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Corran - Cave Story Escape Route OC ReMix

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Topic Starter
machol30
This beatmap was submitted using in-game submission on Tuesday, June 24, 2008 at 6:56:39 PM

Artist: Corran
Title: Cave Story Escape Route OC ReMix
BPM: 93.79
Filesize: 6195kb
Play Time: 02:59
Difficulties Available:
  1. Normal (3.51 stars, 228 notes)
  2. Hard (4.67 stars, 517 notes)
Download: Corran - Cave Story Escape Route OC ReMix
Information: Scores/Beatmap Listing
---------------
Okay, here's another OC Remix. Man, it's kind of hard to find those for good use for Osu! :P
---------------
[changelog]
[1/5/08]: Changed BPM by .01 and shortened the first long break. I have yet to shorten the second one, which will be next time.
[2/5/08]: Changed Offset to 21, 340. Beatspacing as Vic suggested added. Cut down the long break at the end.
[3/5/08]: Renamed Hard to Insane. Made a few adjestments on Insane. Added Normal. (completed! :D )
[5/5/08]: Most things awp suggested added (except for the last one for Insane Mode, which may come in the (distant) future).
[16/5/08]: Finally fixed whistle patterns as awp suggested. Changed background to black. and there's a few other things, I think... I forget. Also bumping this.
[20/5/08]: Added a bg and fixed things James suggested.
[22/5/08]: Changed sound sets. The second half of Insane uses normal sound set, while everything else is soft sound. Fixt'd Normal.
[4/6/08]: Very slightly changed position of note-[00:59:40], plus bumping.
[6/6/08]: Added a few more sounds to Insane.
[8/6/08]: Erased the last part of Insane (which made this only 3 times better, heh heh... ), Changed Insane into Hard+ and fixed some of the sounds that bothering me for a while. Hmm... MaxScore: 10.86million, I think that'll do for ranking?
Vic
Wheee, its Cave Story!
*downloads*
*plays*
*modding time*
Ok.. Offset is wrong. Try something around 21 350.
And, use beatspacing plz ;_;

01:18:13 (2,3) Those just dont fit there. And beatspacing screw them.
02:09:00 (Break) WTF >.> Its long >.> Cut it out with audacity or something... because its loong ;_;
03:25:77 (Break) Oh god... ITS EVEN LONGER!! ;_;
Topic Starter
machol30
This map has been deleted on the request of its creator. It is no longer available.
Vic
Change the offset!! The song dont really begin there. ;_;

Beatspacing? Look-
00:22:63 (3, 4, 5)- 5 is in wrong place. Its too close to 4.
00:27:75 (3, 4, 5)- Same as above.
00:42:46 (from 1 to 7)- 2 is too close, but changing it isnt necessary. BUT!! 7 should be closer to 6.
01:17:64 (1, 2, 3)- 2 and 3 dont fit there... move them onto full beat.
01:20:20 (4)- move it closer to 3, because 2, 3 and 4 are divided by half beat spaces (Man, I suk at explaining things.)
02:34:25 (1, 3, 5)- Full beat plz. (2, 4) half beat plz.
02:54:72 look above.
03:15:35 (12)- closer plz.
03:25:74 (break) Longcat is loooooong, even if you know this.
04:30:83 (3) move further.
05:03:29 (from 2 to 10) MAKE THOSE SLIDERS ;_;
05:08:41 look above.

Allrite. I`m done for now.
Topic Starter
machol30

Vic wrote:

Change the offset!! The song dont really begin there. ;_;
I'll fix that right away!

Vic wrote:

00:22:63 (3, 4, 5)- 5 is in wrong place. Its too close to 4.
00:27:75 (3, 4, 5)- Same as above.
Actually, 4 is a little bit too far from 3.

Vic wrote:

01:17:64 (1, 2, 3)- 2 and 3 dont fit there... move them onto full beat.
Hmm... I understand how you see that... Hmm... I'll experiment with this.

Vic wrote:

03:25:74 (break) Longcat is loooooong, even if you know this.
Didn't I mention I was going to fix that? :P

Vic wrote:

05:03:29 (from 2 to 10) MAKE THOSE SLIDERS ;_;
05:08:41 look above.
Why? Too tough for you? :P

Ahh... I need to shorten some of those combos... too long...
Topic Starter
machol30
edit: [2/5/08]: Changed Offset to 21, 340. Beatspacing as Vic suggested added. Cut down the long break at the end.

Next will be normal mode. :D
Vic
Woo, passed on first try.
But... Something is wrong with the new-added section.
03:46:68 (4, 5): I don`t see much sense in it.
03:56:43 (1): See above

Everything else is almost perfect.
Topic Starter
machol30
[3/5/08]: Renamed Hard to Insane. Made a few adjestments on Insane. Added Normal. (completed! :D )
awp
Yay CSRP musix!!!
Normal:
00:29:65 (1,2,3) - more beatspacing plz
01:02:61 (9) - Just a bit closer to previous note?
Also be mindful of repeat-slider overlap. Pattern is obvious, but it's bad etiquette. Also slightly overdone.

Insane:
00:55:08 (4) - whistle patterns here sound really strange. I see what you were doing with the noise pattern here, buuuut if you ask me it's kind of off-putting.
01:07:39 (1) - This section (until the next break) is quite repetitive. You throw a nice little mix in at 01:43:22, but there isn't enough of that sort of "mixing it up" going on.

