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Nickelback - Savin' Me

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Topic Starter
YGOkid8
This beatmap was submitted using in-game submission on Sunday, 25 September 2011 at 11:00:34 PM

Artist: Nickelback
Title: Savin' Me
Tags: All the Right Reasons Larto
BPM: 163.85
Filesize: 19102kb
Play Time: 03:44
Difficulties Available:
  1. Easy (2.19 stars, 161 notes)
  2. Larto's Hard (4.49 stars, 321 notes)
  3. Normal (3.19 stars, 217 notes)
Download: Nickelback - Savin' Me
Download: Nickelback - Savin' Me (no video)
Information: Scores/Beatmap Listing
---------------
From the Nickelback Album, All the Right Reasons.
---------------
My seventh beatmap. Been wanting to map this for a long time. I love Nickelback songs, and this is still my favourite one. You may know other songs from this album like Far Away and Animals. They may be old, but meh.

Credits to Larto for making a Hard diff.
---------------
MAJOR CHANGES

EDIT: Added Larto's Hard.

EDIT: Gave up on Insane. Moved to Pending.

EDIT: Easy and Normal remapped! Now this hopefully doesn't suck anymore! Waiting for Larto for necessary changes to his own diff.

EDIT: Back to pending. I hate that big non-break in Larto's diff. so much D: but alright. Since I'm a consistent person, I gave all my diffs. the big non-break as well.
Larto
noooooooooo

Larto's Insane
01:11:222 - Remove that break =(
02:05:418 - ^
03:11:332 - ^

I know what I'm doing =[
Topic Starter
YGOkid8
b-but then that's just plain murder, especially @03:11:332 D:
...fine, I'll remove them... but I'll put them back (maybe) if people want breaks there >:(
AngelHoney
oh really nice map/song :) :)
Niva
Hi YGOkid8, consider this as a gratitude for modding my map before :P
Amazing video quality.

[General]
This beatmap is great. Most of my mods are just suggestions.
For this song, I don't know why, but I think on most parts soft-hitfinish fits better than normal-hitfinish.

[Easy]
01:09:391 (1,2) - Because this is Easy, rather than these two notes I prefer a spinner :P (just my preference though)
03:03:642 (1) - The sliderticks here sounds ugly.
03:41:726 (1) - Change into slider?

[Normal]
02:01:572 (3,4,5) - The spacing is not equal... perhaps turn off grid snap?
02:42:769 (1) - Why not windmill like [Easy]? :P

[Larto's Hard]
00:46:321 (4,5,6,7) - One grid up? It gives a more symmetrical hexagon.
02:24:826 (3) - Eh... one grid right perhaps? I'm not sure.
02:42:769 (1) - One grid right. (considering that 02:43:502 (3,4,5) all has one grid distance, while 02:42:769 (1,2) is separated by two grids)
02:50:093 (1,2,1) - The spacing's quite confusing me... but it's fine
03:09:135 (1,1) - Hmm... I've tested this with Auto+HardRock, and the life bar drops below 50%. Perhaps add a break or decrease the HP drain rate?

Larto's patterns are beautiful :P
Star of course.
Topic Starter
YGOkid8
SPOILER

Nivalis wrote:

Hi YGOkid8, consider this as a gratitude for modding my map before :P
Amazing video quality. YouTube downloader for Firefox for you.

[General]
This beatmap is great. Most of my mods are just suggestions.
For this song, I don't know why, but I think on most parts soft-hitfinish fits better than normal-hitfinish.

[Easy]
01:09:391 (1,2) - Because this is Easy, rather than these two notes I prefer a spinner :P (just my preference though) Changed it differently.
03:03:642 (1) - The sliderticks here sounds ugly. Disagree.
03:41:726 (1) - Change into slider? Sure.

[Normal]
02:01:572 (3,4,5) - The spacing is not equal... perhaps turn off grid snap? I don't understand, it's fine.
02:42:769 (1) - Why not windmill like [Easy]? :P It'll be hard for CtB (even though it isn't CtB map, but eh)

[Larto's Hard]
00:46:321 (4,5,6,7) - One grid up? It gives a more symmetrical hexagon. Don't think it was meant to be one anyway
02:24:826 (3) - Eh... one grid right perhaps? I'm not sure. yeah okay.
02:42:769 (1) - One grid right. (considering that 02:43:502 (3,4,5) all has one grid distance, while 02:42:769 (1,2) is separated by two grids) okay
02:50:093 (1,2,1) - The spacing's quite confusing me... but it's fine
03:09:135 (1,1) - Hmm... I've tested this with Auto+HardRock, and the life bar drops below 50%. Perhaps add a break or decrease the HP drain rate? I've made a deal with Larto if anyone wants a break there, I'll put it there. Inserted Break.

