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Feint - Homebound

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Total Posts
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Topic Starter
ac8129464363
This beatmap was submitted using in-game submission on March 22, 2015 at 12:29:50 PM

Artist: Feint
Title: Homebound
Tags: monstercat drum and bass dnb cut ver hootowlstar byfar 015 outlook
BPM: 174
Filesize: 3527kb
Play Time: 01:32
Difficulties Available:
  1. Boundless (4.68 stars, 379 notes)
  2. byfar's Hard (2.78 stars, 214 notes)
  3. Easy (1.49 stars, 107 notes)
  4. HOS' Normal (2 stars, 143 notes)
  5. Insane (3.89 stars, 305 notes)
Download: Feint - Homebound
Information: Scores/Beatmap Listing
---------------
Normal by HootOwlStar
Hard by by by by by by byfar

thanks:
pishifat for bubble
Okoratu for heart
Ringating for bg
Milan- for hs help
loopuleasa
Commenting for later feedback after I play it.
loopuleasa
Really nice rhythm in this one. Fun song too.
Definitely go for rank. More maps like this are needed. It already seems polished to me (the insane diff at least).
Topic Starter
ac8129464363
thanks, and yep i'll be going for rank after all diffs are done.
Ringating
from my queue:

I reverse searched for the image using tineye and found a better image to use as the base. I then just resized (bicubic worked well for this image's sharpnses).
no kds
Topic Starter
ac8129464363
yay ringating

thanks, updated
[Kole]
Greatest Beatmap and Song combination to come onto osu!

Great timing, I honestly see no problems
[Hard]


[Hos's Normal]
Topic Starter
ac8129464363
thanks

and thanks for playing :3
byfar
i tried reallllly hard to make it an easy hard hope u will accept 2.9 stars ;w; this took so long to do


this diff has had elite mapper approved rhythm wpwp
Topic Starter
ac8129464363
cool, thx. 2.9* is fine

I'll look soon but uhh


[Difficulty]
HPDrainRate:7
OverallDifficulty:8
byfar

deetz wrote:

cool, thx. 2.9* is fine

I'll look soon but uhh


[Difficulty]
HPDrainRate:7
OverallDifficulty:8
LOL OOPS I forgot to change that. Also I'll delete the 1/4s near end when I get back for better spread
Topic Starter
ac8129464363
ooook some of the rhythms look too difficult and there's other stuff lol

we can go over it this weekend when I'm not super busy and I'll throw it in later, its not beyond help

edit: aight fixed the hard, should be good to go after I check the hitsounds again
xmbrx
Modder here from my queue (p/3951220#p3951220)

Easy
1:31:724 - Place a hit-circle here.
1:32:069 - Remove hit-circle here and start a spinner.
1:37:586 - End spinner here from 1:32:069.

HOS' Normal
1:32:214 - Start a spinner here.

byfar's hard
So Far I see no problem in this one

Insane
1:32:069 - instead of putting a single note, make it double :D

Boundless
1:32:069 - instead of putting a single note, make it double :D


IK IK I don't rlly help b-but *cires*
Topic Starter
ac8129464363

[Rei-tan] wrote:

Modder here from my queue (p/3951220#p3951220)

Easy
1:31:724 - Place a hit-circle here. sure :3
1:32:069 - Remove hit-circle here and start a spinner. no thanks
1:37:586 - End spinner here from 1:32:069. ^

HOS' Normal
1:32:214 - Start a spinner here. HOS told me that he doesn't want to :p


Insane
1:32:069 - instead of putting a single note, make it double :D sorry, pattern here

Boundless
1:32:069 - instead of putting a single note, make it double :D same as before


