@Uber1337: Should be fixed after you update again.
You are misunderstanding the purpose of the difficulty tab. Try reading the opening post of this thread, and if you still don't understand it ask in chat.Shinxyn wrote:
Stacks are now "difficulty" mistakes D:!
Confirmed. I don't even recieve the standard osu! crash message ethier. Might just be a windows bug?Natteke desu wrote:
CtB seems to be bugged? If you start to play any song, the game just closes down
Problem signature:Natteke desu wrote:
CtB seems to be bugged? If you start to play any song, the game just closes down
1. Will just one violation result in an otherwise 100% Hard map being pushed to Expert due to a single jump that isn't too difficult in reality?I'd just like to confirm something in relation to this... http://osu.ppy.sh/s/14151 -- [Oni INSAAAAAAAAAANE] has 14 difficulty notes that involve non-stack streams, ah and the really fast stacks weren't counted to be a difficulty note, while [Muzukashii HAAAAAAAARD] only involve difficulty notes that are actually stacks, and yet is still considered Insane while Oni is only Expert. Also, Oni has a 9 for an OD. It's... weird? I've been wondering what the cause of the erratic star ratings on these maps were, and I never expected it to be the stacks and streams. Clarifications please? I'm getting more and more confused by the minute
EX: http://osu.ppy.sh/s/6342 (I recommend checking without your headphones on)
Expert is higher than Insane.Zekira wrote:
1. Will just one violation result in an otherwise 100% Hard map being pushed to Expert due to a single jump that isn't too difficult in reality?I'd just like to confirm something in relation to this... http://osu.ppy.sh/s/14151 -- [Oni INSAAAAAAAAAANE] has 14 difficulty notes that involve non-stack streams, ah and the really fast stacks weren't counted to be a difficulty note, while [Muzukashii HAAAAAAAARD] only involve difficulty notes that are actually stacks, and yet is still considered Insane while Oni is only Expert. Also, Oni has a 9 for an OD. It's... weird? I've been wondering what the cause of the erratic star ratings on these maps were, and I never expected it to be the stacks and streams. Clarifications please? I'm getting more and more confused by the minute
EX: http://osu.ppy.sh/s/6342 (I recommend checking without your headphones on)
Yeah I failed and figured that out just now, but it's still odd how Muzukashii is still getting rated higherLybydose wrote:
Expert is higher than Insane.
Deathstreams should also be rated higher. For example, this only comes out to "Insane" rather than "Expert." Wat.This.
Yes, I removed the ability to refresh when it is unnecessary. There is no reason to.[DR] wrote:
Just me or you cannot push 'F5' after importing a map in multiplayer as you normally could to refresh the score on the map if you had already played it before.
Easy ~= beginner. I don't see the need for an easier difficulty.arken1015 wrote:
I suggest about 'Beginner' diff for this system ;_;
Just for beginners imo :3...
Sorry :3...
Then, I don't have any other things to counter this :3peppy wrote:
Easy ~= beginner. I don't see the need for an easier difficulty.
I can't suggest anymore about this but...Zekira wrote:
Uh, why the hell does Muzukashii have a higher star rating than Oni?
Backwards.0_o wrote:
a given slider velocity will appear to be faster with large hitcircles than smaller ones.
The funny part is I spent a good 10 minutes trying to figure out how to word that effectively >_>MetalMario201 wrote:
Backwards.0_o wrote:
a given slider velocity will appear to be faster with large hitcircles than smaller ones.
Keeping proportions, a slider speed may be faster if paired with larger circles.
...You realize your picture supports what I said, right?CDFA wrote:
(picture)
;~;. I'm guessing it's fine as I intend for this to be an insane diff anyway, but still, for those wanting to make hards~.
No, you are thinking about it totally wrong. AiMod is telling you the reasons it is hard. Numbers higher than the limits are not wrong nor out of place. If it was "too hard for hard" it would be judged as insane.CDFA wrote:
Changing the OD to 4 makes the message dissapear, so I'm assuming that that means that any OD above 5 for a map classified as hard is bad, which is kind of low.
I guess I should stop now since you're probably more experienced with this system than I am :3~.
I would agree with this if it hadn't been three years of using the current difficulty names. I can only see this causing total confusion in the current ecosystem (hell, even thinking about it hurts my brain a bit).MetalMario201 wrote:
I think it would be an improvement to rename the existing difficulty names down one. ie:
Easy → Beginner
Normal → Easy
Hard → Normal
Insane → Hard
Expert → Insane
peppy wrote:
I would agree with this if it hadn't been three years of using the current difficulty names.