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CLIMAX of MAXX 360 - PARANOiA Revolution [OsuMania]

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Topic Starter
Tornspirit
This beatmap was submitted using in-game submission on Tuesday, 31 January 2017 at 7:39:47 AM

Artist: CLIMAX of MAXX 360
Title: PARANOiA Revolution
Source: DanceDanceRevolution X3 VS 2ndMIX
Tags: DDR TAG remix Crono NM SEQUENCE UNLIMITED Bemani
BPM: 180
Filesize: 20969kb
Play Time: 01:46
Difficulties Available:
  1. Basic - 5Key (1.83 stars, 412 notes)
  2. Crono's Medium - 5Key (2.97 stars, 747 notes)
  3. Expert - 5Key (4.92 stars, 1617 notes)
  4. Hard - 5Key (3.66 stars, 1035 notes)
Download: CLIMAX of MAXX 360 - PARANOiA Revolution
Download: CLIMAX of MAXX 360 - PARANOiA Revolution (no video)
Information: Scores/Beatmap Listing
---------------
Dropped and restarted work on this like a thousand times or something don't even know anymore

Thanks to:
Evening - for helping me with audio file
LordRaika - stoleUsed some of his hitsounds <3
Nivrad00 for the bubble!
Kamikaze for the Qualify!
Crono for the GD

Modders:
paperlens
NlHIL
SpectorDG
Pew
Dakemoto
-Silver King-
Frim4503
Puxtu
JamesHappy15
Han Solo
Kruzon
-SoraGami-
_Xenophilius_
Rivals_7
[ A v a l o n ]
Arcwinolivirus
Protastic101
xanibabe
Garalulu
Pew_old_1
Not 5 star map 0/10.
Topic Starter
Tornspirit
Pew why would you do this to me ;-;
Sakary
accepting CTB gd?
Topic Starter
Tornspirit
Going to keep this 5k mania sorry.
paperlens
Hi~~~ M4M request From my queue :)


Column 1|2|3|4


Most of these mods are just advice, feel free to reject~~so Lets start~~ :D

Expert
better avoid this: 00:11:294 (11294|2,11378|2,11461|2) - , so move this 00:11:461 (11461|2) - to 1

00:14:128 - 00:16:461 - 00:19:128 - add two notes? that sound you've been following suddenly disappeared, feels weird..

00:48:461 - I think here should be two notes; 00:48:544 - here single note

00:48:794 - add

00:49:211 (49211|4) - move to 00:49:128 -

01:20:461 - 01:23:128 - add?

Difficult
01:26:461 (86461|2) - better move to 4
01:29:128 (89128|3) - to 5

01:31:294 (91294|4) - delete

Basic
00:48:128 (48128|2,48378|1,48461|4) - this is to difficult for Basic I think, try snap the LNs at 00:48:461 -

00:55:461 (55461|4) - move to 1 or 2

sorry I'm not so good at 5k, hope it's helpful
good luck~~
Topic Starter
Tornspirit

paperlens wrote:

Expert
better avoid this: 00:11:294 (11294|2,11378|2,11461|2) - , so move this 00:11:461 (11461|2) - to 1 I think the triple jack is fine. no change

00:14:128 - 00:16:461 - 00:19:128 - add two notes? that sound you've been following suddenly disappeared, feels weird.. Doesn't work with the sv and I want to keep the sv, no change

00:48:461 - I think here should be two notes; 00:48:544 - here single note Done

00:48:794 - add Done

00:49:211 (49211|4) - move to 00:49:128 - Done

01:20:461 - 01:23:128 - add? No change

Difficult
01:26:461 (86461|2) - better move to 4 Done
01:29:128 (89128|3) - to 5 Done

01:31:294 (91294|4) - delete no change, I think it fits

Basic
00:48:128 (48128|2,48378|1,48461|4) - this is to difficult for Basic I think, try snap the LNs at 00:48:461 - Done

00:55:461 (55461|4) - move to 1 or 2 Done


sorry I'm not so good at 5k, hope it's helpful
good luck~~
Ty for mod :D
NlHIL

5K=|1|2|3|4|5|
Basic
00:20:711 - add a note to 3
00:20:794 - move the notes to 1,2
01:27:961 - add a note
Difficult:01:46:128 - add a note to 4
Expert:01:46:128 - add the 2 notes
Topic Starter
Tornspirit

NlHIL wrote:


5K=|1|2|3|4|5|
Basic
00:20:711 - add a note to 3
00:20:794 - move the notes to 1,2
01:27:961 - add a note
Difficult:01:46:128 - add a note to 4
Expert:01:46:128 - add the 2 notes
All applied, ty for mod :D
SpectorDG


NM Request for \o\ Recaro! Mania & Std Modding Team /o/


5K = 1|2|3|4


BASIC
00:19:461 (19461|3) - Move 2
00:32:461 (32461|3,32461|2) - Move 1,5
01:45:794 (105794|1,105878|2,105961|3) - Ctrl+G, it's BASIC o.o
Difficult
Fine o.o
Sorry Mod late, Awesome maapp!!
GL for Ranked~ :3
Topic Starter
Tornspirit

SpectorDG wrote:



NM Request for \o\ Recaro! Mania & Std Modding Team /o/


5K = 1|2|3|4


BASIC
00:19:461 (19461|3) - Move 2 Keeping to drum no change
00:32:461 (32461|3,32461|2) - Move 1,5 Done
01:45:794 (105794|1,105878|2,105961|3) - Ctrl+G, it's BASIC o.o Done
Difficult
Fine o.o
Sorry Mod late, Awesome maapp!!
GL for Ranked~ :3
Ty for mod :D
Topic Starter
Tornspirit
OOPS HOW TO DELETE ;-;
Pew_old_1
Random mod
General:
At the beginning there's too much time between where the music starts and when the notes starts playing, you can probably make it start closer to the starting notes

Basic
00:36:794 (36794|4,37128|0,37461|4,37794|0) - If you want to keep consistency to the music you should leave it as short notes, so it follows the pattern you were doing before. Not sure if LN fits with what you have done in nearby areas.