IK IK I don't rlly help b-but *cires* its ok, everybody starts somewhere \:D/
Nathan
Did some changes on Boundless
16:20 sukiNathan: herro
16:21 deetz: .
16:21 sukiNathan: can I just irc mod
16:21 sukiNathan: a few things only
16:21 *sukiNathan is editing [http://osu.ppy.sh/b/627687 Feint - Homebound [Boundless]]
16:21 deetz: sure
16:21 sukiNathan: 00:11:724 (4,1) - isnt the spacing here a bit inconsistent
16:22 sukiNathan: 00:08:966 (4,1) -
16:22 sukiNathan: with parts like that
16:22 sukiNathan: 00:14:483 (4,1) - and this
16:22 deetz: for the sake of pattern yea
16:22 deetz: i think it still plays fine but i'll keep that in mind
16:22 sukiNathan: oh ok
16:23 sukiNathan: 00:36:724 (5,1) - these could be just a bit further
16:23 sukiNathan: 00:36:379 (2,3,4,5) - at least larger than this in spacing
16:23 sukiNathan: since 5 and 1 are probably more emphasized
16:23 deetz: ah
16:24 sukiNathan: so yeah makes more sense with the music owo
16:24 deetz: i think i'll move 5 down
16:24 sukiNathan: yeah
16:24 sukiNathan: 00:45:172 - slight volume increase here?
16:25 deetz: why not :p
16:26 sukiNathan: 01:11:983 (4,5,6,7) - maybe increase spacing a bit here
16:26 sukiNathan: it feels kind of slow with the sv
16:26 sukiNathan: 01:14:741 (4,5,6,7) - here too
16:27 sukiNathan: 01:17:500 (4,5,6,7) - I think matching this would work
16:27 deetz: yea dunno why i have it at 0.5 LOL
16:28 sukiNathan: 01:11:983 (4,5,6,7) - also pointing these down
16:28 sukiNathan: would probably accent the drum hit on 01:12:414 (8) - better
16:30 deetz: i wanted the end part to flow for the most part
16:30 sukiNathan: yeah true
16:30 sukiNathan: would have to sacrifice some flow
16:31 sukiNathan: 01:31:723 (5) - maybe a 1/4 slider could work here?
16:32 deetz: why?
16:33 sukiNathan: eh
16:33 sukiNathan: nvm
16:33 sukiNathan: guess its just me
16:35 deetz: ok :p just wanted to know why you thought so
16:35 sukiNathan: well that's it
16:35 sukiNathan: map is really nice :D
16:35 deetz: thanks
16:35 deetz: thats the first irc mod i've ever been given \:D/
16:36 sukiNathan: irc mods are fun =w=
16:36 deetz: lol
16:36 deetz: thank you o/
Milan-
00:45:172 (1,2,3,4,5,1,2,3,4,5) - plz do dis http://puu.sh/gwLkK/4f6c04eda8.jpg
(is it finished? so i can try modding it iguess heh)

