make this into a squiggly slider? Sort of like this 00:46:076 (1) - Fixed. Yay more squiggly sliders!

00:55:676 (1) - All the slider segments should be half a beat long. Fixed

00:57:076 (2,3,4) - Delete 2 and 3 and move 4 to 00:57:076 - and add two reverses. (Just a suggestion)Done. Like it better your way, thx.

01:05:276 (4) - Belongs here 01:05:076 - Fixed

Kid's Grell

This is completely overmapped.

00:05:476 (5,1) - 5 is part of 1's sound. You should map 1 as the slider instead.

00:06:276 (4,5) - 5 is part of 4's sound. You should map 4 as the slider instead.

00:07:076 (3,4) - ^

00:11:276 (6) - Empty note. Remove?

00:14:176 (2) - Empty note?

00:45:676 (9) - Empty note?

00:52:276 (1,2,3,4,5,6,7) - Just harsh angle for these notes.



Eh. I'm not starring a beatmap with such an overmapped difficulty in it.
Thanks for the mod ^_^
IceBeam
Hello.

[Ciel]
00:17:476 (2) - Stack it with 00:15:476 (2).
00:34:276 (4) - Out of the rhytm.Remove it and add a note at 00:34:476.
00:55:043 - Remove and use following notes:[00:35:476,00:35:876,00:36:276,00:36:476,00:36:876]

[Sebastian]
01:11:076 (1) - Allign better.

[Kid's Grell]
01:04:076 (6) - Ugh..maybe copypaste from 01:03:676 (5)?
01:13:076 (3) - Mirror with 01:12:476 (1) then.

Well,good job,star~
Armin
Offset: 670
Remove "Anime" from the tags, it's already on the Genre (yeah, when this will be ranked, I guess)

[Ciel]

00:07:876 (1) - Silence this spinner
00:17:476 (2) - Whistle
00:18:276 (4) - Whistle at the start + whistle on the third repeat
00:33:609 (2) - Spacing, that's really confusing
00:34:476 (4) - This doesn't fit with the vocal voice and you know <_< move it 1/2 later
00:35:276 (x) - Add a hitcircle here
00:37:876 - Move this 1/1 earlier and then prolong it of another 1/1
00:41:176 (2) - 1/4 later, on the red tick
00:44:476 (4,5,6,7,8) - A little hard for the easier diff, I suggest you to try with another pattern
01:07:676 (1) - This is completely random, you should resize its length of 1/1 BPM
01:17:276 - Add a finish

[Sebastian]

00:07:876 (1) - Silence this spinner
00:37:276 (4) - Remove this slider, add a hitcircle instead
00:37:776 (1) - Move this on the previous white tick and then make it shorter of another 1/4
00:46:676 (2) - Whistle or Finish at the end?
00:51:676 (2,3) - Finish
00:53:876 (4) - Remove the finish at the start, add instead the finish here: 00:53:476 (3)
00:56:676 (x) - Add a hitcircle here and then stack it with this slider: 00:55:676 (1) -
00:57:076 (3) - Remove 1 repeat
00:59:476 (2) - Whistle or Finish at the end?
01:07:676 (1) - This doesn't fit with the actual rythm, but this time just try to add a hitcircle here: 01:09:076 (x)
01:11:076 (1) - Stack perfectly the end of this slider with this one: 01:09:476 (1), mabye turning off the grid snap
01:12:676 (1,2,3,4) - Weird and ugly pattern, try to add a hitcircle here: 01:13:076 (x) and move this 01:13:476 (4) 1/4 later
01:17:276 (1) - Finish

[Kid's Grell]

00:25:076|00:25:476 ~ (Timing sections) Try with a Normal instead
00:21:476 (2) - Random jump, use the DS here please
00:37:276 (x) - Add a hitcircle here, to finish the pattern (and move the next spinner on the white tick, reducing it of 1/2)
01:17:476 - Remove the finish, it's very bad this time, also make it ends here: 01:19:876

Not starred, fix these issues and I'll remod it.
DeletedUser_151115
Mod! [REQUESTED VIA QUEUE]

[Sebastion]
00:24:676 (5) - end of slider whistle or finish

I can't find anything else.

+Star!~
ZLOdeuka-
[ Ciel ]

00:34:143(3,4) - spacing

[ Sebastian ]

00:15:176(2,3) - spacing

00:47:376(3) - there is small displacement

01:04:976(3,4) - 3 combo is it possible to drop downward under 4 ? spacing

[ Kid's Grell ]

00:18:376(5) - spacing ~ can do slider higher?

00:19:376(6) - ^

00:25:976(2,3) - do at identical level . spacing

00:31:776(5,6) - spacing. kombo number 6 a bit to drop


not bad ~ STAR
Topic Starter
Haneii

SadKangaroo wrote:

Hello.

[Ciel]
00:17:476 (2) - Stack it with 00:15:476 (2). How do i do this without wrecking the spacing?
00:34:276 (4) - Out of the rhytm.Remove it and add a note at 00:34:476. Okay
00:55:043 - Remove and use following notes:[00:35:476,00:35:876,00:36:276,00:36:476,00:36:876] aww, thanks but I like the sliders so I think I'll keep them. Thank you for the suggestion though

[Sebastian]
01:11:076 (1) - Allign better. Okay Fixed

[Kid's Grell]
01:04:076 (6) - Ugh..maybe copypaste from 01:03:676 (5)?
01:13:076 (3) - Mirror with 01:12:476 (1) then.

Well,good job,star~ THANK YOU
Topic Starter
Haneii

Armin wrote:

Offset: 670 Oh wow, THANKS!
Remove "Anime" from the tags, it's already on the Genre (yeah, when this will be ranked, I guess) Okay

[Ciel]

00:07:876 (1) - Silence this spinner fixed
00:17:476 (2) - Whistle fixed
00:18:276 (4) - Whistle at the start + whistle on the third repeat fixed
00:33:609 (2) - Spacing, that's really confusing fixed
00:34:476 (4) - This doesn't fit with the vocal voice and you know <_< move it 1/2 later fixed
00:35:276 (x) - Add a hitcircle here fixed
00:37:876 - Move this 1/1 earlier and then prolong it of another 1/1 fixed
00:41:176 (2) - 1/4 later, on the red tick fixed
00:44:476 (4,5,6,7,8) - A little hard for the easier diff, I suggest you to try with another pattern fixed
01:07:676 (1) - This is completely random, you should resize its length of 1/1 BPM Not sure what you mean by this- start 1/1 early? Or actually cut it down to 1/1 long :S
01:17:276 - Add a finish fixed

[Sebastian]

00:07:876 (1) - Silence this spinner fixed
00:37:276 (4) - Remove this slider, add a hitcircle instead fixed
00:37:776 (1) - Move this on the previous white tick and then make it shorter of another 1/4 fixed
00:46:676 (2) - Whistle or Finish at the end? fixed
00:51:676 (2,3) - Finish fixed
00:53:876 (4) - Remove the finish at the start, add instead the finish here: 00:53:476 (3) fixed
00:56:676 (x) - Add a hitcircle here and then stack it with this slider: 00:55:676 (1) - fixed
00:57:076 (3) - Remove 1 repeat fixed
00:59:476 (2) - Whistle or Finish at the end? fixed
01:07:676 (1) - This doesn't fit with the actual rythm, but this time just try to add a hitcircle here: 01:09:076 (x) fixed
01:11:076 (1) - Stack perfectly the end of this slider with this one: 01:09:476 (1), mabye turning off the grid snap fixed
01:12:676 (1,2,3,4) - Weird and ugly pattern, try to add a hitcircle here: 01:13:076 (x) and move this 01:13:476 (4) 1/4 later fixed
01:17:276 (1) - Finish fixed

[Kid's Grell]

00:25:076|00:25:476 ~ (Timing sections) Try with a Normal instead Don't understand :S
00:21:476 (2) - Random jump, use the DS here please fixed
00:37:276 (x) - Add a hitcircle here, to finish the pattern (and move the next spinner on the white tick, reducing it of 1/2) fixed
01:17:476 - Remove the finish, it's very bad this time, also make it ends here: 01:19:876 fixed

Not starred, fix these issues and I'll remod it. Okay :D
Topic Starter
Haneii

Davidz123 wrote:

Mod! [REQUESTED VIA QUEUE]

[Sebastion]
00:24:676 (5) - end of slider whistle or finish Fixed

I can't find anything else. Yay! :)

+Star!~
Thanks
Topic Starter
Haneii

ZLOdeuka wrote:

[ Ciel ]

00:34:143(3,4) - spacing Fixed


[ Sebastian ]

00:15:176(2,3) - spacing Fixed

00:47:376(3) - there is small displacement Fixed

01:04:976(3,4) - 3 combo is it possible to drop downward under 4 ? spacing Fixed

[ Kid's Grell ]

00:18:376(5) - spacing ~ can do slider higher? [/color] Fixed

00:19:376(6) - ^ Fixed

00:25:976(2,3) - do at identical level . spacing Huh?

00:31:776(5,6) - spacing. kombo number 6 a bit to drop Fixed


not bad ~ STAR
Thanks :)
Louis Cyphre
Must
Should
Suggestion


[Ciel]
00:12:770 - remove this timing section
00:44:470 - new combo

[Sebastian]
00:34:676 - remove this note
00:44:476 - place under by grid absolutly similar as slider
00:57:076 - i'm not sure about this slider. Try to change it.
01:02:076 - distance
01:07:676 - end this slider here -01:08:476
01:11:076 - remove new combo
01:14:876 - ^


[Grell]
Please increase volume i can't listen hitsounds.



