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Arashi - Step and Go

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Topic Starter
Sallad4ever
This beatmap was submitted using in-game submission on Tuesday, June 15, 2010 at 7:01:21 AM

Artist: Arashi
Title: Step and Go
Tags: ohno satoshi aiba masaki matsumoto jun sakurai sho ninomiya kazunari
BPM: 122
Filesize: 8777kb
Play Time: 01:39
Difficulties Available:
  1. Easy (1.19 stars, 76 notes)
  2. Hard (4.73 stars, 346 notes)
  3. Normal (3.68 stars, 262 notes)
Download: Arashi - Step and Go
Information: Scores/Beatmap Listing
---------------
Accepting any kind of mod, but please don't be too cruel

Btw
This map is part of MaxwellDemon's Arashi Beatmap Project
viewtopic.php?f=53&t=20557

30/05/2010 -- Colin Hou's and Astom's mod
31/05/2010 -- NatsumeRin's and sonnyc's mod
02/05/2010 -- Louise Cyphre's, Pokie's, & dksslqj's mod
02/05/2020 -- DJ KRZY's, Real1's, Leorda's, & wmfchris' mod
03/05/2010 -- change some skin elements please re-download
04/05/2010 -- tmokb93's and kino77's mod
06/06/2010 -- xxheroxx's and MarioBros777's mod
08/06/2010 -- -SiN-'s, VanMoNky's, Lissette's & Doomsday93's mod
09/06/2010 -- samipale's mod & Shinxyn's mod
14/06/2010 -- Starrodkirby86's SB mod
15/06/2010 -- Gen's mod and fixed some skin element, Please Re-download
Colin Hou
[General]:
  1. Tag thing is not necessary, I think adding a link (to the project thread) in Creator's Words is fine.
  2. oh, I love this group X3
  3. Normal is not easy enough as a easiest diff, you need an [Easy]
  4. 01:55:341(SB) - storm640x480.png, too sudden change to a smooth way?
[Normal]:
  1. 02:08:128 (4) - oh, move the end way point 2 grids right
  2. 02:42:063 (8) - 1 grid left
  3. this diff is perfectly made and I can only do nazi things ;_;
[Hard]:
  1. 02:21:899 (4) - Ctrl+R it? :D
  2. 02:32:718 (6) - 1 grid up
  3. 03:19:932 (6) - new combo?
Everything is quite good, all you need is a easier diff :P

Let me star this....
Astom
Hi =)

[SB]
-Open .osb and delete next line (in red)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"SBStep_n_go lyricBLACK.png",320,240
S,0,-1100,,1.26624
M,0,-1100,1120,320,240
Sprite,Foreground,Centre,"SBStep_n_go lyricmunede.....png",320,240
Sprite,Foreground,Centre,"SBStep_n_go lyricwe're.png",320,240
S,0,13,,0.8259199
M,0,13,136,92,126,199,125
F,0,13,136,1
F,0,136,1120,1

-Cut unnecesary transparency in lyrics

[Skin]
-Cut unnecesary transparency in hit circles

[General]
-I'm lazy in modding u circles =_= but I don't see problems

And good work in u SB and skin, I don't like arashi songs but u made a nice map with this song.
Star :3
Topic Starter
Sallad4ever
@ Colin Hou : it's ok, I like Nazi :)
and I add the link to the project like you said, why didn't I think of it before :o

@ Astom : It's too bad you don't like Arashi song :(
I don't know why is this line appear ( Sprite,Foreground,Centre,"SBStep_n_go lyricmunede.....png",320,240) :?

Thanks for the mod and Astom I'll probably ask you again if I have SB trouble :D
NatsumeRin
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
offset: i get about +8
the hitcircle.png makes it harder to read the notes...

[Easy]
01:23:218 why stop kiai here?
the mapset is great.

[Normal]
emm.. Normal+, no doubt. or you should remove the 1/4 circles... example:00:47:595 (2,3,5,6)
01:23:218 why stop kiai here?
01:24:850 (4) - turn off grid snap and make it right a bit.
02:25:833 (1) - down and left a bit? (the space between 1 and 2 is not equal to 2's end and 1's reverse.
03:01:735 (5) - make it at the same place with (1)?

