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kors k vs. L.E.D. - SOLID STATE SQUAD

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Total Posts
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Topic Starter
rustbell
This beatmap was submitted using in-game submission on 2010年10月19日 at 16:37:09

Artist: kors k vs. L.E.D.
Title: SOLID STATE SQUAD
Source: beatmania IIDX 13th DistorteD CS
Tags: BMIIDX
BPM: 77.5
Filesize: 15522kb
Play Time: 02:07
Difficulties Available:
  1. Another (4.82 stars, 475 notes)
  2. Hyper (4.65 stars, 274 notes)
  3. Normal (2.93 stars, 142 notes)
Download: kors k vs. L.E.D. - SOLID STATE SQUAD
Download: kors k vs. L.E.D. - SOLID STATE SQUAD (no video)
Information: Scores/Beatmap Listing
---------------
song from IIDX13 CS and IIDX17
Natteke
DeeN
hey jidige 8-)
Topic Starter
rustbell

DeeN wrote:

hey jidige 8-)
hey god DeeN
kiddly
yo 2B SP
AngelHoney
:) :)
yaya
offset 179
nice job
Alace
you are too kind XD
Musty
Hey Sprosive , i've mapped a difficulty for this one, i like this Music, and you're mapping is very good ,
Please View my difficulty :D

and Star~

Go Playing! :D

Download: kors k vs. L.E.D. - SOLID STATE SQUAD.osz
lzy
8-) f@ck u 2b
lzy
irc modded

yeah cool.
Topic Starter
rustbell

lzy wrote:

irc modded

yeah cool.
thanks 4 modding and star ._./
Curisu
基地你的TS为什么坟了
yaya
Another
00:24:759 (7,8,9,10) - 这种错开一些。一点就行。
00:29:017 (3) - 还有这个
Topic Starter
rustbell

yaya wrote:

Another
00:24:759 (7,8,9,10) - 这种错开一些。一点就行。
00:29:017 (3) - 还有这个
fixed o.o
NatsumeRin
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
offset:+12
各难度kiai统一一下。
another里的lead-in 1秒有些短了,感觉应该到2-3秒。如果这么做了其他难度也请一并改动。
不打算用自定颜色吗?
……自始至终我没有感到有watch out这个东西。。。

[Normal]
01:05:985 (3) - 这个感觉向右走其实更好看?即折点在和下个1的中点上,不管对称。
01:17:598 (3) - 这里开始的长间隔(超过4拍)只有单音的建议加break.
01:23:791 (1) - 头一个音有必要降那么多么= =
01:36:179 (1,2,1,2) - 虽然有两拍间隔但还是觉得有些奇怪,1往右下些去排正方或者排个斜的形状都会更自然些。

[Hyper]
00:06:372 (1,2,3,4) - 这里实际玩时叠的效果不尽如人意(因为计算的是起始点,1没有进入重叠。不过如果不打算改排列也可以就扔那不管。)
00:48:953 (2) - 建议拉到1的完全对称位(关了grid snap和distance,和1拉重叠后ctrl+H)
soft段的slider不是要消声的吗= =。。。?C1。
01:54:759 (1,2,3,4) - 这么排看看?


[Another]
我觉得没什么可多说的。。有些差一点就重叠上的你可以考虑关了grid调到重叠,没什么大毛病。
Topic Starter
rustbell

NatsumeRin wrote:

[General]
offset:+12 191之前用过 = =
各难度kiai统一一下。 fixed
another里的lead-in 1秒有些短了,感觉应该到2-3秒。如果这么做了其他难度也请一并改动。 fixed
不打算用自定颜色吗? 因为没想到用什么颜色..所以= =
……自始至终我没有感到有watch out这个东西。。。 >_>?

[Normal]
01:05:985 (3) - 这个感觉向右走其实更好看?即折点在和下个1的中点上,不管对称。 fixed
01:17:598 (3) - 这里开始的长间隔(超过4拍)只有单音的建议加break. fixed
01:23:791 (1) - 头一个音有必要降那么多么= = >_>fixed
01:36:179 (1,2,1,2) - 虽然有两拍间隔但还是觉得有些奇怪,1往右下些去排正方或者排个斜的形状都会更自然些。 fixed

[Hyper]
00:06:372 (1,2,3,4) - 这里实际玩时叠的效果不尽如人意(因为计算的是起始点,1没有进入重叠。不过如果不打算改排列也可以就扔那不管。) lol fixed
00:48:953 (2) - 建议拉到1的完全对称位(关了grid snap和distance,和1拉重叠后ctrl+H) fixed
soft段的slider不是要消声的吗= =。。。?C1。 fixed
01:54:759 (1,2,3,4) - 这么排看看? >_>用了另一种

[Another]
我觉得没什么可多说的。。有些差一点就重叠上的你可以考虑关了grid调到重叠,没什么大毛病。 <_<
lol thx :3
niedz
o.ó
DJPop
Press F4, go to "Storyboarding" tab and tick "Display epilepsy warning".

~Normal~
02:08:791 - end Kiai here

~Hyper~
02:08:791 - end Kiai here

~Another~
02:08:791 - end Kiai here


+Star
Topic Starter
rustbell

DJPop wrote:

Press F4, go to "Storyboarding" tab and tick "Display epilepsy warning".I don't know this before @.@ fixed

~Normal~
02:08:791 - end Kiai here fixed

~Hyper~
02:08:791 - end Kiai here fixed

~Another~
02:08:791 - end Kiai here already ended ._.