Seems to me very nice map :: )
Good Job with SB. STAR!
Topic Starter
Haneii

Louis Cyphre wrote:

[Ciel]
00:12:770 - remove this timing section Fixed
00:44:470 - new combo
[Sebastian]
00:34:676 - remove this note Fixed
00:44:476 - place under by grid absolutly similar as slider
00:57:076 - i'm not sure about this slider. Try to change it. Changed it a couple times already. I think I’ll shall leave it for now. But if I get the same comment again then I will change :)
01:02:076 - distance Fixed
01:07:676 - end this slider here -01:08:476 Fixed
01:11:076 - remove new combo Fixed
01:14:876 - ^ Fixed

[Grell]
Please increase volume i can't listen hitsounds. Fixed



Seems to me very nice map :: )
Good Job with SB. STAR!
THANK YOU
Weez
the start for insane is too quick
besides that awesome map!!!!
Weez

weezy47 wrote:

the start for insane is too quick
besides that awesome map!!!!
Topic Starter
Haneii

weezy47 wrote:

the start for insane is too quick
besides that awesome map!!!!

You're right, I'll see what I can do about it. Fixed
Diasios
[Mod Infos]

Azure: Suggestions.
Blue: You should fix this.
______________________________________________
______________________________________________
______________________________________________

[General]

  • • 00:40:070 - Set current position as preview point.
    • Disable Countdown. Also, delete "ready.png", "go.png", "count1.png", "count2.png" and "count3.png"
    • Resnap all notes
    • Tags should be the same on all diffs. Also, remove "Anime" from it becouse it's the genre.
[Ciel]

  • • Start kiai here 00:40:670 and end it here 01:05:470.
    • 00:12:570 (green timing section) - Move this timing section here 00:12:670

[Sebastian]


  • • Start kiai here 00:40:670 and end it here 01:05:470.
    • 00:12:570 (green timing section) - Move this timing section here 00:12:670
    • 00:57:070 (3) - Add a repetition
    • 01:13:270 (4,5) - Spacing (keep "Distance Snap" active and fix it)
[Kid's Grell]

  • • Stack Leniency: 1
Topic Starter
Haneii

xxheroxx wrote:

SPOILER
[Mod Infos]

Azure: Suggestions.
Blue: You should fix this.
______________________________________________
______________________________________________
______________________________________________

[General]

  • • 00:40:070 - Set current position as preview point.
    • Disable Countdown. Also, delete "ready.png", "go.png", "count1.png", "count2.png" and "count3.png"
    • Resnap all notes
    • Tags should be the same on all diffs. Also, remove "Anime" from it becouse it's the genre.
[Ciel]

  • • Start kiai here 00:40:670 and end it here 01:05:470.
    • 00:12:570 (green timing section) - Move this timing section here 00:12:670

[Sebastian]


  • • Start kiai here 00:40:670 and end it here 01:05:470.
    • 00:12:570 (green timing section) - Move this timing section here 00:12:670
    • 00:57:070 (3) - Add a repetition
    • 01:13:270 (4,5) - Spacing (keep "Distance Snap" active and fix it)
[Kid's Grell]

  • • Stack Leniency: 1

Thank you, Fixed them all and used all your suggestions :D
kino77
Hi~

[General]
The offset sounds odd,find someone good at this to check~
Resnap all note all diffs~

[Ciel]
Hitsound suggestion:Don't abused finish.
00:13:470 (1) - Don't slience here ,volume 40%? (after I turn up the volume,I found you add hitsound this part ORZ...)
00:22:270 - Add note?
00:22:670 - ^
00:27:870 (1,2) - Spacing?
00:30:270 - Add note?
00:34:270 (4,5) - Spacing?
00:37:470 (1) - End with 00:39:070 ?
00:42:670 - Add note?
00:43:870 (3,4) - Spacing?
00:45:470 - Add note?
00:59:070 (1) - End with white tick?
01:04:670 (1,2,3) - Spacing?
01:05:870 (1,1) - Odd...
01:12:670 (1,2) - Spacing?

Combo mod
SPOILER
00:15:070 (1) - Remove new combo?
00:16:670 (5,1) - Switch new combo?
00:25:470 (1) - Remove new combo?
00:26:270 (3) - New combo?
00:27:870 (1) - Remove new combo?
00:31:470 (1) - ^
00:58:270 (1,1) - ^
01:04:670 (1) - ^
01:07:470 (1) - ^
01:15:870 (1) - ^
[Sebastian]
Hitsound suggestion:Don't abused finish,try hitsound partten.

Combo mod
SPOILER
00:14:676 (1) - Remove new combo?
00:15:676 (1) - ^
00:22:276 (1) - ^
00:23:076 (3) - New combo?
00:26:276 (3) - ^
00:27:276 (1) -
00:29:076 (1) - ^
00:29:476 (3) - New combo?
00:30:476 (1) -
00:41:076 (1) - ^
00:44:476 (1) - ^
01:00:476 (1) - ^
01:07:676 (1) - ^
[Kid's Grell]
00:00:670 (1) ~ 00:24:876 (1) - Volume 30%?
00:40:676 (1) ~ 01:17:476 (1) - Volume 50%?

Star~
Kurai
Hi~

[ciel]
What the hitsouds are silent at the begging :O
00:44:270 (4,5,6) - Spacing
01:04:670 (1,2,3) - ^
01:12:670 (1,2,3,4,1,2) - ^

[Sebastian]
00:39:870 (1) - Move 1/2 later
00:49:276 (5) - Move 1 grid up ?

[kid's grell]
00:08:876 (1) - New combo
00:10:076 (6) - New combo and remove new combo of 00:10:276 (1)
00:40:676 (Timing section) - Incrase the volume of hitsounds ?

Star~
Mok
Updated Mod's Info:
Mine are all suggestions. You're free to follow or not this mod :3
If I found a beat who must be added, i'll write it.
Remember to check spacing after all modfies :3
If my mod was helpful, feed me with kudosu.

[General]
Raise timing sections before kiai time by +1 or +2 ticks.

[Ciel]
00:28:670 (2) - Spacing
00:30:670 (2) - ^.
00:32:670 (1) - ^.
00:33:470 (2) - ^.
00:35:070 (5) - ^.
00:41:070 (2) - ^.
00:43:070 (1) - ^.
00:44:270 (4) - ^.
00:53:470 (1) - ^.
00:58:270 (1) - ^.
00:59:070 (1) - ^.
01:04:670 (1) - ^.
01:09:470 (1) - ^.
01:15:870 (1) - ^.

[Sebastian]
00:47:676 (3) - New Combo.

[Kid's Grell]
Okay.
NatsumeRin
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
emm let's check the folder orz...
pause-overlay.jpg>1MB... reduce it.
Monochrome Kiss.mp3.sfk--- what is this for?
you need a hitcircleoverlay.png and a approachcircle.png together with your hitcircle.
fail-background.png... 1440*900?

[Ciel]
00:12:770 - i guess you forgot to turn the volome back orz.
00:17:070 (1) - 1 grid down.
00:27:870 (1,2) - spacing
00:32:670 (1,2,3,4) - ^
00:34:270 (4,5) - ^
00:43:870 (3,4) - ^
...sorry to stop here. with so many spacing problems (many of them are serious), i don't think i can mod it well. no star for now, feel free to PM me for remod.
Topic Starter
Haneii

kino77 wrote:

SPOILER
Hi~

[General]
The offset sounds odd,find someone good at this to check~
Resnap all note all diffs~

[Ciel]
Hitsound suggestion:Don't abused finish.
00:13:470 (1) - Don't slience here ,volume 40%? (after I turn up the volume,I found you add hitsound this part ORZ...)
00:22:270 - Add note?
00:22:670 - ^
00:27:870 (1,2) - Spacing?
00:30:270 - Add note?
00:34:270 (4,5) - Spacing?
00:37:470 (1) - End with 00:39:070 ?
00:42:670 - Add note?
00:43:870 (3,4) - Spacing?
00:45:470 - Add note?
00:59:070 (1) - End with white tick?
01:04:670 (1,2,3) - Spacing?
01:05:870 (1,1) - Odd...
01:12:670 (1,2) - Spacing?

Combo mod
00:15:070 (1) - Remove new combo?
00:16:670 (5,1) - Switch new combo?
00:25:470 (1) - Remove new combo?
00:26:270 (3) - New combo?
00:27:870 (1) - Remove new combo?
00:31:470 (1) - ^
00:58:270 (1,1) - ^
01:04:670 (1) - ^
01:07:470 (1) - ^
01:15:870 (1) - ^
[Sebastian]
Hitsound suggestion:Don't abused finish,try hitsound partten.

Combo mod
00:14:676 (1) - Remove new combo?
00:15:676 (1) - ^
00:22:276 (1) - ^
00:23:076 (3) - New combo?
00:26:276 (3) - ^
00:27:276 (1) -
00:29:076 (1) - ^
00:29:476 (3) - New combo?
00:30:476 (1) -
00:41:076 (1) - ^
00:44:476 (1) - ^
01:00:476 (1) - ^
01:07:676 (1) - ^
[Kid's Grell]
00:00:670 (1) ~ 00:24:876 (1) - Volume 30%?
00:40:676 (1) ~ 01:17:476 (1) - Volume 50%?
Star~
Oh wow didn't notice I silenced everything, thanks. ummm...I kinda screwed up Ciel's difficulty (all the notes shifted in different directions on the time line :( ), but I think i fixed all the spacing problems. Sorry you had to mod that headache. Fixed the all the volume problems. Used a couple of your combo suggestions but still kept the ones I liked unchanged. I'll have someone double check the offset.

THANK YOU :)



Kurai_ wrote:

SPOILER
Hi~

[ciel]
What the hitsouds are silent at the begging :O
00:44:270 (4,5,6) - Spacing
01:04:670 (1,2,3) - ^
01:12:670 (1,2,3,4,1,2) - ^

[Sebastian]
00:39:870 (1) - Move 1/2 later
00:49:276 (5) - Move 1 grid up ?

[kid's grell]
00:08:876 (1) - New combo
00:10:076 (6) - New combo and remove new combo of 00:10:276 (1)
00:40:676 (Timing section) - Incrase the volume of hitsounds ?

Star~
Fixed the horrible spacing in Ciel and all the volume problems +new combo's for Grell. For Sebastian, I couldn't change due to spacing. Thanks Kurai_

tmokb93 wrote:

SPOILER
Updated Mod's Info:
Mine are all suggestions. You're free to follow or not this mod :3
If I found a beat who must be added, i'll write it.
Remember to check spacing after all modfies :3
If my mod was helpful, feed me with kudosu.

