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GReeeeN - Ai Uta (Taiko Cut)

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Kim Jin Seok
Star+ :)

edit: 아.. 무덤행이였다면 죄송..
ignorethis
Topic Starter
arien666

ignorethis wrote:

orz
[Taiko Diff]
Okay. I'll add your diff asap orz
Thanks orz
Krisom
General-
Resize your BG, it should be at least 800x600~
Why don't you make end the Kiai Time?

Kantan-
00:43:918 (4) - Make this like this or this? (I like the second one better, because it is symmetrical and the next circle starts right at (4)'s end)
 First pic:  312,192,43918,2,0,B|331:164|337:120|300:76|247:81,1,160
Second pic: 312,192,43918,2,0,B|312:232|256:261|200:232|200:192|200:192|200:176,1,160

Futsuu-
01:10:742 (5) - Move the second control point one gird left and place it like this?

Mutsuukaasdahsdkjah-
Suggestion: Approach rate -1 or -2, and OD + 1 (such a slow song with such a high approach rate seems off imo)
01:10:565 (10) - Stack it under (9)? It doesn't look pretty like that :P

Oni-
Suggestion: Approach rate -1 or -2, and OD + 1 (such a slow song with such a high approach rate seems off imo)
To be the "hardest" osu diff, the spacing is quite close and claustrophobic. I suggest you to space out your notes more.
00:36:860 (1) - Remove the new combo?
00:48:154 (1,2) - Make (2) the new combo, not (1). (Or, at least, just remove (1)'s new combo and add the new combo to 00:49:565 (1), since as it is it looks really weird)
Some notes are 1/6 ando some others are 1/4... .. is this intentional?

Ignore's-
00:36:771 (5) - Huh? This is not snapped to the purple tick! is this intentional?

Timing-
I dunno why, but at the start I get like 10/15 ms late and at the Kiai Time everything seems to be ok~

Good :3~
Topic Starter
arien666

Krisom wrote:

General-
Resize your BG, it should be at least 800x600~
Why don't you make end the Kiai Time?

Kantan-
00:43:918 (4) - Make this like this or this? (I like the second one better, because it is symmetrical and the next circle starts right at (4)'s end)
 First pic:  312,192,43918,2,0,B|331:164|337:120|300:76|247:81,1,160
Second pic: 312,192,43918,2,0,B|312:232|256:261|200:232|200:192|200:192|200:176,1,160
Changed to 2nd one

Futsuu-
01:10:742 (5) - Move the second control point one gird left and place it like this? Okay :3

Mutsuukaasdahsdkjah-
Suggestion: Approach rate -1 or -2, and OD + 1 (such a slow song with such a high approach rate seems off imo) Changed
01:10:565 (10) - Stack it under (9)? It doesn't look pretty like that :P Changed

Oni-
Suggestion: Approach rate -1 or -2, and OD + 1 (such a slow song with such a high approach rate seems off imo) Changed
To be the "hardest" osu diff, the spacing is quite close and claustrophobic. I suggest you to space out your notes more. Umm... Maybe, as it's slow song, I would take like low-spacing sorry ;_;
00:36:860 (1) - Remove the new combo? Changed
00:48:154 (1,2) - Make (2) the new combo, not (1). (Or, at least, just remove (1)'s new combo and add the new combo to 00:49:565 (1), since as it is it looks really weird) Changed to 2nd thing
Some notes are 1/6 ando some others are 1/4... .. is this intentional? Yes i think :3

Ignore's-
00:36:771 (5) - Huh? This is not snapped to the purple tick! is this intentional? It's 1/6 note and it seems right imo :3

Timing-
I dunno why, but at the start I get like 10/15 ms late and at the Kiai Time everything seems to be ok~ I dunno but I'll check later ;_;

Good :3~
:3
I would be ready for CSAT orz



edit. Changed [ignore's] result due to :3
Lesjuh
Offset 160
BG should be at least 800 x 600, resize it.
End kiai time on all difficulties @ 01:12:153

[Muzukashii] is sort of harder than [Oni] when were talking about spacing. You should definitely make it more like [Muzukashii]. Little more spacing, perhaps approach rate +1.

