Call me back once you've gotten rebubbled by HabiHolic.
[Colours]
Combo1 : 173,141,216
Combo2 : 242,106,106
Combo3 : 140,182,232
Combo4 : 124,194,142
then fix allGero wrote:
Popping due some things that have to be fixing (especially in the lower difficulties since both has the same issue about the spacing) also I'm a bit worried about the gap between Easy/Normal since most of the rhythms on easy are 1/1 and normal is almost the same thing but the difference is that there are most of them constantly so yeah I'd like to suggest you to add some notes on easy to avoid the problem, even if the star raiting say something different.
Generalwell for me I still like to keep the combo colours I was useing, it is pretty appropriate for me x)
- What about to use custom colors? because if you ask me it looks a bit awful, I'd like to suggest you to use this as colors since it fits with the video:
[Colours]
Combo1 : 173,141,216
Combo2 : 242,106,106
Combo3 : 140,182,232
Combo4 : 124,194,142
EasyNormal
- 00:03:297 - I just want to drop a general suggestion about those ticks with claps, I know that they are following the background, they sometimes sounds super loud and it is quite annoying if you ask me, so yeah what about to decrease the volume like 20 % on ticks? or instead using ticks what about to do a simple rhythm here? like you've made at this part 00:59:586 - also works.damn Lexia say that it is useless green line and I move it DDDDDDDDDDDD: also fix those on normal diff
- 00:34:844 (1) - How about to add a finish at this part? since there are a sound like a finish at the background. (do that on all difficulties)
- 00:52:163 (1,2,1) - Why are you used a huge jump at this part? since I really don't know for which reason you've did this since in the whole map you've used a constant spacing x0.9 I'd really suggest you to fix this now.it is totally fine I think, because I give enough time to response even the new player, and also I just try to make them looks more nicely
- 01:08:246 (2) - This slide is outside of the mapping area, try to move it a few grids up to avoid problems like this for example.
Hard
- 00:54:637 (1,1) - Same thing that I've mentioned before on the easiest difficulty.same
Insane
- 00:02:679 (1,2) - A random jump maybe? I really don't get the idea of doing something like this here because the instrumental doesn't has any change of rhythm so I would like to suggest using a consistent spacing at this part.
- 00:04:844 (6,1,2) - The same thing happened at this part because when I tested for the first time it was confusing because after a jump 1/2 the radical change to 1/1 is quite confusing and weird to play.actually I feel really great that slider jump so keep those <3
- 00:16:906 - Clap maybe?hmm...nope is kind of weird for me :I...
- 00:51:545 (3,4,1) - Isn't bad at all but the polarities of the 3 sliders are different which causes that the change from one to another is somehow a bit uncomfortable, try to make the flow constant at this part.
- 01:08:864 (2,3,1) - Same as above.
- 01:23:555 (1,2,1,2) - Just don't... don't use a jump at the part, since it confusing the change and the stack at the previous part doesn't help at all so a quick solution would be stack them as you've made before.
Extra
- 00:46:596 (4) - New combo?
- 00:51:545 (6) - ^ Like you did at this part 01:08:864 (1,2) - x)
Gu's Insane
- Cool
Call me back.
- 00:19:070 (1,2,3,1,2,3,4,1,2,3,4) - I found this kinda weird since the previous part was following the vocals and know you've changed it to music and if you ask me it flows and looks a bit confusing maybe it's just me after all.
- 00:23:710 (1,2,3,4,1,2,3,4,1,2,3) - Same as above, what about to do something different at this part? hmm...since as No_Gu is already afk for this game so I dont really want to move his idea without his ..idea so....and such as Habi and Lexia doesnt remind those at them mod so I think most of people totally fine for that
- 00:59:199 (6,7) - I'm a bit worried about this part, how about moving it close to each other to avoid confusion to the player or at the least adding a new combo here?
surprise ╰(*°▽°*)╯!HabiHolic wrote:
Ok.. no problem this map. thanks Gero this map check. nice map tutuhaha!
Ranked
Ranking Criteria wrote:
The video's audio track must be removed from the video file. The audio track in video is not used in osu!, so removing it reduces that filesize of the beatmap.
?-Nanaka- wrote:
Nope
found an unrankable issue
have an audio data in the video. must remove that.Ranking Criteria wrote:
The video's audio track must be removed from the video file. The audio track in video is not used in osu!, so removing it reduces that filesize of the beatmap.
Are you drunk or something? I've checked it many times and I didn't found the audio on the video file, seriously guys, stop posting needless things into the thread to keep it clean even if this is already into qualified category.-Nanaka- wrote:
Nope
found an unrankable issue
have an audio data in the video. must remove that.Ranking Criteria wrote:
The video's audio track must be removed from the video file. The audio track in video is not used in osu!, so removing it reduces that filesize of the beatmap.
wut?-Nanaka- wrote:
Nope
found an unrankable issue
have an audio data in the video. must remove that.Ranking Criteria wrote:
The video's audio track must be removed from the video file. The audio track in video is not used in osu!, so removing it reduces that filesize of the beatmap.
DLして調べてみたところ、原因はわかりませんが songs folder (この譜面のfolder)から FLV file を選択して再生すると音がなりますが、FLV file を移動して開いてみると音がなりませんでした。-Nanaka- wrote:
In my environment will be playedHabiHolic wrote:
?
http://mpc-hc.org/
When Gu quit this game, he still persevere that his diff was Insane, and actually my extra is harder than his diff <PeINess wrote:
eh? Gu's Insane higher then Extra diff? lol
23333333333333 who why so 2Tsukuyomi wrote:
我还以为某人又要过来说insane里哪个哪个串子笔ex的长了