[General]
Raise timing sections before kiai time by +1 or +2 ticks.

[Ciel]
00:28:670 (2) - Spacing
00:30:670 (2) - ^.
00:32:670 (1) - ^.
00:33:470 (2) - ^.
00:35:070 (5) - ^.
00:41:070 (2) - ^.
00:43:070 (1) - ^.
00:44:270 (4) - ^.
00:53:470 (1) - ^.
00:58:270 (1) - ^.
00:59:070 (1) - ^.
01:04:670 (1) - ^.
01:09:470 (1) - ^.
01:15:870 (1) - ^.

[Sebastian]
00:47:676 (3) - New Combo.

[Kid's Grell]
Okay
.
Raised the Kiai time + fixed all spacing issues. Also used your suggestion for the new combo. Thanks for the mod tmokb93
NatsumeRin
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
the combo color should be the same in all diffs.
when you want to add hitsounds on slider's beats, don't want to save time, just choose the slider and press W or E or R... this will change the sound of sliderslider, add hitsounds on every beats plz.

[Ciel]
slider tick rate:2, sounds better
HP Drain Rate -1/-2.
why don't you use grid level 3?
00:13:876 (2,3,4,5) - nazi spacing. 5- about 0.5 grid left
00:23:476 (2,3) - whistle at the start.
00:45:076 (6,1) - ok but don't like the way they placed.
01:09:476 (1) - whistle at the first reverse and the end.
01:11:076 (2) - whitle at the second reverse.

[Sebastian]
increase the circle size to fill the diffs gap. HP Drain Rate-1/-2, Overall -1
00:33:070 (3) - turn off grid snap and move it left a bit, same to (6,7)
00:39:870 (1,2) - whistle
00:55:670 (1,2) - not stacked well.
the hitsounds is not good enough. but don't like to point much.

[Kid's Grell]
the spaicng for your 1/4 beats is a bit crazy.
00:01:070 (2,3,4) - nazi spacing
00:31:470 (3,4,5) - better to just stack them together.
00:37:470 (1) - finish
normal hitsound for the kiai part is better imo. but maybe just me. and i hate "clap at every 2nd and 4th white line", if you want to change some.
Topic Starter
Haneii
Thanks NatsumeRin, used all your suggestions, except decided to leave the HP drain and overall difficulty untouched.
Kecco
•Overall•
01:17:470 (1) - This spinner has different end between all diffs. Fix it.

•Kid's Grell•
Lol, OD 8 and a very very high distance snap. I think you exagerated.

•Sebastian•
Why in this map there are many bookmarks? Delete them.
00:35:270 (1) - Fix this slider? It's awful.
00:36:870 (2,3,4) - 1 grid left?
00:52:670 (1) - Distance error.
01:03:070 (1) - Make this start 1/2 later.
01:12:670 (1,2) - Distance error..

•Ciel•
Why in this map there are many bookmarks? Delete them.
HP Drain Rate and OD -2.
00:13:476 (1) - Make this circle closer to the centre-grid since there is a spinner previously.
00:15:076 (5) - New combo?

+Star.
Topic Starter
Haneii

Kecco wrote:

•Overall•
01:17:470 (1) - This spinner has different end between all diffs. Fix it. Fixed!

•Kid's Grell•
Lol, OD 8 and a very very high distance snap. I think you exagerated.Lowered it to 8 for OD and increased stack leniency a bit...although not too sure if that's what you meant :/

•Sebastian•
Why in this map there are many bookmarks? Delete them.Deleted

00:35:270 (1) - Fix this slider? It's awful.Fixed!

00:36:870 (2,3,4) - 1 grid left?Fixed!

00:52:670 (1) - Distance error.Fixed!

01:03:070 (1) - Make this start 1/2 later.Okay

01:12:670 (1,2) - Distance error..Fixed!


•Ciel•
Why in this map there are many bookmarks? Delete them.Deleted

HP Drain Rate and OD -2.Changed!

00:13:476 (1) - Make this circle closer to the centre-grid since there is a spinner previously.Fixed!

00:15:076 (5) - New combo?Okay


+Star. Thank you :D

Thanks for the mod and star Kecco
Garven
As per your request:

[Ciel]
00:19:876 (1) - There are a bunch of sliders with the whistle on the slider slide that I don't like the sound of. A lot of people don't care, so I'll just leave the mention and leave it to you to fix 'em if you want.
00:45:076 (6,1) - Spacing. Especially when it really feels like there should be another note after the 6 with that heavy synth hit.

[Sebastian]
00:35:270 (1) - What rhythm are you following here? I'd do something different...

[Grell]
I can't mod this too well since it's way beyond my skill level - sorry.
00:18:070 (2,3,4,5) - I don't like the rhythm that these sliders produce. :/
00:26:070 (3) - This would look better with a copy/paste of the 2 before it, and flip it vertically/reverse it.
00:59:470 (1,2,3) - Yeesh, really?

Maps are fine, though Grell felt really over-mapped. Ah well.
Topic Starter
Haneii

Garven wrote:

As per your request:

[Ciel]
00:19:876 (1) - There are a bunch of sliders with the whistle on the slider slide that I don't like the sound of. A lot of people don't care, so I'll just leave the mention and leave it to you to fix 'em if you want. Took off the whistle for those two sliders, but i left the others.
00:45:076 (6,1) - Spacing. Especially when it really feels like there should be another note after the 6 with that heavy synth hit. Fixed

[Sebastian]
00:35:270 (1) - What rhythm are you following here? I'd do something different... Moved it to start 1/2 earlier...not sure if this fixes it

[Grell]
I can't mod this too well since it's way beyond my skill level - sorry.
00:18:070 (2,3,4,5) - I don't like the rhythm that these sliders produce. :/ Removed and replaced

00:26:070 (3) - This would look better with a copy/paste of the 2 before it, and flip it vertically/reverse it. It does look nice, thx

00:59:470 (1,2,3) - Yeesh, really? Muhahahahaha...okay I guess that was pretty evil. Brought them closer together..psshh now its easy :P


Maps are fine, though Grell felt really over-mapped (Been hearing this a lot, does that mean *shudder* I should delete notes?) Deleted 33 notes hope that makes a difference
. Ah well.
Thanks for the mod and star Graven
ouranhshc
Grell- maybe shrink the spacing between the the 1/4notes
01:14:476 (4) - spacing

Sebby
00:47:670 (1,2,3) - like this? http://osu.ppy.sh/ss/14689
01:13:570 (5) - move this to the red tick

Ciel
00:13:476 (1,2,3,4,5,6,7,8,9) - redo the placement of this
00:44:676 (5,6) - 1 grid up
00:57:276 (1,1) - maybe like this, http://osu.ppy.sh/ss/14690
01:02:076 (3) - make symmetrical to (1)
Roddie
Hi :3

General:

-This is a suggestion; both Ciel and Sebastian difficulties don't have claps.
I'll point out which sections that that need claps. But again, this is just a suggestion.

Ciel:
00:24:276 (3)-Move one grid right.
00:29:076 (3)-Add clap?
00:31:276 (1)-Add clap on 1st reverse arrow? And add clap on end of slider?
00:32:676 (2, 4)-Add claps on end of sliders?
00:35:476 (1, 2)-Add clap on beginning of slider 1? And add clap on 2?
00:50:076 (1)-Add clap on reverse arrow?
01:02:876 (1)^?
01:05:076 (3)-Add clap?

Sebastian:

00:26:670 (4)-Add clap on beginning of slider?
00:27:870 (3)-Add clap on reverse arrow?
00:29:870 (1, 3)-Add clap on 1? And add clap on end of slider?
00:31:270 (3, 4)-Add claps on end of sliders?
00:33:070 (3, 6)-Add clap on 3? and And clap on last reverse arrow on 6?
00:35:070 (1, 2, 3)-Add clap on 1st reverse arrow and end of slider 1? And remove finish on 3? And add clap on 3?
00:41:070 (1, 2)-Add claps on beginning of sliders?
00:43:470 (4)-Add clap?
00:57:070 (3)-Add clap on beginning of slider and add clap on 4th reverse arrow?
00:59:470 (2)-Add clap on beginning of slider?
01:05:070 (4)-Add clap?
01:09:070 (2)-^?
01:09:470 (1, 2)-Add claps on 1st reserve arrow and end of slider? Same goes for time.
01:13:070 (3)-Add clap?
01:14:070 (1, 2)-Add claps on end of sliders?

Kid's Grell:

00:14:470 (4)-Add clap.
00:34:470 (4)-Add clap on end of slider.

Very good. :D

Good luck getting this ranked! :)

Star!
Topic Starter
Haneii

ouranhshc wrote:

SPOILER
Grell- maybe shrink the spacing between the the 1/4notes
01:14:476 (4) - spacing Fixed as many as I could, only hope I didn't miss any

Sebby oooh a kuroshitsuji fan? lol this was actually the former name for this difficulty :D

00:47:670 (1,2,3) - like this? http://osu.ppy.sh/ss/14689 Fixed
01:13:570 (5) - move this to the red tick Fixed

Ciel
00:13:476 (1,2,3,4,5,6,7,8,9) - redo the placement of this Fixed the spacing, hope thats what you meant :/
00:44:676 (5,6) - 1 grid up Fixed
00:57:276 (1,1) - maybe like this, http://osu.ppy.sh/ss/14690 Okay :D
01:02:076 (3) - make symmetrical to (1) Fixed
Thank you for the star and mod ouran :)

hybrid579 wrote:

SPOILER
Hi :3

General:

-This is a suggestion; both Ciel and Sebastian difficulties don't have claps.
I'll point out which sections that that need claps. But again, this is just a suggestion.

Ciel:
00:24:276 (3)-Move one grid right.
00:29:076 (3)-Add clap?
00:31:276 (1)-Add clap on 1st reverse arrow? And add clap on end of slider?
00:32:676 (2, 4)-Add claps on end of sliders?
00:35:476 (1, 2)-Add clap on beginning of slider 1? And add clap on 2?
00:50:076 (1)-Add clap on reverse arrow?
01:02:876 (1)^?
01:05:076 (3)-Add clap?

