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how popular wil osu get :)

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Necturion

[ Momiji ] wrote:

not if it gets sued by NCsoft
why should it?
Yuudachi-kun
Actually there's only about 600,000 users because of the thousand multi accounts everyone has.
Therieri
Wall of text

Kheldragar wrote:

Actually there's only about 600,000 users because of the thousand multi accounts everyone has.
Its interesting that so many have multi accounts because isnt it illegal to have those?

But now to topic. In my opinion osu! will never get to as popular like LoL, Dota 2 or CS:GO. Why? Because it isn't so interesting to watch in esports or in stream like those games.

What I actually try to say by that? Well nowadays biggest free advertisement for games is Streamers (especially Twitch) and Esport.

SC2 used to be big Esports and it had also much of players because of it. But since games started to be repetitive. (Same build orders, same tactics etc.) people started to get bored of it and started to also stop playing a game. And yes I know that SC2 is difficult game where 1on1 is most balanced game mode. 1on1 is too challenging/difficult for most people and it's reason why many players stopped playing the game.

Also Path of Exile got much of free advertisement when Kripparian used to play it. But why this can't happen to osu! ? Because osu! doesn't look so interesting for most of people.

If you compare Path of Exile and osu! for as example: in PoE you are exile which have left to island which is full of undead. You start to explore that island. As same time you play you learn more about world around you. Also there is over hundred of skills in that game which are visually impressive. Even though that game have it's own flaws like out of sync. But looking at the stream watchers might never notice that before they download and try the game. They only see "cool game".

What does our lovely gameosu! have (there was no sarcasm in that sentence). For stream watchers they only hear music playing and see us clicking circles. Normally game looks either really easy for them or really hard for them. But most of cases it doesn't look so interesting for normal stream watcher. Why? Because it isn't "cool". There isn't fighting, there isn't exploring, there isn't story behind it.

Even though I know that those things are only minor if you play game a lot (story is interesting when you play game first time, exploring is only fun when you haven't explored game fully already, fighting in game is fun when you are not fed of it already [in PvE game]). Still those things are which hook players in to game.

Those was things of casual PvE games like in: Diablo, PoE, GW2 and such. What about competitive games then? Since osu! is actually competitive game. At this moment I think most popular competitive games are: League of Legends, Dota 2, Hearthstone and CS:GO. In that order. I have also heard that Heroes of the Storm might some day come popular. If we don't count Hearthstone all those four are team games. When you go and try to play those games you can't play it solo. You have to play with team. With randoms or with your friends. It seems that team games are currently "in". Maybe because they are more interesting to watch. Or maybe because it's not so stressful to play team games than games like SC2 where there isn't no-one else to blame when you loose than yourself. (In 1on1 of course.)

And before you say that Hearthstone is 1on1 game and it have been very popular in Twitch for long time already I have my theory for it also. Someone said that players nowadays like to "unlock" things in games. Well if that is true there no wonder that Hearthstone is popular. You have many cards to get/unlock in that game. And also loosing in that game isn't so stressful than in SC2 for example. I have read articles and reviews from that game. And word which they like to use for that game is "fun". "This game is fun when you win and even when you loose". Personally I can't agree with that but if people think like that it's biggest reason why they might play that game so much.

Because when you win or loose that game you can't know is it because you just had better deck against to his deck. Or was it because you top decked better than your opponent. Or was it pure luck. Or was you actually just better player. Moldran said once that he just doesn't like the fact that when you win the match you just can't know that did you won the game because of luck or skill. Also that game is easy to get in to. You have much time to think your moves and you don't have to be that fast.

And then there is this last fact. HS is just more fun to watch for most people than osu! (even though I can't agree with that myself).

Since I have now said what I wanted to say (with wall of text) what is my actual opinion how popular will osu! get. osu! will get more popular but some day there will come wall against us because at least at this moment there is much of popular songs which some players will not like. I have friends which hate japanese/anime/asian songs and rather don't play those. Well osu! have much of them. It's majority of beatmap pool of this game. We also have western songs but near as much. It's not problem to me but it might be problem to others. Is it something which scares some players out of the game? I don't know that personally but I would not be suprised for it.

I have not said much of osu! pros in this post. Only cons. osu! is best possible rhytm game at this moment. It have nice community which makes beatmaps every day to this game so we will never run of content to play. If I'm not wrong at this moment we have almost 40 000 ranked beatmaps to play. So there should be something for everyone. We also have best leaderboards ever made to any game. And this game is highly modable. This is maybe best game to take advance of your muscle memory.

If you look at this: What Makes Games Good you can see that it includes six different things: Challenge, Feel, Freedom, Place, Promise and Fantasy. What of those osu have? I'm sure we have different opinions of it but I would say: Challenge, Feel, Freedom and Promise. Everyone knows osu! is challenging game. Feel is more complicated but I would say that if beatmap is really well done and it syncs well with music it gives me right to say that osu! also includes this feel. In osu! you have amazing freedom to do things. You can be part of community and develop game making beatmaps and skins. You can play all beatmaps in osu! or just one. This game have great promise of future. Well not maybe millions of active players of same time but this game evolves whole time!

So I would say this game is not for everyone. If you want to play game where you challenge your personal skills every day which doesn't involve any RNG (if we don't count really small lag between your client and server) then this is the game for you.

TL;DR
This game will get more popular but will never be like League of Legends, Dota 2 or CS:GO because clicking circles is not interesting to watch for random stream watcher.
leepdesu

Therieri wrote:

TL;DR
This game will get more popular but will never be like League of Legends, Dota 2 or CS:GO because clicking circles is not interesting to watch for random stream watcher.
use a box man
Therieri

-LeeP- wrote:

Therieri wrote:

TL;DR
This game will get more popular but will never be like League of Legends, Dota 2 or CS:GO because clicking circles is not interesting to watch for random stream watcher.
use a box man
Oh yeah sorry. Now biggest part of text is in the box.
Novalogic
It all depends. Lately we've seen increased number of gamer communities ( teams, clan's, whatever ) which usually consist of competitive games players like mentioned CS, LoL, DotA and so on. If those communities keep their interest in osu!, then all those people watching / playing other games competitions will get to see osu! tag right next to it, which may eventually lead to osu! getting more popular. Who knows, maybe one day we'll get to see it become an actual esport.
idkfa lolz

Novalogic wrote:

Who knows, maybe one day we'll get to see it become an actual esport.
for this to happen score needs to not be combo-based anymore

imo this game needs some sort of multiplyer for landing in the middle of a circle
leepdesu

Novalogic wrote:

Who knows, maybe one day we'll get to see it become an actual esport.

Magicsz wrote:

copyrighting would be a problem ...
a big one
B1rd
I hope osu! doesn't get any more popular. Smaller communities are always better, being mainstream tends to attract a lot of idiots. You can already see examples of this type of people as fanboys of popular players and streamers.
Not to mention all the issues with copyright.
Yuudachi-kun

B1rd wrote:

I hope osu! doesn't get any more popular. Smaller communities are always better, being mainstream tends to attract a lot of idiots. You can already see examples of this type of people as fanboys of popular players and streamers.
Not to mention all the issues with copyright.
I also hope so my rank doesn't fall as quickly.
Therieri
If osu! would come much more popular what us, players, would benefit from it?
E m i

Mono98 wrote:

[ Momiji ] wrote:

not if it gets sued by NCsoft
why should it?
cuz pippi man
Gumpy

B1rd wrote:

I hope osu! doesn't get any more popular. Smaller communities are always better, being mainstream tends to attract a lot of idiots.
Most of them don't even get past 100k tho :/
Yuudachi-kun

Gumpyyy wrote:

B1rd wrote:

I hope osu! doesn't get any more popular. Smaller communities are always better, being mainstream tends to attract a lot of idiots.
Most of them don't even get past 100k tho :/

I like using pp rather than rank since all of them could theoretically actively play and rank 100k could be 3,000pp.
Aurani

B1rd wrote:

Smaller communities are always better, being mainstream tends to attract a lot of idiots.
Well, Osu isn't mainstream, yet it still has a community with about 89% to 93% idiots (based on the people I have seen post here, at the very least). That's quite a lot, even without being mainstream. :p
In this case I can't really agree with you, because if the community is already below average (depending on your point of view, that is), more players can only equal a rise in quality. It's actually pretty logical math-wise:
If the number is <0 (in this case, 0 is the sum of all the players adding up to be right in the middle - average), adding a bunch of randomly generated numbers (people being either mongrelic and utterly idiotic, or brilliant), it's always going to slowly go back to 0, unless there is a bias pushing it to generate lower numbers (but that wouldn't be RNG anymore).
Likewise, if the quality was above 0, adding a bunch of random numbers would slowly bring it down.

Regardless, you should look forward to meeting new people, and you might just meet someone who you particularly like and share common ideas with. Having the same community time and time again would result in it getting stale and eventually dying out, and you want improvement, right?
Yuudachi-kun
Congratulations, you can expected value and normal curve.
Topic Starter
Arcane

B1rd wrote:

I hope osu! doesn't get any more popular. Smaller communities are always better, being mainstream tends to attract a lot of idiots. You can already see examples of this type of people as fanboys of popular players and streamers.
Not to mention all the issues with copyright.
yes thats true and people will get toxic ofcourse but if peppy can tighten the rules so thos corrupted players will get banned sooner. because he also wants his game to get popular :)
FrzR
As long as there are weaboos in the internet, osu! will get more popular each day.
sottovoce

Fr33z3R wrote:

As long as there are weaboos in the internet, osu! will get more popular each day.
And of course this is also the reason that osu! will never be mainstream popular like League of Legends - all the weeaboo stuff scares people away.
Parasyche
To be honest, I really don't want it to become TOO big. Then you'd get all the little children on here.
trebby

Parasyche wrote:

To be honest, I really don't want it to become TOO big. Then you'd get all the little children on here.
Yeah, I agree. It happened to Minecraft, where everything essentially became overpopulated. It used to be fun, but now you have so many immature kids typing "get rekt" after every kill they get.
Necturion

CuboidBeats wrote:

Parasyche wrote:

To be honest, I really don't want it to become TOO big. Then you'd get all the little children on here.
Yeah, I agree. It happened to Minecraft, where everything essentially became overpopulated. It used to be fun, but now you have so many immature kids typing "get rekt" after every kill they get.
Oh, please don't make this awesome community of Mappers, Skinners, Storyboarders and of course Players to a LoL/DOTA community :( I am perfectly fine with the size of the community right now.
pandaBee

Parasyche wrote:

To be honest, I really don't want it to become TOO big. Then you'd get all the little children on here.
The average age of osu players seems to be around 13-14. The game is already filled to the brim with children.
leepdesu

pandaBee wrote:

The average age of osu players seems to be around 13-14. The game is already filled to the brim with children.
that some of them we can't beat
Aurani

pandaBee wrote:

The average age of osu players seems to be around 13-14. The game is already filled to the brim with children.
Welcome to the club of people who actually figured out this place has got way too many children - members: 2.
E m i
the proportions of children are constant (at least within the internet), it's not 'this place'.
vincaslt
Very well put Thereiri, and I agree with pretty much everything you said.

Therieri wrote:

So I would say this game is not for everyone. If you want to play game where you challenge your personal skills every day which doesn't involve any RNG (if we don't count really small lag between your client and server) then this is the game for you.
As far as I know, osu doesn't have any server-client communication during gameplay, which could induce lag, so If you do feel some lag it is on our part (vsync/drivers/raw input/etc.)
DeletedUser_3905941
I AM A NON WEEABOO PLAYING A WEEABOO GAME BECAUSE I WANT TO BE A SPECIAL LITTLE SNOWFLAKE

*tips*
Yuudachi-kun

RedPanda wrote:

I AM A NON WEEABOO PLAYING A WEEABOO GAME BECAUSE I WANT TO BE A SPECIAL LITTLE SNOWFLAKE

*tips*
People who give a shit about what a lot of maps are
deletemyaccount
osu! is somewhat of a niche kind of game (nippon music, skill ceiling, etc); niche things almost never become mainstream (esp. with the anti-chinese cartoons senrtiment in western countries).

