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Vicetone feat. Collin McLoughlin - Heartbeat

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Battle
Hard and Insane were requested (and I'm pretty bad at modding easy difficulties so):

[General]
Normal claps can go in 00:37:082 in my opinion

[Hard]
00:37:082 (1,2) - For the start of the sliders just put normal claps on them
00:40:364 (4,1,2) - Normal clap on the end of the slider, and on 2
00:44:582 (1,2,3) - 1 and 3 clap
00:52:082 (1,2) - N. Clap
00:55:832 (1,2) - N. Clap
You could put claps around, like in the chorus

[Insane]
00:59:348 (4) - This doesn't sound right

Just some hitsounds, the insane did have a lot more hitsounds that I could hear than the Hard, if there were some in hard (not including whistles). The mod was kinda lackluster sorry :l
HabiHolic
Yo CBH~

[Euny's Easy]

00:05:207 - 오트젝트는 여기서 시작이므로 00:04:973 - 이 초록선은 00:05:207 - 여기로 옳길것
00:07:082 (1) - 여기는 뉴콤의 의미를 별로 모르겠는데.. 그냥 뺴는게 어때?
01:04:739 (3) - 되도록 이지에선 이런 짧은슬라 비추함. 그냥 단일노트 하나로 바꾸는거 추천함
01:07:551 (6) - NC?
02:23:020 - 여기에 휘슬 추가하는것도 나쁘진 않을듯

[Normal]

02:45:520 (2) - Missing blanket

[Hard]

Nice >w<

[Insane]

01:20:911 (3) - this is petten fixed this? maybe flow and shape better imo

call me back
Euny

HabiHolic wrote:

Yo CBH~

[Euny's Easy]

00:05:207 - 오트젝트는 여기서 시작이므로 00:04:973 - 이 초록선은 00:05:207 - 여기로 옳길것
00:07:082 (1) - 여기는 뉴콤의 의미를 별로 모르겠는데.. 그냥 뺴는게 어때?
01:04:739 (3) - 되도록 이지에선 이런 짧은슬라 비추함. 그냥 단일노트 하나로 바꾸는거 추천함
01:07:551 (6) - NC?
02:23:020 - 여기에 휘슬 추가하는것도 나쁘진 않을듯

later edit~
fixed them all

:D
osu file format v14

[General]
AudioFilename: Vicetone feat Collin McLoughlin - Heartbeat (OUT NOW!).mp3
AudioLeadIn: 0
PreviewTime: 225754
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 5207,18332,31457,48332,63332,78332,93332,123332,138332,155207,168332,183332,198332,213332,228332,258332
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Heartbeat
TitleUnicode:Heartbeat
Artist:Vicetone feat. Collin McLoughlin
ArtistUnicode:Vicetone feat. Collin McLoughlin
Creator:Come[Back]Home
Version:Euny's Easy
Source:
Tags:edm electro house Euny CBH
BeatmapID:675542
BeatmapSetID:295388

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"18 (1).jpg",0,0
//Break Periods
2,123532,136892
2,183532,196892
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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196,280,218957,2,0,P|154:146|14:147,1,300,0|8,0:0|0:0,0:0:0:0:
256,192,220832,12,4,226457,0:0:0:0:
288,119,228332,6,0,L|398:100,1,100,0|8,0:0|0:0,0:0:0:0:
493,46,229270,2,0,P|509:94|500:146,1,100,0|8,0:0|0:0,0:0:0:0:
410,219,230207,2,0,P|395:267|403:319,2,100,0|8|0,0:0|0:0|0:0,0:0:0:0:
385,102,231614,1,8,0:0:0:0:
269,129,232082,6,0,L|168:149,1,100,0|8,0:0|0:0,0:0:0:0:
125,260,233020,2,0,L|226:243,1,100,0|8,0:0|0:0,0:0:0:0:
341,216,233957,2,0,P|383:242|409:289,2,100,0|8|0,0:0|0:0|0:0,0:0:0:0:
296,328,235364,1,8,0:0:0:0:
202,255,235832,6,0,B|175:303|122:310|122:310|77:282|70:230,1,200
6,129,237239,1,8,0:0:0:0:
106,63,237707,2,0,B|133:15|186:8|186:8|231:36|239:89,1,200
299,193,239114,1,8,0:0:0:0:
386,110,239582,6,0,P|419:202|370:291,2,200,2|0|0,0:0|0:0|0:0,0:0:0:0:
287,42,241926,1,8,0:0:0:0:
190,114,242395,2,0,P|175:160|183:209,1,100,0|8,0:0|0:0,0:0:0:0:
205,327,243332,6,0,L|104:348,2,100,0|8|0,0:0|0:0|0:0,0:0:0:0:
289,241,244739,1,8,0:0:0:0:
364,147,245207,2,0,P|396:186|408:239,2,100,0|8|0,0:0|0:0|0:0,0:0:0:0:
289,241,246614,1,8,0:0:0:0:
215,148,247082,6,0,P|184:187|171:240,2,100,0|8|0,0:0|0:0|0:0,0:0:0:0:
289,241,248489,1,8,0:0:0:0:
335,352,248957,2,0,P|286:362|229:343,2,100,0|8|0,0:0|0:0|0:0,0:0:0:0:
289,241,250364,1,8,0:0:0:0:
381,165,250832,6,0,P|277:121|194:169,1,200
118,240,252239,1,8,0:0:0:0:
41,149,252707,2,0,P|-3:229|44:335,1,200
118,241,254114,1,8,0:0:0:0:
205,324,254582,6,0,P|241:234|197:148,1,200
105,70,255989,1,8,0:0:0:0:
256,192,256457,12,4,258332,0:0:0:0:
Topic Starter
Come[Back]Home

HabiHolic wrote:

Yo CBH~

[Euny's Easy]

00:05:207 - 오트젝트는 여기서 시작이므로 00:04:973 - 이 초록선은 00:05:207 - 여기로 옳길것
00:07:082 (1) - 여기는 뉴콤의 의미를 별로 모르겠는데.. 그냥 뺴는게 어때?
01:04:739 (3) - 되도록 이지에선 이런 짧은슬라 비추함. 그냥 단일노트 하나로 바꾸는거 추천함
01:07:551 (6) - NC?
02:23:020 - 여기에 휘슬 추가하는것도 나쁘진 않을듯

[Normal]

02:45:520 (2) - Missing blanket fixed

[Hard]

Nice >w< Ty :3

[Insane]

01:20:911 (3) - this is petten fixed this? maybe flow and shape better imo k

call me back
HabiHolic
bubbled
Leorda
Hello, sorry for delay

[General]
* You might want to disable the countdown for all diff since it's unnecessary

[Normal]
03:22:082 (1) - Add clap at end slider. You probably forgot
03:25:832 (1) - ^
03:29:582 (1) - ^
03:37:082 (1) - You should move this to 03:40:832 because it's mappable and to shorten the long (and tiring) spinner... this kinda lazy spinner btw

[Insane]
00:51:614 (5) - Use distance spacing 2.0x for make consistent for jump pattern?
02:53:723 (4) - ^

Popped , due to lazy spinner... sorry ;w;
Call me back when you're done
Nyukai
Call me once it's rebubbled o3o
Topic Starter
Come[Back]Home

Leorda wrote:

Hello, sorry for delay

[General]
* You might want to disable the countdown for all diff since it's unnecessary fixed

[Normal]
03:22:082 (1) - Add clap at end slider. You probably forgot fixed
03:25:832 (1) - ^ fixed
03:29:582 (1) - ^ fixed
03:37:082 (1) - You should move this to 03:40:832 because it's mappable and to shorten the long (and tiring) spinner... this kinda lazy spinner btw fixed

[Insane]
00:51:614 (5) - Use distance spacing 2.0x for make consistent for jump pattern? fixed
02:53:723 (4) - ^ fixed

Popped , due to lazy spinner... sorry ;w;
Call me back when you're done
Leorda
"CBH, take me and let's run to the street..."