[Hard]
01:23:218 why stop kiai here?
01:24:358 (4,5,6) - spacing?
02:03:456 (6) - new combo?
02:28:784 (8) - new combo
03:05:915 (5,6) - nazi. 1 grid down.
Sonnyc
Hello Sallad4ever~~
Maybe your 3rd Arashi Song?
Also I like Arashi~~ (cause they give many scores lol)

Easy
- I think you should cut the SB after the map ends.. only here

00:31:489 (4) - Kill the Finish in the Start
01:29:768 (3) - Finish?

Normal
01:34:194 (6) - No Finish, Clap instead?
03:06:653 (1) - Finish instead clap
03:14:522 (1) - ^

Hard
01:14:768 (12) - Spacing

Good Storyboarding~
(I see a lack of Whistle though)
Still a good map!~
Topic Starter
Sallad4ever
@NatsumeRin : Fix almost everything :)
About normal I'm not a fan of adding + in diff's name so I'll just leave it at normal

@sonnyc: Fix almost everything too ;)
I don't really like using whistle in this song also I'm still working on how to make SB in easy finish earlier ( I still don't understand how the diff spec works)

And of course thanks for the mods :)
Louis Cyphre
Easy
00:17:227 - remove new combo
00:19:194 - ^
00:25:095 - ^
00:26:079 - ^

Spam.

Normal
00:23:128 - new combo
00:24:112 - remove new combo
00:26:079 - ^
01:09:358 - new combo
01:10:095 - remove new combo
01:10:587 - ^
01:11:571 - new combo

I think looks better it's only suggestion

Insane
All fine, but i wanna more brutality. Make some jumps. For example make something special on "WE'RE GONNA STEP GO"
2x BMP, insane jumps, something extreme ;; )

Good luck with it. Star :twisted:
Pokie
sorry for delay 0.0

Easy
Fine o.o~ nice easy

Normal
00:21:407 (1) - clap at slider's end
00:27:800 (2) - 1 grid up
00:28:046 (3) - 1 grid left
00:28:784 (1) - 1 grid up
00:33:210 (2,3) - spacing
00:47:350 (1,2,3,4,5,6) - seems too hard for normal players XD
00:50:300 (3) - clap at start
01:03:456 (4) - clap?
01:27:309 (4) - 1 grid down
01:55:341 (1,1,3) - snap these well o.o
02:10:833 (6) - 1 grid right and down
02:46:489 (3) - 1 grid right
02:54:358 (5) - no clap o.o?


Hard
- HP Drain Rate -1?
00:46:243 (7) - 1 grid right
01:02:718 (2) - clap o.o?
01:03:456 (4) - ^

others seems fine:D
nice mapset & SB XD star for you
Nakagawa-Kanon
[Easy]
fine

[Normal]
fine

[Hard]
00:35:177 (X) - add the note
02:18:702 (1,2,3,4,1,2,3,4) - It's too confuse
02:34:686 (8) - add new combo


good map

star!
Topic Starter
Sallad4ever
Thanks for the mod guys :)

@Louis : Actually I didn't make any insane, so there aren't any brutal jumps or pattern :D
KRZY
Hi Sallad! XD

These are hitsound mods only(except for one), your pattern, spacing, etc. have no problem at all in my opinion

All these mods (except the red ones) were made so that the map sounds better coordinated with the actual drums of the song, and thus are minor suggestions. You are free to take/ignore any suggestions, as it would affect the map only minorly.

