forum

Kotera Kanako - Rush Out!

posted
Total Posts
69
show more
Hinsvar
Hello!

  1. 01:26:144 (1,2,3,4) - What's with this overlap? I can't really see any point of doing this, to be honest. Try making them not touch each other for the sake of tidiness.
  2. 01:34:670 (4,1) - Won't the sudden change of spacing be confusing? Make the spacing of 01:34:039 (2,3,4,1) consistent!
No kudosu.

I can rebubble after this, but since there was an unrankable issue, it'll be bubble #1 again.

Poke me once you're done.
Topic Starter
zj0924

Hinsvar wrote:

Hello!

  1. 01:26:144 (1,2,3,4) - What's with this overlap? I can't really see any point of doing this, to be honest. Try making them not touch each other for the sake of tidiness.Ok,at first I didn't overlap
  2. 01:34:670 (4,1) - Won't the sudden change of spacing be confusing? Make the spacing of 01:34:039 (2,3,4,1) consistent!
No kudosu.

I can rebubble after this, but since there was an unrankable issue, it'll be bubble #1 again.

Poke me once you're done.
All fixed~Thank you Hinsvar :)
Updated~
Hinsvar
Okay, bubble #1!
jonathanlfj
Fixed a bg update

#2
Kodora
placeholder
Karen
关于这个Source,能给出具体link吗,如果按你的BG上的那个来看你的Source大概错了
Adol Christin

Kagamine Ren wrote:

关于这个Source,能给出具体link吗,如果按你的BG上的那个来看你的Source大概错了
http://www.falcom.co.jp/mailorder/catalog/m057.html

如果source要写vs的话就只能是这张专辑了
Kodora
Approved.
Karen
窝巢,这…我还没看,如果因为source出问题就dio了
Topic Starter
zj0924
Thanks Kodora~
我去这就震撼起飞了?吓尿,都没收到任何推送><
Adol Christin
哇rank啦,太棒了~

Kagamine Ren wrote:

窝巢,这…我还没看,如果因为source出问题就dio了
希望qat不那么死板吧。毕竟这歌确实在vs的ost出来过。
Sellenite
bg还有只艾丝蒂尔居然不加进tag里,红毛会伤心的
是我伤心
congrats~
Karen

Adol Christin wrote:

哇rank啦,太棒了~

Kagamine Ren wrote:

窝巢,这…我还没看,如果因为source出问题就dio了
希望qat不那么死板吧。毕竟这歌确实在vs的ost出来过。
图片上那个什么什么kiseki是小写的,而这个是大写的,我也不太懂metadata,希望是我错了
AIR
震撼起飞
A Mystery
congratz!
Topic Starter
zj0924

Adol Christin wrote:

哇rank啦,太棒了~
:)

Sellenite wrote:

bg还有只艾丝蒂尔居然不加进tag里,红毛会伤心的
是我伤心
congrats~
之前加了,但是想到这是伊苏的曲子,于是就...

AIR wrote:

震撼起飞
yeah~

A Mystery wrote:

congratz!
Thx~
Adol Christin

Kagamine Ren wrote:

图片上那个什么什么kiseki是小写的,而这个是大写的,我也不太懂metadata,希望是我错了
wpcap我知道你说的什么了。。真的没注意到。。。但愿不会因为这种细枝末节dq吧

Sellenite wrote:

bg还有只艾丝蒂尔居然不加进tag里,红毛会伤心的
是我伤心
congrats~
那天玩到想いの眠るゆりかご,突然看到状态变成not submitted,然后去主页一看。。。。
好吧我真的很庆幸存下来了。
Narcissu
偷偷rank掉不要讓qat發現
-SayaKai
Grats!
Karen
Topic Starter
zj0924

Kagamine Ren wrote:

益~坐等坠机 :D
Adol Christin

Kagamine Ren wrote:

怎么回事?
Mao
###BC

Yo,

unfortunately we have to disqualify this beatmap after some internal discussion for the following reasons:

[General]

Metadata
  1. Your source is wrong; The romanized source should be "Ys vs. SORA NO KISEKI ALTERNATIVE SAGA" even though we recommend you to use the Japanese "イースvs.空の軌跡オルタナティブ・サーガ"
    http://www.falcom.co.jp/ys_vs_sora/top.html
    http://puu.sh/hVkwR/e29ab6b563.jpg

[Alternative Saga]

Snapping
  1. 04:39:713 (1,2,3,4) - There is no 1/3 in the music here; If you listen closely to the music, you can just hear a row of 1/4 triplets and therefore it should be mapped like this.
Gameplay
  1. 03:36:565 (1) - Why is here such a drastic SV reduction? The song doesn't really ask for a so much lower SV here as the instruments are the same like at 03:31:512 - or 03:34:039 - for instance which makes this quite uncomfortable to play.
Rhythm

  1. Something I would like to mention is stress misplacing at 00:36:091 (2) - . Here for example you are mapping the red tick with the active Sliderhead while you leave the stress in terms of vocals/drums on the white tick unclickable.
----

This map will be handled by the BNG from now on. Good luck! ;)
Adol Christin

Mao wrote:

###0

Yo,

unfortunately we have to disqualify this beatmap after some internal discussion for the following reasons:

[General]

Metadata
  1. Your source is wrong; The romanized source should be "Ys vs. Sora no Kiseki ALTERNATIVE SAGA" even though we recommend you to use the Japanese "イース vs. 空の軌跡 オルタナティブ・サーガ"

    http://www.falcom.co.jp/ys_vs_sora/top.html
    http://puu.sh/hVkwR/e29ab6b563.jpg
The "Ys vs. Sora no Kiseki ALTERNATIVE SAGA" does not exist both in the webpage you listed and screenshot you cut down. I double checked Falcom's official website for this game and related CD information. There is no official romanized name of this game.
Therefore, the current romanized source should not be judged as a "wrong" source since the translation is correct. (I know Japanese is the best choice but current one is not wrong, cannot be a reason for disqualification, right? )