Rebubbled
Topic Starter
Come[Back]Home

Leorda wrote:

"CBH, take me and let's run to the street..." Gladly~

Rebubbled
Thank you very much :3
Nyukai
Yaay placeholder~ Sorry for the delay, here I am >_<

[General]

  1. you're not using ANY of custom hitsounds you have in your folder, you have to change hitsounds settings in every diff (S -> S:C1 for example) or remove hitsounds from folder instead
  2. I'd really like to know how much fits the red combo colour with BG, personally I'd change it by this one for example
[Euny's Easy]

  1. 00:07:082 (2) - I suggest to remove the whistle at the end as long as it doesn't follow any music, just like here 00:05:207 (1) - since it's the same; another option is adding whistle at the end of this 00:05:207 (1) - since the rest of sliders have both whistles except this one, anyways keep the consistency with this
  2. 00:18:332 (1,3) - you're breaking the NC consistency since here, first of all swap these NCs
  3. 00:22:082 (1,2) - swap them too
  4. 00:56:301 (4,1) - same here
  5. 01:51:614 (4) - nice stack but personally I'd move it down due 3 and 1's flow, moreover there are actually too many stacks: 01:49:739 (2,4,2) - just move 4 down and keep 2's stacks as long as they're fine
  6. 01:55:364 (4) - what about moving this more to the left, same as reason as before
  7. 03:48:332 (1,2) - you can improve this blanket a bit, all of them you made until now are basically perfect; just move 1's end 1 grid down
  8. 04:06:614 (4) - same as 01:51:614 (4) - since it's copypaste I think
[Normal]

  1. 00:09:426 (2) - hm, white tick doesn't follow anything, maybe just put a circle stacking with 00:09:895 (3) ? fix DS if it's necessary
  2. 00:13:176 (2) - same here
  3. 03:02:864 (3) - finish at the end?
  4. 03:14:582 (1) - clap at the end to fit better with the following music?
  5. 03:33:332 (1,2,1) - ily
  6. 03:48:332 (1) - totally confusing, you're setting the same DS while the rhythm changes, change the pattern in a different way
[Hard]

  1. HP is more or less the same as Insane's while Normal only has HP4, what about setting HP5.5?
  2. 00:06:848 (1,2) - try this, I'm sure fits better http://puu.sh/ijEXW/68f88867d7.jpg
  3. 00:09:426 (1) - like Normal, this doesn't follow anything, remove it
  4. 00:13:176 (1) - same
  5. 00:21:848 (1) - you're missing an important sound/vocal here
  6. 01:17:864 (5,6,7,8) - I respect you'll keep these streams (I guess) but at least reduce the spacing, sometimes this looks like Hard+
  7. 01:54:895 (3) - a little unstack to make it more noticeable would be fine, I guess
[Insane]

  1. 00:16:457 (4) - NC?
  2. 01:44:582 (1,2,3,4,5,6) - personally this spacing is too much even for an Insane, reduce them a bit
  3. 01:47:161 (3,4,5,1,2,3,4) - same here, and check other cases if it's necessary
  4. 01:59:817 (2,3,4,5) - what about this rhythm? http://puu.sh/ijFJ7/1dd7121861.jpg surely fits better
  5. 02:01:692 (2,3,4,5) - same here
I just mentioned few things that need to be fixed/improved, so I don't think there's need to pop, just poke me back when you apply my mod o3o
Topic Starter
Come[Back]Home

Inyuschan wrote:

Yaay placeholder~ Sorry for the delay, here I am >_<

[General]

  1. you're not using ANY of custom hitsounds you have in your folder, you have to change hitsounds settings in every diff (S -> S:C1 for example) or remove hitsounds from folder instead [/color]
  2. I'd really like to know how much fits the red combo colour with BG, personally I'd change it by this one for example Okay
[Euny's Easy]

