Like, I know this is a small complaint, but I liked this. Before, if you set your combo colors to 0,0,0 (normally black), instead of showing up as black, it would just be gone entirely. It was a lot less distracting this way, in my honest opinion. Like, I get that it makes sense to be there as black, but what if we added a way to have it back? Similar to how the hyperdash image RGBA in skin.ini has a Alpha. What if that was added for combo colors, so we could set the last value to 0, so no combo lighting would appear. Obviously, this would mean that your fruits should already have color in them, or else they'll appear as transparent. But I think this would be a nice addition for people who legitimately enjoyed not having a light pop up all the way to the top of the screen (exaggerating) each time they hit one note (at high combos).
tl;dr: Before, if you set combo colors to 0,0,0; you would have no hit lighting appear above your catcher. As of a recent patch, this was removed. I would like this to return, but maybe in another form, like adding an alpha, so it would have to be 0,0,0,0
tl;dr: Before, if you set combo colors to 0,0,0; you would have no hit lighting appear above your catcher. As of a recent patch, this was removed. I would like this to return, but maybe in another form, like adding an alpha, so it would have to be 0,0,0,0