After this disqualification the source would be changed to Japanese one. What I worry about is the next time. If same situation appeared, will you disqualify these maps?


sorry, dunno the romanized Japanese words need to be written in small letters.
Karen
图上是日文,图上是大写就必须大写,图上小写就必须小写,图上是假名就小写罗马音咯。
所以这个图的source大小写是从哪里看来的,没有链接。

btw if you need help for the requalification, feel free to poke me anytime.
:)
IamKwaN
Let me clarify a bit later when I have time approaching a pc.
Metadata and reference provided are not comprehensive from previous post.
Adol Christin

Kagamine Ren wrote:

图上是日文,图上是大写就必须大写,图上小写就必须小写,图上是假名就小写罗马音咯。
所以这个图的source大小写是从哪里看来的,没有链接。

btw if you need help for the requalification, feel free to poke me anytime.
:)
原来假名的罗马音必须小写,涨见识了。(官方除了大写的ALTERNATIVE SAGA就没有个罗马音source。。。)
IamKwaN
hi there, below is the metadata clarification.
Reference: http://www.falcom.co.jp/ed6/index.html
http://www.falcom.co.jp/ys_vs_sora/top.html
To conclude,
Unicode Source: イースvs.空の軌跡 オルタナティブ・サーガ
Romanised Source: YS vs. SORA NO KISEKI ALTERNATIVE SAGA
Put either one of these into the source and another into the tag.
Good luck with requalification.
Adol Christin

IamKwaN wrote:

hi there, below is the metadata clarification.
Reference: http://www.falcom.co.jp/ed6/index.html
http://www.falcom.co.jp/ys_vs_sora/top.html
To conclude,
Unicode Source: イースvs.空の軌跡 オルタナティブ・サーガ
Romanised Source: YS vs. SORA NO KISEKI ALTERNATIVE SAGA
Put either one of these into the source and another into the tag.
Good luck with requalification.
http://www.falcom.com/ys_portal/index.html
Ys vs. SORA NO KISEKI ALTERNATIVE SAGA

Japanese title is 100% correct :)

智商捉急了,一心只想着扒vs各种周边的主页,然后忘了两个系列本身。。。
IamKwaN

Adol Christin wrote:

IamKwaN wrote:

hi there, below is the metadata clarification.
Reference: http://www.falcom.co.jp/ed6/index.html
http://www.falcom.co.jp/ys_vs_sora/top.html
To conclude,
Unicode Source: イースvs.空の軌跡 オルタナティブ・サーガ
Romanised Source: YS vs. SORA NO KISEKI ALTERNATIVE SAGA
Put either one of these into the source and another into the tag.
Good luck with requalification.
http://www.falcom.com/ys_portal/index.html
Ys vs. SORA NO KISEKI ALTERNATIVE SAGA

Japanese title is 100% correct :)

智商捉急了,一心只想着扒vs各种周边的主页,然后忘了两个系列本身。。。
Then the finalized romanised source would be Ys vs. SORA NO KISEKI ALTERNATIVE SAGA.
這source真心蛋疼, anyways thanks for your help :P
Karen
涨姿势了 :)
IamKwaN
Source: イースvs.空の軌跡 オルタナティブ・サーガ

Copy mine, there're no spaces between 'イース', 'vs.' and '空の軌跡'.
Topic Starter
zj0924
Guys,Sorry for the late reply

Mao wrote:

###0

Yo,

unfortunately we have to disqualify this beatmap after some internal discussion for the following reasons:

[General]

Metadata
  1. Your source is wrong; The romanized source should be "Ys vs. SORA NO KISEKI ALTERNATIVE SAGA" even though we recommend you to use the Japanese "イースvs.空の軌跡オルタナティブ・サーガ"
    http://www.falcom.co.jp/ys_vs_sora/top.html
    http://puu.sh/hVkwR/e29ab6b563.jpg

    Use イースvs.空の軌跡 オルタナティブ・サーガ instead

[Alternative Saga]

Snapping
  1. 04:39:713 (1,2,3,4) - There is no 1/3 in the music here; If you listen closely to the music, you can just hear a row of 1/4 triplets and therefore it should be mapped like this.
    Sure,I did some changes here but not entirely using yours
Gameplay
  1. 03:36:565 (1) - Why is here such a drastic SV reduction? The song doesn't really ask for a so much lower SV here as the instruments are the same like at 03:31:512 - or 03:34:039 - for instance which makes this quite uncomfortable to play.
    That's because I want to use sv changes to express the bass sound and will never change my mind here.Well,since It slowed down too much I can only use 0.9sv for that seems fine now
Rhythm

  1. Something I would like to mention is stress misplacing at 00:36:091 (2) - . Here for example you are mapping the red tick with the active Sliderhead while you leave the stress in terms of vocals/drums on the white tick unclickable.
    Sure,ctrl+g00:36:091 (2,3) - both and made some changes in layout
----

This map will be handled by the BNG from now on. Good luck! ;)
At first,I have to apologize every bn who help me with this map especially lfj(I won‘t even rank this without his help)
If I could be more careful with these small issues,then the tragedy won't happen.
Also,I'd like to say thank you to those who help me with metadata,Adol and Kwan Thx both of you :P
Now I've updated my map and hope It'll be fine now :oops:
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply