as the title said,
the SBing would be fun if all game modes support fail-pass SB system.
let's say, CatchTheBeat and osu!mania doesn't handle Fail and Pass even when there are at least a note miss along the song, or a small group of combos. (it might be an issue, however i'll request out instead)
how about, CatchTheBeat and osu!mania Fail/Pass handling is treated same like Standard and Taiko respectively
(the reason is, CTB and STD depends on combo to keep survive, and Taiko-o!m depends on single note to survive)
thanks~
the SBing would be fun if all game modes support fail-pass SB system.
let's say, CatchTheBeat and osu!mania doesn't handle Fail and Pass even when there are at least a note miss along the song, or a small group of combos. (it might be an issue, however i'll request out instead)
how about, CatchTheBeat and osu!mania Fail/Pass handling is treated same like Standard and Taiko respectively
(the reason is, CTB and STD depends on combo to keep survive, and Taiko-o!m depends on single note to survive)
thanks~