forum

Saitama Saisyu Heiki - Intersect Thunderbolt [OsuMania]

posted
Total Posts
78
Topic Starter
Harbyter
This map has been deleted on the request of its creator. It is no longer available.
puxtu
2
Aste-
Hi Ho Hello

Mod From (See Signature) Here

Before start
Uncheck Widescreen support (no sb right?)


The mod

Colom 1.2.3.4

NM
00:01:700 (1700|0) - Move to 2
00:01:940 (1940|2) - Move to 1
00:02:180 (2180|0) - ^ 3


00:23:420 (23420|2) - Delete

00:24:980 (24980|3) - Move to 1
00:25:220 (25220|0) - ^ 3
00:24:740 (24740|0) - ^ 2

00:25:700 (25700|3) - ^ 3

00:38:900 (38900|2) - ^ 3

00:41:780 (41780|1) - ^ 1
00:41:900 (41900|0) - ^ 3
00:42:020 (42020|2) - ^ 1

00:43:940 Add on 1

00:47:780 (47780|2) - Delete ?

*00:48:560 (48560|3) - Start from Whiteline below... or Reduce the dual note by 1

00:54:320 (54320|0) - same as *

The rest are fine~

HD
No Problem Found ~

I skip the rest.. ( out of my reach )

GL~ ^.^
Topic Starter
Harbyter

Pharos21 wrote:

Hi Ho Hello

Mod From (See Signature) Here

Before start
Uncheck Widescreen support (no sb right?)


The mod

Colom 1.2.3.4

NM
00:01:700 (1700|0) - Move to 2
00:01:940 (1940|2) - Move to 1
00:02:180 (2180|0) - ^ 3 no changes


00:23:420 (23420|2) - Delete there's a strong sound here,so keep

00:24:980 (24980|3) - Move to 1
00:25:220 (25220|0) - ^ 3
00:24:740 (24740|0) - ^ 2 ^ ok

00:25:700 (25700|3) - ^ 3 ok

00:38:900 (38900|2) - ^ 3 already in 3

00:41:780 (41780|1) - ^ 1
00:41:900 (41900|0) - ^ 3
00:42:020 (42020|2) - ^ 1 ^ok

00:43:940 Add on 1 ok

00:47:780 (47780|2) - Delete ? no,strong sound here so keep

*00:48:560 (48560|3) - Start from Whiteline below... or Reduce the dual note by 1

00:54:320 (54320|0) - same as *^ fixed

The rest are fine~

HD
No Problem Found ~

I skip the rest.. ( out of my reach )