[Easy]
01:00:997 (2) - Add a finish maybe?
[Normal]
00:19:932 (4) - Remove clap at the beginning of the slider
00:23:128 (4) - Remove clap at the beginning and the end and add clap in the middle
00:27:800 (2) - Remove clap
00:34:440 (1) - ^
00:42:554 (3) - ^
02:05:423 (1) - Remove clap at the end of the slider
02:10:095 (4) - Remove clap at the beginning of the slider
02:44:768 (1,2) - Um...might be too tricky for normal? How about placing two separate notes instead of the slider? Totally up to you

[Hard]
00:19:932 (4) - Remove clap at the beginning of the slider
00:22:636 (4) - ^
00:28:784 (1) - Add clap at the end of the slider
00:30:014 (3) - ^
02:00:382 (3) - Remove clap
02:02:227 (3) - ^
02:02:473 (4) - Remove clap at the beginning and add clap at the end of the slider
02:02:964 (1) - Remove clap at the end of the slider
02:06:161 (3) - Remove clap at the beginning of the slider
02:06:407 (4) - Remove clap at the beginning of the slider and add clap at the end of the slider
02:08:497 (4) - ^
02:08:743 (5) - Remove clap at the beginning of the slider
02:48:210 (8) - Remove clap
03:15:874 (4) - Remove clap at the end of the slider

Great job! Star!
Real1
Oh sweet, another Sallad4ever map. I like your maps because they aren't overly hard but still fun. :)

[General]
  • [Easy]
  1. You should lower the slider tick rate to 1. Noobs often miss sliders because they suck, and if the slider tick rate is high, they can lose half their HP with one long slider.
  2. 01:03:456 (4) - This note should have a hitsound. Maybe Whistle?
  3. 01:39:604 (1) - Feels like this spinner ends pretty randomly, maybe end it earlier, and maybe it should have hitsound too.
[Normal]
  1. Nice job mapping a normal full. More ppl need to do this. :D
  2. However, some thing are pretty hard for normal, like this combo: 00:47:350 (1,2,3,4,5,6) . I'm not sure, but consider changing it to Normal+ or simplify sections like that one.
[Hard]
  1. It's fine! Real1 approves.:D
  2. Perhaps some combo numberings in places are slightly wrong... But I usually don't care unless it's really bad. Anyways, you can look into that!
Nice map as usual.

Rank rank, rank it and go!
Leorda
Halo

[General]
Don't use grey color, because that color are same at Muliplayer WHEN the player get fail...... If you do that, the player might be confuse

[Skin]
1) I saw the glow are cut off, you have to remove the glow, or else, the skin would be bad looking
2) I think would be better if you make a custom of hit0.png, the hit0.png from default are bad
3) Maybe would be better if the color of star change from red-orange-green
  1. scorebar-ki : green
  2. scorebar-kidanger : orange
  3. scorebar-kidanger2 : red
[Easy]
00:21:407 (x) - Add note with clap?
01:09:604 (x) - ^
01:11:571 (x) - ^

[Normal]
00:27:063 (1) - Make curve?
00:30:014 (4) - ^
01:19:932 (2) - Make symetric?
02:58:292 (3) - ^

[Hard]
Fine~

Good song
STAR
Topic Starter
Sallad4ever
Nice mod ;)
Fixed most of them of course

@DJ KRZY : nice hitsound mod DJ

@Real1 : I like your mapping style too :D
About the slider tick in easy, if I lowered it to 1 I'll sacrifice the hitsound and I don't want to do that, so I'll let it stay as it is
And yes I might screw the combo, I need yoshi's help :(

@Leorda : Yup I'll like the idea :D
I'll work on the Ki now and which glow got cut ? I can't find it :o

Thanks guys you make me happy :)
wmfchris
Extend music lead if you want others to see the first SB?

[hard]
0:32:227 (7) right 1 grid?
0:40:587 (9) Place one more 1/6 backward? There's two drum sound. Otherwise it's a bit strange...
0:56 202 (4) right 1 grid
2:32:718 (1) down 1 grid
2:47:964 (7) This jump do not make sense... Normal distance: right 3 grid, down 1 grid?
2:53:374 (5,6) suggestion: move a bit to put them in the grid? Or it's your pattern =P

I think the spacing of normal and easy will be fine for me .v.
star~
Topic Starter
Sallad4ever
@wmfchris : yup fixed them chris :)

Thanks to you ;)
Mok
Updated Mod's Info:
Mine are all suggestions. You're free to follow or not this mod :3
If I found a beat who must be added, i'll write it.
Remember to check spacing after all modfies :3

[General]
Have you wrote all the band's name in tags? D:

[Easy]
00:51:407 (1) - This silder finishes offscreen.
01:15:505 - Add a hitcircle.
01:26:325 - ^.
01:27:309 - ^.