Nothing else in particular jumped out at me, except for the often over-repeated patterns =<
Topic Starter
machol30
[5/5/08]: Most things awp suggested added (except for the last one for Insane Mode, which may come in the (distant) future).

edit: look at first post [16/5/08]
LuigiHann
I like it.
James
lol FC insane on first try, lots of 100+ 100s though, first time i have those somewhere on the middle part to the end of the song..

I made my own timing points just to have 300s at those parts..
Try it if you want to..
bpm 93.79
offset 185160

AND

bpm 93.79
offset 267040

Now heres my comment:
Insane:
04:35:99 - I think it sounds better if the slider ends at 04:25:99
04:39:35 - move the slider to the blue timeline and dont adjust the end of the slider, it sounds better for me..

Normal:
first slider - end it at the white timeline

And thats about it.
Topic Starter
machol30
edit: [20/5/08]: Added a bg and fixed things James suggested.

I have no idea what the heck happened. Some of my maps got a little messed up (thank goodness it was nothing major). :(
James
04:35:99 - I think it sounds better if the slider ends at 04:25:99
lol uber typo, good thing you got it.
Duoprism
Insane has a few spacing issues, but since the rhythm isn't a fresh one, it shouldn't post too much of a problem for players of that skill level.

Normal however...

00:25:49 (3,4) - Bring these two closer. It looks like a full beat spacing when its only half.
00:59:40 (9,1) - Further apart.
01:19:23 (4,5) - Further apart.
01:27:86 (8) - Bring this closer to 7.
01:30:10 (4,1) - Closer.

Also the Soft soundset sounds better for this song. You may need to check through that the sound is what you want after doing this.
Duoprism
Haven't fixed:

00:25:49 (3,4) - Bring these two closer. It looks like a full beat spacing when its only half.
00:59:40 (9,1) - Further apart.
Topic Starter
machol30
/me bumps.
Duoprism
Ranked.

There are a few iffy sections with spacing still but they're fairly minor and this is a fairly challenging map anyway.
James
yay grats on your first ranked map

+1 mod post count 8-)
Saturos
This map has been deleted on the request of its creator. It is no longer available.
Rolled
I don't see any problem with this being ranked the way it was. and no I am not just interested in the points, though I will surely FC this ;x

But first time playing it and I got 7 X's , 8 50's, 67 100's. Grant I am tired but it is a lot worse than I usually do on a song that is "an easy FC"

I FC'd planetarium and luvotomy both on my first try, whose max scores are pretty up there. And there is a few streams and quick stacks in this song that can potentially break a combo. Will take me at least 5 tries to FC this. Not a lot I know, but I think it is a bit unfair to burai as nothing stating that a song with too high of a max score cannot be ranked (though I still do not feel it is that high)

After all, the score is available for all to obtain.
Saturos

Rolled wrote:

Not a lot I know, but I think it is a bit unfair to burai as nothing stating that a song with too high of a max score cannot be ranked (though I still do not feel it is that high)
It's kind of an unspoken rule, but that's basically the reason why maps like parapara aren't ranked. 10mil is basically the breaking point.

And yeah, Planetarium has come up in similar discussion many times before, as has Luvotomy.
Topic Starter
machol30
update: [8/6/08]: Erased the last part of Insane (which made this only 3 times better, heh heh... ), Changed Insane into Hard+ and fixed some of the sounds that bothering me for a while. Hmm... MaxScore: 10.86million, I think that'll do for ranking?
Topic Starter
machol30
/me bumps. Geez! Page 4 already?! :?
Topic Starter
machol30
bumping again (sorry for three posts in a row). Is this going to get reranked?
Sinistro
poor Burai :( Ok, checked the maps. Both seem ok, and since the reason for de-ranking has been addressed in a satisfactory manner...*licks heart, resticks it on map* Let's hope it holds this time ;)
Topic Starter
machol30
NEW VERSION!!

Here is the new and greatly improved Hard! Remapped from scratch. New bg image. I'm going to do a little storyboarding, but I've no clue how. :(

There will likely be a lot of changes, partly because I couldn't really think of any more cool patterns at the end. Ending was inspired by James' Crazy Motorcycle Chase. not sure if even fits in. lol Haven't really tested the ending either.

And then I'm going to map the rest of the song, and set as another difficulty. Is it possible to rank individual difficulties yet? The main reason I chose this song to beatmap was the ending. :P

Download: Corran - Escape Route.osz

For test build only! Multi-part sliders are in play. I don't believe public has been released yet?
James
omg
mattyu007
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
machol30

James wrote:

omg
What? What did I say? :(

mattyu007 wrote:

buraimaster1234 wrote:

For test build only! Multi-part sliders are in play. I don't believe public has been released yet?
You mean where you doubleclick a slider point and create a new curve on the same slider? That's in public already :P
Huh? I mean where you click on one slider point and change the sounds; ie. whistles, finishes.
Nope, not in public yet.


EDIT: Okay, I should redo the ending. Does not fit in very well!
mattyu007

buraimaster1234 wrote:

mattyu007 wrote:

buraimaster1234 wrote:

For test build only! Multi-part sliders are in play. I don't believe public has been released yet?
You mean where you doubleclick a slider point and create a new curve on the same slider? That's in public already :P
Huh? I mean where you click on one slider point and change the sounds; ie. whistles, finishes.
Nope, not in public yet.
oh thats not in public yet oops ^^"
Topic Starter
machol30
Sorry for long delay, but new ver. is finished.
Download: Corran - Escape Route.osz
Alace
This map has been deleted on the request of its creator. It is no longer available.
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