Going to move this back to WIP since Krisom offered to make a guest diff
00:50:479 (4) - I think this slider is unrankableKrisom wrote:
I'm finishing my Insane, I'll edit in like 10 minutes ^^
EDIT: Rename to whatever you want, I don't think is as Insane as other diffs, but it's not a Hard <_<
Remember to add me to the taggs. If you don't like it, feel free to refuse my diff ^^
Grab the "Red Dot" (the one at the bottom of the heart) on the slider and move it one grid Down, it should be rankeable that way, and it's just a minor modify, so I suppose I don't have to re-upload, do I? Anyway, if it gets more mods, I'll come here as fast as a roadrunner. Thanks ^^!Sakura301 wrote:
00:50:479 (4) - I think this slider is unrankable
Ok uploaded, map is ready for modding yayKrisom wrote:
Grab the "Red Dot" (the one at the bottom of the heart) on the slider and move it one grid Down, it should be rankeable that way, and it's just a minor modify, so I suppose I don't have to re-upload, do I? Anyway, if it gets more mods, I'll come here as fast as a roadrunner. Thanks ^^!Sakura301 wrote:
00:50:479 (4) - I think this slider is unrankable
EDIT:Ok, I will re-upload since it will end at the same time than the other diffs.
ThanksShulin wrote:
Krisom's Insane:
-- Insane is pushing it really... it's a Hard lol. I knew it! o_o"!
-- Add Krisom to tags on this diff. (And make tags the same as the others)
-- Remove audio lead in, it's not necessary. Sorry :3, I was planning to map the intro and I forgot to remove the LeadIn D:
01:06:281 (1,2,3) - Imo you should unstack this (maybe use a slider or something like 01:20:937 (1,2,3) - ) Done
Solid map, a bit of copy paste on the chorus though, guess it's okay.
Staaaaaaaaar.
Also renamed my Hard to NormalShulin wrote:
Yes I am modding this again XD
Easy:
-- Spelling mistake in the tags? "Openingm" should be "Opening" Fixed
00:20:708 (3) - This sounds odd on a red tick imo. I think the rhythm would be easier to follow if you moved it to 00:20:937 and maybe added a beat at 00:21:166. O Yup it sounds better, thanks!
00:25:517 (4,5) - Following the vocal here might be easier. O Okie
00:39:487 (2) - Jump in easy diff... well it's not so bad I guess. I'll change it tho
00:46:586 (2) - Consider extending this to 00:47:502 O Umm ok, although now the symmetry went boom =(
00:51:166 -- I think you could put a spinner here or something, small break is kinda odd XD O Spinner added
01:06:281 (1) - End on 1/4 like Krisom? I'll do it but watch someone complain about "WTF SNAPPING!"
01:20:937 (1) - ^ ^
01:21:853 -- Still think beats might be better here XD I still think not, since it's mostly mapped to lyrics and there's no lyrics there :<
Hard:
01:06:586 (2) - Should be 1/4 like Krisom's? (Sounds right with the new offset) Ok o.o
01:21:243 (2) - ^ (01:21:281) Ok
01:21:548 (3) - 1/2 (01:21:548) (Why you keep changing this to 1/6 idk =S) Sure
01:21:853 -- Can you put a spinner or something here? I still don't like the break lol. Added a spinner at the end
Staaaaaaaaar.
<_< Ok ok0_o wrote:
Hard
00:30:097 (1,2,3) - I would kill this jump for two reasons:
1) It's the only widely spaced part in the whole map, so it seems a little out of place
2) It makes the notes at 01:06:281 (1,2,3) look like they will also be 1/2 apart, so it screwed me up.
0_o wrote:
Easy
00:18:418 (3) - Notes stacked under sliders are pretty tricky on beginners since the approach circle is obscured. I would extend the slider 1/2 (but keep it symmetrical horizontally of course) O
00:18:876 (4,1) - Reallllly deceiving spacing O Fixed
00:22:540 (6) - Same as before. Try extending 5 so it repeats on the next red tick instead? (I'll stop pointing these out since there are a lot of them, but you get the idea) O
00:59:181 (1) - I would generally avoid short repeating sliders like this is Easy diffs since you can't tell by looking when the slider stops. But the stack wasnt a good idea either >_<
Normal
00:59:181 (1,2,3,4,5) - This really is pretty hard for Normal =/ X I knew someone would complain about it, however i dont want to rename it to Hard again
01:06:281 (1,2,3,1) - Very unintuitive spacing here. O Fixed
01:08:571 (5,1) - Not a fan of this spacing either O Fixed
01:13:838 (1,2,3,4,5) - ^ X
01:20:937 (1,2,3) - ^ O
Well there's still some issues to sort out so I'll keep my star to myself for now, but keep on truckin'
TheVileOne wrote:
Easy
Fine
Normal
01:08:113 (3,4,5) - Ech! Plays awkward and you are telling me about inaudible beats. Maybe you should straighten the combo so it doesn't feel so robotic to play. X I think it plays fine
Very little wrong. Star.
blissfulyoshi wrote:
Krisom's Hard: fine
You mean like 00:31:701 (3) ? I know it's not alligend, but it is there for symmetry , I fix'd some others that could be alligned AND symmetrycal , and I also took some time to remake some sliders at the chorus (it's pretty un-noticeable, but meh...), thanks for noticingTKiller wrote:
Some sliders at Krisom's diff might need align check. Though it's pretty fine already.