edit:
irc hi
2015-03-12 17:27 Milan-: yo yo
2015-03-12 17:27 deetz: hello
2015-03-12 17:28 Milan-: hii
2015-03-12 17:28 Milan-: ACTION is editing [http://osu.ppy.sh/b/627687 Feint - Homebound [Boundless]]
2015-03-12 17:28 Milan-: i wonder
2015-03-12 17:28 deetz: whats up
2015-03-12 17:28 Milan-: why do u use drumhitnormal on that way o.o
2015-03-12 17:28 Milan-: it's really unfitting
2015-03-12 17:28 deetz: \:D/
2015-03-12 17:28 deetz: i have no idea what im doing
2015-03-12 17:28 Milan-: xD
2015-03-12 17:29 Milan-: i mean, the hitsounds is ok, but you could just use it just for the exact same sound
2015-03-12 17:29 deetz: its my first time doing any kind of custom hs
2015-03-12 17:29 Milan-: oh
2015-03-12 17:29 Milan-: you did better than me xd
2015-03-12 17:29 deetz: heh
2015-03-12 17:30 Milan-: but for ex. 00:47:931 (1) -
2015-03-12 17:30 Milan-: on tail soft hitnormal is way better than drum
2015-03-12 17:30 Milan-: 00:48:448 (3,4) - same
2015-03-12 17:31 Milan-: uhm i'd have used that drum hitsound just for sounds like
2015-03-12 17:31 Milan-: 00:48:793 (6) - head
2015-03-12 17:31 Milan-: 00:49:052 (8) -
2015-03-12 17:32 deetz: i have a bassy finish sound thats really short :s
2015-03-12 17:32 Milan-: uhm
2015-03-12 17:33 deetz: i dunno what im doing in terms of hs honestly except for basic patterns so yea
2015-03-12 17:33 Milan-: so... use that bassy finish on similar spot
2015-03-12 17:34 Milan-: like 00:49:052 (8) - 00:49:569 (2) - etc
2015-03-12 17:34 deetz: i di use it on 00:47:931 (1) - head and 00:48:793 (6) - head but i guess its not audible
2015-03-12 17:34 deetz: because its short
2015-03-12 17:35 Milan-: i'd have used just that drum normal tbh. the finish isn't needed at all
2015-03-12 17:35 deetz: in the places where i have my finish sound, i should just use that drum normal and the rest soft then?
2015-03-12 17:36 Milan-: i'd do that
2015-03-12 17:36 Milan-: you can see that my feint map has the same sounds
2015-03-12 17:36 Milan-: or any song that has kicks xD
2015-03-12 17:36 deetz: cool, lemme try that :d
2015-03-12 17:37 Milan-: you can use a custom soft hit normal too, if you want something like woooooo
2015-03-12 17:37 Milan-: ACTION is editing [http://osu.ppy.sh/b/557703 TwoThirds & Feint - Epiphany (feat. Veela) [Insane]]
2015-03-12 17:38 Milan-: ur song has a similar soft hit i think
2015-03-12 17:38 Milan-: well, feint and dnb use the same sounds on all their songs hahah
2015-03-12 17:39 deetz: hmm
2015-03-12 17:42 deetz: you think that i can use that soft hit in my kiai? or where do you mean
2015-03-12 17:43 Milan-: on the kiai, but it may be anoying to have many hitsounds ><
2015-03-12 17:43 Milan-: i cant hitsound like nold or lks xD
2015-03-12 17:43 deetz: :p
2015-03-12 17:44 deetz: i think i just wont use a custom soft
2015-03-12 17:45 deetz: most people use skins anyways
2015-03-12 17:46 deetz: its jsut quiet like that though
2015-03-12 17:46 Milan-: yes xd but it's cool to see people full hitsounding their maps :3 it's like, why do you care about your bg if most of the people use bg dim
2015-03-12 17:46 deetz: good point heh
2015-03-12 17:48 Milan-: 00:36:897 - on this section i'd use drum normal on every white tick
2015-03-12 17:48 Milan-: instead of that clap
2015-03-12 17:49 Milan-: it's the same sound as the kiai's kicks anyways (?
2015-03-12 17:50 deetz: oh ya
2015-03-12 17:50 Milan-: and for the intro you can use a special clap on 1 and 3
2015-03-12 17:50 deetz: brb
2015-03-12 17:54 deetz: its kind of overwhelming lool
2015-03-12 17:55 Milan-: what
2015-03-12 17:56 Milan-: i mean, you can hear that sound clearly ;o
2015-03-12 17:56 Milan-: 00:23:793 (3,4) - you could use more ds between these
2015-03-12 17:57 Milan-: so the following section feels more powerful/?
2015-03-12 17:57 deetz: i mean, i always used to do clap clap clap hs
2015-03-12 17:57 deetz: and never thought about this lol