GL~ ^.^
that was fast xd thank you :)
Ichigaki

IRC mod

This mod discuss'd about some part in MX and SC, and offset


Mod
19:59 Harbyter: hey ichi
20:00 Harbyter: you busy?
20:00 Ichigaki: yeah
20:00 Ichigaki: not really
20:00 Harbyter: mmm
20:00 Harbyter: you're queue open?
20:00 Harbyter: for mod
20:00 Harbyter: :v
20:00 Ichigaki: if queue closed
20:00 Ichigaki: just tell me what diff
20:00 Ichigaki: what map
20:00 Ichigaki: i'll mod it later
20:01 *Harbyter is listening to [http://osu.ppy.sh/b/591777 S.S.H. - Intersect Thunderbolt]
20:01 Ichigaki: :<
20:01 Harbyter: this one
20:01 Harbyter: xD
20:01 Ichigaki: BPM to high :>
20:01 *Ichigaki is listening to [http://osu.ppy.sh/b/591777 S.S.H. - Intersect Thunderbolt]
20:01 Harbyter: oh
20:01 Ichigaki: woc, already have
20:01 Ichigaki: :>
20:01 Ichigaki: let's IRC
20:01 Harbyter: ok o,o
20:02 *Ichigaki is editing [http://osu.ppy.sh/b/591777 S.S.H. - Intersect Thunderbolt [SC]]
20:02 *Harbyter is editing [http://osu.ppy.sh/b/591777 S.S.H. - Intersect Thunderbolt [SC]]
20:02 Harbyter: i'm ready
20:02 Ichigaki: do you use hs?
20:02 Harbyter: y
20:03 Harbyter: hitsounded
20:03 Ichigaki: send me hs :>
20:03 Ichigaki: just the hs
20:03 Ichigaki: lazy to re-dl due my internet connection
20:03 Ichigaki: :<
20:03 Harbyter: how i send you the hitsound?
20:03 Harbyter: o,o
20:03 Ichigaki: pack it
20:03 Ichigaki: and send via puush
20:03 Ichigaki: :<
20:04 Harbyter: the hitsounds?D:
20:04 Ichigaki: yes
20:04 Ichigaki: nononono
20:04 Ichigaki: ignore it
20:04 Ichigaki: now mod
20:04 Ichigaki: haha
20:04 Harbyter: lol
20:05 Ichigaki: 00:02:660 (2660|3,2780|0,2900|3,3020|0) - different pitch
20:05 Harbyter: ok
20:05 Harbyter: 00:03:020 (3020|0) - moved to 2
20:05 Ichigaki: good
20:06 Ichigaki: 00:03:260 (3260|3) - move to 2
20:06 Harbyter: so 00:04:700 (4700|3) - move to 3 too
20:06 Ichigaki: pitch again
20:06 Harbyter: ok
20:07 Ichigaki: 00:06:500 (6500|3,6620|1,6740|3,6860|1) - too
20:07 Ichigaki: 00:09:680 (9680|2,9680|1,9740|3,9740|0,9800|2,9800|1) - no need to do chord, just same as 00:05:600 (5600|1,5660|3,5720|2) -
20:08 Harbyter: ok
20:08 Harbyter: 00:06:620 (6620|1) - moved to 1
20:09 Harbyter: sure?
20:10 Harbyter: there are 2 sounds there
20:10 Harbyter: drum and the guitar
20:10 Ichigaki: ah, my bad
20:11 Harbyter: np! xd
20:12 Ichigaki: wait
20:12 Harbyter: k
20:13 Ichigaki: 00:15:560 (15560|2) - ?
20:13 Ichigaki: 00:13:640 (13640|1) - ?
20:13 Ichigaki: 00:11:720 (11720|1) -
20:14 Ichigaki: 00:17:540 (17540|3,17660|3,17780|3,17900|3,18140|3,18260|3,18380|3,18500|3) - spread to other column, different pitch
20:14 Ichigaki: 00:19:400 (19400|1) -
20:14 Ichigaki: 00:21:320 (21320|1) -
20:14 Ichigaki: 00:21:320 (21320|1) - add for cymbal?
20:15 Harbyter: mmm
20:15 Harbyter: last didn't added
20:15 Ichigaki: okay
20:15 Harbyter: 3 notes here only for strong sounds
20:16 Ichigaki: 00:30:020 (30020|2,30020|3,30140|3,30260|0,30260|1,30380|0,30500|2,30500|3,30620|2,30740|1,30740|0,30860|1) - how about [http://puu.sh/ekeCt/08edc1f34f.jpg this?]
20:17 Harbyter: ok
20:17 Harbyter: CTRL+J
20:20 Ichigaki: 00:34:760 (34760|1) - no need, right?
20:20 Ichigaki: 00:36:680 (36680|1) -
20:20 Harbyter: mmm
20:20 Harbyter: ok
20:21 Ichigaki: 00:46:340 - 00:48:260 - ;-;)
20:21 Ichigaki: i can't pass this part
20:21 Ichigaki: :>
20:21 Ichigaki: 00:48:800 (48800|2) - remove
20:21 Harbyter: lol
20:22 Harbyter: 00:48:800 (48800|2) -
20:22 Harbyter: sure?
20:22 Harbyter: there's a guitar
20:23 Ichigaki: 00:55:100 - this should be 3-notes
20:23 Ichigaki: instead of 00:55:220 (55220|3,55220|2,55220|1) -
20:23 Harbyter: oh
20:23 Harbyter: rightù
20:24 Ichigaki: 00:55:940 - 00:56:180 - this too?
20:24 Ichigaki: and 00:56:660 -
20:24 Ichigaki: 3-notes
20:24 Ichigaki: because 'loud'
20:25 Ichigaki: 00:57:860 - dead
20:25 Ichigaki: jack
20:25 Ichigaki: :>
20:25 Harbyter: 00:55:940 - here i don't think it needs
20:25 Harbyter: 00:56:660 - neither here
20:32 *Ichigaki is playing [http://osu.ppy.sh/b/591777 S.S.H. - Intersect Thunderbolt [SC]] <osu!mania> -HalfTime |4K|
20:32 Ichigaki: jsut beware with 1ms issue
20:32 Ichigaki: everything is agood
20:32 Ichigaki: i just can't pass it
20:32 Harbyter: nothing with 1ms don't worry
20:33 Harbyter: dat curse doesn't influence with me