+Star
thx ^^
Muya
:oops:
xtdx2008700328
give you a star
Alace
Pick IIDX 13`s color set here, i don`t know if you like it
[Colours]
Combo1 : 123,123,123
Combo2 : 235,139,52

EDIT:GO~
Gens
Sorry, but you must wait for the next public release of osu! to use custom slider velocities. Pop in the meantime.

I'm really sorry I had to do this, I find this map really fun.

[Another]

00:14:114 (1,2,3,4,5,6) - Maybe extend the spacing here? So the 2x slider after doesn't come as a surprise.

And for some odd reason AImod tells me there's no background. I guess I'll just ignore this...

EDIT: Almost forgot, consider disabling letterboxing.
Topic Starter
rustbell

Gens wrote:

Sorry, but you must wait for the next public release of osu! to use custom slider velocities. Pop in the meantime.
why not? some of other maps used this and rankedyeah new verson released. fixed
I'm really sorry I had to do this, I find this map really fun.

[Another]

00:14:114 (1,2,3,4,5,6) - Maybe extend the spacing here? So the 2x slider after doesn't come as a surprise.
fixed
And for some odd reason AImod tells me there's no background. I guess I'll just ignore this...

EDIT: Almost forgot, consider disabling letterboxing.fixed
Alace
oh man new build saved you
rebubble
KanaRin
Sprosive <3
ztrot
Gah the SB load on this is quite high at points I'm not sure what you can do about that seeing as I don't SB that often you should ask larto or a SB user.
Orkel
Star, I like the insane diff.
Alace
better mp3 here
offset=369

Download: SOLID STATE SQUAD.rar
swish
star~
gowww
8-)
Alace
how many times did i bubble lol
James2250
-What is with the kiai time. On some difficulties it is snapped to the blue tick before the notes on others the blue tick after the notes, in all of these cases I would make sure all the kiai times are snapped to a tick and on the note itself
-Also kiai should be the same on every difficulty
-Your "watch out" warning could be cropped slightly more, what exactly is this warning for? If it is for the 0.5 slider shouldn't Another have a warning too?
-The hitsounds sound very empty on parts of this map, I would expect more claps for this type of song (Another uses them nicely)

Normal:
Pretty hard for the easiest difficulty but I guess it can just pass (1.2 spacing and such isn't great) I would prefer if you made sure everything was on 1.0 distance snap on this difficulty to make it more beginner friendly
00:07:146 (4,1) - I would try and avoid jumps like this in Normal if possible
00:12:953 - you might as well delete the short breaks like this, they aren't really needed
00:40:437 (1,1) - don't like the anti jump here personally

Hyper:
I don't think any of the short breaks are needed there, it works fine without them
00:06:372 (1,2,3,4) - why not stack these?
01:20:501 (1,2,1,1,2) - oddly empty..especially when the rest of the difficulty is mapped normally

Another:
Again tiny breaks aren't needed
00:00:179 (1) - I suggest you separate start and end point slightly more
00:04:050 (4) - repeat is hidden by the previous notes
00:44:695 (4) - this slider is almost completely hidden under previous notes

Message me after fixes and I will see what I can do about rebubble
James
-Also kiai should be the same on every difficulty
what? viewtopic.php?f=6&t=439

blablabla I would prefer blablabla
so this is completely ignorable ^^

i agree with the short breaks being removed, but if mapper doesnt want to its fine also.
James2250
Had a feeling someone would complain about that pop...

Not like hidden repeats, sliders being hidden under notes, 1.2 spacing on easiest difficulty, kiai being on blue ticks when it looks bad in game, warning not cropped completely, lack of hitsounds in general or anything is important~

(btw in MAT forums it was discussed that kiai should be the same on every difficulty unless there is a good reason for it not to be)
Other things were suggestions

If you disagree you are welcome to rebubble
Alace
Let mapper handle it
don`t forget to recheck the map man~

EDIT:i really hate kiai, can you remove all of them or i will pop your bubble again (joking)
Topic Starter
rustbell
fixed some of those mods
i didnt remove short breaks because i think they are fine

trying to submit damn poor network uploaded successful... (...?
lzy
太2了。。
kenji
star☆
orioncomet
Nothing error to me and Another was fun, and mapset is cool, so re-bubbled
Alace



EDIT:i think this is needed because the vid has some flashing
Anyway ranked
deepsea
Grats.
2 4 8 16 32 48.
Firo Prochainezo
A lot of ranked maps today. :) Congratulations!
lzy
GRATS!!!

FINALLY RANKED LOOOOOOL

2 4 8 16 32 48
Heatherfield
太2了
儿儿五零哥还真是勤奋啊
Tonoko
:oops: 2 4 8 16 32 48><
yeahyeahyeahhh
This song is awesome.
The video is awesome.
The artists are awesome.
The mapset is awesome.
The mapper is awesome.
THIS BEATMAP IS FREAKING AWESOME!!!!!!!!!
qudfo9
You've realized my dream...! Thx for the song, too >_<
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