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FELT - In my room [OsuMania]

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Topic Starter
Gaia
This beatmap was submitted using in-game submission on Sunday, March 29, 2015 at 9:05:27 PM

Artist: FELT
Title: In my room
Tags: my waifu Sakura [_S_a_k_u_r_a_]
BPM: 165
Filesize: 2383kb
Play Time: 00:36
Difficulties Available:
  1. Normal - 4Key (2.12 stars, 211 notes)
  2. Sakura's Easy - 4Key (1.62 stars, 202 notes)
Download: FELT - In my room
Information: Scores/Beatmap Listing
---------------
Sakura is my waifu

Mineeee |_・)ー✂
guineaQ
Baka
22:41 guineaQ: baka
22:41 guineaQ: why u no hitsound
22:41 *guineaQ is listening to [http://osu.ppy.sh/b/659608 FELT - In my room]
22:41 guineaQ: whyyyy
22:41 Gaia: lol
22:41 Gaia: idk how to
22:41 guineaQ: welp got time for IRC
22:41 Gaia: yes
22:41 *guineaQ is playing [http://osu.ppy.sh/b/659608 FELT - In my room [Normal]] <osu!mania> |4K|
22:42 Gaia: mmm
22:42 Gaia: have u modded mania b4?
22:43 guineaQ: i map it
22:43 Gaia: lol ok
22:43 guineaQ: i modded taiko/ctb/standard b4
22:43 Gaia: gg
22:43 Gaia: i dont mod standard or anything
22:43 Gaia: i only mod taiko
22:43 guineaQ: u mod waifu
22:43 Gaia: ofc
22:44 guineaQ: I expected extra circle spam version upgrade from Sakura's easy for your normal
22:44 guineaQ: but wtf sliders
22:44 guineaQ: and please lower hitsound volume
22:45 Gaia: lol
22:45 Gaia: ok
22:45 Gaia: to?
22:45 Gaia: 40
22:45 guineaQ: 25~40
22:45 guineaQ: I tested with 3 different skin and 50% is too damn loud
22:46 Gaia: mmk
22:46 guineaQ: so for places like
22:46 guineaQ: 00:02:006 -
22:47 guineaQ: try to use double
22:47 guineaQ: not single
22:47 Gaia: ok
22:47 guineaQ: cus the sound there stands out more compared to surrounding sounds
22:48 guineaQ: 00:05:642 (5642|0,5824|2,6006|2,6188|2,6369|3) - this is kinda uncomfortable as hell to play
22:48 guineaQ: you are forcing players to tap 1/2s on single key
22:49 guineaQ: and its not like the pitch is consistent either so it makes no sense to use same lane
22:49 guineaQ: use stair
22:49 Gaia: this then
22:49 Gaia: puush so slow
22:49 Gaia: http://puu.sh/gyV6n/23d8b6e14f.jpg
22:50 guineaQ: [http://puu.sh/gyV95/84cb00c933.jpg was thinking of something like this]
22:50 guineaQ: very strong sounds at 00:06:006 - and 00:06:188 -
22:51 guineaQ: you could use 1/4s but this is normal so rip
22:51 Gaia: hm
22:51 guineaQ: yo sakura is freakin mania BN
22:52 guineaQ: why not ask sakura for help lol
22:52 guineaQ: imho this diff should be a lot more intensive with doubles
22:52 guineaQ: and no 1/1 gap
22:53 Gaia: yeah sakura is modding it
22:53 guineaQ: this song can actually support HD :3
22:53 guineaQ: cus it has 1/4s
22:54 Gaia: lol
22:54 guineaQ: imo i think you should actually change the diff names to NM and HD :3
22:54 Gaia: idk how to map hd
22:54 guineaQ: this right now is basically HD lol
22:54 Gaia: i only play 2 star maps on mania
22:55 guineaQ: ask sakura about it, the mania maps I played kinda had highly varied difficulties for NMs
22:55 guineaQ: some NMs played more like EZ
22:55 guineaQ: some NMs were basically HD lol
22:55 Gaia: lmao
22:55 Gaia: oh well
22:55 Gaia: its ok
22:55 Gaia: EN spread
22:55 Gaia: speed rank
22:55 guineaQ: gogo
22:55 Gaia: (Y)
22:56 guineaQ: servers are pretty slow atm
22:57 Gaia: lol
22:57 guineaQ: wow I can't update
22:57 guineaQ: gg
22:57 Gaia: is mania hitsounding the same as std hitsounding
22:57 guineaQ: you can do it similarly
22:58 Gaia: wat does tat mean
22:58 guineaQ: you can keysound but i dont think that's really possible anymore due to .ogg not being officially supported
22:59 guineaQ: do you even play DJpop's mania
22:59 guineaQ: pls
22:59 Gaia: yeah i do
22:59 Gaia: im not gunna fully hitsound
22:59 Gaia: i aint doing that sht
23:00 guineaQ: than you can hitsound like standard
23:00 guineaQ: 00:21:097 (21097|0,21460|2,21824|1) - tell your waifu that this 1/1 gap threw off my rhythm so much
23:00 guineaQ: @easy
23:03 Gaia: lol
23:03 Gaia: tell sakura urself
23:03 Gaia: hue
23:03 guineaQ: im gonna post this IRC anyways
23:03 Gaia: wait
23:03 Gaia: nvm
23:03 Gaia: ok
23:04 guineaQ: speaking of 1/1 gaps
23:04 guineaQ: they are very evil in this song
23:04 guineaQ: dont use 1/1 gaps plz
23:04 guineaQ: especialyl since you start with full 1/2 spam ham
23:05 guineaQ: i like how sakura had only single instance of 1/1s in easy and you have like multiple
23:05 guineaQ: very nice way to throw people off
23:05 guineaQ: so pro
23:06 guineaQ: lemme just point out more general stuffs and I'll post this
23:06 guineaQ: since I can predict that a lot of things will change
23:06 Gaia: gg
23:07 guineaQ: 00:02:006 (2006|0,2188|0,2369|3,2551|3) - pls avoiding use same lane when the pitch changes kthxbye
23:07 Gaia: ok
23:07 Gaia: sakura is modding it so
23:07 Gaia: dude u told me to use same lane
23:07 Gaia: --
23:07 guineaQ: I never did
23:07 guineaQ: wtf
23:08 guineaQ: [http://puu.sh/gyWAX/dbfe3e4246.jpg pls i never did]
23:12 Gaia: gg
23:12 Gaia: sakura is throwing so muc h at me at once
23:12 Gaia: so pro
23:12 guineaQ: tell me after he is done and u update
23:12 guineaQ: im going to throw more
23:14 Gaia: ok

Insert lewd conversation here /o/

23:26 Gaia: i neded up remapping basically
23:26 guineaQ: owo
23:27 Gaia: updatred
23:27 Gaia: i followed violins now
23:30 guineaQ: ye looks better
23:30 guineaQ: cus sliders are not used in cancerous way anymore
23:30 guineaQ: :>
23:31 guineaQ: 00:05:642 - double here
23:32 guineaQ: doesn't really make sense not to put double when you did at 00:02:733 -
23:32 guineaQ: 00:07:097 - and double here too
23:33 guineaQ: 00:10:006 (10006|1,10188|2,10369|0,10551|1) - [http://puu.sh/gyYQY/914187b856.jpg imo this follows the pitch change better]
23:34 Gaia: lol
23:34 Gaia: 00:05:642 (5642|2,5824|2) - this is a double
23:34 guineaQ: and if you want to do that same lane 1/2 tap spam it makes more sense musically to do it on 00:10:915 -
23:34 guineaQ: i meant
23:34 guineaQ: double as in
23:35 Gaia: ohh
23:35 Gaia: ok
23:35 guineaQ: [http://puu.sh/gyYY8/f3f04f4049.jpg BAKA]
23:36 guineaQ: the part after violin kicks in looks fine general for me
23:37 Gaia: yay
23:37 Gaia: updated
23:37 guineaQ: although I don't like using same lanes in a row
23:38 Gaia: lol
23:38 guineaQ: [http://osu.ppy.sh/ss/2884294 gg]
23:39 Gaia: AYYYYYYYYY
23:39 Gaia: so
23:39 Gaia: ur done?
23:39 guineaQ: hitsound this u baka
23:39 Gaia: idk how lmao
23:39 Gaia: sakura hitsounded
23:39 guineaQ: ask sakura to do it for you
23:39 Gaia: u need to redl for htisounds
23:40 guineaQ: 00:09:279 (9279|2,9642|0,10006|1) - may I ask why you used 1/1 gap here
23:40 Gaia: idk felt like it
23:40 guineaQ: gg
23:41 guineaQ: the song is ridiculously short so I don't think it will hurt to go full ham with 1/2s
23:41 guineaQ: i understand why you would do it for easy but idk for normal
23:41 Gaia: lol
23:41 Gaia: oh well
23:41 Gaia: its my first time mapping mania ok
23:41 guineaQ: gg
23:41 Gaia: i only started playing mania like
23:41 Gaia: 3 days ago
23:42 guineaQ: GG
23:42 Gaia: G_G
23:43 guineaQ: 00:12:188 (12188|3,12551|1) - for these i would try [http://puu.sh/gyZE4/4fed612791.jpg this]
23:43 guineaQ: [http://puu.sh/gyZGU/69474b7d24.jpg actually this makes more sense musically]
23:44 Gaia: i will hitsound this like a std set
23:44 Gaia: hue hue
23:44 guineaQ: it works
23:44 guineaQ: I hitsound it like standard too anyways
23:44 *guineaQ runs
23:45 Gaia: lmao
23:45 Gaia: ok
23:45 guineaQ: and please if you can remove that word "alice" at the top left corner of the BG
23:45 Gaia: oh
23:45 Gaia: yeah
23:45 Gaia: i can
23:45 guineaQ: GG
23:46 guineaQ: ok that's all she said
schwarzvgrune
M4M from queue (with mine being a ticket instead of instant mod)

general.
your normal has an 'EZ' icon... increase the star rating to 2.25 since it needs to at least be >2.25 to get the icon changed to NM
uncheck letterboxing
uncheck countdown (both are not allowed in mania)



mods are given for the following reason.
hand balancing.
pitch consistency to some extend (not about whether pitch descend or ascend because from my preliminary assessment it seems that you do not take that into account, so i'll only point out where pitch is different but you're using the same note to express that.

in bolt = extremely recommended
1 2 3 4

SPOILER
NM
your balance is already good, so i'll point out some minor stuffs for consistency across the whole map
00:02:006 (2006|0,2188|0,2369|2,2551|2) - different pitch, place these notes differently
00:03:097 (3097|3,3279|3) - ^
00:04:369 (4369|3,4551|1,4733|1) - ^
00:05:824 (5824|2) - ^
00:07:279 (7279|2,7460|0,7642|0) - ^
00:14:369 (14369|2,14551|2,14733|0,14915|0) - ^
00:17:642 (17642|3,17824|3) - ^
00:19:460 (19460|1,19642|1,19824|0,20006|0) - ^
00:22:369 (22369|1,22551|1,22733|3,22915|3) - ^
00:23:460 (23460|3,23642|3) - ^
00:25:279 (25279|3,25460|3,25642|2,25824|2) - ^
00:25:279 (25279|3,25460|3,25642|2,25824|2) -
00:27:824 (27824|1,28006|1,28188|0,28369|0,28551|2) - ^
00:28:733 (28733|2,28915|0,29097|1,29279|1,29460|1) - ^
00:31:097 (31097|1,31279|1,31460|3,31642|3) - ^
00:32:551 (32551|3,32733|3,32915|2,33097|2) - ^
00:34:006 (34006|3,34188|3,34369|2,34551|2) - ^


00:20:915 (20915|1,21097|1,21279|0,21460|0) - ^ < spam on 1 3x so place them differently



00:09:460 - add a note for consistency, the piano is consistently 2/4 beat
00:26:188 - ^
00:33:279 -
00:30:369 -
00:09:824 - ^
00:15:824 - add a note, clear emphasis, your LN follows that sustained sound while the SN follows piano pitch, so follow them consistently, there should be a note here
00:18:733 - ^
00:27:460 -
and also you DID add them here 00:24:551 - 00:21:642 (21642|3) - so why not those part that i mentioned ?


