yes i've added them and full submitted them.
noTheVileOne wrote:
General
Ouran's Heavy
00:29:473 (2,3,4,5) - Shouldn't be the same distance apart.
Stared.
TheVileOne wrote:
General
Slider Velocity = 1 ( You rarely use the quick beat for sliders so it doesn't make sense that there be all these extra sounds.)
Ouran's difficulty has different tags than the other difficulties. All difficulties should be the same. Keeping It.
Easy
OD + 1 so you don't bore the hell out of the newbies. Done.
01:35:789 (1) - Start on the next red tick. (01:35:955 -) Done.
Standard +
00:12:631 (5,6,7) - Make sure there is the same overlap with 6 and 7 as there is with 5 and 6. Done.
00:14:035 (1) - Move up 1 grid 3 unit. Done.
00:16:140 (5) - Move left 1 unit to fix the spacing between it's previous note and the note after it. Done.
00:39:814 - Add a note here? Done.
01:18:947 (2,3,4,5) - I don't hear double notes? Because it's soft hitsounds?
01:22:807 (4,5) - These sound strange. No it isn't
Ouran's Heavy
00:29:473 (2,3,4,5) - Shouldn't be the same distance apart. like Ouran said "no".
Stared.
Thank You, All Fixed.banvi wrote:
TERRA <3
modSPOILERI often do nazi's mod. Please understand.![]()
Light
00:25:964 (5) 1 grid down?
01:02:105 (2,3)1 grid down?
01:35:955 (1) start 01:35:779?(Please look Standard+.)
Standard+
00:11:228 (1,2,3,4) I think , do not need (1) put on (4). And specing is too close between (1) and (4) when I think this after same pattern.
00:23:859 (4) 1 grid down?
01:07:719 (2,3) ^
Ouran's
Beautiful!!![]()
00:29:473 (2,3) this spacing is purpose?other modder said same thing. XD
01:27:017 (3) 1 grid down?
star & gl
Krisom wrote:
Hihi ^^!
[General]
The colorscheme is sweet, but it's kinda flashy with the Kiai Time. Just sayin'
[Light]
Notes are not snapped, Resnap all notes >w<!
00:15:789 (6) - Whistle
00:27:017 (7) - Unwhistle the end, whiste the start.
00:27:719 (8) - Whistle
01:01:052 (8) - Unwhistle the end, whistle the startm this way it follows up better with 01:01:754 (1,2,3,4,5)'s hitsounds
01:18:596 (1) - Whistle the repeat
01:19:999 (2,4) - Whistle them both. You may also unwhistle (3), but it sounds good whistled too ^^!
01:25:614 (2) - Finish :3?
01:26:315 (3) - Whistle, and also unwhistle (4)
01:28:421 (6) - Whistle at the start
01:29:122 (7) - ^
01:29:824 (1) - Finish the start
01:35:955 (Spinner) - Make it slowly fade away with the music ^^?
Great!
[Standard+] Maybe rename to standard?
Notes are not snapped here either, maybe you did an offset change and forgot to resnap 'em...
Nothing wrong here.
01:35:789 (Spinner) - Same as Light
[Ouran's Heavy]
Notes not snapped here either. Now it looks like it was a BPM change...
I don't like the custom hitsounds, I think the soft hitwhistle suits this map better. Besides, is very plain, it just goes "Tok tok tok tok" again and again and again <.<
00:18:762 (2) - This ends funny, make it end 1/4 later.
00:50:526 (1) - I don't like this spacing. Ummm, here's a suggestion... Rotate both (1) and (2) anticlockwise, the flip vertically and put 'em closer to 00:50:350 (6). I don't know what you could do with the following circles though...
That's all, star ^^!
Garven wrote:
Mod4Mod~
[Light]
Combos are kind of long for an easy.
No break?
00:11:218 (1) - Really soon after a spinner for an easy (plus pretty high bpm)
01:04:551 (7) - Just use a regular beat instead of a slider.
01:22:797 (1) - Kinda short spinner for easy, note after is too soon... I'd just map through it with a long slider or something.
[Standard]
Man, huge hit circles and lowish OD make for a really crowded play-field.
Also kind of a big jump in difficulty compared to Light, but oh well. Plays well.
[ouran]
Odd spot to start. Why not move offset back and add lead-in time and start with the vocals? Cause the offset Lybydose gave was correct and the other offset Armin gave me after was good too but it caused your problem there. So the offset is back at 0.
I love this huge circle brigade thus far.