20:33 Harbyter: ye this is pretty hard
20:33 Harbyter: i barely can reach 700k
20:33 Harbyter: lol
20:34 Ichigaki: lol
20:34 Ichigaki: at least you can pass
20:34 Ichigaki: i can't map that i can't even pass
20:34 Ichigaki: even with mod
20:34 Ichigaki: :>
20:34 Ichigaki: my skill gone
20:34 Ichigaki: lol
20:34 Harbyter: lol
20:35 *Ichigaki is editing [http://osu.ppy.sh/b/591773 S.S.H. - Intersect Thunderbolt [MX]]
20:36 *Harbyter is editing [http://osu.ppy.sh/b/591773 S.S.H. - Intersect Thunderbolt [MX]]
20:37 Ichigaki: 00:23:420 (23420|2,23420|1,23540|3,23540|2,23540|0) - flip
20:37 Harbyter: flip?
20:37 Ichigaki: ctrl + g
20:37 Ichigaki: 00:38:780 (38780|1,38780|2,38900|0,38900|1,38900|3) - too
20:38 Harbyter: ok
20:39 Ichigaki: 00:45:620 - add for drum
20:39 Ichigaki: 00:48:500 - add for loud drum? i don't what it called lol
20:40 Ichigaki: 00:54:260 - add for cymbal like 00:52:340 (52340|3,52340|1,52340|0) - 00:53:300 (53300|2,53300|0,53300|3) -
20:40 Harbyter: second didn't added
20:41 Ichigaki: 00:55:100 (55100|0,55220|1,55220|3,55220|2) - flip
20:42 Harbyter: ok
20:45 Ichigaki: 00:55:940 - 00:56:180 - add more note?
20:45 Ichigaki: same with 00:55:460 (55460|0,55460|1,55460|3,55700|0,55700|3,55700|2) - right?
20:46 Harbyter: mmm
20:47 Ichigaki: 01:06:740 - missed drum?
20:47 Harbyter: no
20:47 Harbyter: where there are double notes are for that sound in the bg
20:57 Harbyter: saved the log
20:57 Harbyter: just to be safe
20:57 Harbyter: xD
21:01 Ichigaki: automatically saved lol
21:01 Ichigaki: sorry i just took a bath
21:04 Harbyter: np
21:04 *Ichigaki is editing [http://osu.ppy.sh/b/507625 ginkiha - Starlight Express [ADVANCED Lv.12]]
21:04 Ichigaki: eh, wrong
21:04 Ichigaki: ahaha
21:05 Harbyter: xD
21:05 *Ichigaki is editing [http://osu.ppy.sh/b/591773 S.S.H. - Intersect Thunderbolt [MX]]
21:05 Harbyter: ye i'm still in
21:06 Ichigaki: 01:15:140 - loud, right?
21:06 Ichigaki: add at least one note
21:07 Harbyter: ye but didn't added for only guitar here
21:07 Harbyter: the quiet before the hurricane
21:07 Harbyter: lol
21:08 Ichigaki: lol
21:10 Ichigaki: 01:16:620 (76620|1) - unsnapped?
21:10 Ichigaki: i think it's better on blue
21:11 Harbyter: no isn't unsnapped
21:11 Ichigaki: i can't hear clearly
21:11 Harbyter: guitar in 1/6
21:11 Harbyter: was really hard to map the guitar part :v
21:11 Harbyter: if you put in 25% and then 1/6 guitar start from there
21:12 Harbyter: here i haven't snapped all the guitar
21:12 Harbyter: there's already the SC with full guitar and drum
21:12 Harbyter: lol
21:12 Ichigaki: 01:22:040 (82040|2) - move to 1?
21:13 Harbyter: mmm
21:13 Harbyter: better no
21:13 Harbyter: too easy then
21:13 Ichigaki: lol
21:13 Harbyter: xD
21:13 Ichigaki: for pitch actually
21:14 Ichigaki: 01:46:220 (106220|3,106220|2,106340|2,106340|3,106700|3,106700|2,106820|2,106820|3) - not even have same sound
21:14 Harbyter: mmm
21:15 Ichigaki: 01:48:140 (108140|1,108140|3,108260|3,108260|1,108620|1,108620|0,108740|1,108740|0) - too
21:15 Harbyter: ok
21:15 Harbyter: will change the position
21:17 Ichigaki: just found out, that, the offset, is, 684
21:17 Ichigaki: :>
21:17 Ichigaki: 264
21:17 Ichigaki: sorry
21:17 Harbyter: you sure
21:18 Ichigaki: sure, i used program instead of manual
21:18 Ichigaki: lolol
21:18 Harbyter: there was another thunderbolt with 260
21:18 Harbyter: lol
21:18 Ichigaki: it's gonna be hard work to change
21:18 Harbyter: hella hard for those all 1/6
21:18 Harbyter: lo
21:18 Harbyter: l
21:18 Ichigaki: use 1/12 instead
21:20 Harbyter: what program you use for the offset?
21:20 Ichigaki: 02:01:226 - 02:02:906 - you ignore the drum?
21:20 Harbyter: o,o
21:20 Harbyter: ye i was going to tell you
21:20 Harbyter: but i will add another note for those drums
21:20 Harbyter: xD
21:21 Ichigaki: https://osu.ppy.sh/u/statementreply
21:21 Ichigaki: open his userpage
21:22 Ichigaki: use the timing analayzer
21:22 Ichigaki: *analyzer
21:23 Ichigaki: 00:00:260 - 00:01:700 - looks not good
21:23 *Ichigaki is editing [http://osu.ppy.sh/b/591771 S.S.H. - Intersect Thunderbolt [HD]]
21:27 Ichigaki: hello? ;-;)
21:30 Ichigaki: okay, i'll post this
21:30 *Ichigaki is editing [http://osu.ppy.sh/b/591771 S.S.H. - Intersect Thunderbolt [HD]]