Kantan
01:10:742 (1) - Spinner is pretty short and sudden for an easy difficulty

That's it!
Topic Starter
arien666

Lesjuh wrote:

Offset 160 Fixed
BG should be at least 800 x 600, resize it. Oops! I didn't full-submit :3
End kiai time on all difficulties @ 01:12:153 Done except [Muzu] and [Oni] cuz slider is 1/1 longer than other diffs

[Muzukashii] is sort of harder than [Oni] when were talking about spacing. You should definitely make it more like [Muzukashii]. Little more spacing, perhaps approach rate +1. Made Approch rate +1

Kantan
01:10:742 (1) - Spinner is pretty short and sudden for an easy difficulty Taiko-authentic ;_;

That's it!
Then, I need some approval things<<<:3?
Doomsday
Oh hey

This came out harder than I thought it would, but it's no Insane.

Star rating is higher than Oni, but the score is lower.

Download: GReeeeN - Ai Uta (Taiko Cut) (arien666) [Doomsday].osu
Topic Starter
arien666

Doomsday wrote:

Oh hey

This came out harder than I thought it would, but it's no Insane.

Star rating is higher than Oni, but the score is lower.

[attachment=0:1117f]GReeeeN - Ai Uta (Taiko Cut) (arien666) [Doomsday].osu[/attachment:1117f]
Added :3
I wonder if someone can make Insane for this song orz

Whatever, thanks :3
Kotone
star>,<
Mafiamaster
[Muzukashii]
00:49:571 (1) - Start Kiai on top of this slider.

[Doomsday]
00:01:572 - Why is there another timing section here?
Topic Starter
arien666

Mafiamaster wrote:

[Muzukashii]
00:49:571 (1) - Start Kiai on top of this slider. Fixed :3

[Doomsday]
00:01:572 - Why is there another timing section here? As Doomsday said, deleted this offset so that all diffs have same offset :3
Thanks for modding anyway.

/me waits other days

edit. And changed [Oni] BPM 170->340 due to slider converting error...
[To make 2/1 slider, not 1/1 slider]
Beuchi
Hi!~

Remember these are just suggestions you can always ignore :P

~All Diffs~
- I can understand why some of the diffs have double and half BPM. Apparently there's no rankable problem with it, but in [Oni], the Kiai time is excessively fast. Isn't it the same if you just use a 2x section like Doomsday used in his diff? ._.

~Kantan~
No problems here!

~Futsuu~
No problems here!

~Muzukashii~
- Add at least 1 sec of Lead-in

~Oni~
- Add at least 1 sec of Lead-in

00:56:513 (4) - I would move this somewhere else to make it more readable. Between the 2 combobursts and the star spam of the kiai it can be difficult to see...
00:59:807 (13,14) - Fix Spacing.
01:08:983 (9) - New Combo? 17 is pretty long o.o

~Doomsday~
No problems here!

~ignorethis's Otaik~
- Add at least 1 sec of Lead-in

Nice map, I so love Doomsday's diff! Good luck!!
*star*

p.s. Don't kudosu this.
Topic Starter
arien666

Beuchi-chan wrote:

Hi!~

Remember these are just suggestions you can always ignore :P

~All Diffs~
- I can understand why some of the diffs have double and half BPM. Apparently there's no rankable problem with it, but in [Oni], the Kiai time is excessively fast. Isn't it the same if you just use a 2x section like Doomsday used in his diff? ._. orz Changed Oni's Kiai BPM 170 and set HS 2

~Kantan~
No problems here!

~Futsuu~
No problems here!

~Muzukashii~
- Add at least 1 sec of Lead-in Fixed

~Oni~
- Add at least 1 sec of Lead-in Fixed

00:56:513 (4) - I would move this somewhere else to make it more readable. Between the 2 combobursts and the star spam of the kiai it can be difficult to see... Fixed
00:59:807 (13,14) - Fix Spacing. Fixed [Finally, someone said about this orz]
01:08:983 (9) - New Combo? 17 is pretty long o.o Fixed

~Doomsday~
No problems here!

~ignorethis's Otaik~
- Add at least 1 sec of Lead-in Fixed

Nice map, I so love Doomsday's diff! Good luck!!
*star*

p.s. Don't kudosu this.
orz
Thanks for modding ;_;
L i a
:)
James2250
-(Background looks odd going through hp bar and big white part at the bottom, any way you could fix that?) - maybe too nazi-
-Make kiai time the same on every difficulty that is yours
-You don't really need taiko in tags as it is in the title?
-I would be nicer if every difficulty ended at the same place but I guess you can't change that?

Muzukashii:
Why such a high OD, at least make it the same as Oni?

