congrats on rank \ o /
That's exactly why it's funny, people thought the AR was bad and the map was good whereas in reality the map was (is) bad and the AR was fineBlue Dragon wrote:
it's funny because I knew it would be re-ranked easily if I just changed the AR. People just didn't like the diff because of it, but they tried to look intelligent by making up stuff to make the map seem bad.
Do it plz and make sure i'll contribute to that lolYunoFanatic wrote:
gonna steal borrow for mania! thanks ! LOL
this quote annoys me the most out of anythingNhawak wrote:
lol
Sadly, nowadays a lot of people simply do not valorize our dedication. They are always wishing the worst and do not think about the effort we did put on both mapset and qualification process.
I would ask to any staff that, in case this map is not going to be disqualified, lock the thread.
Thank you.
Lock the thread? What? Do you even understand what's going on?SrSkyPlayer wrote:
lol,
Why are you so worried with this ?
The creators of the diffs had the liberty to do everything with them, if you don't like that you can lock this thread
I mean, I'm a guy, but they have the right idea LOLMitsukai- wrote:
Lock the thread? What? Do you even understand what's going on?
Whether or not it's actually the case, that fact that this mapset popped up immediately after Maeglwn's was disqualified and she decided to graveyard it, makes this mapset look like an attempt at salvaging it. That's not necessarily a bad thing, however this song, this mapset, was not an original idea by Nhawak. Maeglwn is not asking for it to be taken down and removed or anything like that; all she's asking for is credit to be given where credit is due. It's really not that hard of a concept to understand.
Oh, lol. Whoops.Maeglwn wrote:
I mean, I'm a guy, but they have the right idea LOLMitsukai- wrote:
Lock the thread? What? Do you even understand what's going on?
Whether or not it's actually the case, that fact that this mapset popped up immediately after Maeglwn's was disqualified and she decided to graveyard it, makes this mapset look like an attempt at salvaging it. That's not necessarily a bad thing, however this song, this mapset, was not an original idea by Nhawak. Maeglwn is not asking for it to be taken down and removed or anything like that; all she's asking for is credit to be given where credit is due. It's really not that hard of a concept to understand.
Dude I've been watching Nhawak's mapset since the beginning, and the map had only Easy, Normal, Hard, Shardens Diff, Collab Insane and Extra. He didn't took any diff from Maeglwn's mappset, THE MAPPERS ASKED TO JOIN ON IT.Mitsukai- wrote:
that fact that this mapset popped up immediately after Maeglwn's was disqualified and she decided to graveyard it, makes this mapset look like an attempt at salvaging it.
Maeglwn was not sure if he were going to rerank it. The mappers just don't wanted to wait and joined on Nhawak's mapset.Maeglwn wrote:
I'm not reranking this map. If I do rerank it, it will be a very, very long time from now.
jghjksdhgkjshdgjkshg e pq hoje acabou minhas ferias.SrSkyPlayer wrote:
iMega nervouser
being off grid is ok as long you stay on screen in 16:9 and 4:3 resolutionsktgster wrote:
[Gerawak's Insane]
00:21:327 (1) - off the grid, I believe that is unrankable
He had to find Taiko BNsI think bbj, Nhawak and I have to agree on this statement:
Props to Nardo as he's ACTUALLY checked the map, though.Kama wrote:
Lol
Thanks.Lust wrote:
[Gerawak's Insane]
- 00:06:558 (1,2,3,4) - Really awkward movement here, also inconsistent with previous and future 1/4 patterns. This requires a lot of momentum to be done successfully, which isn't supplied unfortunately. Fixed.
10:35 -Bakari-: alright, everything in [General] looks fine to me
10:35 *-Bakari- is editing [http://osu.ppy.sh/b/663818 yes we cant - wh [Easy]]
10:36 Nhawak: :D
10:36 -Bakari-: 00:07:943 (4,1) - minor - absolutely unnecessary suggestion about fixing the blanket
10:37 -Bakari-: 00:08:404 (1,1) - this stack might be confusing for the easiest diff @.@
10:37 Nhawak: this slider is awful
10:38 Nhawak: oh ok
10:38 Nhawak: I'll fix it
10:38 -Bakari-: [http://puu.sh/hQdsi.jpg rough example]
10:39 Nhawak: cute
10:39 -Bakari-: setting preview to 00:12:096 - would be really funny :D
10:39 Nhawak: I'll try to do it
10:41 Nhawak: hahah ok
10:41 Nhawak: I'll change it xD
10:42 -Bakari-: and while we are at this point, Normal feels more like an Advanced diff to me @.@
10:42 -Bakari-: Maybe we can do some namechanges, like Easy-Simple / Normal-Advanced
10:42 Nhawak: D:
10:42 Nhawak: okay o3o
10:45 *-Bakari- is editing [http://osu.ppy.sh/b/664387 yes we cant - wh [Normal]]
10:45 -Bakari-: 00:13:943 (1,3) - try to make them parallel?