Sebastian:

00:26:670 (4)-Add clap on beginning of slider?
00:27:870 (3)-Add clap on reverse arrow?
00:29:870 (1, 3)-Add clap on 1? And add clap on end of slider?
00:31:270 (3, 4)-Add claps on end of sliders?
00:33:070 (3, 6)-Add clap on 3? and And clap on last reverse arrow on 6?
00:35:070 (1, 2, 3)-Add clap on 1st reverse arrow and end of slider 1? And remove finish on 3? And add clap on 3?
00:41:070 (1, 2)-Add claps on beginning of sliders?
00:43:470 (4)-Add clap?
00:57:070 (3)-Add clap on beginning of slider and add clap on 4th reverse arrow?
00:59:470 (2)-Add clap on beginning of slider?
01:05:070 (4)-Add clap?
01:09:070 (2)-^?
01:09:470 (1, 2)-Add claps on 1st reserve arrow and end of slider? Same goes for time.
01:13:070 (3)-Add clap?
01:14:070 (1, 2)-Add claps on end of sliders?

Kid's Grell:

00:14:470 (4)-Add clap.
00:34:470 (4)-Add clap on end of slider.

Very good. :D

Good luck getting this ranked! :)

Star!

THANK YOU, THANK YOU, THANK YOU! I've been struggling with hit sounds forever. I used all your suggestions.Maps sound sooooooooo much better <3
[/me is sooooo happy]. Thanks for the mod and star hybrid :D
Roddie

Haneii wrote:

hybrid579 wrote:

SPOILER
Hi :3

General:

-This is a suggestion; both Ciel and Sebastian difficulties don't have claps.
I'll point out which sections that that need claps. But again, this is just a suggestion.

Ciel:
00:24:276 (3)-Move one grid right.
00:29:076 (3)-Add clap?
00:31:276 (1)-Add clap on 1st reverse arrow? And add clap on end of slider?
00:32:676 (2, 4)-Add claps on end of sliders?
00:35:476 (1, 2)-Add clap on beginning of slider 1? And add clap on 2?
00:50:076 (1)-Add clap on reverse arrow?
01:02:876 (1)^?
01:05:076 (3)-Add clap?

Sebastian:

00:26:670 (4)-Add clap on beginning of slider?
00:27:870 (3)-Add clap on reverse arrow?
00:29:870 (1, 3)-Add clap on 1? And add clap on end of slider?
00:31:270 (3, 4)-Add claps on end of sliders?
00:33:070 (3, 6)-Add clap on 3? and And clap on last reverse arrow on 6?
00:35:070 (1, 2, 3)-Add clap on 1st reverse arrow and end of slider 1? And remove finish on 3? And add clap on 3?
00:41:070 (1, 2)-Add claps on beginning of sliders?
00:43:470 (4)-Add clap?
00:57:070 (3)-Add clap on beginning of slider and add clap on 4th reverse arrow?
00:59:470 (2)-Add clap on beginning of slider?
01:05:070 (4)-Add clap?
01:09:070 (2)-^?
01:09:470 (1, 2)-Add claps on 1st reserve arrow and end of slider? Same goes for time.
01:13:070 (3)-Add clap?
01:14:070 (1, 2)-Add claps on end of sliders?

Kid's Grell:

00:14:470 (4)-Add clap.
00:34:470 (4)-Add clap on end of slider.

Very good. :D

Good luck getting this ranked! :)

Star!

THANK YOU, THANK YOU, THANK YOU! I've been struggling with hit sounds forever. I used all your suggestions.Maps sound sooooooooo much better <3
[/me is sooooo happy]. Thanks for the mod and star hybrid :D
Yes :3

Glad you liked it. 8-)
RandomJibberish
General
Skin is pretty awesome, but that spinner comfused the shit out of me first time because, y'know, it doesn't spin. Adding something that spins would make it pretty cool. Also a centerpoint would be awesome.

Actually I did a new circle myself out of boredom. Feel free to make your own if you don't like it :D

Also I'm pretty sure if you have a hit0.png you have to have hitbursts too. Some custom hitbursts would be pretty cool anyway

Difficulty spread is a bit odd, a Hard might be nice to even things out.

Ciel
00:27:276 (4) - stacking under sliderends is pretty confusing, especially when the whole map so far has been on 1/1s lol. Move it away a little?
00:37:476 (1) - End a beat earlier or a half beat later?
01:05:076 (3,1) - Fairly big jump for an easy
01:07:676 (1) - End a half beat earlier?

Sebastian
00:44:470 (1,2,3) - Switch the order of these backwards and it follows the music better :P

Kid's Grel
Wow this is stupildy overmapped
00:11:070 (5,6,7) - Ugleh spacing
00:34:070 (1,2,3) - ^
00:41:870 (1,2,3) - ^
00:43:070 - For such a silly overmapped diff I'm surprised there's no beat here lol
00:47:670 (1,2,3) - Ugleh spacing
00:49:470 (1,2,3) - ^
00:54:670 (2,3,4) - ^
00:57:270 (1,2,3) - ^
01:04:870 (9,10,11) - ^
01:10:070 (3,4,5) - ^
01:14:270 (2,3,4) - ^
01:16:870 (4,5,6) - ^

Apart from Insane's stupid streams, a great map :D
Topic Starter
Haneii

RandomJibberish wrote:

General
Skin is pretty awesome, but that spinner comfused the shit out of me first time because, y'know, it doesn't spin. XD Adding something that spins would make it pretty cool. Also a centerpoint would be awesome.

Actually I did a new circle myself out of boredom. Feel free to make your own if you don't like it :D
SPOILER
[attachment=0:9b7fb]spinner-circle.png[/attachment:9b7fb]
OMG I LOVE IT THANK YOU!

Also I'm pretty sure if you have a hit0.png you have to have hitbursts too. Some custom hitbursts would be pretty cool anywayI guess they were too bright and cheerful compared to the rest of the skin. Kept the default hitburts but changed the colours to match the dark theme, hope it looks okay :S[/color]

Difficulty spread is a bit odd, a Hard might be nice to even things out. Sebastian is my hard...you didn't find it hard? :'(

Ciel
00:27:276 (4) - stacking under sliderends is pretty confusing, especially when the whole map so far has been on 1/1s lol. Move it away a little? Fixed
00:37:476 (1) - End a beat earlier or a half beat later? Fixed
01:05:076 (3,1) - Fairly big jump for an easy Fixed
01:07:676 (1) - End a half beat earlier? Fixed

Sebastian
00:44:470 (1,2,3) - Switch the order of these backwards and it follows the music better :P lol nice suggestion, looks great

Kid's Grel
Wow this is stupildy overmapped I hear this all the time T_T
00:11:070 (5,6,7) - Ugleh spacing
00:34:070 (1,2,3) - ^
00:41:870 (1,2,3) - ^
00:43:070 - For such a silly overmapped diff I'm surprised there's no beat here lol
00:47:670 (1,2,3) - Ugleh spacing
00:49:470 (1,2,3) - ^
00:54:670 (2,3,4) - ^
00:57:270 (1,2,3) - ^
01:04:870 (9,10,11) - ^
01:10:070 (3,4,5) - ^
01:14:270 (2,3,4) - ^
01:16:870 (4,5,6) - ^
Tried fixing as much as I could...I have no clue how to make changes to this difficulty without changing everything T_T
Apart from Insane's stupid streams (They can't be that bad :P), a great map :D
Thanks for the mod, star, and the amazing spin circle Random :)
Kiddo-Kun
Yah, lots of comments about my over mapped diff, sorry that was my first time mapping an insane >.>
Topic Starter
Haneii
Before all the changes we're done to it..it was pretty on point....for ctb (oh how I adored it <3). Problem was trying to play it in standard (not sure about taiko :S). 300+ notes for a less than 2 min map. I think I'm gonna have to start asking for help on how to fix/ re-make the difficulty. You know how some maps have a taiko difficulty. Maybe I could have a diff specifically for ctb. I'd have to make a new insane but thats okay. Plus I really want Undertaker back :P. 3 regular maps and one ctb :).
iDwarf
~Overall~
  1. KIAI sections should be the same on all difficulties. Make sure they are same.

~Ciel~
  1. 00:47:676 (1) - Remove new combo.
  2. 00:57:276 (1) - ^
  3. 00:58:076 (2) - 1 grid up
  4. 01:00:476 (1) - Remove new combo.
  5. 01:04:476 (1) - ^
  6. 01:07:676 (1,1) - ^
~Sebastian~
  1. 00:47:670 (1) - Remove new combo
  2. 01:00:470 (1) - ^
  3. 01:07:670 (1) - ^
  4. 01:14:070 (1) - ^
  5. 01:15:870 (1) - ^
~Kid's Grell~
  1. 00:11:070 (4,5,6) - Wrong stack
  2. 00:26:470 (4,5,6) - ^
  3. 00:24:576 (4,5) - Put it right under end of (3)
  4. 00:34:070 (1,2,3) - Wrong stack
  5. 00:41:870 (1,2,3) - ^
  6. 00:49:470 (1,2,3) - ^
  7. 00:54:670 (2,3,4) - ^
  8. 01:05:270 (1) - Remove new combo.
  9. 01:05:870 (2) - New combo.
  10. 01:14:270 (2,3,4) - Wtf spacing.
  11. 01:16:870 (4,5,6) - ^
Krisom
/late mod x_x

Hihi ^^!

[General]
Seems ok. The combocolours don't match the skin though.