Difficult
01:46:128 (106128|2,106128|3,106128|0,106128|1) - Remove one note here, i think have 4 notes is too much, and its slightly hard to play after that chord stream at the end. Also i think its too many notes for loudness of the music.

Expert
00:43:461 (43461|3) - From here you can add ln's like your other difficulties, it seems not dense enough for this difficulty imo. It'll make it consistent to your easier diffs
Topic Starter
Tornspirit

Pew wrote:

Random mod
General:
At the beginning there's too much time between where the music starts and when the notes starts playing, you can probably make it start closer to the starting notes

Basic
00:36:794 (36794|4,37128|0,37461|4,37794|0) - If you want to keep consistency to the music you should leave it as short notes, so it follows the pattern you were doing before. Not sure if LN fits with what you have done in nearby areas.

Difficult
01:46:128 (106128|2,106128|3,106128|0,106128|1) - Remove one note here, i think have 4 notes is too much, and its slightly hard to play after that chord stream at the end. Also i think its too many notes for loudness of the music.

Expert
00:43:461 (43461|3) - From here you can add ln's like your other difficulties, it seems not dense enough for this difficulty imo. It'll make it consistent to your easier diffs
Ty based pew comments skyped.
Koneko-
Hello~ requested from modding queue.
0|1|2|3|4

General
other difficult can't find wrong snapped.
but check hitsound. too many used hitsound on one layer.

Expert
once, Check bad jacks.
00:08:628 ~ 00:08:711
00:11:294 ~ 00:11:461
00:40:628 ~ 00:40:794
01:25:794 ~ 01:26:044
01:44:794 ~ 01:46:044
it's make unpleasent type jacks. make easy jack or make stream patterns.

00:59:461 ~ 01:01:961 - make 3 notes, but don't remove symbal layer(keep 4 notes).
01:15:128 (75128|3,75128|1) - remove and 01:15:128 (75128|2) - add.

GoodLuck~
Topic Starter
Tornspirit

dakemoto wrote:

Hello~ requested from modding queue.
0|1|2|3|4

General
other difficult can't find wrong snapped.
but check hitsound. too many used hitsound on one layer.

Expert
once, Check bad jacks.
00:08:628 ~ 00:08:711
00:11:294 ~ 00:11:461
00:40:628 ~ 00:40:794
01:25:794 ~ 01:26:044
01:44:794 ~ 01:46:044
it's make unpleasent type jacks. make easy jack or make stream patterns.

00:59:461 ~ 01:01:961 - make 3 notes, but don't remove symbal layer(keep 4 notes).
01:15:128 (75128|3,75128|1) - remove and 01:15:128 (75128|2) - add.

GoodLuck~
Ty for mod will update in morning with what I changed. :)
-Silver King-
hello there :D
mod as requested from queue



some mod here may have been told by dakemoto...

1|2|3|4|5

[Metadata]
fine

-im thinking that 4,9 SR in [Expert] are just too far from 3,2 SR in [Difficult] since its only 3 difficulty in the mapset
for that im suggesting to add 1 more diff between those two diff or make the [Expert] more easier (make [Difficult] more harder) (even i know if this 3 diff is from the DDR itself)

[Basic]
SPOILER
01:05:878 (65878|4) - its hard for new player to feel this note... better to follow the 01:05:961 (65961|3) - clap only
01:08:544 (68544|3) - 01:11:211 (71211|1) -
01:13:961 - add note
01:25:628 - add note because kick sound
01:25:961 - add note here to represent the kick stream better
01:45:128 (105128|3,105211|2,105294|1) - move 1 column to the left
01:45:461 (105461|4,105544|3,105628|2) - ctrl+g
01:45:794 (105794|3,105878|2,105961|1) - 3,4,5

[Difficult]
SPOILER
I suggest to make the same SV as in the [Expert] or dont add SV at all
between 00:48:128 - and 00:50:628 - i suggestion to keep the note consistency as between 00:43:461 - and 00:48:128 -
at the kiai between 01:04:794 - and 01:15:128 - you use 1 note as kick which is the strongest sound in there... but it makes the pattern blur since the another sound in there are used with 1 note too..

I only have a few mod in here because of the SR i think

[Expert]
SPOILER
00:11:294 (11294|2,11378|4,11378|2,11461|4,11461|2) - there is still many collumn to spread the note collumn... the triple jack is too hard
00:40:628 (40628|2,40711|0,40711|2,40794|2,40794|0) - ^
00:49:711 - move 1 note into 00:49:794 -
between 00:59:461 - and 01:02:128 - i think to make it 3 note instead of 4 note (just like you did between 01:31:461 - and 01:34:128 - )

its a bit out of consistency since you add SV in 01:20:461 - and 01:23:128 - but didnt add SV in 01:18:128 -
Topic Starter
Tornspirit

-Silver King- wrote:

hello there :D
mod as requested from queue



some mod here may have been told by dakemoto...

1|2|3|4|5

[Metadata]
fine

-im thinking that 4,9 SR in [Expert] are just too far from 3,2 SR in [Difficult] since its only 3 difficulty in the mapset
for that im suggesting to add 1 more diff between those two diff or make the [Expert] more easier (make [Difficult] more harder) (even i know if this 3 diff is from the DDR itself)

[Basic]
SPOILER
01:05:878 (65878|4) - its hard for new player to feel this note... better to follow the 01:05:961 (65961|3) - clap only
01:08:544 (68544|3) - 01:11:211 (71211|1) -
01:13:961 - add note
01:25:628 - add note because kick sound
01:25:961 - add note here to represent the kick stream better
01:45:128 (105128|3,105211|2,105294|1) - move 1 column to the left
01:45:461 (105461|4,105544|3,105628|2) - ctrl+g
01:45:794 (105794|3,105878|2,105961|1) - 3,4,5 All changes applied in Basic

[Difficult]
SPOILER
I suggest to make the same SV as in the [Expert] or dont add SV at all
between 00:48:128 - and 00:50:628 - i suggestion to keep the note consistency as between 00:43:461 - and 00:48:128 - Done
at the kiai between 01:04:794 - and 01:15:128 - you use 1 note as kick which is the strongest sound in there... but it makes the pattern blur since the another sound in there are used with 1 note too.. I think it's ok for just a single stream.