00:33:279 (33279|1) - Wrong LN, it should ends 00:36:188 -
add a note and put 00:36:006 (36006|3,36006|2) - accordingly.

00:02:733 (2733|3) - you forgot to add that whistle hitsound. you consistently use that for every 4 x 4/4 beat so.. add

00:04:188 - add a note, because you have 2 on 00:01:279 (1279|0,1279|3) - and they're completely the same phase
00:08:551 - ^
00:08:551 - also use that whistle hitsound


its very nice for a first try !



SPOILER
EZ
oh sakura's diff.. i doubt there will be issues XD
in bolt = extremely recommended to apply

00:02:188 (2188|1,2369|1) - pitch is different. its only 1 note (i.e. C to D [that is not the pitch of the piano, this is just to illustrate what i meant]) difference(ascending) thats why its easy to confuse, but this pitch is different, so change the placing
00:08:006 (8006|0,8188|0) - ^
00:13:824 (13824|1,14006|1) - ^
00:19:642 (19642|0,19824|0) - ^
00:25:460 (25460|0,25642|0) - ^

00:21:460 (21460|1) - the LN is out of place.. what are you following? delete and use SN for every 2/4 beat consistently instead to follow the piano?


PS: i'm a pitch nazi because even though i don't play the piano, i play violin
Topic Starter
Gaia
schwarzvgrune

schwarzvgrune wrote:

M4M from queue (with mine being a ticket instead of instant mod)

general.
your normal has an 'EZ' icon... increase the star rating to 2.25 since it needs to at least be >2.25 to get the icon changed to NM actually both have NM icon, and even if we share the same icon it's not unrankable, so nothing to worry about here
uncheck letterboxing
uncheck countdown (both are not allowed in mania) oops fixed both



mods are given for the following reason.
hand balancing.
pitch consistency to some extend (not about whether pitch descend or ascend because from my preliminary assessment it seems that you do not take that into account, so i'll only point out where pitch is different but you're using the same note to express that.

in bolt = extremely recommended
1 2 3 4

NM
your balance is already good, so i'll point out some minor stuffs for consistency across the whole map
00:02:006 (2006|0,2188|0,2369|2,2551|2) - different pitch, place these notes differently
00:03:097 (3097|3,3279|3) - ^
00:04:369 (4369|3,4551|1,4733|1) - ^
00:05:824 (5824|2) - ^
00:07:279 (7279|2,7460|0,7642|0) - ^
00:14:369 (14369|2,14551|2,14733|0,14915|0) -
00:17:642 (17642|3,17824|3) - ^
00:19:460 (19460|1,19642|1,19824|0,20006|0) - ^
00:22:369 (22369|1,22551|1,22733|3,22915|3) - ^
00:23:460 (23460|3,23642|3) - ^
00:25:279 (25279|3,25460|3,25642|2,25824|2) - ^
00:25:279 (25279|3,25460|3,25642|2,25824|2) -
00:27:824 (27824|1,28006|1,28188|0,28369|0,28551|2) - ^
00:28:733 (28733|2,28915|0,29097|1,29279|1,29460|1) - ^
00:31:097 (31097|1,31279|1,31460|3,31642|3) - ^
00:32:551 (32551|3,32733|3,32915|2,33097|2) - ^
00:34:006 (34006|3,34188|3,34369|2,34551|2) - ^

I FIXED A LOT


00:20:915 (20915|1,21097|1,21279|0,21460|0) - ^ < spam on 1 3x so place them differently fixed



00:09:460 - add a note for consistency, the piano is consistently 2/4 beat ok
00:26:188 - ^ I wanted to emphasize this sound by putting an empty space after it (like antijump in std) but if that isnt something I should do I'll change it :p
00:33:279 - ok
00:30:369 - ^
00:09:824 - ^
00:15:824 - add a note, clear emphasis, your LN follows that sustained sound while the SN follows piano pitch, so follow them consistently, there should be a note here ya
00:18:733 - ^ ok
00:27:460 - ok
and also you DID add them here 00:24:551 - 00:21:642 (21642|3) - so why not those part that i mentioned ? just felt like that note is a lot stronger compared to the others


00:33:279 (33279|1) - Wrong LN, it should ends 00:36:188 -
add a note and put 00:36:006 (36006|3,36006|2) - accordingly. yeah nice fixed

00:02:733 (2733|3) - you forgot to add that whistle hitsound. you consistently use that for every 4 x 4/4 beat so.. add

00:04:188 - add a note, because you have 2 on 00:01:279 (1279|0,1279|3) - and they're completely the same phase
00:08:551 - ^
00:08:551 - also use that whistle hitsound i was following the music but oh well, yay consistency/


its very nice for a first try ! thx! o/

thx for modding~
x M e l
Hi Sakura and Gaia :D mod for req via queue

Sakura's Easy
00:04:188 - add in 1?
00:07:097 - ^
00:10:006 - ^ in 4
00:12:915 - ^ in 3
00:15:824 - ^
00:18:733 - ^ in 4
00:24:551 - ^ in 3
00:27:460 - ^ in 1
00:30:369 - ^

this diff seems perfect for me ^^ so were only recommendations, I found no error

Normal
00:04:188 - add note
00:08:551 - ^
00:09:642 - add note?
00:15:642 (15642|0) - move to 2
00:26:188 - add note
00:27:279 (27279|3) - move to 3
00:29:097 (29097|1) - ^