Larto's patterns are beautiful :P
Star of course.
Updated.
aRiskOfRain
Fine.
RandomJibberish
I'm fallin'

Easy
00:52:913 (2) - One more repeat?
01:47:108 (2) - ^

Normal
Spacing is really narrow for the slider speed, I'd reccomend spacing it out a little more
Seems fine otherwise though

Larto's Hard
03:09:135 (1) - Maybe make this last to the previous blue tick or the next red one

Cool map~
Topic Starter
YGOkid8
SPOILER

RandomJibberish wrote:

I'm fallin'

Easy
00:52:913 (2) - One more repeat? mapping to vocals, so leaving it
01:47:108 (2) - ^

Normal
Spacing is really narrow for the slider speed, I'd reccomend spacing it out a little more I guess, but I prefer the way it is imo
Seems fine otherwise though

Larto's Hard
03:09:135 (1) - Maybe make this last to the previous blue tick or the next red one too complicated to do :/

Cool map~
Didn't do anything, but thanks for mod.
Lilac
For future modders.

YOU ARE GOING TO FALL ASLEEP PLAYING EASY AND NORMAL.

Play Larto's difficulty only.

Thank you.
saymun
..... i was tortured and blackmailed and forced to start :(
Topic Starter
YGOkid8
nonshense ~

Wednesday, 27th April 2011, 12:33am EDIT: Easy and Normal are going under a major remap, and until they're done (or We Are! gets ranked), i won't revive

Sunday, 15th May 2011, 2:27pm EDIT: Revived and re-mapped. Larto, please come and check over your diff. for stuff.
Takos
ALL SUGGESTIONS :3
All diffs are beautiful, and I really like the song XD
I couldn't find stuff that are bad, so take all my stuff as suggestions.
I'm not that experienced as a modder...so please ignore if what I say is stupid

[General]
  • Cut mp3 and video shorter? The beginning and end are not mapped, and it's pretty long...
    The actual music doesn't start until 00:30:942
    What is the use of null.png and the .osb?
    I think adding a spinner from 03:46:852 - 03:48:683 will fit well
    The long breaks and the hp drain worry me... especially for [Larto's hard]
[Easy]
  • I wonder why you're not consistent with the timing you start spinners... maybe because you want to adjust the rating?
    Like 01:33:651 (1) - starts 1/4 after 01:33:560 (4) -
    but 01:03:532 (1) - and 01:09:391 (1) - starts 4/4
    (Edit: nvm, you were following the vocals... I'm just not used to having gaps between a note and a spinner

    01:33:560 (4) - I think this stack is difficult for beginner players, (applies to these used in later parts as well
    02:13:474 (1) - Spacing? Oh, not much big of a deal because its a slider
    02:27:023 (4) - Remove this repeat and add a slider to 02:27:756 - to fill the gap
    03:03:642 (1,2,3) - This stack is kind of confusing to a beginner because it uses a different rhythm compared to other stacks
    03:35:134 (4) - change to slider?
[Normal]
  • 02:27:023 (4) - End slider at 02:27:389 - and add slider at 02:27:756?
    03:11:698 - Add a note here?

[Larto's Hard]
  • 01:19:095 - Add note? You're doing 01:17:447 (2,3,4) - this, so I think it fits
    01:29:715 - Add note? There's some percussion used here, and adding a note will sound nice
    01:30:447 - ^
    02:43:319 (2) - Stack with 02:43:502 (3) - ? This jump was kind of hard for me because it was close to the hp bar.
    02:50:093 (1,2,1) - Confusing spacing...
    02:59:980 (1) - Move this to the center so it's consistent with 03:05:839 (5) -
    03:29:641 (1) - remove this?
    03:35:134 (1) - Add a note, then spinner?
Star~
Topic Starter
YGOkid8
SPOILER

Takos wrote:

ALL SUGGESTIONS :3
All diffs are beautiful, and I really like the song XD
I couldn't find stuff that are bad, so take all my stuff as suggestions.
I'm not that experienced as a modder...so please ignore if what I say is stupid

[General]
  • Cut mp3 and video shorter? The beginning and end are not mapped, and it's pretty long... noo whole video is needed for the story ;w;
    The actual music doesn't start until 00:30:942
    What is the use of null.png and the .osb? null.png is so that after you done playing, it still continues so you can see the rest of the video, and the .osb is for all the diffs.
    I think adding a spinner from 03:46:852 - 03:48:683 will fit well i thought so too, but i can't get it to work well :<
    The long breaks and the hp drain worry me... especially for [Larto's hard] yeah, me too :/
[Easy]
  • I wonder why you're not consistent with the timing you start spinners... maybe because you want to adjust the rating?
    Like 01:33:651 (1) - starts 1/4 after 01:33:560 (4) -
    but 01:03:532 (1) - and 01:09:391 (1) - starts 4/4
    (Edit: nvm, you were following the vocals... I'm just not used to having gaps between a note and a spinner