  1. 00:07:082 (2) - I suggest to remove the whistle at the end as long as it doesn't follow any music, just like here 00:05:207 (1) - since it's the same; another option is adding whistle at the end of this 00:05:207 (1) - since the rest of sliders have both whistles except this one, anyways keep the consistency with this Ive deleted all the whistles since there is nothing
  2. 00:18:332 (1,3) - you're breaking the NC consistency since here, first of all swap these NCs Okay
  3. 00:22:082 (1,2) - swap them too Okay
  4. 00:56:301 (4,1) - same hereOkay
  5. 01:51:614 (4) - nice stack but personally I'd move it down due 3 and 1's flow, moreover there are actually too many stacks: 01:49:739 (2,4,2) - just move 4 down and keep 2's stacks as long as they're fine Okay
  6. 01:55:364 (4) - what about moving this more to the left, same as reason as before Okay
  7. 03:48:332 (1,2) - you can improve this blanket a bit, all of them you made until now are basically perfect; just move 1's end 1 grid down yup
  8. 04:06:614 (4) - same as 01:51:614 (4) - since it's copypaste I think Fixed
[Normal]

  1. 00:09:426 (2) - hm, white tick doesn't follow anything, maybe just put a circle stacking with 00:09:895 (3) ? fix DS if it's necessary fixed
  2. 00:13:176 (2) - same here fixed
  3. 03:02:864 (3) - finish at the end? fixed
  4. 03:14:582 (1) - clap at the end to fit better with the following music? fixed
  5. 03:33:332 (1,2,1) - ily Thanks xD
  6. 03:48:332 (1) - totally confusing, you're setting the same DS while the rhythm changes, change the pattern in a different way fixed
[Hard]

  1. HP is more or less the same as Insane's while Normal only has HP4, what about setting HP5.5? Okay
  2. 00:06:848 (1,2) - try this, I'm sure fits better http://puu.sh/ijEXW/68f88867d7.jpg Okay
  3. 00:09:426 (1) - like Normal, this doesn't follow anything, remove it Okay
  4. 00:13:176 (1) - same Okay
  5. 00:21:848 (1) - you're missing an important sound/vocal here fixed
  6. 01:17:864 (5,6,7,8) - I respect you'll keep these streams (I guess) but at least reduce the spacing, sometimes this looks like Hard+ Theyre are only once in the whole mapset, i think its fine
  7. 01:54:895 (3) - a little unstack to make it more noticeable would be fine, I guess No, i already have another mapset with this ranked, its no problem
[Insane]

  1. 00:16:457 (4) - NC? Okay
  2. 01:44:582 (1,2,3,4,5,6) - personally this spacing is too much even for an Insane, reduce them a bit Spacing is no problem, i had a lot of testplay and everyone thought its really cool to play.
  3. 01:47:161 (3,4,5,1,2,3,4) - same here, and check other cases if it's necessary
  4. 01:59:817 (2,3,4,5) - what about this rhythm? http://puu.sh/ijFJ7/1dd7121861.jpg surely fits better Awesome
  5. 02:01:692 (2,3,4,5) - same here Okay
I just mentioned few things that need to be fixed/improved, so I don't think there's need to pop, just poke me back when you apply my mod o3o
Euny

Inyuschan wrote:

Yaay placeholder~ Sorry for the delay, here I am >_<

[General]

  1. you're not using ANY of custom hitsounds you have in your folder, you have to change hitsounds settings in every diff (S -> S:C1 for example) or remove hitsounds from folder instead
  2. I'd really like to know how much fits the red combo colour with BG, personally I'd change it by this one for example
[Euny's Easy]

  1. 00:07:082 (2) - I suggest to remove the whistle at the end as long as it doesn't follow any music, just like here 00:05:207 (1) - since it's the same; another option is adding whistle at the end of this 00:05:207 (1) - since the rest of sliders have both whistles except this one, anyways keep the consistency with this
  2. 00:18:332 (1,3) - you're breaking the NC consistency since here, first of all swap these NCs
  3. 00:22:082 (1,2) - swap them too
  4. 00:56:301 (4,1) - same here
  5. 01:51:614 (4) - nice stack but personally I'd move it down due 3 and 1's flow, moreover there are actually too many stacks: 01:49:739 (2,4,2) - just move 4 down and keep 2's stacks as long as they're fine
  6. 01:55:364 (4) - what about moving this more to the left, same as reason as before
  7. 03:48:332 (1,2) - you can improve this blanket a bit, all of them you made until now are basically perfect; just move 1's end 1 grid down
  8. 04:06:614 (4) - same as 01:51:614 (4) - since it's copypaste I think
I just mentioned few things that need to be fixed/improved, so I don't think there's need to pop, just poke me back when you apply my mod o3o
✔fixed seems applied all. sorry for late and thanks for mod!
Nyukai
  1. check combo colours, they are not the same between diffs
  2. if you don't have SB you might have to delete that .osb file in folder
sorry for any inconvenience, but let me know once again :<
Nyukai
Nice job you did here! Hope everything is fine o3o