Good luck
RuberusuScarlet
hi ~

mod request from my queue

|1|2|3|4|

mod
[MX]
00:48:140 - add 1 or 4
00:48:380 - ^2 or 3

01:25:700 - to 01:26:660 -
https://osu.ppy.sh/ss/2496191
Right : HD
Left : MX
Is this intentional ?

01:29:620 (89620|3) - start to 01:29:540 -

02:00:980 - add hitsound Whistle
02:01:220 - ^
02:01:940 - ^
02:02:660 - ^

[SC]
00:04:100 - add hitsound Whistle
00:04:100 - ^
00:07:700 - ^
00:07:940 - ^

00:17:780 - add ?(cymbal)

01:39:260 - to 01:39:500 - https://osu.ppy.sh/ss/2496357 ?(Like MX)

02:05:060 - add note and add hitsound Whistle
good luck >w</
Topic Starter
Harbyter

Ichigaki wrote:

IRC mod

This mod discuss'd about some part in MX and SC, and offset


Mod
19:59 Harbyter: hey ichi
20:00 Harbyter: you busy?
20:00 Ichigaki: yeah
20:00 Ichigaki: not really
20:00 Harbyter: mmm
20:00 Harbyter: you're queue open?
20:00 Harbyter: for mod
20:00 Harbyter: :v
20:00 Ichigaki: if queue closed
20:00 Ichigaki: just tell me what diff
20:00 Ichigaki: what map
20:00 Ichigaki: i'll mod it later
20:01 *Harbyter is listening to [http://osu.ppy.sh/b/591777 S.S.H. - Intersect Thunderbolt]
20:01 Ichigaki: :<
20:01 Harbyter: this one
20:01 Harbyter: xD
20:01 Ichigaki: BPM to high :>
20:01 *Ichigaki is listening to [http://osu.ppy.sh/b/591777 S.S.H. - Intersect Thunderbolt]
20:01 Harbyter: oh
20:01 Ichigaki: woc, already have
20:01 Ichigaki: :>
20:01 Ichigaki: let's IRC
20:01 Harbyter: ok o,o
20:02 *Ichigaki is editing [http://osu.ppy.sh/b/591777 S.S.H. - Intersect Thunderbolt [SC]]
20:02 *Harbyter is editing [http://osu.ppy.sh/b/591777 S.S.H. - Intersect Thunderbolt [SC]]
20:02 Harbyter: i'm ready
20:02 Ichigaki: do you use hs?
20:02 Harbyter: y
20:03 Harbyter: hitsounded
20:03 Ichigaki: send me hs :>
20:03 Ichigaki: just the hs
20:03 Ichigaki: lazy to re-dl due my internet connection
20:03 Ichigaki: :<
20:03 Harbyter: how i send you the hitsound?
20:03 Harbyter: o,o
20:03 Ichigaki: pack it
20:03 Ichigaki: and send via puush
20:03 Ichigaki: :<
20:04 Harbyter: the hitsounds?D:
20:04 Ichigaki: yes
20:04 Ichigaki: nononono
20:04 Ichigaki: ignore it
20:04 Ichigaki: now mod
20:04 Ichigaki: haha
20:04 Harbyter: lol
20:05 Ichigaki: 00:02:660 (2660|3,2780|0,2900|3,3020|0) - different pitch
20:05 Harbyter: ok
20:05 Harbyter: 00:03:020 (3020|0) - moved to 2
20:05 Ichigaki: good
20:06 Ichigaki: 00:03:260 (3260|3) - move to 2
20:06 Harbyter: so 00:04:700 (4700|3) - move to 3 too
20:06 Ichigaki: pitch again
20:06 Harbyter: ok
20:07 Ichigaki: 00:06:500 (6500|3,6620|1,6740|3,6860|1) - too
20:07 Ichigaki: 00:09:680 (9680|2,9680|1,9740|3,9740|0,9800|2,9800|1) - no need to do chord, just same as 00:05:600 (5600|1,5660|3,5720|2) -
20:08 Harbyter: ok
20:08 Harbyter: 00:06:620 (6620|1) - moved to 1
20:09 Harbyter: sure?
20:10 Harbyter: there are 2 sounds there
20:10 Harbyter: drum and the guitar
20:10 Ichigaki: ah, my bad
20:11 Harbyter: np! xd
20:12 Ichigaki: wait
20:12 Harbyter: k
20:13 Ichigaki: 00:15:560 (15560|2) - ?
20:13 Ichigaki: 00:13:640 (13640|1) - ?
20:13 Ichigaki: 00:11:720 (11720|1) -
