OK, Easy has had its timin fixed.
Now i am trying to make Hard, but i am having some difficulties.
Now i am trying to make Hard, but i am having some difficulties.
Experience shall be your teacher.banvi wrote:
Hello! :)
I'm not a good modder. :P
Music albums doesn't belong to the source anymore.. Delete it and put it in the tags.SonicArena1 wrote:
This isnt a movie, this is Now 71. (music album)
I've already told you about that.. I can't.SonicArena1 wrote:
Your signature? About the diffs?
Thank you !Beuchi-chan wrote:
~Fight69's Hard~
- Offset is different here, please use the same offset as lepidopodus' diff. Was already fix'd by Sonic Fumes :3
01:39:216 (1,2,3,4) - Stack the endpoints. Fix'd
Thank you for your mod !jericho2442 wrote:
[Slide]
[Fight69's Hard]
ok big design problem in this map, you have done the wrong rythm to your main pattern
00:23:025 (1,2,3,4,5) - with your current pattern your slider ends too late compared to the part of the music you are following Looks good for me o.o
If some modders will agree with you, I'll fix everything
you dont "have" to fix this i guess, but it would make the map ALOT better
if you dont fix it then you need to fix using it here 00:33:502 (3,1) and all the other places Should be fixed now
since its confusing how for almost the whole map you use that other way, then suddenly do the same kind of pattern in a completely different timing
i cant really mod the rest of this untill i kinda kno which way your gonna put your sliders, but in my eyes following the song works out much better
Maybe the song is too repetitive for Taiko map... orzBeuchi-chan wrote:
~lepidon! Taiko Oni~
- Pretty repetitive, but the song itself is so repetitive so there isn't so much for variations XD
Playing a map is actually end with the last note, and I want to sure that note is in kiai so players can get kiai bonus (yeah, in Taiko you can get extra 20% score bonus when it's kiai time)Vikon wrote:
[General]
[lepidon! - Taiko Oni]
I'm not a taiko player and wmf is not here atm 0_0
02:32:540 kiai time should end with a hitobject, so move this timing point to 02:31:945 ?
Fixed.DJPop wrote:
~Slide~
Slider Tick Rate should be 1.
01:02:540 (1) - remove new combo
01:06:350 (3) - new combo
01:20:159 (4) - ^
01:43:017 (4) - ^
01:46:826 (9) - ^
01:47:779 (1) - remove new combo
01:50:636 (2) - new combo
01:57:302 (6) - ^
02:01:350 (1) - too short
02:04:921 (5) - new combo
02:14:445 (8) - ^
02:18:731 (1) - remove new combo
02:19:683 (1) - ^
02:27:302 (7) - new combo
~Fight69's Hard~
Slider Tick Rate should be 1.
00:45:875 (1,2,4,5) - move left 1 grid (Lv3)
00:47:779 (1,3,4) - ^
00:49:684 (1,2,3,4,5) - ^
00:51:589 (1,2,3,4,5,6) - ^
+Star