[Normal]
01:16:981 (4,5) - Try to put them differently.
02:39:604 (3,4,5,6,7,8) - Jumps on Normal? O.o

[Hard]
00:36:653 (8) - Offscreen.
01:23:866 (3) - This silder finishes offscreen.
02:55:341 (9) - 1 grid up.
03:07:145 (3) - This silder finishes offscreen.
kino77
GJ Sallad~!
And you really like Arashi~!

[Easy]
Fine~

[Normal]
02:22:882 (1) - Add hitsound?
02:29:645 (4) - Move away from end of 3? Coz it's on blue tick,and...uh,so that could be better...Forgive my poor english plz...x_x

[Hard]
00:21:407 - Clap?
00:21:653 (2) - Remove clap?
00:21:899 - Clap?
01:08:620 (4,5,6,7,8) - Make this jump more exaggerate? Maybe players will think its a spacing issue.See the pic~
02:22:882 (1) - Add hitsound?

I like your SB&skin~
Double star~ :3

Topic Starter
Sallad4ever
@tmokb93 : the off screens aren't big problem in play mode so it's okay :D

@kino77: 01:08:620 (4,5,6,7,8) is actually an accelerated spacing and I like it better this way so I'll leave it unchangged :D

Thanks for your mods and stars :)
Sekuyi
Oh come on <.<' gimme something to mod ._.'

Cookie~*
Topic Starter
Sallad4ever
:D

Thanks for your star Sekuyi
Diasios
[Mod Infos]

Azure: Suggestions.
Blue: You should fix this.
______________________________________________
______________________________________________
______________________________________________

[General]

  • • The SB images contains unnecessary trasparency.
[Easy]

  • • HP Drain Rate: 3
    • Overall Difficulty: 3
Lilac
I thought this was going to be boring to mod.

It turns out I was wrong. Completely wrong. In fact, now that I listen to it. It reminds me of Karate Man from Rhythm Heaven.

[Skinning]
With the hitcircleoverlay.png, the sparkles seem to go off the circle. I think it would be much more better if you changed them to be on the sides of the character and ultimately, inside the circle.

[Easy]
Fairly simple. Effective. Probably just some hitsound and symmetry problems.

00:22:63 (3) - Start of this slider is probably better of being a whistle instead of a clap. (In fact, try to use more whistles in general, though it is an annoying sound, it can highlight certain parts if used right.)
00:44:52 (1,1) - Now normally, I don't symmetry mod unless people ask for it. But in this case, not being symmetrical takes away from this map, please make it symmetrical.
01:32:71 (3,1) - ^

[Normal]
02:01:48 (1) - Don't think that's supposed to clap twice.

And even then, the slidertick clap is louder than the other claps, which is really unpleasant. You might want to either lower the volume on the file. Or make the hitsounds in that section go higher in volume.

[Hard]
Advise that you -1 HP Drain.

00:36:65 (8) - That seems pretty far away.
01:09:11 (5,6,7,8) - Increased spacing, I dunno.