20:14 Ichigaki: 00:17:540 (17540|3,17660|3,17780|3,17900|3,18140|3,18260|3,18380|3,18500|3) - spread to other column, different pitch
20:14 Ichigaki: 00:19:400 (19400|1) -
20:14 Ichigaki: 00:21:320 (21320|1) -
20:14 Ichigaki: 00:21:320 (21320|1) - add for cymbal?
20:15 Harbyter: mmm
20:15 Harbyter: last didn't added
20:15 Ichigaki: okay
20:15 Harbyter: 3 notes here only for strong sounds
20:16 Ichigaki: 00:30:020 (30020|2,30020|3,30140|3,30260|0,30260|1,30380|0,30500|2,30500|3,30620|2,30740|1,30740|0,30860|1) - how about [http://puu.sh/ekeCt/08edc1f34f.jpg this?]
20:17 Harbyter: ok
20:17 Harbyter: CTRL+J
20:20 Ichigaki: 00:34:760 (34760|1) - no need, right?
20:20 Ichigaki: 00:36:680 (36680|1) -
20:20 Harbyter: mmm
20:20 Harbyter: ok
20:21 Ichigaki: 00:46:340 - 00:48:260 - ;-;)
20:21 Ichigaki: i can't pass this part
20:21 Ichigaki: :>
20:21 Ichigaki: 00:48:800 (48800|2) - remove
20:21 Harbyter: lol
20:22 Harbyter: 00:48:800 (48800|2) -
20:22 Harbyter: sure?
20:22 Harbyter: there's a guitar
20:23 Ichigaki: 00:55:100 - this should be 3-notes
20:23 Ichigaki: instead of 00:55:220 (55220|3,55220|2,55220|1) -
20:23 Harbyter: oh
20:23 Harbyter: rightù
20:24 Ichigaki: 00:55:940 - 00:56:180 - this too?
20:24 Ichigaki: and 00:56:660 -
20:24 Ichigaki: 3-notes
20:24 Ichigaki: because 'loud'
20:25 Ichigaki: 00:57:860 - dead
20:25 Ichigaki: jack
20:25 Ichigaki: :>
20:25 Harbyter: 00:55:940 - here i don't think it needs
20:25 Harbyter: 00:56:660 - neither here
20:32 *Ichigaki is playing [http://osu.ppy.sh/b/591777 S.S.H. - Intersect Thunderbolt [SC]] <osu!mania> -HalfTime |4K|
20:32 Ichigaki: jsut beware with 1ms issue
20:32 Ichigaki: everything is agood
20:32 Ichigaki: i just can't pass it
20:32 Harbyter: nothing with 1ms don't worry
20:33 Harbyter: dat curse doesn't influence with me
20:33 Harbyter: ye this is pretty hard
20:33 Harbyter: i barely can reach 700k
20:33 Harbyter: lol
20:34 Ichigaki: lol
20:34 Ichigaki: at least you can pass
20:34 Ichigaki: i can't map that i can't even pass
20:34 Ichigaki: even with mod
20:34 Ichigaki: :>
20:34 Ichigaki: my skill gone
20:34 Ichigaki: lol
20:34 Harbyter: lol
20:35 *Ichigaki is editing [http://osu.ppy.sh/b/591773 S.S.H. - Intersect Thunderbolt [MX]]
20:36 *Harbyter is editing [http://osu.ppy.sh/b/591773 S.S.H. - Intersect Thunderbolt [MX]]
20:37 Ichigaki: 00:23:420 (23420|2,23420|1,23540|3,23540|2,23540|0) - flip
20:37 Harbyter: flip?
20:37 Ichigaki: ctrl + g
20:37 Ichigaki: 00:38:780 (38780|1,38780|2,38900|0,38900|1,38900|3) - too
20:38 Harbyter: ok
20:39 Ichigaki: 00:45:620 - add for drum
20:39 Ichigaki: 00:48:500 - add for loud drum? i don't what it called lol
20:40 Ichigaki: 00:54:260 - add for cymbal like 00:52:340 (52340|3,52340|1,52340|0) - 00:53:300 (53300|2,53300|0,53300|3) -
20:40 Harbyter: second didn't added
20:41 Ichigaki: 00:55:100 (55100|0,55220|1,55220|3,55220|2) - flip
20:42 Harbyter: ok
20:45 Ichigaki: 00:55:940 - 00:56:180 - add more note?
20:45 Ichigaki: same with 00:55:460 (55460|0,55460|1,55460|3,55700|0,55700|3,55700|2) - right?