    01:33:560 (4) - I think this stack is difficult for beginner players, (applies to these used in later parts as well i made my easy a tad harder than average easys, so there's bound to be some challenge
    02:13:474 (1) - Spacing? Oh, not much big of a deal because its a slider small jump is okay :>
    02:27:023 (4) - Remove this repeat and add a slider to 02:27:756 - to fill the gap i want the gap
    03:03:642 (1,2,3) - This stack is kind of confusing to a beginner because it uses a different rhythm compared to other stacks
    03:35:134 (4) - change to slider? um no
[Normal]
  • 02:27:023 (4) - End slider at 02:27:389 - and add slider at 02:27:756? noo
    03:11:698 - Add a note here? nah

[Larto's Hard]
  • 01:19:095 - Add note? You're doing 01:17:447 (2,3,4) - this, so I think it fits i disagree
    01:29:715 - Add note? There's some percussion used here, and adding a note will sound nice this part is to vocals, so no
    01:30:447 - ^ ^
    02:43:319 (2) - Stack with 02:43:502 (3) - ? This jump was kind of hard for me because it was close to the hp bar. then it ruins the whole thing. i think it's fine anyway
    02:50:093 (1,2,1) - Confusing spacing... meh
    02:59:980 (1) - Move this to the center so it's consistent with 03:05:839 (5) - no need
    03:29:641 (1) - remove this? um no
    03:35:134 (1) - Add a note, then spinner? smashing idea
Star~
Updated. Only did one thing but thanks for modding :)
Luvdic
Sorry for taking so long to get to you request....

General:

Meh, what you're doing with "null.png" is pretty pointless imo...


Larto's:


00:57:490 (3) - This extra feels too forced in, I suggest to remove it. Probably because it's a triple that ends in a red tick (and the only one throghtout the whole map)
02:50:093 (1,2) - Woah, this is a very unexpected antijump imo
03:42:458 - This spot really lacks a circle, add it. I'm not even sure what exactly youre trying to follow here...

Normal:

01:53:334 (5) - Take out whistle in the slider body? It sounds awful imo without the whistle sound at the start of the slider

The rest is fine for me
Topic Starter
YGOkid8
SPOILER

ErufenRito wrote:

Sorry for taking so long to get to you request.... np, i was busy anyway

General:

Meh, what you're doing with "null.png" is pretty pointless imo... just for those who want to see the end of the video


Larto's:


00:57:490 (3) - This extra feels too forced in, I suggest to remove it. Probably because it's a triple that ends in a red tick (and the only one throghtout the whole map) i think it's fine, and it's going to vocals anyway
02:50:093 (1,2) - Woah, this is a very unexpected antijump imo changed it. hope larto's fine with it :(
03:42:458 - This spot really lacks a circle, add it. I'm not even sure what exactly youre trying to follow here... symmetry, i guess? added a circle anyway. hope i don't die twice

Normal:

01:53:334 (5) - Take out whistle in the slider body? It sounds awful imo without the whistle sound at the start of the slider added a whistle at the start instead

The rest is fine for me
Updated. Thanks for modding.
RobotoRaccoon
Mod :o

General
• Shouldn't the offset be at when the first note starts?

[Easy]
Beautiful.

[Normal]
03:21:585 (3) - 1 grid left (level 3)

[Larto's Hard]
Lovely.

Star 8-)
Topic Starter
YGOkid8
SPOILER

RobotoRaccoon wrote:

Mod :o

General
• Shouldn't the offset be at when the first note starts? nope, offset should be where the first (distinct) beat starts

[Easy]
Beautiful. :)

[Normal]
03:21:585 (3) - 1 grid left (level 3) okay

[Larto's Hard]
Lovely.

No kudosu, I didn't do enough.
Star 8-)
Updated.
Shiro
As per your request.

Please reply to this mod saying what you didn't fix (and what you did) and why. Remember these are all suggestions.
Also, if you have any question, feel free to ask me in-game :)

