M4M as promised. ~
[Easy]
[MrSergio's Normal]
[Hard]
[Insane]
[Poggo's Extra]
Good Luck with this map~
[Easy]
- Rhythmical Issues:
- 00:00:117 (1,2) - It seems a bit odd that you would use such long sliders when you
don't use them anywhere else. Esspecially the intro, which is compiled of mostly
1/1, 2/1 sliders. For consistencies sake, I suggest you change this. - 01:41:603 (1,2) - I'm not quite sure how to decribe the sound on 01:41:945 -
Anyhow, you've mapped this sound primarily with a 2/1 slider starting on 01:41:945
which is a wonderful idea since it follows the music and gives everything a bit more power.
Releasing here 01:41:603 (1) - would be quite counter-productive as it takes away all the
power that could have possibly come from that.
- 00:00:117 (1,2) - It seems a bit odd that you would use such long sliders when you
- Hitsound Issues:
- 02:09:032 (1) - Consider removing finish as it sounds quite heavy for a fading ending.
I don't think interrupting the fade-out with a finish would sound pleasing.
- 02:09:032 (1) - Consider removing finish as it sounds quite heavy for a fading ending.
- Cosmetical Issues:
- 00:39:203 (2,3) - Just something personal: I'd rather see (3) being properly curved around
(2) as it now looks rather messy. Same goes for these ofc 00:41:260 (1,2) - - 01:32:003 (3) - This slider was rather surprising while playing as it is the only one in your map,
that is shaped like this. It's not a big issue, just a consistency-flaw. Consider changing it.
- 00:39:203 (2,3) - Just something personal: I'd rather see (3) being properly curved around
[MrSergio's Normal]
As far as AiMod is concerned: 00:32:345 (3) - slider-end isn't snapped.
- Rhythmical Issues:
- 00:54:974 (1,2,1,2) - It's rather odd to have these 1/2 here. I'll explain why:
This is where the build-up starts. Perfectly fine. If it weren't for the fact that after that untill the
spinner you use a 1/1 rhythm. That really destroys the power of the build-up. I highly suggest
you use a 1/1 rhythm untill 00:59:089 and start with 1/2 from there, if you really want to
use these. That would make much more sense, at least to me. - 01:09:032 (2) - This is something I would have mapped with a 1/1 slider instead. For one, it would keep
some simplicity while matching it with the drums/sounds. You dont hit anything on reverse, which makes
it seem a bit overdone/overmapped. - 01:20:003 (2,3,4) - This should be the same rhythm as the one above.
- 01:42:117 (2) - ^ // Consider removing this circle as there is no beat in the background to support
it/simplicity. - 01:53:946 (1) - Eh, not quite sure about multiple reverse. Personally, I would remove it and
go with 2 1/1 sliders instead as this might be confusing to newer players, esspecially since it is
such a short and relatively fast slider.
- 00:54:974 (1,2,1,2) - It's rather odd to have these 1/2 here. I'll explain why:
[Hard]
Rhythmical Issues:
- From 00:22:059 to 00:39:717 - You have some speed-ups that need to go. Speed-ups would be
00:27:374 (4) - 00:28:746 (4) - 00:39:717 (4) -
Consider removing these 3 circles. They only provide an extra tap for a rather vague and mundane sound.
On-top of that it causes a speed-up in cursor movement and tapping-speed which is quite uncomfortable,
considering that this part is acctually really quiet and persistent.
- 00:06:117 (2) - Those multiple reverse were quite surprising. Aside from that, it was rather
unpleasant to have to stop here and wait. It really impares the flow, so consider rearranging this. - 01:33:889 (2) - Consider setting this to x:36 y:260. This would improve the flow here and would also
get rid of the rather unpleasant looking overlap.
- 01:17:260 (2,3) - Just something personal: Maybe you know me, but I hate overlaps. This just
dosn't look very nice to me. Maybe set this to x:272 y:328. - 01:57:374 (4) - ^ // x:360 y:240
[Insane]
- Rhythmical Issues:
- 00:27:432 (5) - Consider removing this circle as it currently has no usage in terms of beat and/or sound.
This just seems and plays 'overmapped'. Same goes for 00:31:546 (4) - 00:32:917 (4) - - 00:42:174 - Add a circle here to keep the consistency and obviously, to match the tune.
- 00:59:089 (1,3,5) - The tapping rhythm from white to red to white with these sliders plays extremely
weird. This is due to the fact that there is no signifficant change in music on (3) that would warrant such a
rhythmical change. Please consider using the same 1/2 rhythm as on 00:56:346 (1,2,3,4) - - 01:08:860 (2) - I've touched on this issue in the Easy difficulty as well. The snare and that sound
both start on 01:09:032 which would warrant a tap-able beat. prefereably a 1/1 or 1/2 slider.
- 00:27:432 (5) - Consider removing this circle as it currently has no usage in terms of beat and/or sound.
- Placement Issues:
- 00:07:317 (3,4) - It's quite uncomfortable to have such a huge jump on a point in time that
has no signifficant change in tune. Consider reducing the distance. Same goes for 00:08:860 (2,3,4) -
00:16:403 (4,1) -
- 00:07:317 (3,4) - It's quite uncomfortable to have such a huge jump on a point in time that
- Cosmetical Issues:
- 01:44:346 (1) - Just something personal: Id rather have a simple straight or curved slider for
consistency-reasons. Same goes for 02:00:803 (1) -
- 01:44:346 (1) - Just something personal: Id rather have a simple straight or curved slider for
[Poggo's Extra]
Check AiMod: You have 3 unsnapped objects. 01:09:545 (5) - 01:10:748 (4) - 01:10:748 (4) -
- Rhythmical Issues:
- 01:03:117 - I believe there should be a 1/4 slider here.
- Placement Issues:
- 00:56:346 (1,2,3,4,5,6,1,2,3,4) - It seams really odd to me that you would start to build up
a jump pattern, scale it and then slow down right before the 1/4 climax. I highly suggest you
either remap 00:59:089 (1,2,3,4,5) - and scale it to an even bigger jump-pattern, or you swap
00:59:089 (1,2,3,4,5) - with the star formations to have a progressive build-up. - 01:06:803 (5) - Consider hitting ctrl+g on this one. You already have a zig-zag
motion going on with 01:05:946 (1,2,3,4) - so straightening that out at the very last circle feels rather
painful while playing.
- 00:56:346 (1,2,3,4,5,6,1,2,3,4) - It seams really odd to me that you would start to build up
- Nazi:
- 01:16:232 (3,4) - Fix the alignment; same goes for 01:38:174 (3,4) -
Good Luck with this map~