No other problems on any of the maps
Pretty much ready for bubble~~
Topic Starter
arien666

James2250 wrote:

-(Background looks odd going through hp bar and big white part at the bottom, any way you could fix that?) - maybe too nazi- Fixed :3
-Make kiai time the same on every difficulty that is yours Fixed :3
-You don't really need taiko in tags as it is in the title? Tag seems different from 'Name' so I think it would be helpful about Taiko Tag :3
-I would be nicer if every difficulty ended at the same place but I guess you can't change that? Yes ;_;

Muzukashii:
Why such a high OD, at least make it the same as Oni? Reduced :3

No other problems on any of the maps
Pretty much ready for bubble~~
Thanks for modding :3
Lilac
Song's great. Something I'd play.

[Muzukashii]
AR should be the same as OD unless it's for Taiko Authenticity.

http://osu.ppy.sh/ss/35521 <--- My attempt with the same length as the previous slider.

I think this would be bubble worthy, don't ya think?
Topic Starter
arien666

MarioBros777 wrote:

Song's great. Something I'd play.

[Muzukashii]
AR should be the same as OD unless it's for Taiko Authenticity.

http://osu.ppy.sh/ss/35521 <--- My attempt with the same length as the previous slider.

I think this would be bubble worthy, don't ya think?
Fixed :3



edit. Deleted useless comments
Lilac
Stuff happened.

I was happy and sad.

It's all gravy. Ai no Uta.
Zekira
K so uh lemme try something
Zekira
Never mind
Shinxyn
hmmm....

Tell me, are the slider ends on Doomsday's diff supposed to be not snapped? Cuz I tried double bpm and half slider velocity, and a couple of sliders still couldn't snap on 1/12th @ 170BPM.... it -sounds- fine, but its still... unsnapped
Edit: me thinks the slider velocity was originally 1.8, not the current 1.7, thats why...? but some parts still don't work... huh

On a side note-
-find a better bg please (even if the bg image is so simple.. but still blurred)?
-please lower the volume for the start of your own diffs like Doom and ignore did on theirs, the hitsounds are too loud there...
-personally, I would prefer you space out Oni a bit more, so the 1/3 notes/sliders don't look so close to the 1/1...

Popped for now (cuz of the slider end snaps)
Doomsday
Fixed those unsnapped sliders.

Download: GReeeeN - Ai Uta (Taiko Cut) (arien666) [Doomsday].osu
Topic Starter
arien666

Shinxyn wrote:

hmmm....

Tell me, are the slider ends on Doomsday's diff supposed to be not snapped? Cuz I tried double bpm and half slider velocity, and a couple of sliders still couldn't snap on 1/12th @ 170BPM.... it -sounds- fine, but its still... unsnapped
Edit: me thinks the slider velocity was originally 1.8, not the current 1.7, thats why...? but some parts still don't work... huh Fixed by Doomsday :3

On a side note-
-find a better bg please (even if the bg image is so simple.. but still blurred)? Found another thing orz
-please lower the volume for the start of your own diffs like Doom and ignore did on theirs, the hitsounds are too loud there... Decreased :3
-personally, I would prefer you space out Oni a bit more, so the 1/3 notes/sliders don't look so close to the 1/1... Sorry ;_; It's too slow song so I made like that orz

Popped for now (cuz of the slider end snaps)
:3



Doomsday wrote:

Fixed those unsnapped sliders.

[attachment=0:fe991]GReeeeN - Ai Uta (Taiko Cut) (arien666) [Doomsday].osu[/attachment:fe991]
Updated :3
Shinxyn
okay~...

some irc modding on Doomsday's diff a bit more.. yea, rebubbled
Topic Starter
arien666

Shinxyn wrote:

okay~...

some irc modding on Doomsday's diff a bit more.. yea, rebubbled
Modding was good so I gave something orz
Anyway...



Pizza ;_;
Shiro
General

Kantan
I do believe that such a low spacing makes things confusing... Is there a way to make the spacing wider ?

Futsuu
Alright

Muzukashii
I think it'd be better with circle size bigger by one tick.
00:24:160 (1,2,3,1) - I don't like this spacing, I think the placement of 00:25:219 (1) - is confusing. Make it symmetrical to (2) ?
00:26:983 (1,2,3,1) - I don't like this spacing, I think the placement of 00:28:042 (1) - is confusing. Make it symmetrical to (2) ?

