forum

Hetu - Xiao Ping Guo (Piano Remix)

posted
Total Posts
35
show more
Topic Starter
Megurine Luka

Lazer wrote:

[Hard]


00:43:200 (1) - Do same as 00:40:800 (1,2) -

00:46:800 (3) - This one feels very off imo, maybe make 3 circles instead :arrow: I think it's fine :3

00:51:000 (3) - Make like;

01:41:400 (6) - NC

01:51:900 (1) - Could make the volume lower


[Normal]


00:33:300 (6) - NC

01:38:400 (5,6) - Small overlap, might want to fix this

01:53:550 (1) - Set sound of spinner to ~20% :arrow: add a whistle instead
Others all fixed:3
Thank you
Topic Starter
Megurine Luka

Hi Im Nathan wrote:

Hi from my M4M queue

Normal
Your DS must be consistent through the map, for example 00:22:800 (3) shouldnt be so close to (2) as it would confuse players in timing of the notes.
00:21:600 (1,2) - Stack or fix the DS of these notes
01:05:700 (2) - Turn this into a reverse slider?
01:15:600 (4,1) - Try not to have these overlap

Some notes need the DS fixed. Also the circles that are sitting on slider heads, you should stack them perfectly.

Hard
00:43:200 (1) - Use the same pattern you used here 00:40:800 (1,2)

One positive thing about your map is that it does have good flow so you don't need to adjust much to your notes on the timeline

I hope this mod was helpful. Goodluck!
I think normal is fine so I will keep it :3
Hard fixed :3

Thanks!
Topic Starter
Megurine Luka

Tsuchimikado wrote:

Yahello~

[Hard]
  1. 00:24:450 - 2 is kind of closer to 1's slider end. Center it better.
  2. 00:26:850 - ^
  3. 00:29:250 - See how 4 doesn't perfectly blanket 3? Using the approach circle, try making it more perfect.
  4. 00:31:650 - Same here, look at how 2 doesn't perfectly blanket 1. Using the slider ball indicator, make it perfect.
  5. 00:33:000 - 4 is hardly blanketing 3. I think you should make 4 blanket with 3.
  6. 00:44:700 - Fix 4's blanket with 3.
  7. 00:45:000 - Fix 1's blanket with 4.
  8. 00:48:000 - Fix 5's blanket with 6.
  9. 01:50:100 - Fix 1's blanket with 4.
[Normal]
  1. 00:44:550 - Fix 8's blanket with 7.
  2. 01:36:750 - Fix 3's blanket with 2.
8-) :D I am just too blink to observe the blanket, thank you.
Topic Starter
Megurine Luka

Pjecoo wrote:

hi.

General:
Inconsistency in LetterboxInBreaks. Fix it.

Normal:
00:46:500 (2) - How about this?
01:52:200 (5) - Maybe blanket it better?

Hard:
AR:7 / 7,5? (8 is too fast for this calm song imo)
01:39:600 (3,4) - Can be blanketed better.

So, my little apples, that's all I found. Hope that helps.
Beautiful song ♥
Good Luck!
All fixed :3 Thank you!!!
Topic Starter
Megurine Luka

Nekomata wrote:

[Normal]
  1. 00:46:500 (2) - looks odd here to me. try a slightly weaker curve
  2. 00:57:000 (4,5) - try double blanket? kinda like this http://puu.sh/hcIrN.png
  3. 01:34:800 (6,7) - blanket better. can probably do it in the same way as ^
  4. 01:38:400 (5,6) - don't touch here
  5. 01:49:500 (2,3) - improve blanket
  6. 01:51:300 (4,5) - ^
hmmm, I'm not sure but the current shape works for me.


[Hard]
  1. 00:31:200 (1) - personally i would try to blanket around that 00:29:700 (4). (if you were, then fix it by making the curve slightly weaker) :arrow: done
  2. 01:04:800 (1) - 01:26:400 (1) - normal addition finish instead?
  3. yeah, all just personal preference here. nice diff :p
nice song :)
normal fin is too strong for this song ><
Thank you!!
Wafu

Random mod

Red - Unrankable
Blue - Highly recommended
Black - Suggestion
General


  1. You might maybe use a background with monitor-friendly background, thus with resolution ratio of 16:9 or 4:3, so if you can find a better resolution, go for it.
  2. You must add some custom slider body color to [Colors] section in both .osu files, because if you make a skin for hitcircles, you have to use a slider body color so if someone doesn't use default skin, it might make a weird mix depending on what skin is he using. SliderBorder: 255,255,255 should be fine with current skin.
  3. Artist is not Hatu, but 河圖版 as it is real name of the artist and it also must be in original language. Then put He Tu Ban as it seems to be a correct romanisation, though I am not chinese, this is just result from searching multiple romanization ways and so on, so let someone else confirm if it is right romanization.
  4. Name of the song is supposed to be 小蘋果 as it is the title in original language. I am not sure whether it is really supposed to be (Piano Remix) as the remaker of the song doesn't seem to put this to the title. Romanized title is then Xiao Ping Guo
  5. You should use different section-fail.png, as this is quite aggressive picture, try to get something similar to that three but maybe with leaves fallen or something, but I don't think this is appropriate for the song.