I only have a few mod in here because of the SR i think

[Expert]
SPOILER
00:11:294 (11294|2,11378|4,11378|2,11461|4,11461|2) - there is still many collumn to spread the note collumn... the triple jack is too hard Changed to triple-double-triple trill thing
00:40:628 (40628|2,40711|0,40711|2,40794|2,40794|0) - ^ Done
00:49:711 - move 1 note into 00:49:794 - Done
between 00:59:461 - and 01:02:128 - i think to make it 3 note instead of 4 note (just like you did between 01:31:461 - and 01:34:128 - ) Done

its a bit out of consistency since you add SV in 01:20:461 - and 01:23:128 - but didnt add SV in 01:18:128 - SV doesn't work with the LN... I think it's ok as is
I'll keep in mind difficulty concerns, maybe more changes later. Thanks for mod :)
JamesHappy
ooo 5k

I'll drop the mods soon
Frim4503

Col : 1,2,3,4,5,6,7

[General]
-BG : not good. Change with new resolution 1024x768 or 1366x768
-Mp3 : ok
-Hitsound : ok
-Difficulty : not good. See ranking criteria, the lowest diff must below 2.0
Basic
00:07:628 (7628|1) - move to 3. For balance
00:11:794 (11794|0) - move to 4. Balance
00:29:461 (29461|4) - move to 3. 00:29:628 (29628|3) - then move it to 4
00:32:794 (32794|0) - move to 3. Balance
00:50:628 (50628|1) - ^3
00:51:461 (51461|2) -^2
01:10:128 (70128|4) - make this double. Cymbal
01:15:794 (75794|2) - move to 5. Balance
01:18:128 (78128|1) - ^1
01:22:128 (82128|2,82461|3) - move 1 col. To right
01:24:794 (84794|2) - move to 2. Balance
Difficult
00:14:128 - suggest to add double note in here. For following sound.
00:16:461 - add note in 2 and 4.
00:22:128 (22128|3) - make double. For additional sound
00:27:294 (27294|0,27461|3) - make double.
00:48:794 - add another note. For cymbal sound
00:54:128 (54128|1) - ^same
00:59:461 - until 01:02:128 - please re-arange. Cuz this patern only focus on col. 3 and it become jack patern. Not suitable for hard diff and for hand balance.

Mod done
Topic Starter
Tornspirit

Frim4503 wrote:


Col : 1,2,3,4,5,6,7

[General]
-BG : not good. Change with new resolution 1024x768 or 1366x768 Um.. i'll try to find, but i've been looking and can't find one above 640 x 480 for this... might need to change orz
-Mp3 : ok
-Hitsound : ok
-Difficulty : not good. See ranking criteria, the lowest diff must below 2.0 oops it was below 2 i swear ;-; in game star rating lies... Fixed
Basic
00:07:628 (7628|1) - move to 3. For balance done
00:11:794 (11794|0) - move to 4. Balance done
00:29:461 (29461|4) - move to 3. 00:29:628 (29628|3) - then move it to 4 uhh already on 4? I'm GUESSING you mean 5 which I did[
00:32:794 (32794|0) - move to 3. Balance Done
00:50:628 (50628|1) - ^3 done
00:51:461 (51461|2) -^2 done
01:10:128 (70128|4) - make this double. Cymbal done
01:15:794 (75794|2) - move to 5. Balance done
01:18:128 (78128|1) - ^1 the 2-3-2-3 pattern is fine i think no change
01:22:128 (82128|2,82461|3) - move 1 col. To right ^
01:24:794 (84794|2) - move to 2. Balance I think it's ok

Difficult
00:14:128 - suggest to add double note in here. For following sound. Doesn't work with SV, no change
00:16:461 - add note in 2 and 4. ^
00:22:128 (22128|3) - make double. For additional sound done
00:27:294 (27294|0,27461|3) - make double. done
00:48:794 - add another note. For cymbal sound done
00:54:128 (54128|1) - ^same done
00:59:461 - until 01:02:128 - please re-arange. Cuz this patern only focus on col. 3 and it become jack patern. Not suitable for hard diff and for hand balance. done

Mod done
Tyvm for mod :)
puxtu
nice gap lmao
Topic Starter
Tornspirit
Bumped up difficulty of Difficult by changing a few patterns in melody to fix gap concerns.

WHO'S LAUGHING NOW PUXTU /me runs
puxtu
lol hi t/313021/start=165
and this about your sv in hard diff (difficulty curve thingy) t/204738/start=90