10:46 -Bakari-: also, how about slider tick rate 2? most of the diff is mapped in 1/2, after all
10:47 Nhawak: k owo
10:47 -Bakari-: okay, hard
10:47 Nhawak: 00:14:886 -
10:48 -Bakari-: tick rate 2, because we did it on Normal before
10:48 Nhawak: I don't have space to do it parallel ;W;
10:48 -Bakari-: wawiawiawiawi
10:48 -Bakari-: http://puu.sh/hQdRl.jpg
10:48 Nhawak: oh yes.............. sorry xD
10:50 *-Bakari- is editing [http://osu.ppy.sh/b/665129 yes we cant - wh [Hard]]
10:50 -Bakari-: 00:23:520 (2) - pretty sure it should be snapped to 00:23:750 -
10:55 Nhawak: http://puu.sh/hQe8Z/0d75990f01.jpg
10:55 Nhawak: it's good?
10:56 -Bakari-: as long as 00:23:866 (4,6) - aren't stacked it's cool
10:57 Nhawak: exemple? D;
10:58 -Bakari-: [http://puu.sh/hQegy.jpg such creative]
10:59 Nhawak: oh yes
11:06 -Bakari-: Shadren's diff looks good to go
11:07 Nhawak: :P
11:16 -Bakari-: also, Tick Rate 2 for the Insanes, please :c
11:17 Nhawak: sure
11:20 -Bakari-: do you think we can set tick rate 2 to guest extras?
11:21 Nhawak: yes, I think...
11:23 -Bakari-: were any changes made to Irre's and Asph's diffs?
11:24 Nhawak: no
11:24 Nhawak: one or two
11:25 -Bakari-: i'll quickly check it just in case
11:25 Nhawak: ok :3
11:28 Nhawak: (I have permission to change banana diff)
11:28 -Bakari-: niiice
11:29 Nhawak: tick 2 too? xD
11:29 -Bakari-: yeeah :D
11:29 -Bakari-: 00:21:327 (1) - i believe it should be finished 1/2 earlier
11:30 -Bakari-: the instrument kicks on the red tick
11:30 Nhawak: k
11:33 -Bakari-: 00:02:866 (1) - this snapping makes me really uncomfortable
11:34 Nhawak: end it in 00:03:789 - ?
11:34 -Bakari-: then it sounds really off @.@
11:34 Nhawak: D:
11:34 -Bakari-: let's snap it to 00:04:020 -
11:35 -Bakari-: and remove the slider?
11:35 Nhawak: ok
11:35 -Bakari-: 00:36:096 (1,1) - similar thing here
11:36 -Bakari-: it was such a cruel trap @.@
11:36 -Bakari-: were the DQ-issues fixed here?
11:36 Nhawak: 00:06:558 -
11:37 Nhawak: inconsistent spacing here
11:37 Nhawak: but I fixed
11:37 Nhawak: 00:07:481 -
11:37 Nhawak: no sense sv here, fixed too
11:38 Nhawak: 00:24:096 - cruel jump here (bad flow too) fixed
11:38 -Bakari-: aaaaaalright
11:38 -Bakari-: update, we'll check it quickly and I circle @.@
11:38 Nhawak: oh :D
Sorry, the mapset is already completerizal12378 wrote:
can i create some diff?
It's ready xDSecretpipe wrote:
So the mapset is ready yet or I need to mod it ?
thanks bakari w/-Bakari- wrote:
I am not responsible for the taikos. Standard looks good and everything was checked.
So, yeah, after an IRC chat I believe it's good to go.
Changes:
- A couple of minor improvements to diffs' appearance
- STR changes
- A couple of random snapping fixes.
IRC log10:35 -Bakari-: alright, everything in [General] looks fine to me
10:35 *-Bakari- is editing [http://osu.ppy.sh/b/663818 yes we cant - wh [Easy]]
10:36 Nhawak: :D
10:36 -Bakari-: 00:07:943 (4,1) - minor - absolutely unnecessary suggestion about fixing the blanket
10:37 -Bakari-: 00:08:404 (1,1) - this stack might be confusing for the easiest diff @.@
10:37 Nhawak: this slider is awful
10:38 Nhawak: oh ok
10:38 Nhawak: I'll fix it
10:38 -Bakari-: [http://puu.sh/hQdsi.jpg rough example]
10:39 Nhawak: cute
10:39 -Bakari-: setting preview to 00:12:096 - would be really funny :D
10:39 Nhawak: I'll try to do it
10:41 Nhawak: hahah ok
10:41 Nhawak: I'll change it xD
10:42 -Bakari-: and while we are at this point, Normal feels more like an Advanced diff to me @.@
10:42 -Bakari-: Maybe we can do some namechanges, like Easy-Simple / Normal-Advanced
10:42 Nhawak: D:
10:42 Nhawak: okay o3o
10:45 *-Bakari- is editing [http://osu.ppy.sh/b/664387 yes we cant - wh [Normal]]
10:45 -Bakari-: 00:13:943 (1,3) - try to make them parallel?