20:46 Harbyter: mmm
20:47 Ichigaki: 01:06:740 - missed drum?
20:47 Harbyter: no
20:47 Harbyter: where there are double notes are for that sound in the bg
20:57 Harbyter: saved the log
20:57 Harbyter: just to be safe
20:57 Harbyter: xD
21:01 Ichigaki: automatically saved lol
21:01 Ichigaki: sorry i just took a bath
21:04 Harbyter: np
21:04 *Ichigaki is editing [http://osu.ppy.sh/b/507625 ginkiha - Starlight Express [ADVANCED Lv.12]]
21:04 Ichigaki: eh, wrong
21:04 Ichigaki: ahaha
21:05 Harbyter: xD
21:05 *Ichigaki is editing [http://osu.ppy.sh/b/591773 S.S.H. - Intersect Thunderbolt [MX]]
21:05 Harbyter: ye i'm still in
21:06 Ichigaki: 01:15:140 - loud, right?
21:06 Ichigaki: add at least one note
21:07 Harbyter: ye but didn't added for only guitar here
21:07 Harbyter: the quiet before the hurricane
21:07 Harbyter: lol
21:08 Ichigaki: lol
21:10 Ichigaki: 01:16:620 (76620|1) - unsnapped?
21:10 Ichigaki: i think it's better on blue
21:11 Harbyter: no isn't unsnapped
21:11 Ichigaki: i can't hear clearly
21:11 Harbyter: guitar in 1/6
21:11 Harbyter: was really hard to map the guitar part :v
21:11 Harbyter: if you put in 25% and then 1/6 guitar start from there
21:12 Harbyter: here i haven't snapped all the guitar
21:12 Harbyter: there's already the SC with full guitar and drum
21:12 Harbyter: lol
21:12 Ichigaki: 01:22:040 (82040|2) - move to 1?
21:13 Harbyter: mmm
21:13 Harbyter: better no
21:13 Harbyter: too easy then
21:13 Ichigaki: lol
21:13 Harbyter: xD
21:13 Ichigaki: for pitch actually
21:14 Ichigaki: 01:46:220 (106220|3,106220|2,106340|2,106340|3,106700|3,106700|2,106820|2,106820|3) - not even have same sound
21:14 Harbyter: mmm
21:15 Ichigaki: 01:48:140 (108140|1,108140|3,108260|3,108260|1,108620|1,108620|0,108740|1,108740|0) - too
21:15 Harbyter: ok
21:15 Harbyter: will change the position
21:17 Ichigaki: just found out, that, the offset, is, 684
21:17 Ichigaki: :>
21:17 Ichigaki: 264
21:17 Ichigaki: sorry
21:17 Harbyter: you sure
21:18 Ichigaki: sure, i used program instead of manual
21:18 Ichigaki: lolol
21:18 Harbyter: there was another thunderbolt with 260
21:18 Harbyter: lol
21:18 Ichigaki: it's gonna be hard work to change
21:18 Harbyter: hella hard for those all 1/6
21:18 Harbyter: lo
21:18 Harbyter: l
21:18 Ichigaki: use 1/12 instead
21:20 Harbyter: what program you use for the offset?
21:20 Ichigaki: 02:01:226 - 02:02:906 - you ignore the drum?
21:20 Harbyter: o,o
21:20 Harbyter: ye i was going to tell you
21:20 Harbyter: but i will add another note for those drums
21:20 Harbyter: xD
21:21 Ichigaki: https://osu.ppy.sh/u/statementreply
21:21 Ichigaki: open his userpage
21:22 Ichigaki: use the timing analayzer
21:22 Ichigaki: *analyzer
21:23 Ichigaki: 00:00:260 - 00:01:700 - looks not good
21:23 *Ichigaki is editing [http://osu.ppy.sh/b/591771 S.S.H. - Intersect Thunderbolt [HD]]
21:27 Ichigaki: hello? ;-;)
21:30 Ichigaki: okay, i'll post this
21:30 *Ichigaki is editing [http://osu.ppy.sh/b/591771 S.S.H. - Intersect Thunderbolt [HD]]