General
  1. Try to find custom combo colours ? Bright colours would be preferred since the background is dark.
  2. I think it'd be better to star the kiai times here: 01:13:419 - and 02:07:615 - since these are part of the chorus as well.
Easy
  1. This was quite uneven. The beginning was very nice, then it becomes suddenly extremely difficult compared to the rest of the map.
  2. 01:13:419 (1,2) - Try rearranging these sliders so that the endpoint of (1) is exactly in (2)'s slidertrack ?
  3. 01:19:278 (1,2) - Same ?
  4. 01:33:560 (4) - I wouldn't recommend stacking notes under sliders in an Easy, since it very often looks bad in-game due to how stacking works and might make the timing unclear. Also for the sake of being consistent, move the spinner after this to the white tick ?
  5. 01:50:038 (2) - I tend to think that repeat sliders with more than one repeat are confusing in Easy difficulties; if possible try merging it into two sliders ?
  6. 02:07:615 (1,2) - Try rearranging these sliders so that the endpoint of (1) is exactly in (2)'s slidertrack ?
  7. 02:28:488 (1) - Make this start 1/1 earlier to stay consistent with the previous chorus ?
  8. 02:48:628 (1) - Kick sliders like this are extremely confusing for an Easy, since the number of repeat can't be guessed most of the time, and the cursor hides the repeat arrows (the slider is too fast to see them in time anyway).
  9. 02:51:192 (3) - Same as 01:33:560 -
  10. 02:51:283 (1) - For consistency, make it start on the next white tick ?
  11. 03:03:642 (1,2,3) - I think it'd be better to unstack them since the rhythm here is rather unsure.
  12. 03:06:205 (1,2) - Try rearranging these sliders so that the endpoint of (1) is exactly in (2)'s slidertrack ?
  13. 03:09:501 (1) - I don't think such drastic slowdowns are a good idea for an Easy. Besides, I don't see why there's a slowdown here at all.
  14. 03:14:994 (1,3) - Try rearranging these sliders so that the endpoint of (1) is exactly in (3)'s slidertrack ?
  15. 03:25:613 (3) - Confusing kick slider. The expected number of repeat would be 1 since there is a simple repeat slider right before.
  16. 03:44:381 (1) - Make it start on the next white tick ?
Normal
  1. 00:44:490 (3,4,5) - To make the pattern a bit simpler (for a beginning of a Normal it can't hurt) I'd suggest you placed the slider first to give an idea of the timing for 1/2 beats so the stack is easier to play.
  2. 00:52:547 (2,3) - That's rather confusing for a Normal, maybe try changing it to make it less confusing ?
  3. 01:13:419 (1,3) - Try rearranging these sliders so that the endpoint of (1) is exactly in (3)'s slidertrack ?
  4. 01:48:757 (2) - I wouldn't recommend stacking notes under sliderends because it generally looks bad due to stacking, and the timing is sometimes hard to guess. Also here, it would just be better to place (2) exactly in (3)'s slidertrack =p
  5. 01:54:432 (1,2) - Try rearranging these sliders so that the endpoint of (1) is exactly in (2)'s slidertrack ?
  6. 02:08:348 (2) - Move it away to avoid the partial overlap ?
  7. 03:03:642 (1,2,3,4,5) - Stacks with different rhythms in them are very hard to play...
  8. 03:06:205 (1,2) - try rearranging these sliders so that the endpoint of (1) is exactly in (3)'s slidertrack ?
  9. 03:09:501 (1) - Same as in Easy.
  10. 03:44:381 (1,1) - I'm really not a fan of double spinners in Normal diffs. Also the second one is too short for a Normal diff.
Larto's Hard
Is good

very nice spread
Topic Starter
YGOkid8
SPOILER

Odaril wrote:

As per your request.

Please reply to this mod saying what you didn't fix (and what you did) and why. Remember these are all suggestions.
Also, if you have any question, feel free to ask me in-game :)