We're Gonna Step and Go!
Topic Starter
Sallad4ever
@xxheroxx : yup increase OD to 3

MarioBros777 wrote:

[Skinning]
With the hitcircleoverlay.png, the sparkles seem to go off the circle. I think it would be much more better if you changed them to be on the sides of the character and ultimately, inside the circle. I try putting the spark on the hit circle and it turn out not very good :(

[Easy]
00:22:63 (3) - Start of this slider is probably better of being a whistle instead of a clap. (In fact, try to use more whistles in general, though it is an annoying sound, it can highlight certain parts if used right.)
sorry Mario I can't think of any good whistle usage in this song

[Normal]
And even then, the slidertick clap is louder than the other claps, which is really unpleasant. You might want to either lower the volume on the file. Or make the hitsounds in that section go higher in volume.
I blame my bad earphone :( change the sliderticks to timing sections with lowered volume
[Hard]
01:09:11 (5,6,7,8) - Increased spacing, I dunno. but, but.... it's not that hard :(
Thanks for your mod xxheroxx and MarioBros777 ;)
-SiN-
02:03:210 ~ cover_12 - doesn't straight in line.. edit in notepad

do something like this? (the picture)
viewtopic.php?p=427340#p427340
moving images without solid border is lame
Vanmonky
As your request... Sorry for the delay.

Read this first for the icon explanation.
- [?] Asking for a second thought.
- [!] Fatal error. You have to fix this for sure.
- [No icon] Only a suggestion.

[General]
1. Replace your "soft-slidertick2" with mine. Attached below.
2. No source?
3. Why you use soft hitsound? Normal hitsound will be better especially for such this energetic song.
4. You should pay attention to hitsounds you will use.

[Storyboard]
1. The "and.png" is unnoticable. Make it appear together with "step.png" will fix it I think.
2. I love your SB. However, I don't really like how the pictures move around without cover up all the background.

[Easy]
01:15:014 (1) - Add clap. You lose your clap from here.
01:15:997 (2) - Move the finish to the beginning, then add clap at the end.
01:18:948 (4) - Add clap.
01:19:932 (1,2) - Add clap at the end.
01:31:735 (2) - Replace clap with finish.
01:37:145 (3) - Add clap at the end.
01:38:620 (4) - Remove clap.
01:39:604 (1) - Silence with custom hitsound.

[Normal]
00:21:407 (1) - Add clap at the beginning.
00:22:636 (3) - Remove clap.
00:37:391 (2) - ^
01:03:948 (1) - Add finish. [?]
01:18:948 (1) - Unstacked properly under the (5) slider.
01:37:636 (4) - Add clap at the end.
01:38:620 (5) - Remove clap.
02:00:014 (2) - Use normal slidertick.
02:02:964 (1) - Add finish at the end.

[Hard]
02:18:702 (1,2,3,4,1,2,3,4) - I'm not sure of this pattern. Better change them.
Star. Nyed beneran gak bisa sumbang guest diff? Nyed suka banget melodi di lagu ini ;__;

Download: soft-slidertick2.mp3
Lissette
Hard
01:12:063 (5) - new combo

Normal
00:33:210 (2,3) - doubles are a bit hard for Normal diff, imo, you could convert them into sliders, just suggesting

Niice map!
Star!!
Doomsday
Lesse here:

Blue = design/minor issues. you do not have to change these if you don't want to.
Orange = moderate issues. it would be best if you change these.
Red = major issues. you need to change these

  1. I got Offset: 15,010. BPM looks good though
[EASY]

Looks about right. Nice

[NORMAL]

It feels odd having double beat stacks in a Normal (Like at 00:33:210), but apart from that, all looks fine. I'm sure you would be able to keep those stacks anyway.

[HARD]

Very nice. Fun and well mapped ;)

Hey, this is a pretty good map. Well mapped, well structured, and most importantly, its pretty damn fun. Its got a nice little storyboard too, which always helps. Good job. :)

Starred
Gonzvlo
NICE skin , SB , everything :)
Star (***)
Topic Starter
Sallad4ever
@-SiN- : Yup I'm working on the SB (picture) now

@VanMoNky : Fixed most
But, sorry Van I won't use the hitsound :(

@Lissette : Fixed :D

@Doomsday93 : Yes I change some double

But idk about your offset doom :?
Offset : 15,014 is very spot on for me

Thanks for the mod guys
Kudosu for you :)
SamiPale
Hi,sorry for my very late D:

[General]
Make Combocolours of all diffs the same?
Remove SB code "Arashi_Step_n_Go.jpg" and "arashi_logo.png" (Background) in the .osu file because they have same code in .osb file that will make double effect

[Easy]
Nothing~

[Normal]
00:29:276(2,3) - Suggestion,(2) add clap or (3) add finish?
01:19:932(2,2) - Suggestion,add at least one finish to the start of sliders?
01:31:735(5) - Suggestion,add finish?
02:46:489(3) - ^
02:54:358(5) - ^
02:56:817(6) - perhaps a finish missed?