logs
15:20 Tornspirit: rawr
15:21 Tornspirit: uh when can you mod my map?
15:21 puxtu: D:
15:21 puxtu: now
15:21 puxtu: right now
15:21 Tornspirit: o
15:22 puxtu: sorry i'm totally forgot about that
15:22 Tornspirit: ok that works
15:22 Tornspirit: lol
15:22 puxtu: XD
15:22 Tornspirit: umm some more attention in the difficult would probably be good, i redid parts of it to raise the diff
15:22 puxtu: cool
15:23 Tornspirit: i've had 1 person testplay and they said it was good but yeah i'm not sure how the patterns are
15:23 *puxtu is playing [http://osu.ppy.sh/b/627871 CLIMAX of MAXX 360 - PARANOiA Revolution [Basic]] <osu!mania> |5K|
15:25 puxtu: ok dat was fun
15:26 puxtu: are you there
15:27 Tornspirit: yeah
15:27 puxtu: you know what, at the intro you actually can add 1/1 for cymbal sounds
15:27 puxtu: its pretty loud
15:27 Tornspirit: umm
15:27 Tornspirit: give me the time?
15:28 Tornspirit: you mean like
15:28 Tornspirit: between the drums?
15:28 puxtu: and this diff still has 1.96*
15:28 Tornspirit: 00:06:128 - 00:07:461 - etc
15:28 puxtu: so why dont you raise up it untill 1.99 or something
15:28 puxtu: yes at there
15:29 Tornspirit: hmm
15:29 Tornspirit: add cymbal as a double chord?
15:29 puxtu: good idea
15:30 Tornspirit: okay i've put those in
15:30 puxtu: ok nice
15:30 puxtu: oh and hey
15:31 puxtu: about general things
15:31 puxtu: the preview point is quite random XD
15:32 Tornspirit: lol
15:32 Tornspirit: i was considering putting in the third kiai
15:32 Tornspirit: i should probably do that
15:32 puxtu: why don't you set it here 01:15:128 -
15:33 Tornspirit: ok done
15:33 Tornspirit: for all difs
15:33 puxtu: cool
15:33 puxtu: 00:54:128 (54128|4) - double chord here
15:34 Tornspirit: ok
15:34 puxtu: and everything looks fine
15:35 Tornspirit: kk
15:35 *puxtu is editing [http://osu.ppy.sh/b/627655 CLIMAX of MAXX 360 - PARANOiA Revolution [Difficult]]
15:35 puxtu: so dense lmao
15:35 Tornspirit: difficult is probably a lot worse than the other two diffs
15:35 Tornspirit: lol
15:35 puxtu: idk maybe because too much double chords or something
15:35 puxtu: and 1/4s stream
15:36 puxtu: welp let me take a look
15:36 puxtu: yep
15:36 puxtu: those 1/4 is boosted up the SR
15:37 puxtu: but lol it's looks so solid
15:37 puxtu: too afraid to touch it :V
15:37 Tornspirit: lol
15:37 puxtu: 00:48:794 - add
15:37 puxtu: cymbal
15:38 Tornspirit: ok
15:38 puxtu: 01:04:878 (64878|3,65211|3) - this part is so artistic
15:39 puxtu: but idk why there's a double chords on blue line
15:39 Tornspirit: ummmm
15:39 Tornspirit: that was part of my efforts to bump up diff
15:39 Tornspirit: LMAO
15:39 puxtu: 01:06:378 - here too
15:39 puxtu: oh ok cool
15:39 puxtu: reasonable :v
15:40 Tornspirit: Umm is the sv okay?
15:40 Tornspirit: i actually have more sv in difficult than expert
15:40 Tornspirit: because some expert patterns have more notes in it and can't sv those lol.
15:40 puxtu: oh well
15:41 puxtu: it might be an unrankable issue
15:41 Tornspirit: i guess if it's unrankable i'll just remove it if they ask for it
15:42 puxtu: ok i think that's all :D
15:42 Tornspirit: cool
15:43 *puxtu flies away
15:43 Tornspirit: welcome to double stairs and brackets in expert
15:43 Tornspirit: lol
15:43 puxtu: lmao
15:43 Tornspirit: rip
JamesHappy
Sorry for the wait, got busy irl
since i have no time to mod some maps, i just do a quick mod for this
dat gaps though
[Basic]
00:44:294 (44294|0,44294|2) - make it 1
00:44:961 (44961|1,44961|4,45294|2,45294|0) - ^
00:50:628 (50628|2,50628|0,51461|4,51461|1) - ^
01:25:628 (85628|3) - move to 3 (balance)
01:44:794 (104794|2,104878|1,104961|0,105128|2,105211|1,105294|0,105461|2,105544|3,105628|4,105794|2,105878|3,105961|4) - this is too hard for beginners imo

[Expert]
some sections are feel empty, is it intended to ignore them?

00:11:711 (11711|1) - barely audible
00:12:711 (12711|3) - ^
00:23:044 - add?
00:27:294 (27294|2) - add at 5
00:33:044 (33044|3) - barely audible
00:38:711 (38711|1) - ^
00:40:961 (40961|1,40961|3,40961|4) - move 1 column to the left (PR)
01:14:794 (74794|0,74794|2,74794|4) - make it 2 notes
01:15:128 (75128|3,75128|1,75128|0,75128|4) - 3 notes?
01:15:711 (75711|1) - barely audible
no kds if it's not helpful
GL
Topic Starter
Tornspirit

JamesHappy15 wrote:

Sorry for the wait, got busy irl
since i have no time to mod some maps, i just do a quick mod for this
dat gaps though
[Basic]
00:44:294 (44294|0,44294|2) - make it 1 done
00:44:961 (44961|1,44961|4,45294|2,45294|0) - ^ I removed one but kept the other
00:50:628 (50628|2,50628|0,51461|4,51461|1) - ^ ^
01:25:628 (85628|3) - move to 3 (balance) done
01:44:794 (104794|2,104878|1,104961|0,105128|2,105211|1,105294|0,105461|2,105544|3,105628|4,105794|2,105878|3,105961|4) - this is too hard for beginners imo This diff isn't meant for beginners.. uh, I made this part the hardest in all diffs. no change

[Expert]
some sections are feel empty, is it intended to ignore them? Empty parts are probably the sv... those are intentional, meant to break up the streams

00:11:711 (11711|1) - barely audible
00:12:711 (12711|3) - ^
00:23:044 - add? Don't think this is necessary no change
00:27:294 (27294|2) - add at 5 changed pattern here i think..?
00:33:044 (33044|3) - barely audible
00:38:711 (38711|1) - ^
00:40:961 (40961|1,40961|3,40961|4) - move 1 column to the left (PR) done
01:14:794 (74794|0,74794|2,74794|4) - make it 2 notes
01:15:128 (75128|3,75128|1,75128|0,75128|4) - 3 notes? I think these two are ok, no change
01:15:711 (75711|1) - barely audible
no change for all barely audible, I think the pattern makes sense and is worse without note
no kds if it's not helpful
GL
Tyvm for mod, will edit this post as soon as I can get on tomorrow.
Edit: done, ty :)
Chronocide


From the modding que, yo ;)
Let's get started!