General
  1. Try to find custom combo colours ? Bright colours would be preferred since the background is dark. i'm personally okay with the combo colours right now, as ugly as it probably is. no ideas come to mind as to what i can change it to
  2. I think it'd be better to star the kiai times here: 01:13:419 - and 02:07:615 - since these are part of the chorus as well. those are actually the pre-chorus (bridge), so no
Easy
  1. This was quite uneven. The beginning was very nice, then it becomes suddenly extremely difficult compared to the rest of the map. i should mention that i made this easy not for the complete newbies, but for the ones slightly more experienced (ie. can pass Easy diffs. in general no problem however struggle with Normals. therefore i will do changes (if necessary) in accordance to this
  2. 01:13:419 (1,2) - Try rearranging these sliders so that the endpoint of (1) is exactly in (2)'s slidertrack ? this was intentional
  3. 01:19:278 (1,2) - Same ? same
  4. 01:33:560 (4) - I wouldn't recommend stacking notes under sliders in an Easy, since it very often looks bad in-game due to how stacking works and might make the timing unclear. Also for the sake of being consistent, move the spinner after this to the white tick ? regarding to the difficulty thing, i think it is fine as these stacks are occasional. i also left the spinner as it is, since it is more following vocals (if you compare it with the previous one(s))
  5. 01:50:038 (2) - I tend to think that repeat sliders with more than one repeat are confusing in Easy difficulties; if possible try merging it into two sliders ? i personally don't see what's confusing with sliders with more than one repeat in easies, sorry
  6. 02:07:615 (1,2) - Try rearranging these sliders so that the endpoint of (1) is exactly in (2)'s slidertrack ? same as yeah
  7. 02:28:488 (1) - Make this start 1/1 earlier to stay consistent with the previous chorus ? the chorus ends slightly different with the backing vocals singing "hurry i'm falling", which is what the spinner is mapped to
  8. 02:48:628 (1) - Kick sliders like this are extremely confusing for an Easy, since the number of repeat can't be guessed most of the time, and the cursor hides the repeat arrows (the slider is too fast to see them in time anyway). agreed.
  9. 02:51:192 (3) - Same as 01:33:560 - same as previous reasons
  10. 02:51:283 (1) - For consistency, make it start on the next white tick ? previous reasons
  11. 03:03:642 (1,2,3) - I think it'd be better to unstack them since the rhythm here is rather unsure. changed it instead
  12. 03:06:205 (1,2) - Try rearranging these sliders so that the endpoint of (1) is exactly in (2)'s slidertrack ? yeah no
  13. 03:09:501 (1) - I don't think such drastic slowdowns are a good idea for an Easy. Besides, I don't see why there's a slowdown here at all. good point
  14. 03:14:994 (1,3) - Try rearranging these sliders so that the endpoint of (1) is exactly in (3)'s slidertrack ? sure you know by now~
  15. 03:25:613 (3) - Confusing kick slider. The expected number of repeat would be 1 since there is a simple repeat slider right before. true
  16. 03:44:381 (1) - Make it start on the next white tick ? same reasons~
Normal just going to comment here again, i aimed at making this a harder-than-your-average normal, so the mapset overall is a bit harder (if that makes sense)
  1. 00:44:490 (3,4,5) - To make the pattern a bit simpler (for a beginning of a Normal it can't hurt) I'd suggest you placed the slider first to give an idea of the timing for 1/2 beats so the stack is easier to play. i'd completely agree with you, except when i played it with the rhythm of (3,4) and (5) swapped, it felt weird. therefore i choose to leave it like this, just because it plays better imo
  2. 00:52:547 (2,3) - That's rather confusing for a Normal, maybe try changing it to make it less confusing ? i personally think it's fine
  3. 01:13:419 (1,3) - Try rearranging these sliders so that the endpoint of (1) is exactly in (3)'s slidertrack ? reasons
  4. 01:48:757 (2) - I wouldn't recommend stacking notes under sliderends because it generally looks bad due to stacking, and the timing is sometimes hard to guess. Also here, it would just be better to place (2) exactly in (3)'s slidertrack =p personally think it's fine. and no :P
  5. 01:54:432 (1,2) - Try rearranging these sliders so that the endpoint of (1) is exactly in (2)'s slidertrack ? noo~
  6. 02:08:348 (2) - Move it away to avoid the partial overlap ? that was intentional, but looking back at it, it's pretty ugly. soo i changed it a bit
  7. 03:03:642 (1,2,3,4,5) - Stacks with different rhythms in them are very hard to play... skill here used is the reading of the approach circle, and since it isn't all over the place (just on white/red ticks), i think it's fine
  8. 03:06:205 (1,2) - try rearranging these sliders so that the endpoint of (1) is exactly in (3)'s slidertrack ? ~
  9. 03:09:501 (1) - Same as in Easy. okay
  10. 03:44:381 (1,1) - I'm really not a fan of double spinners in Normal diffs. Also the second one is too short for a Normal diff. auto gets a 5000 bonus on the first one, 4000 on the second. even if you don't predict the second one, there still enough time (for a normal player) to be able to spin it and get a 300.
Larto's Hard
Is good

very nice spread thanks. exactly what i aimed for :)
Updated.
Armin
[General]

*Nice storyboard, just realized that you made it for let us see the beautiful video's end
*Please Recalculate Sliders' Lenghts in Normal and Larto's, some of them are not snapped correctly with ticks (due to an old BPM change or slidertick rate, etc) [To make it automatically: Timing > Recalculate Slider Lenghts]


[Easy]

01:48:573 (1) - I ecpected this repeat on a white tick since you followed a 1/1's rhythm previously (00:42:660 (1) - 00:54:378 (1) )

[Normal]
Very good and relaxing, just raged here because I wanted to see the video lol

[Larto's Hard]

01:14:518 (4,5,6) - Nothing of wrong during playing, but Larto, please fix these sliders, this stuff is just ugly. Same stuff here 02:16:038 (5) - If I were you I wouldn't add an asymmetrical slider when you're making some nice symmetrical patterns.
01:33:194 (6,7) - That's not a good position for jumps like this. If you can, reduce its distance (Just go to Edit > Scale by... 0,940x)
Topic Starter
YGOkid8
SPOILER

Armin wrote:

[General]

*Nice storyboard, just realized that you made it for let us see the beautiful video's end ^.^
*Please Recalculate Sliders' Lenghts in Normal and Larto's, some of them are not snapped correctly with ticks (due to an old BPM change or slidertick rate, etc) [To make it automatically: Timing > Recalculate Slider Lenghts] which this, it's because i made some sliders with 1/2 beat snap divisor and some with 1/4. therefore i think it should be fine.