cmn's Normal


  1. Use new combos a bit more often to be consistent. Actually there is bigger time gap between this and hard difficulty. Hard has like 3 seconds for each new combo, that means HP boost every 3 seconds. In case of normal it seems to be about 5 seconds. That means you are getting HP more often on hard than on normal, and so the spread is a bit worse than it should be, because of this imbalance. On the other hand, you overuse them on some places, but on some you are just consistent with Hard. Try to smooth them a bit so there is consistent time of getting HP back and that way fix the spread.
  2. 00:46:500 (2,3) - Fix the distance there, keep it same as previous objects. Your diff needs to be consistent in distance snap because it is the lowest diff and that should be playable and not confusing for everyone.
  3. 00:52:800 (5) - The slider covers the HP bar, move it a bit lower, because it might make a confusion and might result in bad performance. And to be honest, it is not really pretty when it is just covering that bar.
  4. 01:09:600 (2) - Make the repeat to be visible better, but not overlapped by 01:08:400 (6) - there is quite a low time to notice there is actually a repeat under another slider, which will again result in confusion.
  5. 01:31:200 (2) - Similar issue as above. You overlapped start of the slider and there is less than half second to realize where actually the slider starts, player can see only end at the start, so he might play the slider reversed, might misslook it for a circle or he might just not play it at all.
  6. 01:57:600 - You might want to mute a bit the spinner's end. Firstly, because the music is actually pretty quiet here and secondly, because the spinner is not mapped on normal, while it seems the hitsound there is quite significant.

Hard


  1. 01:13:800 (7,8,9,1) - This pattern is weird for many reasons. However, the main is, 01:13:950 (8) - is not even in a song and the distance between this triplet and that slider is exactly the same while there is a bigger time difference. You should move the slider a bit further as it doesn't fit the song or the rest of the map. For example on 01:51:300 (2,1,2) - it was nice idea, because it fitted to the song, but there it doesn't fit in a minimal.
  2. Use AR 7 as currently, there is quite a big gap between normal and it makes the map feel more chilling, so it definitely is better for this song.
  3. You should get a rid of these insensible and out of place notes. These are not in a song and they don't fit the map at all, it just forces the player to play some additional garbage:
    00:22:050 (3)
    00:24:450 (2)
    00:26:850 (2)
    00:34:050 (5)
    00:50:850 (2)
    00:53:250 (3)
    01:00:300 (1,3,5,7) - These are actually pretty messy.
    01:02:400 (1) - This doesn't fit under any explanation. It would be actually better if you really mapped what's in the song here. There are 2 1/8 notes, one on 01:02:325 - and second on 01:02:400 - so I would put a short slider there and then put another note on 01:02:700 - so it makes a sense at least a bit, you shouldn't really put notes with custom beat divisor wherever you want, it is just lack of creativity.
    01:03:900 - 01:04:200 - There are no sounds in a row, you should just make a gap here, because it is pre-kiai, it feels better when there is such a gap of tense.
    01:05:250 (2)
    01:29:250 (3)
    01:42:750 (5)
  4. I also thing these types of pattern 00:40:800 (1,2) - just look something like "let's increase the combo with swingy rhythm" while the song doesn't really seem like that. It adds a bad and inaccurate rhythm to the map with no good reason.

Conclusion: Rankable

Nice little map, I think there are some wrongs and it needs a bit more balance, but it seems to be really fine. Have my star and good luck~! :3
Topic Starter
Megurine Luka
Thank you for your mod!!

About the metadata, I am pretty sure the artist is correct since 河图 is the song's ID on 5sing (a Chinese cover songs website).

Will check others later :3. Thanks again.
Mafumafu
[General]
Better to adjust BG resolution.

[cmn]
00:46:500 (2,3) - Keep regular DS here.

01:04:500 remove greenline.

01:06:900 (4) - Make it more smooth instead of such a curve slider.

01:09:600 (2) - NC should be at here. Same at 01:31:200 (2) -

[Hard]
Hmm pretty not support the triplets. They are kind of overmapped and sounds really bad. Especially in such a smooth song, overmap notes ruin the style. ;w;

01:08:700 (3) - Overmapped. Remove.

01:33:600 (1,2) - The space here tells it is 1/2. So better to keep consistent with former parts.