General

  1. Map the first seconds of the map? Feels kinda strange to me...
Basic

  1. 00:22:128 to 00:31:461 - Change the pattern to something more exiting, like this: http://puu.sh/ju6Ok/81f90c6af6.jpg
  2. 01:04:794 to 01:13:961 - ^
  3. 01:14:128 - Change the pattern to something like this: http://puu.sh/ju6XZ/3386456aef.png
Difficult

Too hard to mod orz. It has a very BMS-feel though, really dig the stairs!
Expert

Waaaaay to hard to mod / play, sorry I can't help :(

I hope this mod is useful, somehow. :?
Topic Starter
Tornspirit

Han Solo wrote:



From the modding que, yo ;)
Let's get started!

General

  1. Map the first seconds of the map? Feels kinda strange to me...
Nothing much to really map to tbh..
Basic

  1. 00:22:128 to 00:31:461 - Change the pattern to something more exiting, like this: http://puu.sh/ju6Ok/81f90c6af6.jpg
  2. 01:04:794 to 01:13:961 - ^ It'll push star rating way over 2, can't do that
  3. 01:14:128 - Change the pattern to something like this: http://puu.sh/ju6XZ/3386456aef.png
I think it's fine, no change
Difficult

Too hard to mod orz. It has a very BMS-feel though, really dig the stairs!
Expert

Waaaaay to hard to mod / play, sorry I can't help :(

I hope this mod is useful, somehow. :?
Thanks for mod but no changes sorry.
Kruzon
hi my 5k column format: 1 - 5

difficult
my modding is heavily focused on notes density and pattern presentation, however if you mapped this song using different style which is anti-chord density or etc, then this might be useless owo

00:13:961 (13961|4,13961|2,14294|2,14294|1,14461|0,14461|2) - seems rather random and notes representing rhythm are out of places, suggestion:
00:14:294 (14294|1) - move to 1 making it mirroring 00:13:961 (13961|2,13961|4) - due to representing same sound
00:14:461 (14461|0,14461|2) - shift 1 time to the right, aligning it on same column as 00:13:794 (13794|3,13794|1) - due to same sound, + consistency
00:14:628 (14628|3) - delete, i would give a void here considering you did the same in between 00:13:961 (13961|2,14294|2) -
00:16:461 (16461|3) - there is clearly apparent and obvious sound here which you need to plot note onto it, leaving it empty is weird and lack readability
00:16:294 (16294|0,16294|2) - these notes on the other hand, while there are sound present, it doesn't require heavy notes density, 1 is enough, though i would clear the row at this point

00:22:128 (22128|0,22128|3) - there are another layer of instrument presence, consider raising the density

00:32:794 (32794|0,32794|4) - these are considered finishing sequence, i would add 1 more note here for better emphasizing current loudness

each pattern should be meaningful and correctly expressed the current rhythm, there are several pattern you might need to re-consider, ie:

00:38:128 (38128|4,38128|3) - did you noticed that these notes represent 2 layers of instruments, drum and umm.. idk what that instrument is called orz
in any case, such notes should have different pattern or density and differentiate it from the rest of the notes. You could have either give them different gap instead of dual notes like these 00:38:294 (38294|3,38294|2,38461|0,38461|1) - or actually raise the notes density due to its loudness. Notes presentation is very important, especially on this map with rigid blocks

00:39:461 (39461|4,39461|2) -
00:40:794 (40794|3,40794|2) -
00:41:461 (41461|1,41461|0) -
and, so on

00:49:128 (49128|4) - tested on playback rate of 50%, it seems that this ln burst stopped here 00:49:294 (49294|4) -
00:49:628 (49628|4) -
00:50:128 (50128|4) -

00:54:628 (54628|1) - delete
00:58:128 (58128|2) -

- mod ends -

*nothing much to change, but most of all i don't want to break your pattern
* imo the chords are too heavy, but as it seems intended, why not..
good luck with your map c:
-SoraGami-
Hi

here's my mod from queue
1|2|3|4|5

[Basic]
- 00:13:461 (13461|1,13794|3,14128|2) - move to left for better balance, jacks doesnt suit there
- 00:45:294 (45294|2) - move to 2
[Difficult]
- 00:14:294 (14294|2) - move to 4, to many notes for the special key(3) and move it for balance
- 00:16:294 (16294|2) - ^ to 4 also
- 00:27:128 (27128|1) - move to 1
- 00:30:628 (30628|1) - ^
- 00:32:794 - add note, it has heavier sound than the previous sounds
[Expert]
- 00:08:628 - try not to use double jack on that part, it is really hard imo, try use http://osu.ppy.sh/ss/3508040 only placed jack in col 4 since col 4 is so free
- 00:16:128 (16128|1) - move to 1, to reduce the weight in the center
- 00:32:961 (32961|2) - atlest move this 2 to prevent that 3 jacks at the special key, too hard
- 00:43:628 (43628|0,43711|1) - move to right for balance
- 00:44:294 (44294|2) - move to 4 ^
- 00:44:961 (44961|3) - move to 1 ^
- 01:05:878 (65878|1) - move this to 5, (that jacks at col 2)
- 01:22:128 (82128|3) - move to 2 for balance
- 01:26:794 (86794|1) - move to 1, too centered

Good Luck!
Topic Starter
Tornspirit

Kruzon wrote:

hi my 5k column format: 1 - 5

difficult
my modding is heavily focused on notes density and pattern presentation, however if you mapped this song using different style which is anti-chord density or etc, then this might be useless owo

