[General]
Folder is over 20 mb. Try to trim it down. Maybe reduce the quality on the larger png files, or reduce the quality of the MP3 file a little bit (it's currently BIGGER than the video.)
The mod selection images won't be used, so you may as well remove them.
This type of sliderball skin doesn't fit well to me for this game, mostly because it's hard to tell when you're actually on a slider or not, so when you have note stacked on sliders, it's very difficult to tell when you're actually using the slider or not. This led to a lot of annoying misses that otherwise wouldn't have happened. Also, the addition of the hit images makes things more confusing as they have a circle around them too. Mixed with approach circles, it makes this tough to read for me.
A lot of copy/paste for the harder difficulties. =/
[Nazo]
Your first note doesn't start on a white tick. =/ Move it to 00:01:149.
No spinners used... try to add one in to get some score variation.
So short.
[Uso]
Your first note doesn't start on a white tick. =/ Move it to 00:01:149.
No spinners used... try to add one in to get some score variation.
The slider ball skin I mentioned really makes the beginning of this difficulty harder than it should be.
00:30:967 (7) - New combo
00:34:087 (8) - New combo
01:48:632 (7) - ^
01:51:753 (8) - ^
01:59:727 (5) - ^
02:02:501 (6) - ^
[Shinjitsu]
00:42:062 (5) - New combo
00:46:049 (4,5) - Spacing. You have the exact spacing but twice as fast suddenly... it doesn't translate well with the song.
00:47:783 (1,2,3) - ^
Eh, you end up using it a lot through the song. It makes a lot more sense during the Kiai times, at least.
01:59:727 (5) - New combo
02:08:742 (1) - If anything, these sliders during this part of the song feel much better with jumps rather than the faster notes that you've been using.
03:11:152 (1) - Come now, at least for the third time the chorus comes up, you can map something a little different instead of copy/paste.
04:05:934 (3) - I don't think this is rankable.
[Ai]
01:02:865 (3,4) - At least move these two's position a bit to continue the creeping motion you set up.
01:23:842 (2,3) - Not an intuitive jump. =/
04:01:080 (3) - Make the corners turn on the beat instead of having the small part hanging off at the end.
04:03:853 (2) - ^
04:05:934 (3) - This just looks weird. Feels like a victim of a slightly faster slider velocity when remapping hard as a template or something. Also possibly not rankable either.