With the prescence of many people from western countries being interested in asian culture and rhythm games, osu! will definitely grow very large; but mainstream? I really don't think so. Theres a reason why the highest amount of osu! players are either from asia or NA.

Another trend I've discovered recently is that many new players are younger than 15; this probably coinciding with younger weeaboos (I really don't see your average western call of duty kid seeing the appeal in osu!).

As for what growth will bring osu!, it is most likely for the better; more supporters=peppy being able to continue developing the game. As for the "quality" of the community, you can't really say that it will worsen because with an equal amount of bad people is also an equal amount of good people.

tl;dr weeaboos
Topic Starter
Arcane

CuboidBeats wrote:

Parasyche wrote:

To be honest, I really don't want it to become TOO big. Then you'd get all the little children on here.
Yeah, I agree. It happened to Minecraft, where everything essentially became overpopulated. It used to be fun, but now you have so many immature kids typing "get rekt" after every kill they get.
haha lol true XD
Nakano Itsuki
Throwing my thoughts on here.

Basically people who are saying that osu will be filled with too many kids.. don't even remember that around 60-70% of the pros aren't even of 25 and older.
Even the top players are students. Therefore this statement is invalid. The thing is "immaturity" which I think pretty much most large communities will have some. I won't call osu a huge community, but since this game is pretty competitive and the pros are pretty unhuman, it is not surprising to see people spamming phrases like "wtf", "not even fc" in chats. It's just natural for a game that difficult. (Unlike games like Starcraft, where everything depends on skill and strategy, this is basically a game of talent.)

And as for copyright, I recall that a feature might get implemented in the future, that users have to import their own mp3's in order to play a beatmap, and only files such as .osu(beatmap file), .osb(storyboard), hitsounds etc will be available for download. I personally think it is quite good in this way, as people will have to get a legitimate copy of a song (or even crop songs out of videos, whatever), and therefore avoid issues with copyright if osu is to become bigger, since the songs aren't in the downloads. I don't know if this will ever be implemented, but I think it's a good idea that should be added.

I see that osu streams are mentioned as well - as much as I want to argue that osu streams can be exciting to watch when paired with a handcam (possibly?) I have to agree it doesn't really appeal to random stream passer-bys. Probably the best way to advertise is still through videos and word of mouth.

I really hope for osu to grow big though.
But I think the osu team needs to get bigger though, to do things like fulfilling some popular requests, such as graveyard maps' leaderboard, and make it a good way to show outsiders that apart from user-generated content, the creators will offer new content based on the community's wishes, and attract more people to join the game for the awesome staff the game has.
Necturion

StarrStyx wrote:

Basically people who are saying that osu will be filled with too many kids.. don't even remember that around 60-70% of the pros aren't even of 25 and older.
Even the top players are students. Therefore this statement is invalid. The thing is "immaturity" which I think pretty much most large communities will have some. I won't call osu a huge community, but since this game is pretty competitive and the pros are pretty unhuman, it is not surprising to see people spamming phrases like "wtf", "not even fc" in chats. It's just natural for a game that difficult. (Unlike games like Starcraft, where everything depends on skill and strategy, this is basically a game of talent.)
They might be young, but they neither are nor act like 12 year olds
Zuikaku
Hope that it becomes even more popular than it currently is.
The game could do with larger funds and a larger player base (although it feels sad when things change :| )
MikiMushi
Not sure though but I think it would be the same ranking like in o2jam my opinon though
Mafuuu
That'd be nice, but then again does it really matter? Most of us play single anyway. You really want #osu to be a hangout for little kids in exchange for popularity like every other game?
Kouya-
Well, as we see osu! growing larger everyday. . .there's more competition. . .meaning I have to actually get my ass off the couch and do some freaking PP farming shiet .
Love Me
PP farm is life
Hikona
Precision is Perfect ♥
Keihyan
I hope some popular youtube guy will introduce this game...
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