[Ciel]
00:14:276 (3,4) (5,6) (7,8) - Unstack? The don't feel ok stacked.
Other than that, just hitsounds:
SPOILER
00:13:476 (1,2,3....,8) - UnWshitle the whistled ones, and whistle the nonWhistled ones.
00:16:676 (9) - Remove whistle. Add a finish maybe? Also, try to move the New Combo to this note.
00:17:076 (1) - Whistle
00:18:276 (4) - Remove the whistles at the start and at 00:19:076's repeat, and add whistles at the end and at 00:18:676's repeat. Remove the finish at the end.
00:19:876 (1) - Remove the sliderwhistle. Remove the whistle at the start. Add a finish at the start (?).
00:21:076 (3) - Whistle
00:21:476 (4) - Whistle the end.
00:24:276 (3) - Remove the sliderwhistle
00:26:276 (3) - Clap the repeat
00:27:676 (1) - Clap the end.
00:33:876 (3) - Clap
00:41:076 (2) - ^
00:41:476 (3) - Clap the repeat
00:43:276 (2) - Clap the end
00:44:276 (4) - Clap
00:45:076 (6) - ^
00:46:076 (1) - Whistle the end and start (?) (DON'T add a sliderwhistle)
00:46:676 (2) - Clap the start
00:48:476 (2) - DON'T use two hitsounds in the same note, unless it's a very special case. This is not the case. Remove the whistle
00:49:276 (3) - ^
00:53:476 (1) - Whistle (?)
00:54:276 (3) - Remove the sliderfinish. Umm, add a finish at the end (?)
00:56:076 (2) - Clap the end
00:57:276 (1) - Whistle the end and start (?)
00:58:876 (1) - Whistle the start
00:58:076 (2) - Add a hitsound. A clap or a finish would be ok
01:05:676 (1) - Remove the sliderwhistle. Add a finish at the end instead of the whistle (?)
01:07:676 (1) - ^
01:11:076 (2) - Whistle the first repeat and the end. UnWhistle the third repeat


[Sebastian]
00:14:670 (1) - I don't understand this. In "Ciel", this is a large combo, but here you divide it. Either divide the combo in "Ciel" or remove the New Combo from this note.
01:12:670 (1,2) - Unstack (?)
Hitsounding mod again x_x
SPOILER
-Please, check all your sliders. Remove ANY sliderwhistles whenever you see hear one.
-FROM 00:13:470 to 00:24:670 - Use this:

That includes removing the whistles from where they don't fit, and sliderwhistles. Add finishes whenever you feel they fit.
00:33:670 (6) - UnClap the second repeat, clap the first repeat.
00:44:470 (1,2,3) - Add hitsounds to this combo, it feels plain.
00:46:070 (1) - ^
00:48:470 (2) - Remove the whistle ._.
00:49:270 (3) - ^
00:52:670 (1,2) - Add either 2 claps or 2 whistles.
00:53:870 (4,5) - Clap the slider start on both sliders.
00:55:670 (1) - Whistle the start and the end (?)
00:56:670 (2) - Finish.
00:58:870 (1) - Whistle the start and the end (?)
01:05:670 (1) - ^
01:06:270 (2) - Finish the start (?)
01:07:670 (1) - Whistle the start and the end (?)

[Kid's Grell]
RESNAP ALL YOUR NOTES!
After you've resnaped, please Re-Space all your notes again. There are a lot of Nazi stuff here because of the non-snapped notes. I'll give you some expamples...
00:05:270 (3,4,5) - (4) is too close to (5) comparing it to (3)
00:06:870 (1,2,3) - (2) ^ (3) ^ (1)
00:11:070 (4,5,6) - (5) ^ (6) ^ (4)
00:14:870 (1,2,3) - (2) ^ (3) ^ (1)
And so on...
...also, Hitsounding in the intro feels like a mess ._." Try to follow a pattern. And use whistles instead of claps in the intro, they fit better there than claps IMO. Try to follow a similar Hitsounding pattern than in Sebastian and Ciel, and you'll be ok.

Sebastian and Ciel feel ok, Kid's Grell needs some touches here and there and it'll be great (kinda abusing the triples, but hey, still ncie for a first-time insane)

Star~
lepidopodus
Just suggestions, as I'm kinda crappy modder.

Ciel
00:15:076 (5,6,7,8) - one grid left?
00:16:676 (9) - two grid left?
00:18:276 (4) - how about moving one grid right?
00:21:476 (4) - how about mobing one grid up?
00:27:676 (1) - how about arrange this slider like this?
...or try moving the end of the slider by 3 grid up and the middle by 1 grid left.
00:35:476 (1) - slightly less curved slider might be better...?
00:43:276 (2) - clap or whistle in the end of the slider? (well, maybe not...)
00:47:676 (1,2,3) - arrange like this?
00:50:076 (1) - move the middle of the slider 3 grid left?
00:54:276 (3) - add some hitsound in the end of the slider?
00:56:076 (2) - same as 00:43:276 (2)
00:58:076 (2) - one grid up?
01:02:876 (1) - move the middle of the slider one or two grid right?
00:54:276 (3) - how about stack this with 01:13:276 (2)?

Sebastian
00:14:270 (4) - move about 1/2 grid left?
00:19:870 (1,2,3) - the distance between sliders are slighty different. try making them same?
00:23:470 (4) - how about adding whistle?
00:25:470 (1) - move this about 1+1/2 grid left?
00:34:470 (7) - move to 00:34:670 and add clap?
00:49:270 (3) - move one grid left?
00:50:070 (1) - move the middle of the slider 1 or 2 grid left?
00:55:670 (1) - arrange this slider more symmetrical?
00:59:470 (2) - how about moving this one grid up and one grid right?
01:11:070 (2) - need to be stacked more precisly. turn off grid snap and set distance spacing to x0.0 and arrange?
01:15:870 (1) - move one grid right?
01:16:470 (2) - move two grid right?

Kid's Grell
LOTS OF UNSNAPPED NOTES DETECTED!!
00:06:976 (2) - move this about 1/2 grid right?
00:07:776 (2) - move this about 1/2 gird left?
00:09:270 (3) - maybe reduce return by one?
00:15:470 (1,2) - somewhat doesn't match the music I think...
00:16:270 (x) - add a circle here?
00:19:470 (x) - ^
00:20:870 (4,5,6) - move one grid up?
00:21:270 (1) - move about one grid left?
00:34:070 (1,2,3) - make this linearly aligned?
00:36:270 (5,6) - check the spacing
00:42:076 (3) - move one grid down?
00:43:870 (1) - make horizontal?
00:46:870 (4) - move one grid left?
00:49:676 (3,4) - move one gird up?
00:53:470 (2) - snap the end of the slider. currently it's off the beat. and how about put finish in the end of the slider?
00:54:876 (4) - move one grid left?
01:04:870 (9,10,11, 1) - move one grid left?
01:17:076 (6) - change this to circle and start spinner at 01:17:270?
Maybe this one is kinda overmapped... maybe.

Ciel & Sebastian seems nice. Ok, I'll gladly star this.

blissfulyoshi
Offset: 660 (-10) (Please check before applying and make sure to resnap all notes if you do make the change) (The song keeps going up and down in offset, so I am not too sure about this one)
Sadly, "pause-overlay.png" is a little too big. I am pretty sure the max size is supposed to be 1024 x 768 pixels, so can you crop the image please. (I am pretty sure I am right on this matter, but please with other ppl to make sure)

Ciel:
Why is the preview time in this time different than the other 2 diffs? Please make the preview time the same in every diff.
The offset is also different in this diff, please make sure all 3 diffs have the same offset.

Normal mod:
00:47:676 (1,2,3) - make this a straight line please (it does not look very good while playing)
01:07:676 (1) - it would look better if the end of the curve, curved more

Combo mod:
00:15:076 (5) - new combo to follow the lyrics and also to make the combo shorter like most of the combos later on in the map
00:25:476 (1,2,3,4,1,2,3) - I would like it if this combo was consistent with the combos following it, so I suggest adding a new combo 00:26:276 (3) and 00:29:076 (3) and removing 00:27:676 (1)'s and 00:29:476 (1)'s new combo,
00:31:276 (1) - remove new combo to be consistent with 00:34:276 (4)

Sebastian:
Normal mod:
00:41:070 (1,2) - it would look better if you broke distance snap and made these sliders end at the same spot
00:53:870 (4,5) - ^
00:55:670 (1) - it would look better if this was symmetrical across the y-axis
00:58:870 (1,2) - make the curves stronger in both sliders
01:05:670 (1,2) - place these so that 1 leads into the other, not just side by side (I want 1's curve to continue in 2 like a continuous curve)
01:12:670 (1,2,3,4) - this set of notes felt very strange with the stack and then a stream even though all the notes all have the same amount of time in-between them

Kid's Grell:
As others have said, this map does not really fit the song. Also as many others have stated, there are plenty of unsnapped notes that need to be snapped.

Combo mod: (I have a hard time grasping the pattern of your combos, so this is a very shallow combo mod)
00:04:070 (1) to 00:09:270 (3) - your combos here are very inconsistent, so please try to add some consistency to the combos here
00:22:470 (3) - new combo to follow the lyrics?

Timing section mod:
00:24:870 - move back a quarter note

Not exactly sure what to say about Grell, but the other 2 diffs were alright. The 2 lower diffs suffer from some aesthetic issues, so please try to make the sliders a little more appealing to the eye. Star.
Topic Starter
Haneii

Midget wrote:

~Overall~
  1. KIAI sections should be the same on all difficulties. Make sure they are same.
oooh, okay thanks


~Ciel~
  1. 00:47:676 (1) - Remove new combo.Fixed
  2. 00:57:276 (1) - ^Fixed
  3. 00:58:076 (2) - 1 grid upFixed
  4. 01:00:476 (1) - Remove new combo.Fixed
  5. 01:04:476 (1) - ^Fixed
  6. 01:07:676 (1,1) - ^
Fixed

~Sebastian~
  1. 00:47:670 (1) - Remove new comboFixed
  2. 01:00:470 (1) - ^ Fixed
  3. 01:07:670 (1) - ^Fixed
  4. 01:14:070 (1) - ^Fixed
  5. 01:15:870 (1) - ^Fixed
~Kid's Grell~
  • Hopefully fixed all of them
  1. 00:11:070 (4,5,6) - Wrong stack
  2. 00:26:470 (4,5,6) - ^
  3. 00:24:576 (4,5) - Put it right under end of (3)
  4. 00:34:070 (1,2,3) - Wrong stack
  5. 00:41:870 (1,2,3) - ^
  6. 00:49:470 (1,2,3) - ^
  7. 00:54:670 (2,3,4) - ^
  8. 01:05:270 (1) - Remove new combo.
  9. 01:05:870 (2) - New combo.
  10. 01:14:270 (2,3,4) - Wtf spacing.
  11. 01:16:870 (4,5,6) - ^
[*] 00:41:870 (1,2,3) - ^
[*] 00:49:470 (1,2,3) - ^
[*] 00:54:670 (2,3,4) - ^
[*] 01:05:270 (1) - Remove new combo.
[*] 01:05:870 (2) - New combo.
[*] 01:14:270 (2,3,4) - Wtf spacing.
[*] 01:16:870 (4,5,6) - ^[/list][/quote]

Thanks for the star and mod Midget

Krisom wrote:

/late mod x_x

Hihi ^^!