I really like the map and the song :) good luck! star ~
Topic Starter
Gaia
Meiko Senpai

Meiko Senpai wrote:

Hi Sakura and Gaia :D mod for req via queue

[Normal]00:04:188 - add note ok
00:08:551 - ^ ok
00:09:642 - add note? hmm i think its better like this, note isnt that strong imo
00:15:642 (15642|0) - move to 2 its a different pitch tho?
00:26:188 - add note i might be being stupid but i really want this gap lol >< lets see what others have to say about it before i change
00:27:279 (27279|3) - move to 3 nice w
00:29:097 (29097|1) - ^ i personally enjoy this triple but i might consider this

I really like the map and the song :) good luck! star ~ ~

Thanks for the mod and star!! : )
Rinzler
Hi Gaia and Sakura owo)/ From Mod Queue
Column Format
| 1 | 2 | 3 | 4 |


just a little mod here, didn't find any error in whole diff

[Sakura's Easy]
EZ
00:10:006 - add a note here ?, for the bell
00:25:642 (25642|0,25824|2,26006|1,26188|3,26369|0,26551|2,26733|1,26915|3,27097|0,27279|2,27460|1,27642|3,27824|0,28006|2,28188|1) - this might be bored when you repeat those pattern 4 times in a row, well it's still up to you

[Normal]
NM
00:24:915 (24915|3) - this should be on 1 for Hand Balancing and PR
00:26:188 - there is actually a sound, but it's still up to you when you want to put a gap there
00:29:279 (29279|1) - this should be on 3 for PR
00:33:642 (33642|2) - move to 1 for Hand Balancing and PR

i love the song, Good luck ~ ;)
Topic Starter
Gaia
Rinzler

Rinzler wrote:

Hi Gaia and Sakura owo)/ From Mod Queue
Column Format
| 1 | 2 | 3 | 4 |


just a little mod here, didn't find any error in whole diff

[Normal]
NM
00:24:915 (24915|3) - this should be on 1 for Hand Balancing and PR i agree!
00:26:188 - there is actually a sound, but it's still up to you when you want to put a gap there yeah i wanted to keep this but if another perso says it ill change it
00:29:279 (29279|1) - this should be on 3 for PR i like this triple tho ><
00:33:642 (33642|2) - move to 1 for Hand Balancing and PR nice

i love the song, Good luck ~ ;)

thanks for modding!
Starry-
Hiya~

[General]

Timing:
  1. Sounds a lot more like 82.5 but I suppose this is fine if you're sure.
Audio:
  1. All fine but why is soft-hitnormal.wav so necessarily long
  2. Also I don't think any of the soft hitsounds fit this song.
BG:
Metadata:
  1. sakura isn't your waifu (I'm sure a few relevant tags can be added)
Preview Point:
  1. Probably better on the white tick.
AiMod:

[]

No need for such a big difficulty spike in terms of settings. HPOD6.5 -> HPOD7.5 is probably better. (to be honest I'd use OD7HP6 or HP6.5 for easy and HPOD7.5 or HP7 for normal).


 ___ ___ ___ ___
| 0 | 1 | 2 | 3 | (4K)

[Easy]

00:01:279 (1279|3,1279|2) - Remove a note, definitely no need for 2

00:02:188 (2188|1,2369|1) - Move to 2
00:02:551 (2551|2) - Move to 0
00:02:733 (2733|0) - Move to 1 -- makes this part a bit more pitch relevant.

00:10:369 (10369|3,10551|2) - No need for the sorta jump here since melody flows, CTRL+G
00:11:097 (11097|2,11279|3) - Now you can CTRL+G this too, since melody starts here again, best to make it jump for effect.

00:12:915 - Why is no emphasis here? Maybe add a note? LN? It seems really empty when the strings are introduced, so the whole map is just 1/2 and nothing more, might play boring

00:17:279 (17279|1,17460|3) - CTRL+G. Ties the end of melody and higher pitch perfectly, making pitch at col3 and jump afterwards.

00:21:460 (21460|1) - Really random. Audible piano is heard on the white tick.

00:30:006 (30006|1,30188|2,30369|1,30551|2) - Best to rearrange this part, seems kinda repetitive for no reason.

00:31:460 (31460|1) - This should be at 2 to jack, like you did rest of the map.

00:37:642 - In my opinion it's best to end the map here.

Kinda hard to make it nothing but 1/2 but that is pretty much what this map is. Also, near the end, some note placements seem a bit off (first half of map seems more better placed than second half).
Best way to keep consistency is make sure every time the melody is introduced you should jump a note.

[Normal]
Hmm
Honestly half of these whistles I have no idea what they're for

00:01:279 (1279|0) - Should only be one note
00:01:824 (1824|3) - Move to 2
00:02:006 (2006|0) - Move to 3, pitch relevancy (left side low pitch, right side high pitch), this should jack.
00:02:369 (2369|2) - Move to 0, same piano note, so it should jack like so.
00:03:279 (3279|3) - Move to 2, balance, not the same pitch so shouldn't jack.
00:04:188 - Why miss a note out on the big white tick?
00:04:369 (4369|1,4551|1,4733|1) - Don't really understand these
00:05:279 (5279|2,5460|3,5642|2,5824|3) - Or this
These aren't really balanced. On a short quiet map like this it should follow pitch relevancy a lot more. Also jacks shouldn't be used unless same piano note and absolutely necessary.
00:06:006 (6006|1,6188|2,6551|2,6733|1) - CTRL+H for pitch relevancy.
00:07:279 (7279|2) - No need to jack
00:07:460 (7460|0,7642|0) - ^
00:08:006 (8006|3,8188|1) - These should jack. ;w;
00:10:006 (10006|3) - Why is this mapped as an LN when 00:07:097 (7097|2,7097|1) - wasn't. (or the other notes like this)
00:13:824 (13824|1,14006|2) - Should jack.
00:15:097 (15097|1,15279|0,15460|1,15642|0) - Balance it out ;w;

To be honest the rest of the map just has the same issues, I don't need to point them out. You need to follow pitch relevancy a bit more strictly and take into account jacks shouldn't just be used to difficulty.