Good luck

ty ichi :) :)
Topic Starter
Harbyter

RuberusuScarlet wrote:

hi ~

mod request from my queue

|1|2|3|4|

mod
[MX]
00:48:140 - add 1 or 4 ok
00:48:380 - ^2 or 3 ok

01:25:700 - to 01:26:660 -
https://osu.ppy.sh/ss/2496191
Right : HD
Left : MX
Is this intentional ? uhmmmm fixed lol

01:29:620 (89620|3) - start to 01:29:540 - rearranged

02:00:980 - add hitsound Whistle
02:01:220 - ^
02:01:940 - ^
02:02:660 - ^ ok

[SC]
00:04:100 - add hitsound Whistle
00:04:100 - ^
00:07:700 - ^
00:07:940 - ^ok

00:17:780 - add ?(cymbal) ok forgot lol

01:39:260 - to 01:39:500 - https://osu.ppy.sh/ss/2496357 ?(Like MX) lol

02:05:060 - add note and add hitsound Whistle ok
good luck >w</

nice one thank you!
Mike Ace
Hello o/
From : Shana's Modding Team :)

Coloumn : 0|1|2|3

MOD
[SC]
00:13:584 - Move To 1
00:14:544 - ^
00:15:024 - Move To 3
00:15:264 - Move To 0
00:17:424 - Move To 1
00:17:484 - Delete
00:19:344 - Move To 1
00:23:904 - Add 1 Or 2
00:24:144 - ^
00:39:504 - Add 1
00:47:724 - ^
00:55:044 - ^
00:55:344 - Move To 2
00:56:904 - http://osu.ppy.sh/ss/2498765
00:57:984 - Move To 2
00:58:104 (58104|2) - Move To 0
00:58:224 (58224|0) - Move To 2
00:58:584 (58584|3) - ^
00:59:064 - Move To 2
00:59:904 - ^
01:00:264 - Move To 1
01:00:624 - ^
01:00:984 - Move To 2
01:12:264 - http://osu.ppy.sh/ss/2498799

[MX]
00:24:264 - http://osu.ppy.sh/ss/2498825
00:56:904 - http://osu.ppy.sh/ss/2498835

Good Luck :3 And Sorry For Bad Modding :o
Topic Starter
Harbyter

Mike Ace wrote:

Hello o/
From : Shana's Modding Team :)

Coloumn : 0|1|2|3

MOD
[SC]
00:13:584 - Move To 1
00:14:544 - ^
00:15:024 - Move To 3
00:15:264 - Move To 0
00:17:424 - Move To 1
00:17:484 - Delete
00:19:344 - Move To 1^ ok
00:23:904 - Add 1 Or 2
00:24:144 - ^
00:39:504 - Add 1
00:47:724 - ^ ^no
00:55:044 - ^ ok
00:55:344 - Move To 2 ok
00:56:904 - http://osu.ppy.sh/ss/2498765 no change
00:57:984 - Move To 2
00:58:104 (58104|2) - Move To 0
00:58:224 (58224|0) - Move To 2
00:58:584 (58584|3) - ^
00:59:064 - Move To 2
00:59:904 - ^
01:00:264 - Move To 1
01:00:624 - ^
01:00:984 - Move To 2 ^no,jacks are intentional here and suits good with the music
01:12:264 - http://osu.ppy.sh/ss/2498799 no

[MX]
00:24:264 - http://osu.ppy.sh/ss/2498825
00:56:904 - http://osu.ppy.sh/ss/2498835 ok

Good Luck :3 And Sorry For Bad Modding :o

thanks for the mod Mike :) :)
DrawdeX

Hello! :)
Mod as requested :)
I only focus on pitch relevancy and hand balance
4K = |1|2|3|4|
Everything modded
[NM]
HD -1
• 00:00:264 (264|0) - Move to 3 or 4 (hand balance)
• 00:00:624 (624|2) - Move to 1 (hand balance)
• 00:00:984 (984|0) - Move to 3 ^
• 00:01:344 (1344|3) - Move to 1 ^
• 00:05:304 (5304|0) - Move to 3 ^
• 00:05:544 (5544|3) - Move to 1 ^
• 00:05:784 (5784|1) - Move to 4 ^
• 00:08:664 (8664|2,8904|1,9264|2,9624|1) - Ctrl+H (hand balance)
• 00:09:864 - Add a note, for the cymbal sound
• 00:24:264 (24264|1,24504|2) - Ctrl+H (hand balance)
• 00:24:744 (24744|1) - Move to 1 (hand balance)
• 00:24:984 (24984|0) - Move to 4 ^
• 00:33:144 - Add a note, for the cymbal sound
• 00:54:744 (54744|2,55104|1) - Ctrl+H (hand balance and for spread note on cymbal sound)
• 01:13:224 (73224|1) - Move to 3 (hand balance)
• 01:29:544 (89544|2) - Move to 1 ^
• 01:30:504 - Add a note, for the cymbal sound
• 01:47:304 (107304|3) - Move to 2 or 3 (hand balance)
• 01:53:544 - Add a note, for the cymbal sound
• 02:03:144 (123144|3) - Move to 2 (hand balance)