00:13:961 (13961|4,13961|2,14294|2,14294|1,14461|0,14461|2) - seems rather random and notes representing rhythm are out of places, suggestion:
00:14:294 (14294|1) - move to 1 making it mirroring 00:13:961 (13961|2,13961|4) - due to representing same sound done
00:14:461 (14461|0,14461|2) - shift 1 time to the right, aligning it on same column as 00:13:794 (13794|3,13794|1) - due to same sound, + consistency done
00:14:628 (14628|3) - delete, i would give a void here considering you did the same in between 00:13:961 (13961|2,14294|2) - I put the void because of the SV, this does not have sv, moved note because of above though
00:16:461 (16461|3) - there is clearly apparent and obvious sound here which you need to plot note onto it, leaving it empty is weird and lack readability SV here, putting a note here doesn't work, no change
00:16:294 (16294|0,16294|2) - these notes on the other hand, while there are sound present, it doesn't require heavy notes density, 1 is enough, though i would clear the row at this point Uhhh there's a very loud sound, not sure why I wouldn't need a chord..? no change

00:32:794 (32794|0,32794|4) - these are considered finishing sequence, i would add 1 more note here for better emphasizing current loudness done

each pattern should be meaningful and correctly expressed the current rhythm, there are several pattern you might need to re-consider, ie:

00:38:128 (38128|4,38128|3) - did you noticed that these notes represent 2 layers of instruments, drum and umm.. idk what that instrument is called orz
in any case, such notes should have different pattern or density and differentiate it from the rest of the notes. You could have either give them different gap instead of dual notes like these 00:38:294 (38294|3,38294|2,38461|0,38461|1) - or actually raise the notes density due to its loudness. Notes presentation is very important, especially on this map with rigid blocks

00:39:461 (39461|4,39461|2) -
00:40:794 (40794|3,40794|2) -
00:41:461 (41461|1,41461|0) -
and, so on

I'm only mapping to drums here, adding the finish would clutter the map and I think it would make it play worse than current pattern. No change

00:49:128 (49128|4) - tested on playback rate of 50%, it seems that this ln burst stopped here 00:49:294 (49294|4) -
00:49:628 (49628|4) -
00:50:128 (50128|4) - all applied

00:54:628 (54628|1) - delete
00:58:128 (58128|2) - I think these are fine, no change

- mod ends -


good luck with your map c:
Thanks for mod~ :)
Topic Starter
Tornspirit

-SoraGami- wrote:

Hi

here's my mod from queue
1|2|3|4|5

[Basic]
- 00:13:461 (13461|1,13794|3,14128|2) - move to left for better balance, jacks doesnt suit there
- 00:45:294 (45294|2) - move to 2 both done
[Difficult]
- 00:14:294 (14294|2) - move to 4, to many notes for the special key(3) and move it for balance Think it's ok, no change
- 00:16:294 (16294|2) - ^ to 4 also I think it's ok, no change
- 00:27:128 (27128|1) - move to 1done
- 00:30:628 (30628|1) - ^ I think this is fine, repeats previous chord and isn't too dense, no change
- 00:32:794 - add note, it has heavier sound than the previous sounds done
[Expert]
- 00:08:628 - try not to use double jack on that part, it is really hard imo, try use http://osu.ppy.sh/ss/3508040 only placed jack in col 4 since col 4 is so free done
- 00:16:128 (16128|1) - move to 1, to reduce the weight in the center I think this is fine, rest of drum is two notes together,no change
- 00:32:961 (32961|2) - atlest move this 2 to prevent that 3 jacks at the special key, too hard done
- 00:43:628 (43628|0,43711|1) - move to right for balance
- 00:44:294 (44294|2) - move to 4 ^
- 00:44:961 (44961|3) - move to 1 ^ These three follow the same pattern as the rest of the middle section, no change
- 01:05:878 (65878|1) - move this to 5, (that jacks at col 2) On purpose, no change
- 01:22:128 (82128|3) - move to 2 for balance done
- 01:26:794 (86794|1) - move to 1, too centered done

Good Luck!
Thanks for mod~ :)
Xenophilius
Hi! From Mod 4 Mod.

Layout:

5k: |0|1|2|3|4|

Expert
  1. 00:08:794 - Maybe add note(s)?
  2. 00:16:461 - 2 notes with Clap hitsound like 00:13:794 (13794|2,13794|3,14461|4,14461|3) - ?
  3. 00:16:461 - Same ^
  4. 00:19:128 - Same ^
  5. 00:42:128 - Add note in 4, this is as loud as 00:41:461 -
  6. 01:33:461 - Add a note here since the sound is the same of 01:33:294 (93294|2,93294|4,93294|0,93294|1) -

Difficult
  1. 00:16:128 (16128|2,16294|2) - Why jacking? I suggest 00:16:294 (16294|2) - to 3
  2. 00:18:794 (18794|4,18961|4) - Same ^ Suggest 00:18:961 (18961|4) - to 0
  3. 00:39:378 (39378|0,39378|1,39628|0,39628|2) - Those notes represent the same sound, I suggest to move 00:39:628 (39628|2) - in 1
  4. 01:34:294 - Add note on 0 because this have the same sound as 01:34:128 (94128|0,94128|2,94128|4) -

That's all for my mod. BAsic diff seemes ok for me.
Topic Starter
Tornspirit

_Xenophilius_ wrote:

Hi! From Mod 4 Mod.