[General]
Seems ok. The combocolours don't match the skin though. I was matching them to ciel's bg. Any suggestions?

[Ciel]
00:14:276 (3,4) (5,6) (7,8) - Unstack? The don't feel ok stacked.I really like them though :(, but if you have an alternative suggestion I'm willing to change it
Other than that, just hitsounds: THANK YOU SOO MUCH
SPOILER
00:13:476 (1,2,3....,8) - UnWshitle the whistled ones, and whistle the nonWhistled ones.
00:16:676 (9) - Remove whistle. Add a finish maybe? Also, try to move the New Combo to this note.
00:17:076 (1) - Whistle
00:18:276 (4) - Remove the whistles at the start and at 00:19:076's repeat, and add whistles at the end and at 00:18:676's repeat. Remove the finish at the end.
00:19:876 (1) - Remove the sliderwhistle. Remove the whistle at the start. Add a finish at the start (?).
00:21:076 (3) - Whistle
00:21:476 (4) - Whistle the end.
00:24:276 (3) - Remove the sliderwhistle
00:26:276 (3) - Clap the repeat
00:27:676 (1) - Clap the end.
00:33:876 (3) - Clap
00:41:076 (2) - ^
00:41:476 (3) - Clap the repeat
00:43:276 (2) - Clap the end
00:44:276 (4) - Clap
00:45:076 (6) - ^
00:46:076 (1) - Whistle the end and start (?) (DON'T add a sliderwhistle)
00:46:676 (2) - Clap the start
00:48:476 (2) - DON'T use two hitsounds in the same note, unless it's a very special case. This is not the case. Remove the whistle
00:49:276 (3) - ^
00:53:476 (1) - Whistle (?)
00:54:276 (3) - Remove the sliderfinish. Umm, add a finish at the end (?)
00:56:076 (2) - Clap the end
00:57:276 (1) - Whistle the end and start (?)
00:58:876 (1) - Whistle the start
00:58:076 (2) - Add a hitsound. A clap or a finish would be ok
01:05:676 (1) - Remove the sliderwhistle. Add a finish at the end instead of the whistle (?)
01:07:676 (1) - ^
01:11:076 (2) - Whistle the first repeat and the end. UnWhistle the third repeat Done!Used them all!


[Sebastian]
00:14:670 (1) - I don't understand this. In "Ciel", this is a large combo, but here you divide it. Either divide the combo in "Ciel" or remove the New Combo from this note. fixed
01:12:670 (1,2) - Unstack (?)fixed
Hitsounding mod again x_x yay!
SPOILER
-Please, check all your sliders. Remove ANY sliderwhistles whenever you see hear one.
-FROM 00:13:470 to 00:24:670 - Use this:

That includes removing the whistles from where they don't fit, and sliderwhistles. Add finishes whenever you feel they fit.
00:33:670 (6) - UnClap the second repeat, clap the first repeat.
00:44:470 (1,2,3) - Add hitsounds to this combo, it feels plain.
00:46:070 (1) - ^
00:48:470 (2) - Remove the whistle ._.
00:49:270 (3) - ^
00:52:670 (1,2) - Add either 2 claps or 2 whistles.
00:53:870 (4,5) - Clap the slider start on both sliders.
00:55:670 (1) - Whistle the start and the end (?)
00:56:670 (2) - Finish.
00:58:870 (1) - Whistle the start and the end (?)
01:05:670 (1) - ^
01:06:270 (2) - Finish the start (?)
01:07:670 (1) - Whistle the start and the end (?)

[Kid's Grell]
RESNAP ALL YOUR NOTES! Hai!
After you've resnaped, please Re-Space all your notes again. There are a lot of Nazi stuff here because of the non-snapped notes. I'll give you some expamples...
00:05:270 (3,4,5) - (4) is too close to (5) comparing it to (3)
00:06:870 (1,2,3) - (2) ^ (3) ^ (1)
00:11:070 (4,5,6) - (5) ^ (6) ^ (4)
00:14:870 (1,2,3) - (2) ^ (3) ^ (1)
And so on... Fixed them all to the best of my ability
...also, Hitsounding in the intro feels like a mess ._." Try to follow a pattern. And use whistles instead of claps in the intro, they fit better there than claps IMO. Try to follow a similar Hitsounding pattern than in Sebastian and Ciel, and you'll be ok. Tried my best, hope it sounds better :)

Sebastian and Ciel feel ok, Kid's Grell needs some touches here and there and it'll be great (kinda abusing the triples, but hey, still ncie for a first-time insane)

Star~
Thanks for the star and mod (especially the hitsounds!) Krisom

lepidopodus wrote:

Just suggestions, as I'm kinda crappy modder. Actually you're an amazing modder! Nothing get's past your eyes. And your specific suggestions + instructions leave no room for misunderstandings ( I usually have trouble trying to figure out what a modder is trying to tell me to do, but not with you :) )
Ciel fixed them all
00:15:076 (5,6,7,8) - one grid left?
00:16:676 (9) - two grid left?
00:18:276 (4) - how about moving one grid right?
00:21:476 (4) - how about mobing one grid up?
00:27:676 (1) - how about arrange this slider like this?
SPOILER
[attachment=1:e7cdb]a.jpg[/attachment:e7cdb]
...or try moving the end of the slider by 3 grid up and the middle by 1 grid left.
00:35:476 (1) - slightly less curved slider might be better...?
00:43:276 (2) - clap or whistle in the end of the slider? (well, maybe not...)
00:47:676 (1,2,3) - arrange like this?
SPOILER
[attachment=0:e7cdb]b.jpg[/attachment:e7cdb]
00:50:076 (1) - move the middle of the slider 3 grid left?
00:54:276 (3) - add some hitsound in the end of the slider?
00:56:076 (2) - same as 00:43:276 (2)
00:58:076 (2) - one grid up?
01:02:876 (1) - move the middle of the slider one or two grid right?
00:54:276 (3) - how about stack this with 01:13:276 (2)?

Sebastian fixed them all
00:14:270 (4) - move about 1/2 grid left?
00:19:870 (1,2,3) - the distance between sliders are slighty different. try making them same?
00:23:470 (4) - how about adding whistle?
00:25:470 (1) - move this about 1+1/2 grid left?
00:34:470 (7) - move to 00:34:670 and add clap?
00:49:270 (3) - move one grid left?
00:50:070 (1) - move the middle of the slider 1 or 2 grid left?
00:55:670 (1) - arrange this slider more symmetrical?
00:59:470 (2) - how about moving this one grid up and one grid right?
01:11:070 (2) - need to be stacked more precisly. turn off grid snap and set distance spacing to x0.0 and arrange?
01:15:870 (1) - move one grid right?
01:16:470 (2) - move two grid right?

Kid's Grell fixed them all
LOTS OF UNSNAPPED NOTES DETECTED!!
00:06:976 (2) - move this about 1/2 grid right?
00:07:776 (2) - move this about 1/2 gird left?
00:09:270 (3) - maybe reduce return by one?
00:15:470 (1,2) - somewhat doesn't match the music I think...
00:16:270 (x) - add a circle here?
00:19:470 (x) - ^
00:20:870 (4,5,6) - move one grid up?
00:21:270 (1) - move about one grid left?
00:34:070 (1,2,3) - make this linearly aligned?
00:36:270 (5,6) - check the spacing
00:42:076 (3) - move one grid down?
00:43:870 (1) - make horizontal?
00:46:870 (4) - move one grid left?
00:49:676 (3,4) - move one gird up?
00:53:470 (2) - snap the end of the slider. currently it's off the beat. and how about put finish in the end of the slider?
00:54:876 (4) - move one grid left?
01:04:870 (9,10,11, 1) - move one grid left?
01:17:076 (6) - change this to circle and start spinner at 01:17:270?
Maybe this one is kinda overmapped... maybe. OH NO! STILL????

Ciel & Sebastian seems nice. Ok, I'll gladly star this.
Thank you for the star and mod lepidopodus :D

blissfulyoshi wrote:

Offset: 660 (-10) (Please check before applying and make sure to resnap all notes if you do make the change) (The song keeps going up and down in offset, so I am not too sure about this one) I went ahead and changed it for now, ill get someone to double check it
Sadly, "pause-overlay.png" is a little too big. I am pretty sure the max size is supposed to be 1024 x 768 pixels, so can you crop the image please. (I am pretty sure I am right on this matter, but please with other ppl to make sure) DONE!
Ciel:
Why is the preview time in this time different than the other 2 diffs? Please make the preview time the same in every diff.DONE!...i think...kinda just estimated the same spots
The offset is also different in this diff, please make sure all 3 diffs have the same offset.DONE!

Normal mod:DONE!
00:47:676 (1,2,3) - make this a straight line please (it does not look very good while playing)
01:07:676 (1) - it would look better if the end of the curve, curved more

Combo mod:DONE!
00:15:076 (5) - new combo to follow the lyrics and also to make the combo shorter like most of the combos later on in the map
00:25:476 (1,2,3,4,1,2,3) - I would like it if this combo was consistent with the combos following it, so I suggest adding a new combo 00:26:276 (3) and 00:29:076 (3) and removing 00:27:676 (1)'s and 00:29:476 (1)'s new combo,
00:31:276 (1) - remove new combo to be consistent with 00:34:276 (4)

Sebastian:
Normal mod:DONE!
00:41:070 (1,2) - it would look better if you broke distance snap and made these sliders end at the same spot
00:53:870 (4,5) - ^
00:55:670 (1) - it would look better if this was symmetrical across the y-axis
00:58:870 (1,2) - make the curves stronger in both sliders
01:05:670 (1,2) - place these so that 1 leads into the other, not just side by side (I want 1's curve to continue in 2 like a continuous curve)
01:12:670 (1,2,3,4) - this set of notes felt very strange with the stack and then a stream even though all the notes all have the same amount of time in-between them

Kid's Grell:
As others have said, this map does not really fit the song. Also as many others have stated, there are plenty of unsnapped notes that need to be snapped.Snapped!

