Before answering this; This is my view. I tend to have a different view than most others, so keep that in mind.
Ignoring newcomers is a thing, yes, but with the amount of new people trying to get into mapping, it might be extremely difficult to handle all of them to some extend. Either you help one person alot while a bigger amount of new mappers gets left behind - or you help a lager amount a little bit but that makes you unable to answer all the questions
On other people's sets, you dont know whether it be a good, mediocore or bad map. Modding bad maps is not as fun as it is to mod a good map, since you have to doublecheck every singe object and make sure things fit - which they usually dont.
I'd assume thats why.
But here again, forcing something upon someone is a bad idea. If people knew that they'd be forced upon "bad" mapsets they dont like, they most likely wouldnt think about becoming a BN.
I agree with you here, but sadly you cant force anyone to do what they dont want to do. We've got plenty of BNs now that have different tastes. You just have to be lucky and find one that likes your music (which should not be difficult with japanese or english music for example)JudgeTheDude wrote:
Well, even unwanted maps need to be ranked if they are ready to be. Osu should be open to all kind of musics, not only the popular touhou and anime musics (even though many other genres exist and are ranked, touhou and animes look like the most preferred genres here).
The thing is that we are far far away from what the MAT was orignially. We're not even a Team anymore. Every BN is free to do what he wants to or not, and that's what we're doing basically.JudgeTheDude wrote:
And wasn't the goal of the former MAT to help newcomers ? Since they're not here anymore, who should take their role ? The only experienced people, labelled as such, are the BNs and the QAT, so it should be part of their job too, and they shouldn't ignore newcomers, or mapping styles they dislike.
Ignoring newcomers is a thing, yes, but with the amount of new people trying to get into mapping, it might be extremely difficult to handle all of them to some extend. Either you help one person alot while a bigger amount of new mappers gets left behind - or you help a lager amount a little bit but that makes you unable to answer all the questions
I see it like this; Ofcourse, you want help friends if you can and if you know that a friend's map is already well made before modding even happened, youre more likely to drop a quick mod for him. You dont have to in-depth explain why something is wrong and you know that your friend might even drop a mod on your map himself - because that's what you did for him.JudgeTheDude wrote:
I don't recall exactly the priority modificators coming from modding from your queue and having mods, but they are meaningless and the usuall ultra-modding of BAT and elite mappers between themselves will take advantage of that priority, and the situation won't change.
On other people's sets, you dont know whether it be a good, mediocore or bad map. Modding bad maps is not as fun as it is to mod a good map, since you have to doublecheck every singe object and make sure things fit - which they usually dont.
I'd assume thats why.
Things will never really even out. If youre good at something, youre more likely to get something in return. Thats how the world works.JudgeTheDude wrote:
My goal here is to make things a bit more faire for newcomers. That's all. it won't advantage elitem appers, but they are already overly advantaged, as well as the BATs, so nothing needs to change for them
But here again, forcing something upon someone is a bad idea. If people knew that they'd be forced upon "bad" mapsets they dont like, they most likely wouldnt think about becoming a BN.