Since I play with 2 index only i'll give my opinion too. So please note that my answers are from a 2-index point of view (lewd lol), exclude the rest.
I can only do it with kddk however ;_;
I can only do it with kddk however ;_;
I'd like to add, I seriously think that 1/6s are real killers, if you fail to get the right rhythm/speed (and switching colours at the same time) you're gonna have a hard time recovering from your misses since you can't really freely spam like a 4-finger player would do. Even a high BPM endless stream has that, it's extremely hard to keep a balance when it lasts for too long. (look at Shinsekai or its Haya version for instance.)IntelliTroodon wrote:
kddk
ProCon
- Fast BPM streams easier to do, as dddddddd and kkkkkkkk can be done with 2 hands => Kinda, until you hit a very high bpm like 240+, it becomes extremely tiring to do.
- It looks like the HUD drum => Remember that you have only 2 sticks with a real HUD drum, exactly like my config does in term of numbers.
- It's the default, so everyone usually starts out with it => Yeah, naturally.
- dkdkdk can be done with 1 hand in slow sections, in order to give the other hand a rest => Maybe similar to the 1/2 thing, it's all about speed.
- Little bit awkward to learn => It remains pretty logical so not really. I admit that the learning curve becomes shit later on.
- Finishes in general are more complex at first => The real pain starts here, try to get an almost-simultaneous hit with only 2 index, it's laughably hard.
- Shakers/Spinner can't be done with 2 index fingers => You can learn how to spin fast seprarately, it's not really a problem if you know how to quickly shift from 4 fingers to 2 while doing that. (lol it feels like cheating on that point)
- Fast patterns that switch between d and k (like kkkdddkkkddd) are awkward (at least for me) => Agreed, these are one of my primary sources of shitmisses because I keep misexecuting them while reading correctly.