10:46 -Bakari-: also, how about slider tick rate 2? most of the diff is mapped in 1/2, after all
10:47 Nhawak: k owo
10:47 -Bakari-: okay, hard
10:47 Nhawak: 00:14:886 -
10:48 -Bakari-: tick rate 2, because we did it on Normal before
10:48 Nhawak: I don't have space to do it parallel ;W;
10:48 -Bakari-: wawiawiawiawi
10:48 -Bakari-: http://puu.sh/hQdRl.jpg
10:48 Nhawak: oh yes.............. sorry xD
10:50 *-Bakari- is editing [http://osu.ppy.sh/b/665129 yes we cant - wh [Hard]]
10:50 -Bakari-: 00:23:520 (2) - pretty sure it should be snapped to 00:23:750 -
10:55 Nhawak: http://puu.sh/hQe8Z/0d75990f01.jpg
10:55 Nhawak: it's good?
10:56 -Bakari-: as long as 00:23:866 (4,6) - aren't stacked it's cool
10:57 Nhawak: exemple? D;
10:58 -Bakari-: [http://puu.sh/hQegy.jpg such creative]
10:59 Nhawak: oh yes
11:06 -Bakari-: Shadren's diff looks good to go
11:07 Nhawak: :P
11:16 -Bakari-: also, Tick Rate 2 for the Insanes, please :c
11:17 Nhawak: sure
11:20 -Bakari-: do you think we can set tick rate 2 to guest extras?
11:21 Nhawak: yes, I think...
11:23 -Bakari-: were any changes made to Irre's and Asph's diffs?
11:24 Nhawak: no
11:24 Nhawak: one or two
11:25 -Bakari-: i'll quickly check it just in case
11:25 Nhawak: ok :3
11:28 Nhawak: (I have permission to change banana diff)
11:28 -Bakari-: niiice
11:29 Nhawak: tick 2 too? xD
11:29 -Bakari-: yeeah :D
11:29 -Bakari-: 00:21:327 (1) - i believe it should be finished 1/2 earlier
11:30 -Bakari-: the instrument kicks on the red tick
11:30 Nhawak: k
11:33 -Bakari-: 00:02:866 (1) - this snapping makes me really uncomfortable
11:34 Nhawak: end it in 00:03:789 - ?
11:34 -Bakari-: then it sounds really off @.@
11:34 Nhawak: D:
11:34 -Bakari-: let's snap it to 00:04:020 -
11:35 -Bakari-: and remove the slider?
11:35 Nhawak: ok
11:35 -Bakari-: 00:36:096 (1,1) - similar thing here
11:36 -Bakari-: it was such a cruel trap @.@
11:36 -Bakari-: were the DQ-issues fixed here?
11:36 Nhawak: 00:06:558 -
11:37 Nhawak: inconsistent spacing here
11:37 Nhawak: but I fixed
11:37 Nhawak: 00:07:481 -
11:37 Nhawak: no sense sv here, fixed too
11:38 Nhawak: 00:24:096 - cruel jump here (bad flow too) fixed
11:38 -Bakari-: aaaaaalright
11:38 -Bakari-: update, we'll check it quickly and I circle @.@
11:38 Nhawak: oh :D
Circle'd!
editL fixed spinner on Banana
Bug wLanturn wrote:
I'm confused. Was the preview point actually changed? It is on the website, but ingame I still have the old preview point, and I've deleted and redownloaded this many times. >_<;
_Gezo_ wrote:
Leaving this here before a QAT shits on HP9 inner_Gezo_ wrote:
map link: https://www.dropbox.com/s/0tayjf048s75z ... D.osu?dl=0
REASON WHY HP9 : the map would easily be passable (look at the screenshot below)
sorry sheela, I was very anxious to qualify itsheela901 wrote:
Oh, okay.
You forgot this beautiful good quality mapBlue Dragon wrote:
Nhawak, you should just let this beatmap go to graveyard. Apparently this song isn't allowed to be ranked because it's a "joke song" and we want the ranking criteria to have good quality maps only.
É realmente lamentável. Acho que por isso que não tento fazer muita coisa por aqui, pois é preciso" perfeccionismo demais". Não só aqui como em outros tipos de feitos posteriores...Blue Dragon wrote:
pode tirar ela, já que esses bats maravilhosos e essa comunidade perfeita do osu! acha que minha diff n é boa o suficiente pra eles :')
excuse you?The_Manu_ wrote:
You forgot this beautiful good quality mapBlue Dragon wrote:
Nhawak, you should just let this beatmap go to graveyard. Apparently this song isn't allowed to be ranked because it's a "joke song" and we want the ranking criteria to have good quality maps only.
Anyways, congrats, I hope this map gets ranked this time.
lol maeg mapped the original wh r u okThe_Manu_ wrote:
You forgot this beautiful good quality mapBlue Dragon wrote:
Nhawak, you should just let this beatmap go to graveyard. Apparently this song isn't allowed to be ranked because it's a "joke song" and we want the ranking criteria to have good quality maps only.
Anyways, congrats, I hope this map gets ranked this time.
NAZISTAS DESCARADOSBlue Dragon wrote:
pode tirar ela, já que esses bats maravilhosos e essa comunidade perfeita do osu! acha que minha diff n é boa o suficiente pra eles :')