[Easy]

01:48:573 (1) - I excpected this repeat on a white tick since you followed a 1/1's rhythm previously (00:42:660 (1) - 00:54:378 (1) ) didn't want the rhythm to be too boring, so i made it juust a bit different :)

[Normal]
Very good and relaxing, just raged here because I wanted to see the video lol you can always see it if you play another diff. or CtB :D

[Larto's Hard]

01:14:518 (4,5,6) - Nothing of wrong during playing, but Larto, please fix these sliders, this stuff is just ugly. Same stuff here 02:16:038 (5) - If I were you I wouldn't add an asymmetrical slider when you're making some nice symmetrical patterns. larto has lost his care for his diff. i think they're fine anyway. old larto diff. is old.
01:33:194 (6,7) - That's not a good position for jumps like this. If you can, reduce its distance (Just go to Edit > Scale by... 0,940x) i personally think this jump is perfect
Didn't do anything, but thanks for modding :)
Shohei Ohtani
It's a good map. I'm sorry that I've said so little after making you wait so long~.

Easy:
02:22:629 (1) - http://osu.ppy.sh/ss/120174 This doesn't look good at all ;~;. Make it go lower >w<.

That's about it. :D~.
Topic Starter
YGOkid8
no can do :< thanks for looking at it though
Misja
Irc Mod :#

Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question.
Topic Starter
YGOkid8
aaand here's the log for reference:

SPOILER
19:49 <misja056> : Ygo?
19:49 <misja056> : irc mod?
19:49 <YGOkid8> : sure
19:49 <misja056> : [on easy
19:49 <misja056> : 02:10:179 (1) -
19:49 <misja056> : no new combo
19:49 <misja056> : 02:11:277 (2) -
19:49 <misja056> : new combo here
19:50 <misja056> : 02:16:038 (1) -
19:50 <misja056> : same here
19:50 <misja056> : 02:17:136 (2) -
19:50 <misja056> : hup
19:50 <misja056> : :p
19:50 <YGOkid8> : hmm...
19:50 <misja056> : because
19:50 <YGOkid8> : gimme a bit to think about it
19:50 <misja056> : that
19:50 <misja056> : sure
19:50 <misja056> : btw
19:50 <misja056> : 01:15:983 (1) -
19:50 <misja056> : then you have to do it here too
19:51 <misja056> : 01:21:842 (1) -
19:51 <misja056> : that would fit more of the song
19:52 <YGOkid8> : i guess
19:52 <YGOkid8> : okay changed
19:54 <misja056> : normal
19:56 <misja056> : weeh
19:56 <misja056> : pls
19:56 <misja056> : 01:21:842 (1) -
19:56 <misja056> : wait
19:56 <misja056> : 03:44:381 (1,1) -
19:56 <misja056> : merge those 2 in 1 spinner
19:57 <misja056> : and larto's hard is nothing wrong with
19:57 <misja056> : played it already a 1000 times
19:57 <misja056> : ;p
19:57 <YGOkid8> : sorry i prefer how it is now
19:57 <misja056> : k ;)
19:57 <YGOkid8> : and thanks for modding o/
19:58 <misja056> : no problem I like to mod english pop songs
19:58 <YGOkid8> : even though Nickelback is a rock band lol
19:58 <misja056> : nah
19:58 <misja056> : It's a good song
19:59 <YGOkid8> : okay
19:59 <YGOkid8> : anyway post and get your kudosu
Backfire
So tempted to ask if I can make a taiko...but...ah. This song is so slow ;~;
Topic Starter
YGOkid8
i don't mind, but i'll only add it if i like it. because i'm picky like that.
Backfire
Well you sir are a big poopy pants!

(Nah I'll map it. If you don't like it, I still get experience in mapping. Its a win for me either way.)
Zelos
Thats cheating you sent me 2 maps.
Im not even sure what the 2nd link in the forum pm is.

Folder:
Its dusty in here. Dust it.
oh and its clean.

Easy:
AiMod says this map is Hard. wat
00:50:716 (4,5,1) - you should move these 1 to the left so that slider 5 is perfectly centered on the y axis.
02:22:629 (1) - not sure if this is as bad as touching the HP bar but if it isn't, keeeeeep.
03:15:726 (2) - thats really really low.