Qualified~
Euny
really impressive....

its for me yay~~~~xDDDD!!!!

thank you and ich liebe dich lucas




Topic Starter
Come[Back]Home
Thanks to everyone who helped me~ C:
Bara-
Congratz!!!!
Kyouren
Gratzz~ :3
CBH bro-chan and Euny sis-chan :3
Taeyang
NICE MAP !!! congratulation~!
Pringle
Ooh, yay, I love this song~
Ciyus Miapah
wow vicetone (again) \:D/
Mortem
Congratulations! c:
Nomination Assessment Team

Disqualification Notice



Hello!

Unfortunately, the Quality Assurance Team has decided to disqualify this beatmap. The following is a list of reasons and examples for the disqualification. We do not outline every issue in detail, so make sure to take the idea behind each reason and apply it to the entire beatmap as issues might be found in more than the spots mentioned below. If you have any questions, please reply to this post and we will do our best to clarify any misunderstandings.

  1. (M) - Mapping Quality
    - Your map contains several issues concerning the rhythm. (Insane)
    • Examples:
      00:04:973 - to 00:18:332 - This section contains questionably placed objects (such as 00:09:582 (2,3,4) - , which is clearly not 1/4). To avoid this, we suggest that you follow the white ticks in this section, which will also appear as a better build up in general.
      01:15:989 (7) - You have ignored the downbeat (01:16:457 - ) here, which emphasize the song correctly. We recommend making it a clickable action by adding a note on the downbeat.
      01:17:629 - This spot feels empty, we suggest adding a circle 01:17:629 - in order to keep a structured rhythm.
      01:48:332 - Try out this rhythm http://puu.sh/isZ7c/dccd69c1a5.jpg as it will follow the song better.
      01:50:207 (1,2,3,4) - Same goes for this one.
    - Further polishment of your map is highly recommended. (Insane)
    • There are many jumps to be found where no jump fits, and viceversa. Additionally, the spacing overall seems quite random, (example: 01:44:114 (5,6,1) - why is it spaced inequally although the song stays the same? 01:20:676 (2,3,4) - , 01:27:239 (5,6,1,2) - ) Please take care to emphasize the strong beats correctly. Mostly you put a jump from a strong beat to a less important beat, but it should be the other way round. If we take 01:27:239 (5,6,1) - as an example, the jump should be from 6 to 1, not from 5 to 6. We'd like you to take a good look at your map again, to spot these kind of issues and fix them.

If you happen to have concerns about this disqualification, you can contest the decision with this form. Before using this form, please read the instructions carefully.

We sincerely apologize for the inconvenience and hope your map will be requalified soon! The Beatmap Nominators will handle this mapset after the issues have been addressed.

Good luck and thank you for contributing to the osu! community with your efforts!

###M
Lami


in fourm thread list, appear who write DQ post....... lol (i don't know whether it's correct or not... =w=)
Nyukai
Two maps I mod = Two maps getting disqualified.

Seriously, is it me or these days QATs disqualify maps due ""quality"" instead of really unrankeable issues?

Well, good luck with requalifying anyway.
Topic Starter
Come[Back]Home

Quality Assurance Team wrote:

Disqualification Notice



Hello!

Unfortunately, the Quality Assurance Team has decided to disqualify this beatmap. The following is a list of reasons and examples for the disqualification. We do not outline every issue in detail, so make sure to take the idea behind each reason and apply it to the entire beatmap as issues might be found in more than the spots mentioned below. If you have any questions, please reply to this post and we will do our best to clarify any misunderstandings.