Combo mod: (I have a hard time grasping the pattern of your combos, so this is a very shallow combo mod)
00:04:070 (1) to 00:09:270 (3) - your combos here are very inconsistent, so please try to add some consistency to the combos here
00:22:470 (3) - new combo to follow the lyrics?
COMBO MAKEOVER! hope it looks better now :P

Timing section mod:
00:24:870 - move back a quarter note DONE!

Not exactly sure what to say about Grell, but the other 2 diffs were alright. The 2 lower diffs suffer from some aesthetic issues, so please try to make the sliders a little more appealing to the eye. Star.
Thanks for the star and mod Blissfulyoshi
roflninja
Hi,

[ciel]
fine~

[sebastian]
also fine~
a bit easy for a hard dif imo
00:39:870 (1) felt a little wierd to me but its fine
00:52:670 (1) - ^

[kids]
also fine~
00:40:670 (1-6) - Ive never liked this style of spacing, but its fine
00:46:270 (1-5) - same as ^, but just me :P I wouldnt worrsy about it

Nice map ;)

Edit: I coulnt think of a way to change it, It's probably just me, so don't worry about it
Topic Starter
Haneii

roflninja wrote:

Hi,

[ciel]
fine~ Yay!

[sebastian]
also fine~
a bit easy for a hard dif imo I'm really bad at making things hard XD
00:39:870 (1) felt a little wierd to me but its fine :'(...any suggestions to what I should change it to
00:52:670 (1) - ^^

[kids]
also fine~
00:40:670 (1-6) - Ive never liked this style of spacing, but its fine
00:46:270 (1-5) - same as ^, but just me :P I wouldnt worrsy about it Okay I won't, but I would have changed it if you gave me an alternative pattern

Nice map ;)
Thanks for the star and mod roflninja
aesopl19193
MOD~~

No critical mistake found.
so here just are my feeling or suggestions :)

[General]


[Kid's Grell]
(These may due to my bad playing skill)
00:10:260 (1) - too close to 00:09:860(5)
00:16:260 (12) - too close to (11)
00:22:460 (1) - ^
00:53:051 (1) - ^

[Sebastian]
01:14:060
01:16:221 - New combo

[Ciel]
00:45:460 (x) - add a note to fit music?

star.
Yuji Tokaji
Hello,

[Overall]

I think your Mp3's volume is a bit low. Can you increase it please?

[Ciel]

- 00:29:860(x) : Add circle ?
- 00:37:460(1) : Add finish ?
- 00:53:460(1) : Finsh instead of whistle ?

[Sebastian]

No problem!

[Kid's Grell]

- 00:18:060(7) : New combo.
- 00:23:660(7) : ^
- 00:30:660(8) : ^
- 00:53:060(1) : Spacing.
- 01:16:960(5) : On the white tick ( 01:17:060).
- 01:17:060(6) : On the red tick ( 01:17:260).

Pretty map.
Good luck.
Get my star.
Topic Starter
Haneii

aesopl19193 wrote:

MOD~~

No critical mistake found. Yosh!
so here just are my feeling or suggestions :)

[General]


[Kid's Grell] Done!Thought I fixed all those spacing issues :(
(These may due to my bad playing skill)
00:10:260 (1) - too close to 00:09:860(5)
00:16:260 (12) - too close to (11)
00:22:460 (1) - ^
00:53:051 (1) - ^

[Sebastian]Done!
01:14:060
01:16:221 - New combo

[Ciel] Done!
00:45:460 (x) - add a note to fit music?

star.
Thank you for the star and mod aesopl19193 :)


Slanox wrote:

Hello, Hi

[Overall]

I think your Mp3's volume is a bit low. Can you increase it please? Is it really? How bout I ask around first and if even one person agrees with you I'll change it :D Fixed!I don't think it'll hurt if I increase it just a bit :)

[Ciel]Done!

- 00:29:860(x) : Add circle ?
- 00:37:460(1) : Add finish ?
- 00:53:460(1) : Finsh instead of whistle ?

[Sebastian]

No problem!HURRAY!

[Kid's Grell]Done!

- 00:18:060(7) : New combo.
- 00:23:660(7) : ^
- 00:30:660(8) : ^
- 00:53:060(1) : Spacing.
- 01:16:960(5) : On the white tick ( 01:17:060).
- 01:17:060(6) : On the red tick ( 01:17:260).

Pretty map.Thanks
Good luck.Thanks
Get my star.
Thanks for the star and mod Slanox
Dotsu
My suggestions:

[General]

Skin is very good!
Reversearrow is not too clear.
I can hardly see it.

[Ciel]

00:30:260:Add a Circle
00:42:660:^
00:45:860:^

[Sebastian]

00:49:260(5):Remove Clap

[Kid's Grell]

00:53:460(2):Add finish at the beginning of this slider
00:52:660(11,1):Spacing,too close
01:06:260(3):Add finish
01:14:360(3,4):Spacing,too far
01:17:060(6):Add clap

Good map!!
~STAR~
Niva
Mod request via Forum PM

[General]
I downloaded the map without video, and the file size is 10.5 MB. I think it's too big for a map with playing time only 1:17.

[Ciel]
00:33:460 (2,3,4) - Why not map following the lyrics?
01:07:660 (2) - Make it 1/2 shorter? Sounds better to me.

[Sebastian]
No problems found.

[Kid's Grell]
I think the spacing on the streams is too far... This is just my opinion though, you don't need to change :P
HP drain rate lower than previous difficulty... Hmm, feels weird.
00:21:060 (6,7,8) - Inconsistent spacing?
00:29:060 (2,3,4) - ^ (this one is very hard to hit)
01:14:360 (3,4) - Wide 1/4 jumps :( Very hard, and it's placed at a bad time. Perhaps rearrange?
01:17:060 (5) - Add clap also?

Very good map, star :P (and it's Flashlight-friendly)
(if you need another mod just Forum PM me)
Arusha Shuna
Request Accepted

Ciel
00:47:660 (3) - new combo?
01:07:660 (2) - spacing issue
Sebastian
00:47:660 (3) - New combo?
01:00:460 (3) - ^
Kid's Grell
Killer Triplets :o
00:23:660 (1) - lengthen the slider by 1/4 beat
00:25:060 (7) - minor spacing issue
00:29:560 (3) - very minor spacing issue
01:14:460 (4) - spacing issue

good mapset
STAR!
Kitsunemimi
:<

Note that I may do a very very nazi mod, but mind you I haven't actively modded for more than 7 months, so bear with my messed up standards. Coloured suggestions are ones that are actually important.

Skin
spinner-metre.png - It's neat, but too invisible imo...
applause.mp3 - ...I don't think it's very necessary but it's fine I guess.
fruit-ryuuta.png - Ugh... it's really strange having to play with this and it messed me up several times. But it could just be that I'm sensitive to different playing conditions but don't you think it's a little weird/freakish to see him sliding around?
...Yeah, those are mostly just complaints, excuse me if they seem really unreasonable.

[Ciel]:
I'm going to assume this is a [Normal] because of all the 1/2ths and the like. If not, then 1/2ths don't belong in [Easy]s, and the spacing would be a bit too large.
00:29:860 (3,4) - They're not straight!!!
Oh my I didn't find anything important... But this difficulty's looking pretty polished so good job.

[Sebastian]:
OD might be a bit too much.
00:15:060 (1) - New combo, make 00:15:660 (1) no new combo.
00:07:860 (1) - Start one beat earlier.
00:39:860 (1,2,3) - Doesn't go with the lyrics... or the tune very well.
00:47:660 (1) - New combo?
01:00:460 (3) - ^
01:03:060 (1) - Isn't the same as 00:50:060 (1). Move back to the white tick.
01:07:660 (3) - Not very intuitive, maybe shorten start by 1/2 beat?
Heh, all those points seem very nazi don't they? They're things I just found weird while looking through and remember, they're only suggestions, so you don't really have to follow any of them if they don't seem right.

[Kid's Grell]:
00:01:260 (4) - Bad spot for a jump imo
00:02:860 (4) - ^
00:04:060 (4) - Suddenly the spacing's less?
00:16:660 (13) - Should be next combo instead of next note.
00:24:860 (6,7,8,9) - Totally incorrect spacing.
00:25:460 (9,1,2) - Don't have some low spacing then large spacing randomly through the combo like that :< Be more consistent with the spacing.
00:58:660 (1) - Move it somewhere else? It messes me up when there's a note under a slider end which is more than 1 beat away.
01:06:660 (6,7,8,9,10) - Either have both 'stacked' notes be sequential or do something else; this kind of inconsistency will mess up so many people.
...Yeah, I didn't really like the style of mapping that much. But it's actually fine, if I didn't hate inconsistent spacing so much.

Okay, I see a lot of posts already so I can tell that this map has already had lots of mods. Aside from those minor things I pointed out, it should be good to go. Star.
Topic Starter
Haneii

impossiblexu wrote:

My suggestions:

[General]

Skin is very good! Thanks
Reversearrow is not too clear.
I can hardly see it.Really? That's a first...I can't think of another colour besides black but im thinking that won't be seen too well considering the hitcircles mostly black:(

[Ciel]

00:30:260:Add a CircleI'm following the pause in the lyrics here, so no note :D
00:42:660:^
00:45:860:^

I don't think I'll be adding anymore notes to this difficulty, but thanks for the suggestion

[Sebastian]

00:49:260(5):Remove ClapOkay

[Kid's Grell]

00:53:460(2):Add finish at the beginning of this slider Okay
00:52:660(11,1):Spacing,too close fixed
01:06:260(3):Add finishOkay
01:14:360(3,4):Spacing,too far fixed
01:17:060(6):Add clapOkay

Good map!! Thanks
~STAR~
Thanks for the star and mod impossiblexu :3

Nivalis wrote:

Mod request via Forum PM

[General]
I downloaded the map without video, and the file size is 10.5 MB. I think it's too big for a map with playing time only 1:17. okay I'll delete the pause overlay,fail bg, and clear.png

[Ciel]
00:33:460 (2,3,4) - Why not map following the lyrics? Fixed...I think XD
01:07:660 (2) - Make it 1/2 shorter? Sounds better to me. I've changed this so many times- shorter-then back to the way it it is right now. I think I'm gonna leave it the way it is...for now

[Sebastian]
No problems found. AWWWWEEESOOOMMMEEE!!!