Normal:
Saw nothing wrong here.

Larto's Hard:
wow nothing wrong here.

very nice map.
Topic Starter
YGOkid8
SPOILER

Zelos wrote:

Thats cheating you sent me 2 maps.
Im not even sure what the 2nd link in the forum pm is.i asked you whether i could send two maps. you said yes :o second map is here

Folder:
Its dusty in here. Dust it.
oh and its clean.

Easy:
AiMod says this map is Hard. wat that's because of my pre-spinner beats. take no heed of it.
00:50:716 (4,5,1) - you should move these 1 to the left so that slider 5 is perfectly centered on the y axis. but then (3) won't flow into (4) as well as it is now
02:22:629 (1) - not sure if this is as bad as touching the HP bar but if it isn't, keeeeeep. nothing wrong with touching the hp bar anyway. and it's fine
03:15:726 (2) - thats really really low. not offscreen, so it's fine

Normal:
Saw nothing wrong here.

Larto's Hard:
wow nothing wrong here.

very nice map.
Thanks for modding o/
NotShinta

:(

General:
- In tags, why is 'the' omitted from "All The Right Reasons", the album name? See, 'the' doesn't even show up on osu! search - God knows how many unwanted results you'd get if you only wanted "The Killers", for example - but you wouldn't get this map if you searched 'all the right reasons' in-game, either.
- Some might say you should be using tick rate 2 as with most 1/2 songs, especially on the harder difficulties, as most of the ticks fall on something, and some other reasons. It's up to you what you do.

Larto's Hard:
- It feels a bit abrupt to not end this on a spinner, really. Consider adding one starting at 03:46:944 and ending at the next bookmark. Of course, then we get the problem of consistency with other difficulties. Solve or ignore this how you like.

Normal:
03:30:740 (2) - I really wouldn't recommend stacking a hitcircle 1/1 after a slider on the sliderend; this can be very difficult to correctly read, especially on a Normal, and especially because you've stacked hitcircles 1/2 on slider ends.
03:45:845 (1) - This second part of the double spinner could be thought to be too short for a Normal(+?), and as it comes 1/4 immediately after the first part can be slightly unexpected for certain spinning styles. Having thought about this a bit more you could make this a spinner similar to the one I suggested in Larto's difficulty. (i.e. 03:46:852 - 03:50:148). For example. You don't have to.

Easy:
01:33:560 (4) - Once again, I don't think it's a good idea to sliderendstack on the easiest difficulty. It can be unexpected for Easy players. Simply spacing this away would be a better alternative.
02:51:192 (4) - As I talked about before, placing this hitcircle here is unintuitive.
03:35:134 (4) - You probably get the idea by now and I'm being useless.

These silly walls have got no love for me. Yeah, lovely beatmap. Don't know why I hated this band as much as I did
Topic Starter
YGOkid8
SPOILER

NotShinta wrote:


:(

General:
- In tags, why is 'the' omitted from "All The Right Reasons", the album name? See, 'the' doesn't even show up on osu! search - God knows how many unwanted results you'd get if you only wanted "The Killers", for example - but you wouldn't get this map if you searched 'all the right reasons' in-game, either. my golly you're right
- Some might say you should be using tick rate 2 as with most 1/2 songs, especially on the harder difficulties, as most of the ticks fall on something, and some other reasons. It's up to you what you do. the bpm should actually be half of what it is now, but if i halved it, it would involve incorporating some uninherited sections, which can be avoided simply by doubling BPM, hence, 1 = 2.

Larto's Hard:
- It feels a bit abrupt to not end this on a spinner, really. Consider adding one starting at 03:46:944 and ending at the next bookmark. Of course, then we get the problem of consistency with other difficulties. Solve or ignore this how you like. tried to solve this in a number of ways, but it plays better how it is now

Normal:
03:30:740 (2) - I really wouldn't recommend stacking a hitcircle 1/1 after a slider on the sliderend; this can be very difficult to correctly read, especially on a Normal, and especially because you've stacked hitcircles 1/2 on slider ends. i think it's fine
03:45:845 (1) - This second part of the double spinner could be thought to be too short for a Normal(+?), and as it comes 1/4 immediately after the first part can be slightly unexpected for certain spinning styles. Having thought about this a bit more you could make this a spinner similar to the one I suggested in Larto's difficulty. (i.e. 03:46:852 - 03:50:148). For example. You don't have to. i think it's fine :)

Easy:
01:33:560 (4) - Once again, I don't think it's a good idea to sliderendstack on the easiest difficulty. It can be unexpected for Easy players. Simply spacing this away would be a better alternative. okay agree with this one
02:51:192 (4) - As I talked about before, placing this hitcircle here is unintuitive. okay
03:35:134 (4) - You probably get the idea by now and I'm being useless. dw about it