Layout:

5k: |0|1|2|3|4|

Expert
  1. 00:08:794 - Maybe add note(s)? Eh, I want to keep this section consistent for drums. No change.
  2. 00:16:461 - 2 notes with Clap hitsound like 00:13:794 (13794|2,13794|3,14461|4,14461|3) - ?
  3. 00:16:461 - Same ^
  4. 00:19:128 - Same ^ Doesn't work with SV. No change.
  5. 00:42:128 - Add note in 4, this is as loud as 00:41:461 - done
  6. 01:33:461 - Add a note here since the sound is the same of 01:33:294 (93294|2,93294|4,93294|0,93294|1) - Actually the sound is at 01:33:294 - no change


Difficult
  1. 00:16:128 (16128|2,16294|2) - Why jacking? I suggest 00:16:294 (16294|2) - to 3 Same spacing as 00:16:628 - and it's not like it's that fast, I think it's ok. No change.
  2. 00:18:794 (18794|4,18961|4) - Same ^ Suggest 00:18:961 (18961|4) - to 0 done
  3. 00:39:378 (39378|0,39378|1,39628|0,39628|2) - Those notes represent the same sound, I suggest to move 00:39:628 (39628|2) - in 1 I think it's fine, similar to previous pattern at 00:38:128 - No change
  4. 01:34:294 - Add note on 0 because this have the same sound as 01:34:128 (94128|0,94128|2,94128|4) - done

That's all for my mod. BAsic diff seemes ok for me.
Thanks for mod! :)
Rivals_7
Hi From my queue
1|2|3|4|5

Mod Inside
[General]

Low quality BG. I suggest to find another BG

Uncheck widescreen support in expert and Difficulty

Extra tags may required. see this source http://dancedancerevolutionddr.wikia.co ... Revolution

[Expert]

HP OD 8,5.

Some pattern are sooo difficult to read, yet no consistencies. and the hitsounds seems too loud.

00:06:294 (6294|1,6294|3,6294|4) - Should be placed in 2 ticks earlier(1/4)... Because of cymbal sound. Otherwise, the player will get ambigous to hit the notes, because the song isn't start from the big white tick.
00:06:544 (6544|2,6544|1,6544|0) - move to white tick below it
00:07:044 (7044|0,7044|3,7044|4) - move to white tick above it
00:07:461 - a cymbal sound
I'll leave this part to rearrange on your own...........

00:10:461 - a cymbal. why only one note while this - 00:10:378 - have 3 notes ? which is literally have less sound than - 00:10:461 -
00:10:794 - same problem
00:11:294 (11294|4,11378|1) - one note is enough. so delete this
00:13:544 (13544|3,13628|2,13711|1) - move on step to right and then - 00:13:794 (13794|2,13961|1) - to col 2|3 respectively
00:13:961 (13961|3) - to col 2
00:14:128 - why you're not add note here? there's a synth imo
00:15:378 (15378|2,15711|2) - To col 5|1 respectively for comfortability
00:16:878 (16878|2,17128|3) - ^5|1
00:18:544 (18544|1,18628|0) - ctrl+g
00:19:128 - add note. synth
00:19:461 (19461|0,19461|2,19794|2,19794|4) - move one step to right and left respectively

00:19:961 - add note
00:20:044 (20044|1,20044|3,20128|3,20128|1,20378|0,20378|1,20461|0,20461|1) - I'm honestly think there is no purpose to have jack, cause the sound is not same. change this somehow.....
00:20:294 - add note
00:20:628 - ^
00:22:128 - why not 3 notes? its a cymbal sound
00:22:544 - add a note on col 2 or 4
00:23:044 - ^3 or 4
There's many part like this. pls rearrange it

00:34:211 (34211|2,34294|0,34378|1) - col 1|2|3 respectively
00:34:461 (34461|3,34461|2) - move to right
00:34:544 (34544|1,34628|0) - ctrl+g
00:35:211 (35211|1,35294|0) - to col 5|4 respectively
00:35:794 (35794|2,35794|3,35878|1,35961|0) - to col 1,2|5|4 respectively
00:36:711 (36711|0) - to 4
00:38:294 (38294|3,38294|2) - move each note to col 2 and 5 respectively.
00:39:378 (39378|1) - delete
00:41:461 (41461|3,41461|2) - move to right
00:41:794 (41794|2,41794|3) - move to the very left
00:43:628 (43628|0,43711|1) - to 5|4 respectively
00:44:544 (44544|2) - to 1
00:44:794 (44794|3) - ^5
00:45:628 (45628|4,45711|3) - 1|2 respectively
00:46:294 (46294|4,46378|3) - ^
00:46:961 (46961|3,47044|2) - to 1|5 respectively
00:47:628 (47628|2) - to 5
00:50:961 (50961|0,51044|1) - 4|2 respectively
00:52:294 (52294|0,52378|1) - 5|4 ^
01:13:794 - why there is no notes here?
01:20:461 - a synth + kick sound. and no notes? why?
01:23:128 - ^
01:25:794 (85794|3,85794|1,85878|1,85878|3,85961|3,85961|1,86044|1,86044|3) - this is not comfortable. pls rearrange
01:28:628 - synth. add note
01:31:128 - synth + kick. ^
01:44:878 (104878|3,104878|1) - move to right
01:44:961 (104961|2) - move to 2

[Difficult]

Many notes aren't comfortable to hit. If you can't pass this with a 97% (cause you're more ET :v ) that's the proof. (Personal opinion only)

00:06:294 (6294|3,6294|4) - off beat again orz. same problem with "Difficult" I think you can find it by yourself

If you know kors K-Bad Maniac song mapped by shana lesus, this is probably the same thing like yours that map was DQ-ed because of diff spread. look at the differences between Difficult and Basic

This kind of Density isn't acceptable. and I believe this will be an Unrankable issue in the future.
I reccomend to add another diff between "Difficult" and " Basic".

00:31:544 (31544|2,31711|2,31878|2,32044|2,32211|2,32378|2) - Don't make a pattern like this. Its not comfortable at all.
00:35:711 (35711|0) - This LN seems to long
oh well, many things can be change but I'm tired orz X3

Good Luck ~ :)
Topic Starter
Tornspirit

Rivals_7 wrote:

Hi From my queue
1|2|3|4|5

Mod Inside
[General]

Low quality BG. I suggest to find another BG

Uncheck widescreen support in expert and Difficulty

Extra tags may required. see this source http://dancedancerevolutionddr.wikia.co ... Revolution

[Expert]

HP OD 8,5.

