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yes we cant - wh [Taiko|Osu|CatchTheBeat]

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Shohei Ohtani
Why can't people just map joke maps and actually just get them ranked without a shitload of drama.

I want to fucking laugh for once in this hell I once called my home.
unko
Meow
DeletedUser_4329079

CDFA wrote:

Why can't people just map joke maps and actually just get them ranked without a shitload of drama.

I want to fucking laugh for once in this hell I once called my home.

But drama can make you laugh too
Okoratu

ktgster wrote:

[Gerawak's Insane]

00:21:327 (1) - off the grid, I believe that is unrankable
being off grid is ok as long you stay on screen in 16:9 and 4:3 resolutions

if people dont stop spreading this stuff it'll nwver go away.
Kyuuten
Lol
Yuzeyun
He had to find Taiko BNs
I think bbj, Nhawak and I have to agree on this statement:

Kama wrote:

Lol
Props to Nardo as he's ACTUALLY checked the map, though.
Lust
Greetings Nhawak, on behalf of the QAT I must disqualify this beatmap for the following reasons:
  1. Continued quality issues in BD's Extra. See p/3969413 for more details. A lot of the same issues still exists, especially in concerns to the forced gameplay
  2. Unintuitive gameplay in Kuron's Banana. There are issues concerning flow and overdone patterns throughout the difficulty.
  3. Odd patterns that can be improved in Gerawak's Insane. The issues that are present here are awkward when taken into the overarching structure and design of the beatmap.
The QAT has found that there is improvement to be had in some of the difficulties. Below are some examples found with the issues listed above. Please take everything into consideration before going on to rerank. Note that these are examples, and more issues can be found. Go through the difficulties and iron out any similar issues.
[Kuron's Banana]
  1. 00:06:558 (1,2,3,4,5) - The spacing change here is not very intuitive. There isn't enough momentum from 00:06:558 (1,2,3) - to carry onwards into the spacing change found at 00:06:904 (4,5,6) -
  2. 00:07:020 (5,6,7,8,9,10) - Poor flow due to the speed of the pattern and the arrangement of the objects. The lack of momentum from the previous pattern plus the back-and-forth movements create a unnatural feeling for the gameplay.
  3. 00:24:096 (1,2,3,4,5,6,7,8) - Overdone pattern. This plays very poorly due to the various changes in direction and flow breaks. There are more overdone patterns as the map goes on.
[Gerawak's Insane]
  1. 00:06:558 (1,2,3,4) - Really awkward movement here, also inconsistent with previous and future 1/4 patterns. This requires a lot of momentum to be done successfully, which isn't supplied unfortunately.
  2. 00:31:020 (1,2,3,4,5) - Confusing pattern. This is due to the amount of heavy overlapping plus the up and down movements.
  3. 00:32:173 (6,1) - Awkward change in direction. The flow from 00:31:943 (5) - is immediately broken by 00:32:173 (6) - and then further supplemented by 00:32:404 (1) - .
The BNG will handle the requalification of this mapset. Good luck!

###M
Gero

Lust wrote:

[Gerawak's Insane]
  1. 00:06:558 (1,2,3,4) - Really awkward movement here, also inconsistent with previous and future 1/4 patterns. This requires a lot of momentum to be done successfully, which isn't supplied unfortunately. Fixed.
Thanks.
Topic Starter
Buttercup

yes we cant survive 7 days


YunoFanatic
more banana powers! more support!
Kuron-kun
Since I really don't wanna change anything on my diff I'll ask Nhawak to remove it.

bye bananas
MouseEasy
why, rip pp
-Sh1n1-
Noo ._. I lost a lot of pp ;w; I hate this system.
Kuron-kun


don't blame the system
Topic Starter
Buttercup
sad decisions

@bd: you'll fix the cited parts or remove your diff too??
Krfawy
Ekhem, ekhem. Instead of writing 'Delete my diffs not even going to change anything from the DQ reasons' because those reasons are rather more personal thoughts than REAL issues, you can always use this: *CLICK*
Kuron-kun
I thought on this, but if they don't accept I prefer to remove it :(

not being rude or anything, it's just my choice
Lover
Change preview point
Setz
rip.