Sorry, it's there for symmetry.TheVileOne wrote:
Hard
00:30:326 (2,3) - Move up one unit.
Just explaining myself to future modders, aside from that, yeah, this post is pretty much useless...Shinxyn wrote:
Krisom's-
00:26:891 (1) - I was -kinda- expecting a finish, but I'm guessing its on purpose... Well, if you listen to the music wihout hitsounds, at 00:23:227 (1) and at 00:15:899 (1) there's a hitsound, but there is no finish here neither on 00:19:563 (1), so, yeah :3
00:50:021 (3,4) - first time I played, the hitsplash from (3) made me misread (4)'s direction D: maybe unstack? (after that I got it, so you really don't have to change xD)Maybe if another BAT asks for it or says it is unrankeable :3
Good~ Thank you Shinxyn-sama!
Shinxyn wrote:
Lets see how much you've improved..
Easy-
01:21:853 - .... three notes after a break to finish the map...? ehh, please just map this break >.< O Ok i guess i'll put a spinner on Easy and map something on Normal
Double check the distance snap on this map... and somehow I feel you were switching grid sizes a bit while mapping this... No actually i disabled grid snap on a few ones to make it look prettier
Normal-
00:23:227 (1) - wait what? the spacing lowered? why? (compared to 00:15:899 (1,2) and so forth) O Yeah it is kind of odd i agree, moved (1,2) closer to (3), and spaced (1,2) more, same for the repeated part
01:06:281 (1,2,3) - space this apart, its really hard to tell that (2) is a 1/4 beat with how it is
01:20:937 (1,2,3) - ^!! O Spaced both more
01:21:853 - same as Easy Added more notes
@.@ The spacing is inconsistent (and I don't mean the jumps)
hitsounds don't sound bad, though I prefer's Krisom's volume level usage
~.~ a few more mods won't hurt?
I change DS all the time during a song as long as it is done intuitivelywhymeman wrote:
[Normal]
Did the distance snap change in the middle of the song? It looked even from this point -> http://osu.ppy.sh/ss/10979 but then it started to look odd after -> http://osu.ppy.sh/ss/10975
Make sure the spacing is consistant with the BPM (except for jumps) and avoid changing the distance snap rates in the middle of mapping.
Sorry to burst your bubble, but the spacing should be consistant thoughout the whole map.
Some players do not know of the existence of these forums ._."Sakura301 wrote:
uhh...
Sometimes i wish players posted feedback here... ._.
orzKrisom wrote:
Some players do not know of the existance of these forums ._."Sakura301 wrote:
uhh...
Sometimes i wish players posted feedback here... ._.
Feedback. <3Sakura301 wrote:
uhh...
Sometimes i wish players posted feedback here... ._.
Best. Feedback. EVER!jockeytiyan wrote:
Feedback. <3Sakura301 wrote:
uhh...
Sometimes i wish players posted feedback here... ._.
Thanks this helps me lots to make better beatmaps in the futurestrager wrote:
20:09 < strager> Krisom's Hard: Some of the sliders were outright ugly. Most were nice though.
20:09 < strager> Many of the beat patterns in the chorus felt misaligned (especially the second half) and didn't fit well in general.
20:11 < strager> Sakurakawaiinyorondesu-sama's Normal: The spacing is a huge + sign for the first half of the map.
20:12 < strager> VERY unoriginal and plain.
20:12 < strager> The counterclockwise 5-point circle is good, but the spacing between the final point the centre is too small for the time difference.
20:12 < strager> The last three notes I missed.
20:12 < strager> This is a big problem.
20:13 < strager> Overall, the map felt too patterned/copypasta'd.
20:15 < strager> Easy was better than Normal. More varied. However, the 1/2's I felt were inappropriate for a claimed "Easy" and should have been removed. Also, many of the sliders were short and relatively difficult to follow. Stacking didn't help with this.
20:16 < strager> There was one place where 3/2 was used (or 5/4 or something weird like that), consisting of a slider and a hit circle right after the slider. It should have been condensed into one repeating slider.
20:16 < strager> Because of the overlapping, it's difficult to read approach circles, thus difficult to time hits.
I seccond sakura. Even though I disagree on the sliders, I do feel that the second half of the chorus could have been better.strager wrote:
20:09 < strager> Krisom's Hard: Some of the sliders were outright ugly. Most were nice though.
20:09 < strager> Many of the beat patterns in the chorus felt misaligned (especially the second half) and didn't fit well in general.