So few dons compared to kats. (hit sounds) :/
00:29:814 (3) - Grah
01:15:428 (4,5,1,2) - wut. Set this timing section to 1x please.
01:24:200 - Uh, missing a note? Feels really empty here...
01:32:621 - Add note?
[Krisom]
Circles are so tiny now~
The only difficulty with a break is the highest star rating?
It's a Krisom difficulty alright. Looks great~
Map set is nice, though ouran's felt empty in a couple spots.
All Fixed....=]0_o wrote:
Light
~
Standard
-I feel like there's too many of those semi-ninja spinners, I think replacing some of them with sliders (or something) would make it more fun.
00:08:421 (1) - Maybe end this 1/1 sooner? Fast notes right after a spinner in the very beginning is a bit tricky.
00:11:929 (4) - The overlap with 1 is a little ugly
ouran
-I'm not really a fan of the soft-hitnormal on every beat. To me it would sound better if you use the regular hitnormal then used the current one as another hitsound.
00:29:473 (2,3,4,5) - looks pretty, but I don't like the spacing :<
01:03:859 (1) - Maybe make this x.66 or .75 instead? I didn't even notice the ticks when playing it since they blend in with the slider, so not making the slowdown not as drastic would make it much more intuitive. (I got the rest of the slowdowns fine though)
Krisom
~
*
yes you're right on that but Mugen no Hikari is mentioned on Pop n' Music and not in DDR SuperNOVA.[Shalon] wrote:
Cool song, star.
By the way, Is this song's name is not "Mugen no Hikari"(夢幻ノ光)?
And, I know this song's source is Pop'n music 12...
surely, this song is in DDR, too, but maybe this song is first included Pop'n music.. maybe.
(I'm not sure,)
Sure!!!Leorda wrote:
P.S Can I make a SB for this song?
Oh........Sakura Hana wrote:
[Ouran's Heavy]
Why are you using gigantic hit circles?
I can't hear the slider ticks from most of the song, make them louder? because muting slider ticks is unrankable. I recommend you make them louder.
ouranhshc wrote:
DON'T CHANGE THE SLIDES TICKS AND THE CIRCLE SIZE
oh and FIX THE OFFSET
Leorda wrote:
[Krisom Difficult]
Circle Size -1 or -2? SO the player can enjoy this?
NO They are quite close to each other, no-one should have problems reading this.
00:47:017 (x) - Add note here? no, this "break" adds more fun imo :/
00:58:245 (x) - ^ no, this "break" adds more fun imo :/
I'm ok with sakura's modpost, but why in the world would you do such a style breaking changes on my diff wihout asking me first? I mean, I'm technically always online, and if you can't find me, you can always send me a PM :/Sakura Hana wrote:
[Krisom's Dificult]
01:32:631 (1) - either Extend by 1/4 (where the sound ends) or shorten to the last long white tick (Makes more sense musically) I'm supposing crimmy alredy did these.
I'm ok with sakura's modpost, but why in the world would you do such a style breaking changes on my diff wihout asking me first? I mean, I'm technically always online, and if you can't find me, you can always send me a PM :/Krisom wrote:
Leorda wrote:
[Krisom Difficult]
Circle Size -1 or -2? SO the player can enjoy this?
NO They are quite close to each other, no-one should have problems reading this.
00:47:017 (x) - Add note here? no, this "break" adds more fun imo :/
00:58:245 (x) - ^ no, this "break" adds more fun imo :/Sakura Hana wrote:
[Krisom's Dificult]
01:32:631 (1) - either Extend by 1/4 (where the sound ends) or shorten to the last long white tick (Makes more sense musically) I'm supposing crimmy alredy did these.
This. Do not modify this. Delete the other one you have, download this one, place it in your folder, and do not do ANYTHING else other than upload.Krisom wrote:
[attachment=0:94244]TERRA - Mugen (CrimmiSkye) [Krisom's Another].osu[/attachment:94244]
I Didn't Modify Anything....Probably Messed Up When I Full Submitted It.Krisom wrote:
...man, what did you do with my diff again? It's back to your modified ugly version :/This. Do not modify this. Delete the other one you have, download this one, place it in your folder, and do not do ANYTHING else other than upload.Krisom wrote:
[attachment=0:c1987]TERRA - Mugen (CrimmiSkye) [Krisom's Another].osu[/attachment:c1987]
(see my post avobe to get the actual file)
the offset really is 70-74 for the new mp3CrimmiSkye wrote:
Back To WIP.... Sorry for the double post.
To Sakura Hana:
Edit 1: I've checked your current offset and that Lybydose gave me before and Lyby's offset sounded better on All Diffs, even with new mp3 encoded. So maybe that" confusion" is maybe caused by your offset change. I'm maybe wrong but i'll double check to make sure.
And offset change doesnt screw up notes like that, BPM and slider speed changes can do, and lag while mass moving notes i heard can cause that too, next time you do an offset change, select ALL timing sections and do +/- number to the offset, and select "Scale to new timing" then hit ok, all notes will move along with the new offset and it won't cause problems, and will also ensure all the timing sections are ok.CrimmiSkye wrote:
Back To WIP.... Sorry for the double post.
To Sakura Hana:
Edit 1: I've checked your current offset and that Lybydose gave me before and Lyby's offset sounded better on All Diffs, even with new mp3 encoded. So maybe that" confusion" is maybe caused by your offset change. I'm maybe wrong but i'll double check to make sure.
Ok will do and i'll re-map Light and Standard.Sakura Hana wrote:
And offset change doesnt screw up notes like that, BPM and slider speed changes can do, and lag while mass moving notes i heard can cause that too, next time you do an offset change, select ALL timing sections and do +/- number to the offset, and select "Scale to new timing" then hit ok, all notes will move along with the new offset and it won't cause problems, and will also ensure all the timing sections are ok.CrimmiSkye wrote:
Back To WIP.... Sorry for the double post.
To Sakura Hana:
Edit 1: I've checked your current offset and that Lybydose gave me before and Lyby's offset sounded better on All Diffs, even with new mp3 encoded. So maybe that" confusion" is maybe caused by your offset change. I'm maybe wrong but i'll double check to make sure.
Ok sure =]Verdisphena wrote:
Omfg, i love this song
Can make a taiko diff?
Ouran decided to start it this wayMok wrote:
Hiiii
[General]
Seems okay, it a cute song =3
[Light]
00:33:403 (6) - Delete this note. Done
00:53:052 - Add a note, or delete this 00:52:701 (3). Done
[Ouran]
Why you started before the others? It is a decade of style for the map in my own advice, but you made a good choice on putting taiko's hitsounds, they suits well
Huh??Verdisphena wrote:
What are you doing
nothing ;_;...CrimmiSkye wrote:
Huh??Verdisphena wrote:
What are you doing
wmfchris wrote:
[general]
audio lead-in is NOT unique. I See...
[Taiko Oni]
-seriously overmapped both in pattern and note density? Referring to the drum sound more red notes is much more suitable.
-2-plets and 4-plets don't suits the music. I'll talk with Verdisphena =]
[Another]
0:47:262 (4,5,6) up a bit, or align with (7,1)
[Heavy] lol Taiko hitsound
0:27:438 (2) up 1~2 grid
0:36:736 (2,3) (2) left 1 grid, (3) right 1 grid Won't Fix Cause I'll Add Ouran's New Heavy Diff Later
[Standard]
fine
star~
About the double and quadruple, it sounds fine -3-wmfchris wrote:
[Taiko Oni]
-seriously overmapped both in pattern and note density? Referring to the drum sound more red notes is much more suitable. No ._.
-2-plets and 4-plets don't suits the music.
Wiinter wrote:
Hi ~
Great beatmap..
Just one silly spacing thing in Ouran's another: 01:29:723 (4) - wouldnt fit better in this position http://puu.sh/wdJ ? It's Good There But Knowin' Ouran, He'd Just Say No.
Star'd. ^^
Kiddo-Kun wrote:
Heya~
Found this on #Modreqs and decided to mod~
[General]
- Kiai is different for Ouran's diff He Decided To Put It There.
[Light]
00:40:069 (3) - This being under (6) might make it hard for noobs to read. Done
00:56:210 (1) - Finish at slider start? Done
01:29:894 (1) - ^ Done
Kinda streamy for an [Easy]
[Standard]
Fine~
[Krisom's Heavy]
00:14:982 (4) - Stack under (2) properly? Done
That's all really =/ Nice flow here~
The rest from here are fine. Good job. Ugly mod >w<, falling on the Nazi side. You don't have to give Kudosu.
Star
<---- Thanks [Easy]'s are my specialty :3Sakura Hana wrote:
Ok here i am again
[Storyboard]
Crop unnecessary transparencies from almost every SB element, specially the lyrics all of them have unnecessary transparencies <---- Leo-Chan will handle that :3
Really love the storyboard is pretty
[ouran's Heavy]
Verdisphena is missing on the tags of this diff <---- Oh i forgot about that.
00:54:986 (6,7,8,1,2) - Idk why but i keep tripping on this part.
Once again, a great ouran map
[Verdi's Taiko]
Everything's fine here but the diff feels too simple <---- wmfchris begs to differ about that.
[Krisom's Heavy]
00:56:386 (2,6) - I can't see this notes well due to the massive hit bursting and fast approach circles
Other than that, awesome map, just like i would expect from you
[Standard]
AR+2 <---- Done :3
But yeah nice diff, i don't mind if you don't increase the AR, but i feel it's needed to match up the slider speed
[Light]
All fine here, and is kinda fun for an Easy diff, i like it
Download: TERRA - Mugen (CrimmiSkye) [Verdi's Taiko].osuarien666 wrote:
[Verdi's Taiko]
HP Drain Rate seems tough, try reduce 1~2 :3 Ok ~~
Some random stream might give confusing to people, why don't you check some patterns again? Ok
;_;
TERRA orz
lovhin456 wrote:
Hi !
General;
- Make BG 800x600 or 1024x768 ?? <--- I lol'd i can't find anythin better >.>LOOK HERE!!!!
SB;
- That sakura petal looks bad, use this one instead ?? <---- Ok.
[attachment=1:603ae]SAKURA.png[/attachment:603ae]
- Also, maybe use this ring too ... <----- Ok.
[attachment=0:603ae]Ring.png[/attachment:603ae]
- "008" is 650x280, isn't the max size of SB elements 640x480 ??
- Crop the unnecessary transparencies please ~ <----- Ok.
Light;
- Start and end kiai time on a note ?? <---- Done.
- 00:24:982 >> New combo <---- Done.
- 00:25:333 >> Finish at the start of the slider <--- No doesn't sound good.
- 00:28:140 >> Remove new combo then add new combo at 00:29:894
- 00:39:017 >> New combo then remove new combo to the next note <---- Uhh, ok?
- 00:39:368 >> Remove whistle add finish <---- Done.
- 01:35:684 >> I don't like this spinner at all, remove it and add a slider that starts at 01:35:508 and ends 01:35:859 <---- Nah i prefer my Spinner.
Standard;
- Start and end kiai time on a note ?? <----- Done.
- 00:28:144 >> Add a finish at the start of the slider <----- Done.
Verdi's Taiko;
- I guess is okk ~
Krisom's Heavy;
- Start and end kiai time on a note ?? Good diff ~ <----- Done.
Ouran's Other;
- End 2nd kiai time on a note ?? Mehh, is not that important. Anyways great diff ~ <---- Done.
Dun,Dun,Dun..Krisom wrote:
why are the circles still on the medium/large size...?
seriously, next time I find this, I'll just ask you to remove my diff.
[attachment=0:aef0e]circlezizzzzz.png[/attachment:aef0e] <----- WTH i didn't even touch your diff i just fixed the kiai time....... T.T (But Done What You Asked.)
^Do this^ not ANY other kind of circle size
Also, nah, I don't see the covering by comboburst mentioned by saku a big deal myself ;x;
Thx Leorda for cute SB :3
<---- ok Leo-Chan <3~Leorda wrote:
Done
http://puu.sh/ATR
And then, set the preview point to 00:44:986? <---- Done.
Also, ilu lovhin and Krisom, your ava is horrid 0.0
P.S.
You must add your first post and type like thisThx Leorda for cute SB :3
thanks momBeuchi-chan wrote:
Storyboard Mod!!
Thoughts and Suggestions
- The light on the moon looks weird, it actually doesn't cover the moon completely, but it covers the letters, so it looks pretty weird D: What do you think about changing it for a red-colored moon? This would be the result (http://osu.ppy.sh/ss/45665). I have the image, tell me if you wanna use it :3 I want to use it! Give me those IMAGE!
Issues and Adjustments
- Delete the following unused files (Remember to Full Submit after changing this):~ 00:09:547 - Hmm, what about following the flute sound instead of following the drum beat with the light here? The flute is for sure more noticeable and I think it would look better as effect. NO
- SNOW.png what? did you found it? I already delete it inside the SB subfolder. I guess CrimmiSkye forgot to delete the old one
~ 01:01:828 to 01:06:038 - Use the moon effect on those finishes? But, how about if the finish sound is diffrent on diffrent ticks on each diff? Add the moon effect in 01:01:648
~ 01:16:038 - Instead of making it fading in/out on equal intervals, what about following the rythm of the song? OK
~ 01:20:688 - 008 (the one at the top of the screen) suddenly flips vertically here. Ok
~ 01:29:986 - This part looks pretty busy with the 3 lyrics lines, maybe fade the two at the bottom? Also, maybe make 15 fade when the singer stops singing? OK
Call me if you need a recheck, good luck!!