Who didn't see this coming though?
Mismagius
10/10 ranking system
YunoFanatic
bununus
Mismagius
Nhawak, you should just let this beatmap go to graveyard. Apparently this song isn't allowed to be ranked because it's a "joke song" and we want the ranking criteria to have good quality maps only.
Topic Starter
Buttercup
ripperino in peace

Mar 20, 2015

May 13, 2015
Lust
Thread requested to be locked on behalf of the mapper. Give me a poke when you want to work on this again.
Topic Starter
Buttercup
BANANA IS BACK
PLEASE
YES
Tarrasky
plz enjoy game
Topic Starter
Buttercup
bd querido leia isso

vc vai mudar alguma coisa na sua diff? ou remover ela?
Mismagius
pode tirar ela, já que esses bats maravilhosos e essa comunidade perfeita do osu! acha que minha diff n é boa o suficiente pra eles :')
Topic Starter
Buttercup
sinto muito :(
eu acho sua diff ótima
é uma pena ter q remove-la...
rizal12378
can i create some diff? :D
Secretpipe
So the mapset is ready yet or I need to mod it ?
riffy
I am not responsible for the taikos. Standard looks good and everything was checked.

So, yeah, after an IRC chat I believe it's good to go.

Changes:
  1. A couple of minor improvements to diffs' appearance
  2. STR changes
  3. A couple of random snapping fixes.
IRC log
10:35 -Bakari-: alright, everything in [General] looks fine to me 
10:35 *-Bakari- is editing [http://osu.ppy.sh/b/663818 yes we cant - wh [Easy]]
10:36 Nhawak: :D
10:36 -Bakari-: 00:07:943 (4,1) - minor - absolutely unnecessary suggestion about fixing the blanket
10:37 -Bakari-: 00:08:404 (1,1) - this stack might be confusing for the easiest diff @.@
10:37 Nhawak: this slider is awful
10:38 Nhawak: oh ok
10:38 Nhawak: I'll fix it
10:38 -Bakari-: [http://puu.sh/hQdsi.jpg rough example]
10:39 Nhawak: cute
10:39 -Bakari-: setting preview to 00:12:096 - would be really funny :D
10:39 Nhawak: I'll try to do it
10:41 Nhawak: hahah ok
10:41 Nhawak: I'll change it xD
10:42 -Bakari-: and while we are at this point, Normal feels more like an Advanced diff to me @.@
10:42 -Bakari-: Maybe we can do some namechanges, like Easy-Simple / Normal-Advanced
10:42 Nhawak: D:
10:42 Nhawak: okay o3o
10:45 *-Bakari- is editing [http://osu.ppy.sh/b/664387 yes we cant - wh [Normal]]
10:45 -Bakari-: 00:13:943 (1,3) - try to make them parallel?