Short and smooth song, nothing much to say!
Good luck!
tutuhaha
12:56 tutuhaha: 戳戳戳
12:57 tutuhaha: 在么在么在么在么
12:57 Megurine Luka: 我居然看少女漫画被虐了?!
12:57 Megurine Luka: 55555555555555
12:57 tutuhaha: 噗
12:57 tutuhaha: 别被虐勒
12:57 *tutuhaha is editing [http://osu.ppy.sh/b/674751 Hetu - Xiao Ping Guo (Piano Remix) [cmn's Normal]]
12:58 Megurine Luka: 我想静静,不要问我静静是谁
12:58 Megurine Luka: 嗯
12:58 tutuhaha: 改几个地方我就给你泡吧
12:58 tutuhaha: 啊既然你要静静
12:58 tutuhaha: 那我换个时间吧!
12:58 Megurine Luka: =-=
12:58 Megurine Luka: 别闹亲爱的(づ ̄3 ̄)づ╭❤~
12:58 tutuhaha: 2333
12:58 tutuhaha: cmn的diff
12:58 Megurine Luka: 这段log放thread太耻辱了记得删掉
12:58 tutuhaha: 00:45:900 (1,2) - 这个间距搞什么啦
12:59 tutuhaha: 放心我会向世人宣传你的逗比
12:59 Megurine Luka: ...
12:59 Megurine Luka: 这个好像没问题?
13:00 Megurine Luka: 00:47:100 (3) - 是这个有问题好像
13:00 tutuhaha: 01:08:400 (6,1,2) - 6都遮住了2的那个折返
13:00 Megurine Luka: 我改改- -
13:00 tutuhaha: 啊好吧!
13:00 tutuhaha: 01:08:400 (6,1,2) - 6都遮住了2的那个折返,这个一定会被挑的改革
13:00 tutuhaha: *改改
13:01 Megurine Luka: http://puu.sh/hjzXa/84cc9cd639.jpg
13:02 Megurine Luka: 这样应该OK
13:02 tutuhaha: tutuhaoshuaio 是个什么鬼tag
13:02 tutuhaha: 行
13:02 Megurine Luka: 是河图首发的ID
13:02 Megurine Luka: 因为太逗了就加上了23333
13:02 tutuhaha: 好吧
13:02 tutuhaha: 这个皮肤做的太有创意了2333
13:02 Megurine Luka: 你不觉得很羞耻吗?!
13:02 Megurine Luka: 2333
13:03 tutuhaha: 00:23:400 (7,1) - Hard,我其实觉得这里应该间距大一点
13:03 tutuhaha: 噗
13:03 tutuhaha: 00:25:200 (4,1) - 至少间距也要向这个靠齐吧
13:05 tutuhaha: 01:13:800 (7,8,9,1) - 这个太过分了...................
13:05 tutuhaha: 打一次被坑一次.........
13:05 tutuhaha: 读的时候还以为是4个!
13:05 Megurine Luka: http://puu.sh/hjA9C/de58670e77.jpg
13:05 tutuhaha: 辣么善良!辣么善良的Hard!
13:05 Megurine Luka: 啊哈哈
13:05 tutuhaha: 01:13:200 (5,6,7) - 顺便间距统一
13:06 Megurine Luka: 这个故意哒,就饶了我吧ww
13:06 tutuhaha: 不行太过分了啦(;´༎ຶД༎ຶ`)!
13:07 Megurine Luka: OK~
13:07 Megurine Luka: http://puu.sh/hjAjc/5c78f65a16.jpg
13:07 tutuhaha: 因为这个音实在太轻了真的完全完全听不到
13:07 Megurine Luka: 看你哭的那么撕心裂肺
13:07 tutuhaha: 上传
13:07 Megurine Luka: 我就
13:07 tutuhaha: 谢谢哈
13:07 Megurine Luka: =3=

_(:зゝ∠)_ yeah
这是你的逗比
不,这是你的逗比
Topic Starter
Megurine Luka
连个box都不加...没感情了
Mafumafu
所以提前恭喜
已保存上述log →_→
Topic Starter
Megurine Luka

Regraz wrote:

所以提前恭喜
已保存上述log →_→
→_→快删掉,我要抱井啦
Karen

tutuhaha wrote:

12:58 tutuhaha: 啊既然你要静静
12:58 tutuhaha: 那我换个时间吧!
12:58 Megurine Luka: =-=
12:58 Megurine Luka: 别闹亲爱的(づ ̄3 ̄)づ╭❤~
12:58 Megurine Luka: 这段log放thread太耻辱了记得删掉
12:59 tutuhaha: 放心我会向世人宣传你的逗比
Topic Starter
Megurine Luka
:cry: 你们欺负人!!!!!
Kayano
add "SliderBorder : 255,255,255" to Normal too
map looks awesome!
Topic Starter
Megurine Luka
done
Kayano
Qualified!
Topic Starter
Megurine Luka
Thank you =3=!
cmn_891127
~( ̄▽ ̄~)(~ ̄▽ ̄)~
tutuhaha
>o<
Topic Starter
Megurine Luka
~( ̄▽ ̄~)(~ ̄▽ ̄)~你们俩在卖萌吗
Deadshade24
Please sign in to reply.

New reply