2015-03-12 17:59 Milan-: uhm dunno, i think all the sections have different music and should be hitsounded as a section ><
2015-03-12 17:59 deetz: yea i know doing this is better i just never thought about it that much before
2015-03-12 18:01 Milan-: haha well i see my old hitsounding and it's pretty lame hahaha
2015-03-12 18:01 Milan-: maybe you'll say the same on some weeks/months
2015-03-12 18:01 Milan-: xd
2015-03-12 18:01 deetz: @ the suggestion sure
2015-03-12 18:01 deetz: and yea maybe after i've got more experience lol
2015-03-12 18:02 deetz: hm idk where to find those sounds
2015-03-12 18:02 Milan-: which one
2015-03-12 18:03 deetz: you said i should hs the TSSssh sound in the intro?
2015-03-12 18:03 Milan-: oh
2015-03-12 18:03 Milan-: emh
2015-03-12 18:05 deetz: do ppl care if you use the hs from their maps or is it better to ask
2015-03-12 18:06 Milan-: noone cares i think, hitsounds are public anyways xD
2015-03-12 18:06 Milan-: you can use my clap-3 it's very close
2015-03-12 18:07 deetz: oh cool :d
2015-03-12 18:07 deetz: thx
2015-03-12 18:08 Milan-: i just copied it from apple haha
2015-03-12 18:09 deetz: wow you're right it does sound 10x cooler like this
2015-03-12 18:09 Milan-: 00:03:793 (1) - you can use defaul drum finish on head
2015-03-12 18:09 Milan-: i think
2015-03-12 18:11 deetz: ya
2015-03-12 18:12 Milan-: and yea hitsounds sounds cool sometimes xd
2015-03-12 18:12 Milan-: also you could just start the spinner at 00:01:035 -
2015-03-12 18:12 Milan-: cuz there is like a hearable beat(?
2015-03-12 18:13 Milan-: it starts from nothing right now imomimomio
2015-03-12 18:13 deetz: the cymbal thingy yea
2015-03-12 18:14 Milan-: and maybe the same drum finish here 00:25:862 (5) -
2015-03-12 18:15 deetz: mhm
2015-03-12 18:16 Milan-: not sure if clap or fnish drum on 00:24:483 (1) - tail ><
2015-03-12 18:16 Milan-: but you must add something
2015-03-12 18:17 Milan-: same with head
2015-03-12 18:17 deetz: two different sounds?
2015-03-12 18:18 Milan-: ehm, i mean default drum clap on head and default drum finish on tail
2015-03-12 18:18 deetz: ohh lool
2015-03-12 18:18 Milan-: unless you want to go like crazy with customs hahaha
2015-03-12 18:20 deetz: i dont think id even find all of the customs id be looking for heh
2015-03-12 18:20 Milan-: haha yea, time to learn how to create hs o/
2015-03-12 18:20 Milan-: btw why dont you make this 00:24:483 (1,2) - constant with
2015-03-12 18:20 Milan-: 00:35:517 (1,2) -
2015-03-12 18:21 deetz: can i reuse the same file in different custom samplesets or do i need to use the same one
2015-03-12 18:21 deetz: same set*
2015-03-12 18:21 Milan-: ehm what do you mean? just copy paste and change the number if you want to use the same and your lazy to use green lines
2015-03-12 18:22 you're *
2015-03-12 18:22 deetz: yea i wanted to know if you could copy the same file
2015-03-12 18:23 deetz: i remember reading about some problems with similar hs files or something
2015-03-12 18:23 Milan-: uhm there are problems when you overlap green lines with different sets
2015-03-12 18:24 Milan-: i've used the same hitsounds on others maps and no problema
2015-03-12 18:24 deetz: oh cool
2015-03-12 18:25 Milan-: btw be constant with the hitsounds too, on that pattern i mentioned ><
2015-03-12 18:25 deetz: i want to keep the different rhythm because the nxt part increased in difficulty
2015-03-12 18:26 deetz: but i'll make the hs consistent yea
2015-03-12 18:26 Milan-: except 00:36:379 (2,3,5) - that need to be drum hit normal >w<
2015-03-12 18:27 deetz: 4 should be the same clap as later right (soft clap 7)
2015-03-12 18:28 Milan-: ohh yea :3
2015-03-12 18:28 Milan-: this clap too i think 00:46:552 (1) -
2015-03-12 18:30 deetz: yea
2015-03-12 18:30 Milan-: the rest is all the same i think, let me know when you're done so i can take a better look at it ( if you want xD)
2015-03-12 18:31 deetz: for 00:25:172 (3,4) - and 00:36:207 (1) - what about default soft clap