00:37:642 - In my opinion it's best to end the map here.

[]

Goodluck~
Topic Starter
Gaia
Starry-

Starry- wrote:

Hiya~

[General]

Timing:
  1. Sounds a lot more like 82.5 but I suppose this is fine if you're sure. i'm pretty sure it's 165, i mean who makes music at 82.5 bpm anyways; and there's also this https://osu.ppy.sh/s/206284

Audio:
  1. All fine but why is soft-hitnormal.wav so necessarily long
  2. Also I don't think any of the soft hitsounds fit this song. ;_;
BG:
Metadata:
  1. sakura isn't your waifu (I'm sure a few relevant tags can be added) lol
Preview Point:
  1. Probably better on the white tick. i put mine on the blue tick before the actual sound so that you can actually hear the note on the white in the preview
AiMod:

[]

No need for such a big difficulty spike in terms of settings. HPOD6.5 -> HPOD7.5 is probably better. (to be honest I'd use OD7HP6 or HP6.5 for easy and HPOD7.5 or HP7 for normal). uh, ok


 ___ ___ ___ ___
| 0 | 1 | 2 | 3 | (4K)

[Normal]
Hmm
Honestly half of these whistles I have no idea what they're for

00:01:279 (1279|0) - Should only be one note
00:01:824 (1824|3) - Move to 2
00:02:006 (2006|0) - Move to 3, pitch relevancy (left side low pitch, right side high pitch), this should jack.
00:02:369 (2369|2) - Move to 0, same piano note, so it should jack like so.
00:03:279 (3279|3) - Move to 2, balance, not the same pitch so shouldn't jack.
00:04:188 - Why miss a note out on the big white tick? i have 2 notes here uhh
00:04:369 (4369|1,4551|1,4733|1) - Don't really understand these
00:05:279 (5279|2,5460|3,5642|2,5824|3) - Or this
These aren't really balanced. On a short quiet map like this it should follow pitch relevancy a lot more. Also jacks shouldn't be used unless same piano note and absolutely necessary.
00:06:006 (6006|1,6188|2,6551|2,6733|1) - CTRL+H for pitch relevancy.
00:07:279 (7279|2) - No need to jack
00:07:460 (7460|0,7642|0) - ^
00:08:006 (8006|3,8188|1) - These should jack. ;w;
00:10:006 (10006|3) - Why is this mapped as an LN when 00:07:097 (7097|2,7097|1) - wasn't. (or the other notes like this) it's a different sound i think
00:13:824 (13824|1,14006|2) - Should jack.
00:15:097 (15097|1,15279|0,15460|1,15642|0) - Balance it out ;w;

To be honest the rest of the map just has the same issues, I don't need to point them out. You need to follow pitch relevancy a bit more strictly and take into account jacks shouldn't just be used to difficulty. first map is always a struggle -w-

00:37:642 - In my opinion it's best to end the map here. eh ill see what sakura /hides

[]

Goodluck~

thanks!! no reply is fixed =w=
late response orz
Kaito-kun
Hi, sorry for late mod (I'm gonna end up being known for late modding XD), but anyways, here I am (9 days later tho):

[General]
I searched that song on Google, and it looks like it comes from Touhou, so make this changes (if I'm wrong, ignore it):
Source: Touhou
Also, please remove "my waifu" from the Tags please XD

[Normal]
00:21:642 (21642|3) - Delete this note
00:18:733 (18733|2) - Make this LN longer, until 00:21:824 -
00:21:642 (21642|0) - Move it up to 00:21:824 (21824|0) - , keep the same end point for it (00:24:551 -)

Not the biggest mod, but at least I hope it helps :D.

Good Luck with your beatmap :D
Topic Starter
Gaia
KaitoKid1998

KaitoKid1998 wrote:

Hi, sorry for late mod (I'm gonna end up being known for late modding XD), but anyways, here I am (9 days later tho):

[General]
I searched that song on Google, and it looks like it comes from Touhou, so make this changes (if I'm wrong, ignore it):
Source: Touhou as far as i know this is an original song so it's not from Touhou
Also, please remove "my waifu" from the Tags please XD yeah it's a joke lol i'll remove it when the time comes =w=/

[Normal]
00:21:642 (21642|3) - Delete this note to be consistent with before/after ill keep this
00:18:733 (18733|2) - Make this LN longer, until 00:21:824 -
00:21:642 (21642|0) - Move it up to 00:21:824 (21824|0) - , keep the same end point for it (00:24:551 -) these LNs im just following the violines in the background i think its ok

Not the biggest mod, but at least I hope it helps :D.

Good Luck with your beatmap :D

thx for modding!
Ayachi-
SPOILER
osu file format v14

[General]
AudioFilename: In my room.mp3
AudioLeadIn: 0
PreviewTime: 12824
Countdown: 0
SampleSet: None
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 2.5

[Metadata]
Title:In my room
TitleUnicode:In my room
Artist:FELT
ArtistUnicode:FELT
Creator:Gaia
Version:Sakura's Easy
Source:
Tags:my waifu Sakura [_S_a_k_u_r_a_]
BeatmapID:659609
BeatmapSetID:293195

[Difficulty]
HPDrainRate:6.5
CircleSize:4
OverallDifficulty:6.5
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"alice.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1279,363.636363636364,4,3,20,30,1,0


