[Judgement Day]
00:30:674 (1,2,3) - Nice stacks.
00:48:989 (2,4) - Maybe make 4 lower SV too? Music is really soft, and I can barely hear the slight variation in gameplay. This feels more visual imo so making 4 mirror 2 would be nice.
01:24:990 (2,3,4,5,6,7,8,1) - You have a nice circular flow build up here from 2 up to 8 but 01:26:095 (8,1) - The transition is really weak since it breaks this circular and the increasing distance snap you set up with the previous pattern.
01:26:253 (1) - 67||106 maybe? And then blanket 7? I think this general area would be better since it continues the flow, and increases distance even a bit more, which works for emphasis.
01:31:463 - There's a note here... I think a 5-stack/stream would work better at 01:31:305 (1,2) - .
02:07:206 (1,10) - Fix stack.
02:12:030 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - I think the second stream should have larger spacing than the first... It makes more sense imo since your later sections have a bunch of spaced 5's and kick sliders.
02:27:707 (3,5) - Ctrl+G? Makes the pattern play a bit more symmetrically, but up to you though.. If you think the jump from 2>3 fits the melody.
02:51:526 (3,3) - Somehow stacks aren't right...
02:52:882 (2,4) - I don't think it would hurt the patterns that follow if you made these two symmetrical.
02:54:239 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - These are seriously handsome patterns, js...
03:09:606 (1,2,3) - So many nice geometric patterns and then this D:. I think you can find a better pattern here.
03:13:978 - You sure you don't want to map the triplet here? ;o
03:15:184 - And the rest?
03:25:205 (4,5) - Kinda borderline flow-breaking here imo
It wouldn't hurt to move the stream from 5 onwards a bit lower...
03:36:888 (4,1) - Err... rip flow ;c.
03:41:561 (5,6) - Is this intentional? Maybe having the slider start at 5 and making the slider 1/2 might be better...
04:06:250 (1,2,3,4,1,2,3,4) - The stacks ;o
04:08:963 (3,6) - ^
04:19:516 (1,2,3,4) - That spacing D:
04:52:042 (1) -
Good, but I think you could improve this a bit Unless this is a direct reference to something, then ignore. I think, blanketting the loop would be nice. Also make it a bit more clear that the beginning of the slider is going to loop around if you can.[/url] Also, puushception.
05:02:280 - You're editing out this completely silent section right? (At least a large section of it?)
05:50:012 (1) - With sliders like this, it would play -really- nicely if you timed the directional change with a beat in the melody.
For example. There is a note at 05:50:314 - So i have the ball lined up right at the peak between the two sliders. I think you could try applying this to your other sliders (if there is a beat that fits). and if you like this idea. It plays really well and gives a nice element of rhythm to a slider imo~
06:08:706 (1,2,3,4,1,2,3,4) - Genryuu Kaiko??
06:38:856 (1,2,3) - Make this square. 06:39:158 (2) - 489||96 (not sure... my pythagorus is failing me)
06:41:268 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - I'm too scrub to actually judge this, but even tho it's a nice pattern on editor, damn does it look overmapped x___x. Your other broken streams were intense enough D:.
Okay that's it, good luck, hope it helped
. Nice map.