Leo so moe~~~ <3 It's ok =]Leorda wrote:
OK, mom! Here the SB. Crimmi, please redownload my SB. Because I add the Font effect.png, change the Moon effect.png and fix the SB. So here you go. Also, sorry for delay, because I have a problem with internet connection and I'm busy mapping, sorry for that ~
http://puu.sh/G8s
Did you redownload the map? because i've did what Leorda told me to do.Beuchi-chan wrote:
Did you really fix the storyboard? o_O The things you said OK to are the same as when I modded it. I won't force you to do it, of course, but I thought you were going to change them if you said ok to them xD
Ouran used custom hitsounds (Taiko hitsounds) so i think that's your problem is solved there.Beuchi-chan wrote:
~Ouran's Another~
- Isn't another a diff name from another game? Why not just use Challenge?
- The only thing that bugs me here is the HUGE lack of hitsounds on the whole second half of the song. You should add more...
I don't want it to be too hard nor too easy >.>Beuchi-chan wrote:
~Taiko Muzukashii~
- Hmm the recommended slider velocity for taiko diffs is 1.4: I've been asking around and it seems to be to not to make the map unreadable, so I guess 1.10 works fine here?
I did. In fact, I re-downloaded to get the new SB image, but the storyboard is the same as when I modded it for the first time. The leaves image is fixed though o3o... I'll redownload it again D:CrimmiSkye wrote:
Did you redownload the map? because i've did what Leorda told me to do.
Well, the lack of hitsounds should be fixed. I don't hear any hitsound from half to the end of the song ._. Using a custom hitnormal and not adding hitsounds is the same as using the default one, and there's plenty of room for hitsounds on that part D:CrimmiSkye wrote:
Ouran used custom hitsounds (Taiko hitsounds) so i think that's your problem is solved there.
Excuse me, Sakura...Sakura Hana wrote:
Edit: Sakura~Bubble
Oh i only updated from inside osu! so i didnt notice that :< sorryBeuchi-chan wrote:
Excuse me, Sakura...Sakura Hana wrote:
Edit: Sakura~Bubble
I'm waiting for a response from Leorda about the storyboard because I asked him to fix some things that he apparently fixed, but when I redownloaded the map they weren't. There is also a new file but it wasn't either used on the storyboard, so it's apparently unused.
Unfortunately, the bubble will have to get popped anyways, http://osu.ppy.sh/ss/48617 I'm getting only 2 diffs when I donload the map (and I downloaded it three times to make sure), so you'll have to Full Submit, Crimmi :/
M,0,9547,,319,135
Beuchi-chan wrote:
Aaaah much better!!
~Storyboard~
- Moon effect.png is off-placed. The correct code is:M,0,9547,,319,135<--- Fixed.
00:56:210 - 10a.png doesn't appear at all. Fix the fading! <----- Fixed.
01:34:894 - I think it's better if you don't scale 15.png that much, the edges are outside the screen sides.
~Ouran's Challenge~
-Hitsounds. Hitsounds!!It seems that you didn't update ouran's diff correctly, take the .osu from his post, replace it with the one you have and update!! <----- Done.
That's all~
Oh btw don't kd this~
Good ideabmin11 wrote:
Submitted: May 29, 2010
Why not wait for a year >_>
May = Exam Week >.>Sakura Hana wrote:
Good ideabmin11 wrote:
Submitted: May 29, 2010
Why not wait for a year >_>
Sprite,Foreground,Centre,"SB10a.png",320,240
F,0,56210,56561,0,1
F,0,64631,64806,1,0
M,0,56214,,318,339
M,0,56214,64806,318,339,354,339
F,0,64631,64806,1,0
Yeah i'll just let you handle it from here Beuchi even if he calls me again :V (*sighs*)Beuchi-chan wrote:
Don't rush things!! And call me when you fix it, I'll re-bubble (I came here to check if it was fixed to bubble it and I realized Sakura already bubbled it again) ._.
fixed~Sakura Hana wrote:
Yeah i'll just let you handle it from here Beuchi even if she calls me again :V (*sighs*)
Sakura Hana wrote:
Yeah i'll just let you handle it from here Beuchi even if he calls me again :V (*sighs*)
Thanks :3Verdisphena wrote:
Congratz :3