10:46 -Bakari-: also, how about slider tick rate 2? most of the diff is mapped in 1/2, after all
10:47 Nhawak: k owo
10:47 -Bakari-: okay, hard
10:47 Nhawak: 00:14:886 -
10:48 -Bakari-: tick rate 2, because we did it on Normal before
10:48 Nhawak: I don't have space to do it parallel ;W;
10:48 -Bakari-: wawiawiawiawi
10:48 -Bakari-: http://puu.sh/hQdRl.jpg
10:48 Nhawak: oh yes.............. sorry xD
10:50 *-Bakari- is editing [http://osu.ppy.sh/b/665129 yes we cant - wh [Hard]]
10:50 -Bakari-: 00:23:520 (2) - pretty sure it should be snapped to 00:23:750 -
10:55 Nhawak: http://puu.sh/hQe8Z/0d75990f01.jpg
10:55 Nhawak: it's good?
10:56 -Bakari-: as long as 00:23:866 (4,6) - aren't stacked it's cool
10:57 Nhawak: exemple? D;
10:58 -Bakari-: [http://puu.sh/hQegy.jpg such creative]
10:59 Nhawak: oh yes
11:06 -Bakari-: Shadren's diff looks good to go
11:07 Nhawak: :P
11:16 -Bakari-: also, Tick Rate 2 for the Insanes, please :c
11:17 Nhawak: sure
11:20 -Bakari-: do you think we can set tick rate 2 to guest extras?
11:21 Nhawak: yes, I think...
11:23 -Bakari-: were any changes made to Irre's and Asph's diffs?
11:24 Nhawak: no
11:24 Nhawak: one or two
11:25 -Bakari-: i'll quickly check it just in case
11:25 Nhawak: ok :3
11:28 Nhawak: (I have permission to change banana diff)
11:28 -Bakari-: niiice
11:29 Nhawak: tick 2 too? xD
11:29 -Bakari-: yeeah :D
11:29 -Bakari-: 00:21:327 (1) - i believe it should be finished 1/2 earlier
11:30 -Bakari-: the instrument kicks on the red tick
11:30 Nhawak: k
11:33 -Bakari-: 00:02:866 (1) - this snapping makes me really uncomfortable
11:34 Nhawak: end it in 00:03:789 - ?
11:34 -Bakari-: then it sounds really off @.@
11:34 Nhawak: D:
11:34 -Bakari-: let's snap it to 00:04:020 -
11:35 -Bakari-: and remove the slider?
11:35 Nhawak: ok
11:35 -Bakari-: 00:36:096 (1,1) - similar thing here
11:36 -Bakari-: it was such a cruel trap @.@
11:36 -Bakari-: were the DQ-issues fixed here?
11:36 Nhawak: 00:06:558 -
11:37 Nhawak: inconsistent spacing here
11:37 Nhawak: but I fixed
11:37 Nhawak: 00:07:481 -
11:37 Nhawak: no sense sv here, fixed too
11:38 Nhawak: 00:24:096 - cruel jump here (bad flow too) fixed
11:38 -Bakari-: aaaaaalright
11:38 -Bakari-: update, we'll check it quickly and I circle @.@
11:38 Nhawak: oh :D