2015-03-12 18:33 Milan-: doesnt sounds cool imo
2015-03-12 18:34 Milan-: but it's fits more than your custom clap
2015-03-12 18:35 deetz: at a lack of a better alternative i guess i can use it... what about the sound from 00:36:897 (1) - to 00:45:172 (1) -
2015-03-12 18:35 deetz: that clappish sound
2015-03-12 18:37 Milan-: just your custom drum hitnormal
2015-03-12 18:37 Milan-: and some whistles on the very high piched
2015-03-12 18:37 Milan-: thing aaaaa
2015-03-12 18:37 deetz: ok then one last thing, is it ok if i use the drum hitnormal as soft-hitfinish
2015-03-12 18:37 Milan-: yes
2015-03-12 18:37 deetz: cuz thats what i've been doing
2015-03-12 18:38 Milan-: you can xd, but it sounds horrible for people with skin i think ahahah
2015-03-12 18:38 deetz: o woops you're right
2015-03-12 18:38 deetz: hm
2015-03-12 18:38 Milan-: but doesnt matter
2015-03-12 18:38 deetz: oh ok
2015-03-12 18:38 deetz: i think map sounds override skin unless they check the disable map hitsounds anyways?
2015-03-12 18:39 Milan-: yes
2015-03-12 18:39 Milan-: some people disable it, others dont
2015-03-12 18:40 Milan-: also 00:29:900 - this section could fit with default drum finish, the whistle feels kinda empty to me
2015-03-12 18:41 deetz: ooh yea
2015-03-12 18:41 Milan-: aaaaaaa before i forget, 01:04:828 (2,3) - what with this random jump
2015-03-12 18:41 Milan-: i mean, it looks random
2015-03-12 18:41 deetz: i have no idea LOL
2015-03-12 18:42 Milan-: ds too high
2015-03-12 18:43 deetz: changed it
2015-03-12 18:44 deetz: you've been reeally helpful, thank you so much
2015-03-12 18:45 Milan-: ./w\
2015-03-12 18:46 deetz: one last thing: should i make all of these finishes 00:42:414 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4,5) - because they're the same sound
2015-03-12 18:46 deetz: uh,the drum hitnormal
2015-03-12 18:46 Milan-: yes
2015-03-12 18:46 deetz: ok :D
2015-03-12 18:46 Milan-: then all the 1/4 from 00:45:172 -
2015-03-12 19:03 deetz: hmm i finished doing all the stuff but you think that light cymball-ish soft normal from epiphany is really best for the hitnormal in kiai?
2015-03-12 19:03 deetz: like you suggested :p
2015-03-12 19:06 deetz: cuz i did that and im not sure if thats what you meant
2015-03-12 19:10 Milan-: wut
2015-03-12 19:11 Milan-: I remember that i said something about the soft hitnormal
2015-03-12 19:11 deetz: hm i think i got confused LOL
2015-03-12 19:11 Milan-: nothing about the fnish ;o
2015-03-12 19:11 deetz: i'll just remove that soft hitnormal
2015-03-12 19:12 Milan-: oh
2015-03-12 19:12 Milan-: i read wrongly
2015-03-12 19:13 Milan-: maybe it isnt, your song is quite heavier(?
2015-03-12 19:13 Milan-: more heavy?
2015-03-12 19:14 deetz: yea
2015-03-12 19:14 Milan-: ACTION is editing [http://osu.ppy.sh/b/621129 Feint - Forget Me Not (feat. CoMa) [Insane]]
2015-03-12 19:14 Milan-: this song is cool
2015-03-12 19:14 Milan-: >w<
2015-03-12 19:14 deetz: wow it is :o
2015-03-12 19:15 deetz: dnb with impact is great
2015-03-12 19:15 deetz: like
2015-03-12 19:15 deetz: ACTION is listening to [http://osu.ppy.sh/b/298034 Fox Stevenson - Turn It Up (Higher)]
2015-03-12 19:15 Milan-: i want to map it for like some weeks ago ><
2015-03-12 19:15 Milan-: i dont like fox stevenson voice
2015-03-12 19:16 Milan-: ;w; but the music is cool
2015-03-12 19:16 deetz: lool
2015-03-12 19:16 Milan-: asdasdad
2015-03-12 19:16 deetz: if you want you can post a log, you've been beyond helpful :D
2015-03-12 19:17 Milan-: xD ok
2015-03-12 19:17 Milan-: let me see how it's sounds now;o
2015-03-12 19:18 deetz: may want to redownload because i changed file stuff just now'
2015-03-12 19:18 deetz: i mean, removed trhe soft hitnormal
2015-03-12 19:18 deetz: because it didnt fit the song imo
2015-03-12 19:19 Milan-: ok :3
2015-03-12 19:19 Milan-: 00:43:793 (1,2,3,4) - add whistles like 00:41:035 (1,2) - ?
2015-03-12 19:20 deetz: i would but theres nothing on blue tick and i dont want to leave incomplete sound