[HitObjects]
320,192,1279,1,8,0:0:0:0:
64,192,1460,1,0,0:0:0:0:
192,192,1642,1,0,0:0:0:0:
320,192,1824,1,0,0:0:0:0:
448,192,2006,1,0,0:0:0:0:
320,192,2188,1,0,0:0:0:0:
320,192,2369,1,0,0:0:0:0:
64,192,2551,1,0,0:0:0:0:
192,192,2733,1,2,0:0:0:0:
448,192,2915,1,0,0:0:0:0:
192,192,3097,1,0,0:0:0:0:
320,192,3279,1,0,0:0:0:0:
64,192,3460,1,0,0:0:0:0:
192,192,3642,1,0,0:0:0:0:
448,192,3824,1,0,0:0:0:0:
320,192,4006,1,0,0:0:0:0:
192,192,4188,1,8,0:0:0:0:
448,192,4369,1,0,0:0:0:0:
64,192,4551,1,0,0:0:0:0:
192,192,4733,1,0,0:0:0:0:
320,192,4915,1,0,0:0:0:0:
64,192,5097,1,0,0:0:0:0:
448,192,5279,1,0,0:0:0:0:
192,192,5460,1,0,0:0:0:0:
320,192,5642,1,2,0:0:0:0:
64,192,5824,1,0,0:0:0:0:
448,192,6006,1,0,0:0:0:0:
320,192,6188,1,0,0:0:0:0:
192,192,6369,1,0,0:0:0:0:
448,192,6551,1,0,0:0:0:0:
64,192,6733,1,0,0:0:0:0:
320,192,6915,1,0,0:0:0:0:
192,192,7097,1,8,0:0:0:0:
448,192,7279,1,0,0:0:0:0:
64,192,7460,1,0,0:0:0:0:
192,192,7642,1,0,0:0:0:0:
320,192,7824,1,0,0:0:0:0:
64,192,8006,1,0,0:0:0:0:
64,192,8188,1,0,0:0:0:0:
448,192,8369,1,0,0:0:0:0:
64,192,8551,1,2,0:0:0:0:
448,192,8733,1,0,0:0:0:0:
192,192,8915,1,0,0:0:0:0:
320,192,9097,1,0,0:0:0:0:
64,192,9279,1,0,0:0:0:0:
448,192,9460,1,0,0:0:0:0:
192,192,9642,1,0,0:0:0:0:
64,192,9824,1,0,0:0:0:0:
320,192,10006,1,8,0:0:0:0:
448,192,10006,1,0,0:0:0:0:
192,192,10188,1,0,0:0:0:0:
320,192,10369,1,0,0:0:0:0:
448,192,10551,1,0,0:0:0:0:
64,192,10733,1,0,0:0:0:0:
192,192,10915,1,0,0:0:0:0:
448,192,11097,1,0,0:0:0:0:
320,192,11279,1,0,0:0:0:0:
64,192,11460,1,2,0:0:0:0:
320,192,11642,1,0,0:0:0:0:
192,192,11824,1,0,0:0:0:0:
448,192,12006,1,0,0:0:0:0:
320,192,12188,1,0,0:0:0:0:
64,192,12369,1,0,0:0:0:0:
448,192,12551,1,0,0:0:0:0:
64,192,12733,1,0,0:0:0:0:
448,192,12915,1,0,0:0:0:0:
320,192,12915,1,0,0:0:0:0:
192,192,13097,1,0,0:0:0:0:
320,192,13279,1,0,0:0:0:0:
64,192,13460,1,0,0:0:0:0:
448,192,13642,1,0,0:0:0:0:
192,192,13824,1,0,0:0:0:0:
192,192,14006,1,0,0:0:0:0:
320,192,14188,1,0,0:0:0:0:
64,192,14369,1,2,0:0:0:0:
448,192,14551,1,0,0:0:0:0:
320,192,14733,1,0,0:0:0:0:
192,192,14915,1,0,0:0:0:0:
448,192,15097,1,0,0:0:0:0:
64,192,15279,1,0,0:0:0:0:
320,192,15460,1,0,0:0:0:0:
192,192,15642,1,0,0:0:0:0:
448,192,15824,1,8,0:0:0:0:
320,192,15824,1,0,0:0:0:0:
64,192,16006,1,0,0:0:0:0:
192,192,16188,1,0,0:0:0:0:
320,192,16369,1,0,0:0:0:0:
448,192,16551,1,0,0:0:0:0:
192,192,16733,1,0,0:0:0:0:
64,192,16915,1,0,0:0:0:0:
320,192,17097,1,0,0:0:0:0:
192,192,17279,1,2,0:0:0:0:
448,192,17460,1,0,0:0:0:0:
64,192,17642,1,0,0:0:0:0:
320,192,17824,1,0,0:0:0:0:
192,192,18006,1,0,0:0:0:0:
64,192,18188,1,0,0:0:0:0:
448,192,18369,1,0,0:0:0:0:
192,192,18551,1,0,0:0:0:0:
320,192,18733,1,8,0:0:0:0:
448,192,18733,1,0,0:0:0:0:
64,192,18915,1,0,0:0:0:0:
448,192,19097,1,0,0:0:0:0:
192,192,19279,1,0,0:0:0:0:
320,192,19460,1,0,0:0:0:0:
64,192,19642,1,0,0:0:0:0:
64,192,19824,1,0,0:0:0:0:
448,192,20006,1,0,0:0:0:0:
192,192,20188,1,2,0:0:0:0:
320,192,20369,1,0,0:0:0:0:
192,192,20551,1,0,0:0:0:0:
320,192,20733,1,0,0:0:0:0:
448,192,20915,1,0,0:0:0:0:
64,192,21097,1,0,0:0:0:0:
320,192,21279,1,0,0:0:0:0:
192,192,21460,1,0,0:0:0:0:
64,192,21642,1,0,0:0:0:0:
448,192,21642,1,0,0:0:0:0:
320,192,21824,1,0,0:0:0:0:
192,192,22006,1,0,0:0:0:0:
64,192,22188,1,0,0:0:0:0:
192,192,22369,1,0,0:0:0:0:
320,192,22551,1,0,0:0:0:0:
64,192,22733,1,0,0:0:0:0:
448,192,22915,1,0,0:0:0:0:
192,192,23097,1,2,0:0:0:0:
320,192,23279,1,0,0:0:0:0:
64,192,23460,1,0,0:0:0:0:
448,192,23642,1,0,0:0:0:0:
192,192,23824,1,0,0:0:0:0:
64,192,24006,1,0,0:0:0:0:
320,192,24188,1,0,0:0:0:0:
192,192,24369,1,0,0:0:0:0:
448,192,24551,1,8,0:0:0:0:
64,192,24551,1,0,0:0:0:0:
320,192,24733,1,0,0:0:0:0:
64,192,24915,1,0,0:0:0:0:
192,192,25097,1,0,0:0:0:0:
448,192,25279,1,0,0:0:0:0:
64,192,25460,1,0,0:0:0:0:
64,192,25642,1,0,0:0:0:0:
320,192,25824,1,0,0:0:0:0:
192,192,26006,1,2,0:0:0:0:
448,192,26188,1,0,0:0:0:0:
64,192,26369,1,0,0:0:0:0:
192,192,26551,1,0,0:0:0:0:
448,192,26733,1,0,0:0:0:0:
320,192,26915,1,0,0:0:0:0:
64,192,27097,1,0,0:0:0:0:
192,192,27279,1,0,0:0:0:0:
320,192,27460,1,8,0:0:0:0:
64,192,27460,1,0,0:0:0:0:
448,192,27642,1,0,0:0:0:0:
64,192,27824,1,0,0:0:0:0:
320,192,28006,1,0,0:0:0:0:
192,192,28188,1,0,0:0:0:0:
448,192,28369,1,0,0:0:0:0:
64,192,28551,1,0,0:0:0:0:
320,192,28733,1,0,0:0:0:0:
192,192,28915,1,2,0:0:0:0:
64,192,29097,1,0,0:0:0:0:
448,192,29279,1,0,0:0:0:0:
320,192,29460,1,0,0:0:0:0:
64,192,29642,1,0,0:0:0:0:
448,192,29824,1,0,0:0:0:0:
192,192,30006,1,0,0:0:0:0:
320,192,30188,1,0,0:0:0:0:
192,192,30369,1,8,0:0:0:0:
320,192,30551,1,0,0:0:0:0:
64,192,30733,1,0,0:0:0:0:
192,192,30915,1,0,0:0:0:0:
448,192,31097,1,0,0:0:0:0:
320,192,31279,1,0,0:0:0:0:
64,192,31460,1,0,0:0:0:0:
64,192,31642,1,0,0:0:0:0:
448,192,31824,1,2,0:0:0:0:
320,192,32006,1,0,0:0:0:0:
64,192,32188,1,0,0:0:0:0:
192,192,32369,1,0,0:0:0:0:
448,192,32551,1,0,0:0:0:0:
64,192,32733,1,0,0:0:0:0:
320,192,32915,1,0,0:0:0:0:
192,192,33097,1,0,0:0:0:0:
448,192,33279,1,8,0:0:0:0:
64,192,33460,1,0,0:0:0:0:
320,192,33642,1,0,0:0:0:0:
192,192,33824,1,0,0:0:0:0:
448,192,34006,1,0,0:0:0:0:
64,192,34188,1,0,0:0:0:0:
320,192,34369,1,0,0:0:0:0:
192,192,34551,1,0,0:0:0:0:
448,192,34733,1,2,0:0:0:0:
64,192,34915,1,0,0:0:0:0:
448,192,35097,1,0,0:0:0:0:
192,192,35279,1,0,0:0:0:0:
320,192,35460,1,0,0:0:0:0:
64,192,35642,1,0,0:0:0:0:
192,192,35824,1,0,0:0:0:0:
448,192,36006,1,0,0:0:0:0:
320,192,36188,1,0,0:0:0:0:
64,192,36369,1,0,0:0:0:0:
192,192,36551,1,0,0:0:0:0:
Fixed most, thanks for mod
Sky_Demon
Mod by request