  1. (M) - Mapping Quality
    - Your map contains several issues concerning the rhythm. (Insane)
    • Examples:
      00:04:973 - to 00:18:332 - This section contains questionably placed objects (such as 00:09:582 (2,3,4) - , which is clearly not 1/4). To avoid this, we suggest that you follow the white ticks in this section, which will also appear as a better build up in general. Its clearly 1/4 in the vocals. I dont get it. Its totally! 1/4 Still fixed it
      01:15:989 (7) - You have ignored the downbeat (01:16:457 - ) here, which emphasize the song correctly. We recommend making it a clickable action by adding a note on the downbeat. Okay
      01:17:629 - This spot feels empty, we suggest adding a circle 01:17:629 - in order to keep a structured rhythm. There is nothing to add an Circle
      01:48:332 - Try out this rhythm http://puu.sh/isZ7c/dccd69c1a5.jpg as it will follow the song better. Okay
      01:50:207 (1,2,3,4) - Same goes for this one. Okay
    - Further polishment of your map is highly recommended. (Insane)
    • There are many jumps to be found where no jump fits, and viceversa. Additionally, the spacing overall seems quite random, (example: 01:44:114 (5,6,1) - why is it spaced inequally although the song stays the same? The Vocals are getting deeper so ive put a jump there 01:20:676 (2,3,4) - , 01:27:239 (5,6,1,2) - ) Please take care to emphasize the strong beats correctly. Mostly you put a jump from a strong beat to a less important beat, but it should be the other way round.I havent mapped to the beats, i have mapped to the soft melodics in the Background which fits perfect to the song and map itself If we take 01:27:239 (5,6,1) - as an example, the jump should be from 6 to 1, not from 5 to 6. We'd like you to take a good look at your map again, to spot these kind of issues and fix them.

If you happen to have concerns about this disqualification, you can contest the decision with this form. Before using this form, please read the instructions carefully.

We sincerely apologize for the inconvenience and hope your map will be requalified soon! The Beatmap Nominators will handle this mapset after the issues have been addressed.

Good luck and thank you for contributing to the osu! community with your efforts!

###M
Ciyus Miapah
why the.....??
Rizia
[Insane]
01:16:223 (9,10,11) - 1/4 reverse?

[Hard]
00:54:895 (3) - 1/2, i think 3/4 doesn't fit here

call me back
Topic Starter
Come[Back]Home

Kawaiwkyik wrote:

[Insane]
01:16:223 (9,10,11) - 1/4 reverse? Okay

[Hard]
00:54:895 (3) - 1/2, i think 3/4 doesn't fit here Okay

call me back
Rizia
ok
Kuki
insane dt farm 2k15 8-) 8-)
meii18
Hi CBH :3

Legend

asdf - nazi or suggestion
asdf - important


General



  1. Metadata looks fine >>source<<
  2. Might put Ruben Den Boer and Victor Pool at tags since Vicetone is a production duo formed by they

Euny



  1. 01:23:957(2)- Honestly you can use a 1/1 slider -> note rhythm instead using a 2/1 slider since on 01:24:426 - there's a beat which you can follow it instead ignoring it also if you do this,don't forget to place a clap on tail
  2. 02:29:582(1)- As I can see on 02:22:082(1)-,you have a missing whistle on arrow which can make the hitsounds inconsistent.Place the whistle on 02:22:082 - 's arrow to make the hitsounds consistent again
  3. 02:55:832(1,2)- nazi* The blanket between 1 and 2 feels a bit unpolished.If you want to polish it a bit much better,you have to move the last anchor of 1 to 230|195 to polish the blanket much better
  4. 04:14:114(4)- Just move it to 118|240 to make a better stack with 04:12:239(2)-

Other diffs looks fine to me

Call me back ~
Euny

ByBy_ChAn wrote:

Hi CBH :3

Legend

asdf - nazi or suggestion
asdf - important

Euny



  1. 01:23:957(2)- Honestly you can use a 1/1 slider -> note rhythm instead using a 2/1 slider since on 01:24:426 - there's a beat which you can follow it instead ignoring it also if you do this,don't forget to place a clap on tail - sorry i dont want to 1/1 spam thats why i pick 2/1 slider.
  2. 02:29:582(1)- As I can see on 02:22:082(1)-,you have a missing whistle on arrow which can make the hitsounds inconsistent.Place the whistle on 02:22:082 - 's arrow to make the hitsounds consistent again- ✔fixed
  3. 02:55:832(1,2)- nazi* The blanket between 1 and 2 feels a bit unpolished.If you want to polish it a bit much better,you have to move the last anchor of 1 to 230|195 to polish the blanket much better- ✔fixed
  4. 04:14:114(4)- Just move it to 118|240 to make a better stack with 04:12:239(2)-- ✔fixed

Other diffs looks fine to me

Call me back ~
thanks for mod bianca

F
osu file format v14

[General]
AudioFilename: Vicetone feat Collin McLoughlin - Heartbeat (OUT NOW!).mp3
AudioLeadIn: 0
PreviewTime: 225754
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 5207,18332,31457,48332,63332,78332,93332,123332,138332,155207,168332,183332,198332,213332,228332,258332
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Heartbeat
TitleUnicode:Heartbeat
Artist:Vicetone feat. Collin McLoughlin
ArtistUnicode:Vicetone feat. Collin McLoughlin
Creator:Come[Back]Home
Version:Euny's Easy
Source:
Tags:edm electro house Euny CBH Ruben Den Boer Victor Pool
BeatmapID:675542
BeatmapSetID:295388

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"18 (1).jpg",0,0
//Break Periods
2,123532,136892
2,183532,196892
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
3333,468.74996089167,4,2,0,70,1,0
5207,-100,4,2,0,50,0,0
63332,-100,4,3,0,50,0,0
93332,-100,4,2,0,70,0,1
123332,-100,4,2,0,70,0,0
183332,-100,4,2,0,50,0,0
228332,-100,4,2,0,70,0,1
258332,-100,4,2,0,70,0,0


[Colours]
Combo1 : 0,128,255
Combo2 : 128,255,255
Combo3 : 128,128,192
Combo4 : 128,0,255

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meii18
Fixed a missing hitsound in insane,tags conflicts and now everything looks fine

ReQualified
Euny
Glückwunsch nochmal lucas <3
-Sh1n1-
*-*/ Gratz CBH
Snaggletooth
Congratz \o3o/
SD CARD
YAY GZ
Nomination Assessment Team

Disqualification Notice



Hello!

Unfortunately, the Quality Assurance Team has decided to disqualify this beatmap. The following is a list of reasons and examples for the disqualification. We do not outline every issue in detail, so make sure to take the idea behind each reason and apply it to the entire beatmap as issues might be found in more than the spots mentioned below. If you have any questions, please reply to this post and we will do our best to clarify any misunderstandings.

Insane

Several issues concerning the rhythm, which didn't get fixed properly after last disqualification. Please read our former disqualification post for more explanations.
  1. 01:16:457 - of 01:16:223 (9) - Downbeat is not clickable.
  2. 01:22:082 - of 01:21:614 (5) - Downbeat is not clickable.
  3. 01:17:395 (4) - The short break after the note still feels empty, and we want to see a more solid rhythm here, like http://puu.sh/iGA0H/aaa7b55ccc.jpg. Please notice that we point out the issue "empty" in last disqualification, you should take it into consideration, no matter whether you follow our recommendations or not. You are free to fix it by another way either.
  4. 01:58:293 (3,4) - The rhythm is still inaccurate. 01:58:411 - is a very weak beat which doesn't require a following while 01:58:528 - is a stronger beat than 01:58:411 -, and you basically follow the melody or melodic beats, so double-double rhythm doesn't feel nature at this case. 01:58:411 (4) - should be moved to 01:58:528 -to represent this song better.

If you happen to have concerns about this disqualification, you can contest the decision with this form. Before using this form, please read the instructions carefully.

The Beatmap Nominators may handle this mapset after the issues have been addressed.

Good luck!

###M
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