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Londeil ''Taz'' Hicks - Detonation

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Neku_old
This beatmap was submitted using in-game submission on woensdag 7 mei 2008 at 10:19:58

Artist: Londeil "Taz" Hicks
Title: Detonation
BPM: 103,5
Filesize: 5393kb
Play Time: 02:27
Difficulties Available:
  1. Player (1,08 stars, 88 notes)
Download: Londeil "Taz" Hicks - Detonation
Information: Scores/Beatmap Listing
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Soundtrack from The World Ends With You
awp
BPM is correct. I applaud that.

Offset was null, though. It should be approximately 5,030.

Now, as for the beatmap itself. I hate to say it, but it feels almost completely aribtrary. There are some notes lining up with the flow of the song nicely, but these are few and far between. There are no patterns, notes are timed very far apart from one another giving the player little to do, the combos seem to change "just because", and the notes don't feel like they follow any part of the music at all. Something like this should be fairly easy to go over and redo, as it's a very beatmap-friendly song. I've attached my best efforts to resnap the first half of Normal (Erase), but I've saved it as Easy (Face) because the song as is, is really easy (well, when snapped correctly). I'd recommend it only as a guide - you should probably delete all the hitcircles and start over, following patterns, and adding a break every so often where appropriate.

Download: Londeil Taz Hicks - Detonation (Neku) [Face The Noise].osu
awp
checked out the revision. Timing's a lot better, however, there are still a couple pretty heavy problems.

First thing that jumped at me was your first break. It's a good length, but it comes in way too early in the song and doesn't really "fit" - that is to say, it's arbitrarily placed. The song's volume/tempo/pattern don't suggest a break by any means at this point, so it doesn't feel like it belongs there. Breaks are usually found just after a chorus/verse and/or during bridges.

The other thing, and this is the real whammy, is that it still feels random. The first 7 notes feel really well placed time-wise, but that's really about it. From there on, it's mostly guessing which beats notes fall onto because it's not very intuitive. And again, the notes are a little too far spaced out at times for my liking (not distance wise, but time wise.) It just feels like there isn't enough "going on" in this map.

Also soft sampleset doesn't feel right =x
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