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[Bubbled] IM@S ALLSTARS - GO MY WAY!!

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Topic Starter
Lanturn
Beatmap: https://osu.ppy.sh/s/212382

Just another density check that we all seem to worry about these days.

The Easy uses a lot of 2/1 with a good chunk of 1/1. Fair enough for a 1.3 star 180bpm diff.

The Normal uses almost all 1/1 with only a couple 1/2 notes. 1.9 star

The Hard uses almost all 1/2 with a good amount of 1/1 spacing, and no 1/4. 3.1 star

So my question is, is this spread balanced enough to pass? Usually Normal -> Hard is where the biggest problems lie, and I can see this map getting stomped on because of it. A few ideas I came up with is to increase the density in Normal by adding a few more 1/2 in a few places (but the way this is mapped, it's almost like IGNITE where it's better to keep following 1/1.) Another one is to remove a few notes in Hard so it loses a bit of density. What do you guys think? If the set is fine as is, then I'd prefer to leave it.
xxdeathx
If the Easy was mapped in mostly 1/1 like most easies are nowadays, then the normal is definitely too easy.

Normal could use a little more 1/2 to balance itself closer to the hard, but since the easy is really easy with a lot of 2/1, the spread as a whole isn't too uneven by comparison.

It's a close call, but yeah have the mapper insert replace some undermapped parts like 01:30:663 (3) - with more 1/2 patterns
Xinely
i quick checked the map

imo the spread from Normal to Hard is quite high, when the Normal all uses 1/1 or 3/2 gap unless 00:19:996 (1,2,3,4) - which 1/2 and Hard uses much 1/2 gap rhythms, and then i think the mapper uses jumps just like Hard diff which usually has spread with "normal" (has some 1/2 gaps) of Normal diff so i'd say to nerf Hard diff (especially on the rhythms), it'd be nice to have some 1/1 blank rhythm for break and spread.
And the last i agree with xxdeathx that we can make Normal a little bit easier but i think we only can add 2 or 3 more of 1/2 gaps when remembering how easy the Easy diff on this map

sorry my poor english ;__;
Topic Starter
Lanturn
Thanks you two. We went through the map and nerfed hard a bit. The mapper wanted to keep Normal as is so we made only a couple changes.

I rebubbled the map due to the amount of things that were changed, so if any of you want to look at it again, then go for it. :)
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