[Hard]
00:15:013(T) - Low the volume plz...The loud soft-claps make me sucks...60%~70% is better
01:31:735(5) - Suggestion,add finish?
02:54:358(7) - Suggestion,add finish?
03:18:825(2,3,4,5) - make them as an equal distance triangle?because between (2)(3) nazi spacing D:


you so like finish hitsound :lol:
nice~
Shinxyn
~
I guess you should add a timing panel with the same hitsound/volume level before kiai ><~

Easy-
00:51:407 (1) - missed a clap on slider tick?
00:53:374 (3) - ^
No custom clap for Normal sample, so that's all that seems missing
Fair

Normal-
Resnap all notes~
02:02:964 (1) - maybe add finish to end of this slider? (matches music and almost follows the finishes you placed)
02:27:800 (3) - maybe add finish to end of this?
Plays fine, good

Hard-
Resnap all notes~
00:20:915 (1) - missed a clap on the end? or no?
02:47:964 (7,8) - I was expecting to hear these double claps again somewhere in the kiai...? (maybe 02:49:932 (5) and 02:53:866 (6)?)
Good

Hmmm, oh, the doubled storyboard script was already mentioned >.< (in the .osb)
Topic Starter
Sallad4ever
@samipale : Yup I delete the osb and make all of them diff spec :D

@Shinxyn : I know I can count on your hitsound mod ;)
About the timing section before kiai, I like using the low volume just before kiai and then the volume increase in kiai

Thanks for your great mod guys :)
Starrodkirby86
*o*

This is awesome!

Can I make a few suggestions?

For your SB, maybe on 02:30:751 (2) - (In [Hard]) you can add a black overlay (half opacity or something) so the background can be a little faded during the slowdown. Then it goes back to the regular stuff after the slowdown ends. XD What do you think?

Also, if you can remove thumbs.db, that'd be awesome.
Topic Starter
Sallad4ever
Great suggestions Kirby
*o*

I make it just like that also on normal diff :D

Thanks a lot Kirby
I'm glad I asked you to mod this :)

EDIT : oh and I already delete Mr Thumbs, I hope he won't come again :3
Backstep
Star ~ :)
Topic Starter
Sallad4ever
Thanks for your star backstep :)
Cyril Scarlet
come from sign

oops ! I didn't see it yet XD DL ~
Topic Starter
Sallad4ever
Thanks for the star Siriru XD

I hope you can give me SB advice but I guess your busy :(
Gens
  1. Add an approachcircle...
  2. Maybe... reduce the space above the score numbers? http://puu.sh/uv Look at how they overlap with the progress bar :<
Yeah... everything's quite good.
Topic Starter
Sallad4ever
Oh my, I'm using pie so I didn't notice this :o

Added approach circle and fixed the score :3
And I'm ready for bubble :)
Starrodkirby86
Is it me, or is there something terribly wrong with the offset? It feels really early now. ;_;

It's me >#< Lol, I did something odd without realizing it O_o...One moment, Sallad~
Topic Starter
Sallad4ever
Fiuhh.....
I almost think I have to struggle for the offset again XD
glad I won't have too
Starrodkirby86
I am so glad I looked at this today . . .
Mafiamaster
Ranked!
Louis Cyphre
Gratz ^_^
Gens
You could have called me back. :(
Topic Starter
Sallad4ever
I saw you're busy with your queue Gens :(

Anyway Special thanks to everyone who starred and modded this :)

I love you guys :D
Gonzvlo
Rolling Rolling On :D
Gratz ;)
kino77
Congratulations~Sallad~
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