2015-03-12 19:20 Milan-: oh really xd 00:49:569 (2) - misssing finish?
2015-03-12 19:20 Milan-: 00:49:828 (4) - this too
2015-03-12 19:21 deetz: oop
2015-03-12 19:22 Milan-: 00:58:103 (1) - cancel nc?
2015-03-12 19:23 deetz: yep, and the 01:09:138 (3) - too
2015-03-12 19:23 Milan-: 00:58:966 (1) - you may want to add a green defaul line
2015-03-12 19:23 Milan-: xD
2015-03-12 19:24 deetz: and the other 3 times there's a cymbal yea
2015-03-12 19:26 Milan-: 01:07:241 (1) - finish on head
2015-03-12 19:26 deetz: yes oops :p
2015-03-12 19:26 Milan-: 01:11:379 (1) - same3
2015-03-12 19:27 deetz: ye
2015-03-12 19:30 Milan-: 01:31:723 (5,1,1) - this may work? http://puu.sh/gxIRu/8bf60f05d3.jpg
2015-03-12 19:30 Milan-: cuz the sound on the red tick isnt as strong as the one the blue
2015-03-12 19:31 Milan-: btw, what happened with your whistles?;o
2015-03-12 19:31 deetz: i didnt think they fit
2015-03-12 19:31 deetz: 1now that i have the kick and the snare that fit well
2015-03-12 19:32 Milan-: alright :3
2015-03-12 19:32 Milan-: the map is cool<3
2015-03-12 19:32 deetz: @the suggestion I want to make it a jump at the end so i didnt change the rhythm but i moved the first one closer to make it smaller spacing then bigger spacing
2015-03-12 19:33 Milan-: yea that'd be cool too :3
2015-03-12 19:33 Milan-: you may wanna beconstant with the spinner
2015-03-12 19:33 Milan-: at the beggining
2015-03-12 19:33 deetz: i didnt change the other diffs yet
2015-03-12 19:33 deetz: because i wanted to make sure the stuff was good before moving it to the other diffs
2015-03-12 19:34 Milan-: you mean the hitsounds? ok xD ill look at the rhythms asdf
2015-03-12 19:35 Milan-: 00:35:517 (1,2,3) - just for the sake of good looking make the slider more opened(?
2015-03-12 19:35 Milan-: i dont know the correct word >.>
2015-03-12 19:35 Milan-: that remember me pho's map aaaa so ugly
2015-03-12 19:35 Milan-: xD
2015-03-12 19:36 deetz: lool
2015-03-12 19:36 deetz: and i think you mean rounder (?)
2015-03-12 19:36 Milan-: yes
2015-03-12 19:37 Milan-: 01:11:035 (6,7,1) - make the ds more constant here? the music is kinda slower
2015-03-12 19:38 deetz: ok
2015-03-12 19:39 Milan-: 01:29:310 (1,2,3,4) - why suddendly is this pattern quite easier than the rest? ><
2015-03-12 19:39 deetz: i dunno i wanted to make it different at the end
2015-03-12 19:39 Milan-: there's not like a different on the music or something
2015-03-12 19:40 Milan-: difference
2015-03-12 19:40 deetz: i guess
2015-03-12 19:40 Milan-: 01:30:690 (5) - nc
2015-03-12 19:40 deetz: ya
2015-03-12 19:41 Milan-: on easy you can add a note here 00:25:517 -
2015-03-12 19:41 Milan-: this fits a lot more than 00:24:138 (2) - for instance
2015-03-12 19:42 deetz: added note
2015-03-12 19:42 Milan-: 00:47:931 (1) - you may want to make this slider a bit less wooblielñeileib
2015-03-12 19:43 Milan-: wooblie(?
2015-03-12 19:43 Milan-: wubwub
2015-03-12 19:43 deetz: just a little
2015-03-12 19:44 deetz: btw, when i copy hitsounds and hs lines, will the old ones stay or be overwritten
2015-03-12 19:44 Milan-: uhm the old hitsounds?
2015-03-12 19:44 deetz: yea
2015-03-12 19:44 Milan-: i usually reset the hitsounds before copypaste xd
2015-03-12 19:45 Milan-: on Edit > Reset samples
2015-03-12 19:45 Milan-: reset all samples
2015-03-12 19:45 deetz: woa you can do that o_o
2015-03-12 19:45 deetz: what about the sampleset lines
2015-03-12 19:45 Milan-: just delete the old ones a copy paste from all
2015-03-12 19:46 deetz: oke
2015-03-12 19:46 Milan-: i mean, ctrl+a and stuff
2015-03-12 19:46 deetz: yeah
2015-03-12 19:46 Milan-: you can also set the ds on decimals xD i didnt know that
2015-03-12 19:46 Milan-: until yesterday
2015-03-12 19:47 deetz: how?
2015-03-12 19:47 Milan-: move the cursor to the beat snap divisor bar and press alt shift and use the mouse wheel
2015-03-12 19:47 Milan-: :3
2015-03-12 19:48 deetz: woooow
byfar