Some pattern are sooo difficult to read, yet no consistencies. and the hitsounds seems too loud.

00:06:294 (6294|1,6294|3,6294|4) - Should be placed in 2 ticks earlier(1/4)... Because of cymbal sound. Otherwise, the player will get ambigous to hit the notes, because the song isn't start from the big white tick.
00:06:544 (6544|2,6544|1,6544|0) - move to white tick below it
00:07:044 (7044|0,7044|3,7044|4) - move to white tick above it
00:07:461 - a cymbal sound
I'll leave this part to rearrange on your own...........

00:10:461 - a cymbal. why only one note while this - 00:10:378 - have 3 notes ? which is literally have less sound than - 00:10:461 -
00:10:794 - same problem
00:11:294 (11294|4,11378|1) - one note is enough. so delete this
00:13:544 (13544|3,13628|2,13711|1) - move on step to right and then - 00:13:794 (13794|2,13961|1) - to col 2|3 respectively
00:13:961 (13961|3) - to col 2
00:14:128 - why you're not add note here? there's a synth imo
00:15:378 (15378|2,15711|2) - To col 5|1 respectively for comfortability
00:16:878 (16878|2,17128|3) - ^5|1
00:18:544 (18544|1,18628|0) - ctrl+g
00:19:128 - add note. synth
00:19:461 (19461|0,19461|2,19794|2,19794|4) - move one step to right and left respectively

00:19:961 - add note
00:20:044 (20044|1,20044|3,20128|3,20128|1,20378|0,20378|1,20461|0,20461|1) - I'm honestly think there is no purpose to have jack, cause the sound is not same. change this somehow.....
00:20:294 - add note
00:20:628 - ^
00:22:128 - why not 3 notes? its a cymbal sound
00:22:544 - add a note on col 2 or 4
00:23:044 - ^3 or 4
There's many part like this. pls rearrange it

00:34:211 (34211|2,34294|0,34378|1) - col 1|2|3 respectively
00:34:461 (34461|3,34461|2) - move to right
00:34:544 (34544|1,34628|0) - ctrl+g
00:35:211 (35211|1,35294|0) - to col 5|4 respectively
00:35:794 (35794|2,35794|3,35878|1,35961|0) - to col 1,2|5|4 respectively
00:36:711 (36711|0) - to 4
00:38:294 (38294|3,38294|2) - move each note to col 2 and 5 respectively.
00:39:378 (39378|1) - delete
00:41:461 (41461|3,41461|2) - move to right
00:41:794 (41794|2,41794|3) - move to the very left
00:43:628 (43628|0,43711|1) - to 5|4 respectively
00:44:544 (44544|2) - to 1
00:44:794 (44794|3) - ^5
00:45:628 (45628|4,45711|3) - 1|2 respectively
00:46:294 (46294|4,46378|3) - ^
00:46:961 (46961|3,47044|2) - to 1|5 respectively
00:47:628 (47628|2) - to 5
00:50:961 (50961|0,51044|1) - 4|2 respectively
00:52:294 (52294|0,52378|1) - 5|4 ^
01:13:794 - why there is no notes here?
01:20:461 - a synth + kick sound. and no notes? why?
01:23:128 - ^
01:25:794 (85794|3,85794|1,85878|1,85878|3,85961|3,85961|1,86044|1,86044|3) - this is not comfortable. pls rearrange
01:28:628 - synth. add note
01:31:128 - synth + kick. ^
01:44:878 (104878|3,104878|1) - move to right
01:44:961 (104961|2) - move to 2

[Difficult]

Many notes aren't comfortable to hit. If you can't pass this with a 97% (cause you're more ET :v ) that's the proof. (Personal opinion only)

00:06:294 (6294|3,6294|4) - off beat again orz. same problem with "Difficult" I think you can find it by yourself

If you know kors K-Bad Maniac song mapped by shana lesus, this is probably the same thing like yours that map was DQ-ed because of diff spread. look at the differences between Difficult and Basic

This kind of Density isn't acceptable. and I believe this will be an Unrankable issue in the future.
I reccomend to add another diff between "Difficult" and " Basic".

00:31:544 (31544|2,31711|2,31878|2,32044|2,32211|2,32378|2) - Don't make a pattern like this. Its not comfortable at all.
00:35:711 (35711|0) - This LN seems to long
oh well, many things can be change but I'm tired orz X3

Good Luck ~ :)
Thanks for mod, going to have to think over a lot of these changes before i do anything though.
Pew_old_1
Sooo is this rip now?
Rivals_7
No need to Kudos me this time

In order to get M4M :3

1|2|3|4|5

[Crono's Hard]

HP OD 7,5
Tags Conflict with others

00:21:794 (21794|2,21794|4,22128|3) - idk why you make a break here. add on - 00:21:961 - to make it more flowing

00:24:128 (24128|0,24211|2,24294|0,24378|2,24461|0) - ctrl+H this. To avoid the same pattern as - 00:22:628 (22628|0,22711|2,22794|0,22878|2,22961|0) -

00:43:294 (43294|0,43378|1,43461|2) - Move right. avoid jack

00:49:461 - add another LN? The pitch that this LN - 00:48:794 (48794|0) - is mapped are changing.

00:52:128 - This section is kinda Empty, you sure you dont wanna add more notes?

01:05:211 - you missed this. there's a kick noise there

01:09:961 (69961|4,70044|2) - Why is this notes jumping? move - 01:09:961 (69961|4) - to 4 pls

01:34:544 (94544|4,94628|3,94711|2,94794|1) - move left? seems more fit that way

01:37:294 (97294|1) - move left and add one note to 3 (still in the same spot)

01:46:128 - add On 3 for Finishing impact

Good luck :)
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