[Kid's Grell]
I think the spacing on the streams is too far... This is just my opinion though, you don't need to change :P
HP drain rate lower than previous difficulty... Hmm, feels weird. Increased
00:21:060 (6,7,8) - Inconsistent spacing?Fixed
00:29:060 (2,3,4) - ^ (this one is very hard to hit)Fixed
01:14:360 (3,4) - Wide 1/4 jumps :( Very hard, and it's placed at a bad time. Perhaps rearrange?aww don't cry- FIXED! :D
01:17:060 (5) - Add clap also?Okay

Very good map, star :PThank you! (and it's Flashlight-friendly)
(if you need another mod just Forum PM me)
Thanks for the star and mod Nivalis

Arusha Shuna wrote:

Request Accepted Yay :D

Ciel
00:47:660 (3) - new combo?
01:07:660 (2) - spacing issue Fixed
SebastianI don't think I should change the combos but thanks nonetheless
00:47:660 (3) - New combo?
01:00:460 (3) - ^
Kid's Grell
Killer Triplets :o
00:23:660 (1) - lengthen the slider by 1/4 beatOkay
00:25:060 (7) - minor spacing issueFixed
00:29:560 (3) - very minor spacing issueFixed
01:14:460 (4) - spacing issueFixed

good mapsetThanks
STAR!
Thanks for the star and mod Arusha Shuna :)

Harris73 wrote:

:<

Note that I may do a very very nazi mod, but mind you I haven't actively modded for more than 7 months, so bear with my messed up standards. Coloured suggestions are ones that are actually important.

Skin
spinner-metre.png - It's neat, but too invisible imo... Fixed!added those bar thingies..albeit transparent
applause.mp3 - ...I don't think it's very necessary but it's fine I guess. You have no clue how necessary this is to me XD
fruit-ryuuta.png - Ugh... it's really strange having to play with this and it messed me up several times. But it could just be that I'm sensitive to different playing conditions but don't you think it's a little weird/freakish to see him sliding around? Yes I find it weird but I've gone through so many ryuuta's..this was the only one that really worked...but I'll remove it if it continues to bother/mess others up
...Yeah, those are mostly just complaints, excuse me if they seem really unreasonable. No worries, perfectly reasonable...except the applause comment....for any kuroshitsuji fan that "Yes My Lord" at the end will prob be the highlight of the map XD

[Ciel]:
I'm going to assume this is a [Normal] because of all the 1/2ths and the like. If not, then 1/2ths don't belong in [Easy]s, and the spacing would be a bit too large. Yup, its normal :)
00:29:860 (3,4) - They're not straight!!! LE GASP! fixed!
Oh my I didn't find anything important... But this difficulty's looking pretty polished so good job. KYAAAAAA!

[Sebastian]:
OD might be a bit too much. Nope, I like it where it is- between ciel and grell. Not too normal and not too insane...a hard
00:15:060 (1) - New combo, make 00:15:660 (1) no new combo.
00:07:860 (1) - Start one beat earlier. Okay
00:39:860 (1,2,3) - Doesn't go with the lyrics... or the tune very well. Fixed
00:47:660 (1) - New combo?
01:00:460 (3) - ^
01:03:060 (1) - Isn't the same as 00:50:060 (1). Move back to the white tick. Okay!
01:07:660 (3) - Not very intuitive, maybe shorten start by 1/2 beat? sure
Heh, all those points seem very nazi don't they? They're things I just found weird while looking through and remember, they're only suggestions, so you don't really have to follow any of them if they don't seem right.

[Kid's Grell]:
00:01:260 (4) - Bad spot for a jump imo Jump go bye bye
00:02:860 (4) - ^ hai!
00:04:060 (4) - Suddenly the spacing's less? lol, okay fixed!
00:16:660 (13) - Should be next combo instead of next note. You're soo right
00:24:860 (6,7,8,9) - Totally incorrect spacing. Totally. Fixed
00:25:460 (9,1,2) - Don't have some low spacing then large spacing randomly through the combo like that :< Be more consistent with the spacing. keep spacing consistent. got it!. Fixed!
00:58:660 (1) - Move it somewhere else? It messes me up when there's a note under a slider end which is more than 1 beat away. Fixed
01:06:660 (6,7,8,9,10) - Either have both 'stacked' notes be sequential or do something else; this kind of inconsistency will mess up so many people. Okay,Fixed
...Yeah, I didn't really like the style of mapping that much. But it's actually fine, if I didn't hate inconsistent spacing so much.

Okay, I see a lot of posts already so I can tell that this map has already had lots of mods. Aside from those minor things I pointed out, it should be good to go. Star.
Thanks for the mod and star Harris73 :D
ztrot
Kid's Grell: +1 OD
Topic Starter
Haneii

ztrot wrote:

Kid's Grell: +1 OD Okay
Le gasp...that's it?? Really? YAAAY! :D
Thanks ztrot
bmin11
[Ciel]
00:40:660 (x) - Let the kiai start here
00:58:860 (1) - Could be in better shape. You may ignore it

[Kid]
00:09:260 (1) - This jump is quite sudden for me
00:29:560 (3) - Spacing. I know it is just off by a pixel but in this case, it really makes the difference


I'm concern with the gap between difficulties but oh well
Starred
Topic Starter
Haneii

bmin11 wrote:

[Ciel]
00:40:660 (x) - Let the kiai start here Okay, I'll change it to this for the other two difficulties as well :D
00:58:860 (1) - Could be in better shape. You may ignore it I'm really hopeless when it comes to giving shape to sliders..I tried making it looking it better, but it came out worse :'(. I'll ignore it.....for now.

[Kid]
00:09:260 (1) - This jump is quite sudden for me Fixed, shorter jump
00:29:560 (3) - Spacing. I know it is just off by a pixel but in this case, it really makes the difference Fixed


I'm concern with the gap between difficulties but oh well I don't think there's a huge gap between sebastian and grell, but after reading this I've decided to up ciel's HP drain and overall diff a bit.
Starred
Thanks for the mod and star bmin11
eee
I can't find anything, really, that's not too nazi
good job
Topic Starter
Haneii

eee wrote:

I can't find anything, really, that's not too nazi
good job

YOSH! :D, Thanks eee
Vibty99
Sorry Haneii
but nice work ,star
Topic Starter
Haneii

Vibty99 wrote:

Sorry Haneii
but nice work ,star
Thank you :D, And don't worry about it :P
Azure_Kite
Here's my mod

Blue = suggestion Red = check this

[Ciel]
00:50:260 (1) - I'd consider moving this forward 1/2 a beat and respacing the next note. It's not real nice to map to the very beginning of lyrics when it's the easiest difficulty.
00:58:860 (1) - insta clean up! http://osu.ppy.sh/ss/15735
01:03:060 (1) - Same suggestion here, move it forward 1/2 a beat and respace the next few notes.
01:05:660 (1) - please copy and flip the fixed slider from before and place it here. You'll need to extend it by half a beat in order to get it to fit, so just pull the slider points away a little bit and it should resize whilst keeping smoothness.

Not a bad map.

[Sebastian]
No real issues with this one. You may want to consider remapping 00:57:060 (3) though; it just feels rather empty with only a reversing slider.

[Kid's Grell]
01:11:860 - Consider placing a slider here which extends for a beat.
01:17:460 (1) - Really long spinner, maybe map about half of it?


Overall a rather nice mapset. The ComboBursts are cute :3

Have a star
deepsea
Kid's Grell is kind of eggpain but yea its hardest diff so I guess its fine, also the singer make this map harder lol.

Decide what Azure said then contact me.
Topic Starter
Haneii

Azure_Kyte wrote:

Here's my mod

Blue = suggestion Red = check this

[Ciel]
00:50:260 (1) - I'd consider moving this forward 1/2 a beat and respacing the next note. It's not real nice to map to the very beginning of lyrics when it's the easiest difficulty. I wouldn't mind moving it forward but the 3 following notes are placed according to that part in the lyrics so can't move them. Furthermore, just because it's the easiest difficulty doesn't mean I want it to be easy :P.
00:58:860 (1) - insta clean up! http://osu.ppy.sh/ss/15735 THANK YOU SO MUCH!!! I've been struggling with the shape for ages [insert tears of joy here].
01:03:060 (1) - Same suggestion here, move it forward 1/2 a beat and respace the next few notes.
01:05:660 (1) - please copy and flip the fixed slider from before and place it here. You'll need to extend it by half a beat in order to get it to fit, so just pull the slider points away a little bit and it should resize whilst keeping smoothness. I'm gonna leave it the way it is, it doesn't look bad, and it matches the smaller slider following it.

Not a bad map. Thanks

[Sebastian]
No real issues with this one. You may want to consider remapping 00:57:060 (3) though; it just feels rather empty with only a reversing slider.Okay, Fixed!

[Kid's Grell]
01:11:860 - Consider placing a slider here which extends for a beat. Okay, done!
01:17:460 (1) - Really long spinner, maybe map about half of it?[/color] I tried but it sounds awkward when I map it + followed by spinner or vice versa. Because of the song at the part I either have to map it all or have a spinner for that segment. I think its a bit over mapped as it is (and I'm sure at that point your hand would want a break- yes I consider spinners breaks XD) so I'm leaving it as a spinner

Overall a rather nice mapset. The ComboBursts are cute :3 Thanks

Have a star
Thanks for that mod and and star Azure_kyte
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