These silly walls have got no love for me. Yeah, lovely beatmap. Don't know why I hated this band as much as I did
lol these silly walls. Thanks for modding.
Breeze
Interesting video, remind me of Death Note

[Easy][Normal]
  1. Emm, I just don't like a note added both normal clap and whistle, that really sounds bad to me, but maybe just for me. It's all depends on you that how to use hitsounds
[Larto's Hard]
  1. 01:32:827 (5,6) - How about remove clap, then add whistle to 5? 2 claps here sounds no as good as expect
  2. 02:23:728 (1,2,3) - Emm, these 3 slider might misread to 1 beat space IMO
Nice song and map
star, and let me know when you have any reply, I think it's time to bubble this map
Topic Starter
YGOkid8
SPOILER

Breeze wrote:

Interesting video, remind me of Death Note

[Easy][Normal]
  1. Emm, I just don't like a note added both normal clap and whistle, that really sounds bad to me, but maybe just for me. It's all depends on you that how to use hitsounds i personally think it's fine, and in fact i like it :)
[Larto's Hard]
  1. 01:32:827 (5,6) - How about remove clap, then add whistle to 5? 2 claps here sounds no as good as expect hmm, looks like that might've been a mistake made from a mod. i added a clap to (4), whistle to (5), clap from (6) and whistle to (7).
  2. 02:23:728 (1,2,3) - Emm, these 3 slider might misread to 1 beat space IMO i managed to sightread this on my first time (like aaaages) ago, so i think it's fine.
Nice song and map
star, and let me know when you have any reply, I think it's time to bubble this map
Updated.
Breeze
All the Right Reasons is the ablum name right?
Just remind one thing, if you don't add "the" bettwen "All" and "Right" in tags, then player can't search this map by typing "All the Right Reasons"
Topic Starter
YGOkid8
yep looks like i just forgot to add "the" in Larto's diff. for some reason @.@
Breeze
OK, then
Time to bubble
RandomJibberish
Easy:
03:24:881 (2,3) - I wouldn't use kick sliders in an easy at all, especially two consecutive ones of different lengths. I've been playing for two years and I still assumed the second one was the same as the first hah

Also you can delete null.png, just leaving the SB code, and the video will still go to the end - it's not necessary, but you may as well save people the extra 4KB :P

Should be good for ranking once this is done.
Topic Starter
YGOkid8
Changed rhythm.
Also deleted null.png. :P
message is too short gaaaaaaaaaaaaaaaaaargh
RandomJibberish
Nickelback twists below the road uncle. The market blackmails YGOkid. Why does the scarf dress around Nickelback? The logical friendship blankets YGOkid. Nickelback swallows opposite a corrupting visitor. Does YGOkid study before the upward lawn?

Also, Ranked.
Niva
Woah, I remember this map ><
Grats on rank ~

EDIT : Too many drain sections on Hard, uh, difficult to maintain acc while playing HR >< Couldn't get better than A
Wonderful mapset though (:
Aleksart
good song )
Topic Starter
YGOkid8

RandomJibberish wrote:

Nickelback twists below the road uncle. The market blackmails YGOkid. Why does the scarf dress around Nickelback? The logical friendship blankets YGOkid. Nickelback swallows opposite a corrupting visitor. Does YGOkid study before the upward lawn?

Also, Ranked.
i was thinking wth are you doing. and then i remembered the message is too short thing.
anyway, thanks guys o/
noneed
Anyone else having problems downloading this map? :(
Damn, I wanted to play it so badly
Gratz on rank anyway
Topic Starter
YGOkid8
hmm i sometime have this problem with other maps. basically while you're downloading the map, do NOT refresh the song select screen. in fact, just idle on the jukebox and wait for it to download, if you can.

if it still doesn't work, i'm not sure :(

EDIT: noo started a new page :'(

EDIT: 1800th post o/
ziin

YGOkid8 wrote:

hmm i sometime have this problem with other maps. basically while you're downloading the map, do NOT refresh the song select screen. in fact, just idle on the jukebox and wait for it to download, if you can.

if it still doesn't work, i'm not sure :(

EDIT: noo started a new page :'(

EDIT: 1800th post o/
he's not a supporter, so it's not going to download through osu!direct. Chances are the download is corrupt and his cache is re-downloading it.

Try using a different browser, clearing your cache, or waiting a day or two. (and any combination of the three).
Topic Starter
YGOkid8
umm what i'm saying only applies if he isn't a supporter...
IkkiMinami
:)
Every Time I Die
need to change the video if you want this map become awesome :cry: :cry:
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