Oni
Seems alright although I think that the 1/3 stacks are the end are too confusing to play. :/

Doomsday
1/3 stacks confuse me a lot, I can't play them :/
00:48:160 (1,2,3,4,1) - This spacing confused me a lot, is there a way to reduce it a bit ?

ignorethis' Otaik
sweet <3


Nothing unrankable there. Nice.
Topic Starter
arien666

Odaril wrote:

General

Kantan
I do believe that such a low spacing makes things confusing... Is there a way to make the spacing wider ? Sorry but 1/1 on BPM85 doesn't need big distance imo ;_;

Futsuu
Alright

Muzukashii
I think it'd be better with circle size bigger by one tick. Well... Okay orz
00:24:160 (1,2,3,1) - I don't like this spacing, I think the placement of 00:25:219 (1) - is confusing. Make it symmetrical to (2) ? As distance changing confusion, I'll fix orz
00:26:983 (1,2,3,1) - I don't like this spacing, I think the placement of 00:28:042 (1) - is confusing. Make it symmetrical to (2) ? ^

Oni
Seems alright although I think that the 1/3 stacks are the end are too confusing to play. :/

Doomsday
1/3 stacks confuse me a lot, I can't play them :/
00:48:160 (1,2,3,4,1) - This spacing confused me a lot, is there a way to reduce it a bit ? Actually, this part is the changing point of non_kiai->Kiai so I'll leave here orz

ignorethis' Otaik
sweet <3


Nothing unrankable there. Nice.
Sorry for Shinxyn ;_;
Self-popping due to fixing these things ;_;
Lilac
We're cool?

Cool.

Song still makes me cry.
Larto
Fade out the song properly please. Just like the actual game does.

And I hate taikosu.
Topic Starter
arien666

Larto wrote:

Fade out the song properly please. Just like the actual game does.
Actually, it's very minor difference from Actual game (By 1/2 difference)
BTW, most of people don't mind about this thing orz [Except TOO LONG difference]
So, I'd keep this mp3 file...
Sorry ;_;

Larto wrote:

And I hate taikosu.
Then, why Jar ranked Haya-Saitama orz?
Larto
Fixed anyways. Hurrah.
Andrea
[Oni]

00:49:561 (x) - You can't place a green line on the same place where is placed an offset.

[ignorethis's Otaik]

00:54:503 (17) - Kat here?

That's all, fix and I'll rank.
Topic Starter
arien666

osuplayer111 wrote:

[Oni]

00:49:561 (x) - You can't place a green line on the same place where is placed an offset. Seperated both offset and green line. Also set x2 for note coming speed on Taiko mod

[ignorethis's Otaik]

00:54:503 (17) - Kat here? Okay :3

That's all, fix and I'll rank.
Thanks for modding
Andrea
Good enough now.

Ranked~
Topic Starter
arien666
Asked for Unranked since 1 note on [Oni] comes weird speed at Taiko
mm201
Rebubble

Edit: I IRC modded this after its unrank which is why the kd.
Topic Starter
arien666

MetalMario201 wrote:

Rebubble
Kudosu'd due to LOTS OF HELP
Andrea
Good luck on finding another BAT :/
Topic Starter
arien666

osuplayer111 wrote:

Good luck on finding another BAT :/
Right orz

/me waits while snowing<
Zekira
Well lol what the hell just happened.
Topic Starter
arien666

Zekira wrote:

Well lol what the hell just happened.
andrea ranked -> I found 1 weird note on [Oni] -> Unranked -> MM201 mods this song -> Fixed lots of things -> MM201 bubbled -> Waits for another BAT -> Zeki-katsu came -> I introduce about this situation -> I say 'andrea ranked -> ...

Err?
Lilac

arien666 wrote:

Zekira wrote:

Well lol what the hell just happened.
andrea ranked -> I found 1 weird note on [Oni] -> Unranked -> MM201 mods this song -> Fixed lots of things -> MM201 bubbled -> Waits for another BAT -> Zeki-katsu came -> I introduce about this situation -> I say 'andrea ranked -> ...

Err?
I then post.
lepidopodus

arien666 wrote:

Asked for Unranked since 1 note on [Oni] comes weird speed at Taiko
This happens quite a lot when you are playing or mapping Taiko thing, so please set SV change slightly ealier than it should be.

For example: SV change in 10000ms, and a note is actually in 9999ms, but AI mod don't pick out that, and that note isn't affected by SV change, though it should be. This isn't a problem with osu standard, but for Taiko, it absolutly is.
minyeob
혹시나 이 SP가 랭킹에 도움이 되지 않을까 해서 일단 STAR lol
모딩은 나중에(?) <_<
Sure


금빛 찬란하네요. @_@
ztrot
well everything looks good now. inb4 it's not, reranked
Shino
으잌 리랭크 축하염 lol
youngdow
GJ, arien :)
Topic Starter
arien666
Good orz...
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