i didnt hear any major 1/4 in second half of kiai
Keada
Found nothing on my mod that you could change o-o so instead here! have a +1 star! <3 I really love the map as well :D
Topic Starter
ac8129464363
@Milan did that, and yea I guess it's done.

@byfar updated.

@Keada thanks :D
Ciyus Miapah
hi deetz.
i look this map, i love this map & song (why no full version mapping)
maybe add "015" and "Outlook" on tags because of monstercat release album

no kd :3

here, take my stars
Topic Starter
ac8129464363

Fort wrote:

hi deetz.
i look this map, i love this map & song (why no full version mapping)
maybe add "015" and "Outlook" on tags because of monstercat release album

no kd :3

here, take my stars
wow, thanks!

also added tags.

I didn't map the full version because I was lazy at first and now I kind of regret it. Maybe someday :p
Ciyus Miapah
okay im back for this, since you posted something on my queue

yup this song has much 3/4 musical pattern <3
and great map!

Boundless:
00:12:586 (2) - this one hit my HP bar, im afraid this notes can be unrankable cause of that, you can move that notes atleast in (y=5/6)
01:15:172 (8) - move this slider to up little bit (maybe y=72)

Insane:
00:49:828 (4,5) - slider in 00:49:828 - then add circle in 00:50:172 - looks great pattern (swap patterning, i see you repeat this pattern in kiai. i guess you can change it all, its up to you)

yep my less mods is just because this map looks good, few more mods can make this map bubbled/ranked. be sure you can call BN for this :3
goodluck!
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