Circle'd!

editL fixed spinner on Banana
Topic Starter
Buttercup

rizal12378 wrote:

can i create some diff? :D
Sorry, the mapset is already complete

Secretpipe wrote:

So the mapset is ready yet or I need to mod it ?
It's ready xD

-Bakari- wrote:

I am not responsible for the taikos. Standard looks good and everything was checked.

So, yeah, after an IRC chat I believe it's good to go.

Changes:
  1. A couple of minor improvements to diffs' appearance
  2. STR changes
  3. A couple of random snapping fixes.
IRC log
10:35 -Bakari-: alright, everything in [General] looks fine to me 
10:35 *-Bakari- is editing [http://osu.ppy.sh/b/663818 yes we cant - wh [Easy]]
10:36 Nhawak: :D
10:36 -Bakari-: 00:07:943 (4,1) - minor - absolutely unnecessary suggestion about fixing the blanket
10:37 -Bakari-: 00:08:404 (1,1) - this stack might be confusing for the easiest diff @.@
10:37 Nhawak: this slider is awful
10:38 Nhawak: oh ok
10:38 Nhawak: I'll fix it
10:38 -Bakari-: [http://puu.sh/hQdsi.jpg rough example]
10:39 Nhawak: cute
10:39 -Bakari-: setting preview to 00:12:096 - would be really funny :D
10:39 Nhawak: I'll try to do it
10:41 Nhawak: hahah ok
10:41 Nhawak: I'll change it xD
10:42 -Bakari-: and while we are at this point, Normal feels more like an Advanced diff to me @.@
10:42 -Bakari-: Maybe we can do some namechanges, like Easy-Simple / Normal-Advanced
10:42 Nhawak: D:
10:42 Nhawak: okay o3o
10:45 *-Bakari- is editing [http://osu.ppy.sh/b/664387 yes we cant - wh [Normal]]
10:45 -Bakari-: 00:13:943 (1,3) - try to make them parallel?
10:46 -Bakari-: also, how about slider tick rate 2? most of the diff is mapped in 1/2, after all
10:47 Nhawak: k owo
10:47 -Bakari-: okay, hard
10:47 Nhawak: 00:14:886 -
10:48 -Bakari-: tick rate 2, because we did it on Normal before
10:48 Nhawak: I don't have space to do it parallel ;W;
10:48 -Bakari-: wawiawiawiawi
10:48 -Bakari-: http://puu.sh/hQdRl.jpg
10:48 Nhawak: oh yes.............. sorry xD
10:50 *-Bakari- is editing [http://osu.ppy.sh/b/665129 yes we cant - wh [Hard]]
10:50 -Bakari-: 00:23:520 (2) - pretty sure it should be snapped to 00:23:750 -
10:55 Nhawak: http://puu.sh/hQe8Z/0d75990f01.jpg
10:55 Nhawak: it's good?
10:56 -Bakari-: as long as 00:23:866 (4,6) - aren't stacked it's cool
10:57 Nhawak: exemple? D;
10:58 -Bakari-: [http://puu.sh/hQegy.jpg such creative]
10:59 Nhawak: oh yes
11:06 -Bakari-: Shadren's diff looks good to go
11:07 Nhawak: :P
11:16 -Bakari-: also, Tick Rate 2 for the Insanes, please :c
11:17 Nhawak: sure
11:20 -Bakari-: do you think we can set tick rate 2 to guest extras?
11:21 Nhawak: yes, I think...
11:23 -Bakari-: were any changes made to Irre's and Asph's diffs?
11:24 Nhawak: no
11:24 Nhawak: one or two
11:25 -Bakari-: i'll quickly check it just in case
11:25 Nhawak: ok :3
11:28 Nhawak: (I have permission to change banana diff)
11:28 -Bakari-: niiice
11:29 Nhawak: tick 2 too? xD
11:29 -Bakari-: yeeah :D
11:29 -Bakari-: 00:21:327 (1) - i believe it should be finished 1/2 earlier
11:30 -Bakari-: the instrument kicks on the red tick
11:30 Nhawak: k
11:33 -Bakari-: 00:02:866 (1) - this snapping makes me really uncomfortable
11:34 Nhawak: end it in 00:03:789 - ?
11:34 -Bakari-: then it sounds really off @.@
11:34 Nhawak: D:
11:34 -Bakari-: let's snap it to 00:04:020 -
11:35 -Bakari-: and remove the slider?
11:35 Nhawak: ok
11:35 -Bakari-: 00:36:096 (1,1) - similar thing here
11:36 -Bakari-: it was such a cruel trap @.@
11:36 -Bakari-: were the DQ-issues fixed here?
11:36 Nhawak: 00:06:558 -
11:37 Nhawak: inconsistent spacing here
11:37 Nhawak: but I fixed
11:37 Nhawak: 00:07:481 -
11:37 Nhawak: no sense sv here, fixed too
11:38 Nhawak: 00:24:096 - cruel jump here (bad flow too) fixed
11:38 -Bakari-: aaaaaalright
11:38 -Bakari-: update, we'll check it quickly and I circle @.@
11:38 Nhawak: oh :D

Circle'd!

editL fixed spinner on Banana
thanks bakari w/
Sieg
kkd ddk
Yuzeyun
>tfw have to learn another diff
YunoFanatic
Dude noice
Topic Starter
Buttercup
omg wtf shdgfgbdfg
thanks sieg
meii18
Go go Nhawak /o3o/
Topic Starter
Buttercup
someone to qualify it?
Pappy
Qualified!
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