key: 1|2|3|4|


Color

Red - Serious mistake

Green - Reason

Blue - Proposal


General
記得加上KIAI 00:12:915 - ~ 00:36:188 -
Sakura's Easy
00:02:188 (2188|2) - 這個應該移動到4 (基於同樣的聲音同樣的列來呈現這一點 我認為這樣比較適合
00:04:915 (4915|2) - 移動到1
00:08:006 (8006|0) - 移動到3
00:10:915 (10915|1) - 移動到1
00:11:097 (11097|3,11279|2) - Ctrl + G
00:13:824 (13824|1) - 移動到4
00:16:733 (16733|1) - ^
00:19:642 (19642|0) - 移動到3
00:22:551 (22551|2) - 移動到2
00:25:460 (25460|0) - 移動到4
00:31:279 (31279|2) - ^
00:34:006 (34006|3) - 移動到1
阿 怎麼突然斷掉啦..1/4是到這裡才停的 00:38:733 -
Normal
00:01:279 - 這裡加一個 因為這裡雙鍵 →00:02:733 (2733|0,2733|3) -
00:02:551 (2551|2,2733|3) - Ctrl + G (製造出來回來回的感覺
00:05:097 (5097|2,5279|1) - 移動到2
00:07:824 (7824|2) - 移動到2
00:11:642 (11642|1,11824|1,12006|1) - 這3個音 應該不同才對 所以00:11:642 (11642|1) - 移動到1
00:16:733 (16733|3,16915|1) - Ctrl + G 基於前面的排列 這樣最合適
00:29:097 (29097|1) - 移到4 原因同上^
00:38:733 - 實際上音符是到這裡才停的 建議這之前把空的補上

好啦就這樣 簡單的旋律簡單的圖

好歌 祝你好運<3
Topic Starter
Gaia
Sky_Demon
SPOILER

Sky_Demon wrote:

Mod by request

key: 1|2|3|4|


Color

Red - Serious mistake

Green - Reason

Blue - Proposal


General
記得加上KIAI 00:12:915 - ~ 00:36:188 - 這麼溫和的歌我覺得沒KIAI比較合適

Normal
00:01:279 - 這裡加一個 因為這裡雙鍵 →00:02:733 (2733|0,2733|3) -
00:02:551 (2551|2,2733|3) - Ctrl + G (製造出來回來回的感覺 覺得現在的也可以
00:05:097 (5097|2,5279|1) - 移動到2
00:07:824 (7824|2) - 移動到2 還好??
00:11:642 (11642|1,11824|1,12006|1) - 這3個音 應該不同才對 所以00:11:642 (11642|1) - 移動到1
00:16:733 (16733|3,16915|1) - Ctrl + G 基於前面的排列 這樣最合適
00:29:097 (29097|1) - 移到4 原因同上^
00:38:733 - 實際上音符是到這裡才停的 建議這之前把空的補上 太安靜了 ><

好啦就這樣 簡單的旋律簡單的圖

好歌 祝你好運<3

其他的都改瞜, 謝謝摸圖+星 ^-^
Frostcage
From modding queue :) t/315448

I will be modding Sakura's Easy and Normal.

Alright, let's do this!

1|2|3|4

Bacon colored parts = How was this not changed already?
Sakura's Easy
00:01:279 - add one note, since other drumhits in the song are doubled
00:04:188 - ^
00:07:097 - ^
00:12:915 - remove one note (I know there is an introduction of a new sound here, but an ln would be more fitting. There is no ln, however, so remove)
00:21:642 - ^
00:30:369 - drumhit, add one note
00:33:279 - ^

Just tried to equalize the map.
Normal
00:09:642 - add one note, since this sound throughout the song is doubled (and cause there's no ln)
00:26:188 - add one note (not sure why there isn't a note there, it clearly has a sound)

Not much tweaks. :)

Very pretty song! I hope this mod helps, even though it is very short :D
Topic Starter
Gaia
Frostcage
SPOILER

Frostcage wrote:

From modding queue :) https://osu.ppy.sh/forum/t/315448

I will be modding Sakura's Easy and Normal.

Alright, let's do this!

1|2|3|4

Bacon colored parts = How was this not changed already?

Normal
00:09:642 - add one note, since this sound throughout the song is doubled (and cause there's no ln) i wanna emphasize the note after it owo!
00:26:188 - add one note (not sure why there isn't a note there, it clearly has a sound) orz

Not much tweaks. :)

Very pretty song! I hope this mod helps, even though it is very short :D

thx for mod~~~
Maiz94
Mod req via my queue ~

[General]

~ anime grill again. why certain beatmaps have this kind of bg? .__. But anyway, since the music itself has a nice feeling of calm, the anime grill is an exception and they both seems great for each other with a nice feeling of sensation of the BG.
~ Suggesting to change the mp3's bitrate to 128 for less effort on downloading.
~ The hitsound used is perfect except for that drum-hitnormal hitsound. (Read the important fix(?) below)
v v v v v v v v v
Important fix(?) ~ Both of the drum-hitnormal hitsounds sounds the same length, same sounds. Delete either of them to decrease size of the beatmap.

blegh
Such short song. lol But great calm music btw. <3

[Sakura's Easy]

Great pattern balancing on both hands. Also, suggesting to rename the diff Sakura's Normal or something because it doesn't feel like Easy to me. lol
And, the usage of drum hitsound doesn't sound nicely with the song. Copy Gaia's hitsound on what he did on his Normal diff.

[Normal]

Great note arrangements. Suggestion on hitsounding parts ;

~ 00:01:279 (1279|3) - Remove this whistle. Does not hear any related sound regarding to the hitsound.
~ 00:02:733 (2733|3) - ^
~ 00:04:188 (4188|3) - Suggesting to lower on this hitsound's volume.

~ 00:05:642 (5642|2) - ^
~ 00:07:097 (7097|1) - ^
~ 00:08:551 (8551|3) - Remove this whistle. Does not hear any related sound regarding to the hitsound.
~ 00:09:642 (9642|0) - ^

~ 00:10:006 (10006|3) - This is an excellent note with a proper hitsound that relates to the sound itself. Keep that in mind. Also, suggesting to lower on this hitsound's volume.

~ 00:12:915 (12915|3) - Remove this whistle. Does not hear any related sound regarding to the hitsound.
~ 00:14:369 (14369|2) - ^
~ 00:15:824 (15824|0) - ^

~ 00:17:279 (17279|1) - ^
~ 00:18:733 (18733|2) - ^
~ 00:20:188 (20188|3) - Again, an excellent note with a proper hitsound that relates to the sound itself. Suggesting to lower on this hitsound's volume.

~ 00:21:642 (21642|0) - Remove this whistle. Does not hear any related sound regarding to the hitsound.
~ 00:23:097 (23097|2) - ^
~ 00:24:551 (24551|1) - ^

~ 00:25:642 (25642|2) - Add whistle with a proper volume. There's a sound in this part.
~ 00:26:006 (26006|0) - Suggesting to lower on this hitsound's volume.
~ 00:27:460 (27460|3) - Remove this whistle. Does not hear any related sound regarding to the hitsound.

~ 00:28:915 (28915|0) - ^
~ 00:30:369 (30369|0) - Suggesting to change the hitsound place from 00:30:369 (30369|0) - this note to 00:30:369 (30369|2) - this note.
~ 00:31:460 (31460|3) - Add whistle with a proper volume. There's a sound in this part.

~ 00:31:824 (31824|2) - Remove this whistle. Does not hear any related sound regarding to the hitsound.
~ 00:33:279 (33279|1) - ^
~ 00:34:733 (34733|0) - ^

~ 00:37:097 - Add a note at this part. There's an audible sound here although it's in lower volume and reasonable pattern, http://puu.sh/h7HEg/96b7112b00.png

------------------

Advice : Avoid put hitsound when there's really inaudible/no sounds at all on a note. It's like making a standard hitsound and it's not recommended on using it to be used on mania. Remember that.

Good luck on ranking ~ :)
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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