forum

this is an old map

posted
Total Posts
15
Topic Starter
Hanyuu
what do you think?

when we play a old map now we think "this is a old map" because of the mapping

how will it be in the future ? how will the maps be ? now the maps look very similar and maybe later we will say old map to our own

what do you think what beatmaps will be ?
anonymous_old
I have:

  1. This is an old map
  2. This is a good map
  3. This is a new map
It's all downhill from here.
0_o
It looks like he's asking opinions on what future maps are going to be like, since it seems the overall mapping styles have constantly been changing (2008 maps have a different feel from 2009 maps, etc)
Topic Starter
Hanyuu

0_o wrote:

It looks like he's asking opinions on what future maps are going to be like, since it seems the overall mapping styles have constantly been changing (2008 maps have a different feel from 2009 maps, etc)
yes this is what i think

;)
Ph0X
Yea, it's horrible sometimes when you play old map and they're just aweful and unplayable they are, because back in the days ranking standards were way lower. And often, they are maps that are in the first pages when you sort by playcount, which is even more sad because I'm sure most people, just like me, get their first maps that way when they first download osu!, and they get a very bad impression of the game :

Also, I'll have to disagree with strager saying that it will go downhill from here, because that's implying that maps will get even better than they are now which will make older maps look even more like shit. But I honestly doubt the average quality of new maps will get much higher, if not lower.

Well that is unless some major changes are made to the SB / mapping system which allows mappers to make even crazier stuff.
Ivalset
Well, we had to start somewhere.

As for what it'll be like in the future, that's pretty much entirely dependant on the community and the actions that its members take. If they strive for excellence and the creation of new and exciting techniques and beatmaps, then the average quality will continue to rise. If they settle for mediocrity, then the average quality will drop.

I personally don't think it will get worse.
awp
Older maps are more memorable because there are far fewer of them. When I joined, there were like, 40 beatmaps. No, probably around 75, because there were 3 full pages and a few on page four. But it took me all of five minutes to browse the entire beatmap listing. What's the result of this? So few maps, made by people with such few resources (knowledge, standards, etc) and experience meant that each map appeared to be far different from its neighbors.

When you're dealing with 40 maps a day, it's harder to pick out a unique or special map. Everything has been so fleshed out and defined that we're reaching the point where beatmaps feel like they can be lumped into template blobs and lose their impact through loss of identity. It'll have a different impact, but each new map is less noteworthy than the last.
Jarby
You know, awp, that doesn't really matter if I'm not downloading and playing every single one of them.
Ph0X

awp wrote:

When you're dealing with 40 maps a day, it's harder to pick out a unique or special map. Everything has been so fleshed out and defined that we're reaching the point where beatmaps feel like they can be lumped into template blobs and lose their impact through loss of identity. It'll have a different impact, but each new map is less noteworthy than the last.
I don't think I need to say much, but I'm quite sure this is not why maps are losing identity.
I think you can figure out what I'm implying, you're a smart man.
Derekku

Ph0X wrote:

awp wrote:

When you're dealing with 40 maps a day, it's harder to pick out a unique or special map. Everything has been so fleshed out and defined that we're reaching the point where beatmaps feel like they can be lumped into template blobs and lose their impact through loss of identity. It'll have a different impact, but each new map is less noteworthy than the last.
I don't think I need to say much, but I'm quite sure this is not why maps are losing identity.
I think you can figure out what I'm implying, you're a smart man.
am i kawaii? uguuuuuuuuu~~~~~~~~
awp

JarJarJacob wrote:

You know, awp, that doesn't really matter if I'm not downloading and playing every single one of them.
If you're playing one of them, you're basically playing all of them.
Natteke
Old maps look very similar to me. Can't even describe that feeling. All of them are mapped to the main melody of the song, like......ughh.
And now new ones are kind of mapped to the whole song, I mean the beat and the tune gathers to the map, not only just one part of the song.

orz
Jarby

awp wrote:

JarJarJacob wrote:

You know, awp, that doesn't really matter if I'm not downloading and playing every single one of them.
If you're playing one of them, you're basically playing all of them.
Yeah, no. That's bullshit right there. New maps are just as unique and interesting as old ones. They have the bonus of not playing terribly for the most part as well.
Rolled
Old maps had low standards (mid-2008 and before) There are some gems but the majority were not very good.

The middle generation had good standards (maybe until mid-late 2009?) There were less gems than the oldies imo. Some maps were boring but I wouldn't call many of them "bad."

Standards now have changed a lot from when I played. I would say there are more good maps being produced now than 2008, but I can't tell you any of them by name. I could name off quite a few terrible maps though, because of the new expectancy of a near-impossible to pass Insane difficulty in just about every map.

Basically I'm agreeing with awp here. I expect all the upcoming maps in the next year or two to be similar to how it is now- striving to be the next hardest beatmap.
anonymous_old

Rolled wrote:

because of the new expectancy of a near-impossible to pass Insane difficulty in just about every map.
What the hell?

I have to agree with most of what you said, though, Rolled. Seems the quality of maps are gravitating toward some middle ground, rather than a high-leaning distribution.
Please sign in to reply.

New reply