[HD]
HD -1 ; OD +1
• 00:09:864 (9864|1,9984|2) - Ctrl+H, for spread note on cymbal sound
• 00:36:984 (36984|2) - Move to 1, for spread note on cymbal sound
• 00:37:944 (37944|1) - Move to 3, ^
• 00:40:584 (40584|1) - Move to 3, ^ (also for hand balance)
• 00:46:584 (46584|2) - Move to 1, ^
• 00:47:064 (47064|2) - Move to 1, ^
• 00:48:504 - Add a note, for the cymbal sound
• 00:52:344 (52344|1) - Move to 4, for spread note on cymbal sound
• 00:53:304 (53304|2) - Move to 1, ^
• 00:54:264 - Add a note, for the cymbal sound
• 00:54:864 (54864|1) - Move to 4 (hand balance)
• 00:57:864 (57864|0) - Move to 3 ^
• 00:59:784 (59784|2) - Move to 1 ^
• 01:03:864 - Add 2 notes for the cymbal sound
• 01:04:824 (64824|1) - Move to 4, for spread note on cymbal sound
• 01:05:544 (65544|3) - Move to 1 (hand balance)
• 01:06:504 (66504|1,66624|3) - Ctrl+G (hand balance)
• 01:07:464 (67464|2) - Move to 2 (hand balance)
• 01:10:344 (70344|1,70464|2) - Ctrl+H ^
• 01:10:584 - Add 2 notes for the cymbal sound
• 01:18:024 (78024|2) - Move to 2 (hand balance)
• 01:19:464 (79464|3) - Move to 1 ^
• 01:19:584 (79584|0) - Move to 2, if above is applied
• 01:22:824 - Add a note, for the cymbal sound
• 01:37:544 - Add a note, ^
• 01:45:864 (105864|2) - Move to 1, for spread note on cymbal sound
• 02:03:144 (123144|3) - Move to 2 (hand balance)
• 02:05:064 (125064|1) - Move to 4, for spread note on cymbal sound

[MX]
HD -0.5
• 00:01:944 - Add a note, for the cymbal sound
• 00:09:864 - ^
• 00:17:784 - ^
• 00:48:504 - ^
• 00:55:944 - ^
• 01:09:624 - ^
• 01:10:584 - ^
• 01:13:224 - ^
• 01:15:144 - ^
• 01:22:824 - ^
• 01:30:504 - ^
• 01:45:864 - ^
• 01:53:544 - ^
• 02:03:144 (123144|3) - Move to 2 (hand balance)
• 02:05:064 (125064|1) - Move to 4, for spread note on cymbal sound

[SC]
• 00:09:864 - Add a note, for the cymbal sound
• 00:25:224 - ^
• 00:54:264 - ^
• 00:55:944 - ^
• 01:13:224 - ^
• 01:22:824 - ^
• 01:27:144 - ^
• 01:28:104 - ^
• 01:29:064 - ^
• 01:53:544 - ^
These jacks tho

I square this song <3
Good luck~! :)
Topic Starter
Harbyter
thanks!will repply the mod soon!
Topic Starter
Harbyter

DrawdeX wrote:


Hello! :)
Mod as requested :)
I only focus on pitch relevancy and hand balance
4K = |1|2|3|4|
Everything modded
[NM]
HD -1 ok
• 00:00:264 (264|0) - Move to 3 or 4 (hand balance)
• 00:00:624 (624|2) - Move to 1 (hand balance)
• 00:00:984 (984|0) - Move to 3 ^
• 00:01:344 (1344|3) - Move to 1 ^
• 00:05:304 (5304|0) - Move to 3 ^
• 00:05:544 (5544|3) - Move to 1 ^
• 00:05:784 (5784|1) - Move to 4 ^
• 00:08:664 (8664|2,8904|1,9264|2,9624|1) - Ctrl+H (hand balance)
• 00:09:864 - Add a note, for the cymbal sound
• 00:24:264 (24264|1,24504|2) - Ctrl+H (hand balance)
• 00:24:744 (24744|1) - Move to 1 (hand balance)
• 00:24:984 (24984|0) - Move to 4 ^
• 00:33:144 - Add a note, for the cymbal sound
• 00:54:744 (54744|2,55104|1) - Ctrl+H (hand balance and for spread note on cymbal sound)
• 01:13:224 (73224|1) - Move to 3 (hand balance)
• 01:29:544 (89544|2) - Move to 1 ^
• 01:30:504 - Add a note, for the cymbal sound
• 01:47:304 (107304|3) - Move to 2 or 3 (hand balance)
• 01:53:544 - Add a note, for the cymbal sound
• 02:03:144 (123144|3) - Move to 2 (hand balance)

all applied

[HD]
HD -1 ; OD +1 ok
• 00:09:864 (9864|1,9984|2) - Ctrl+H, for spread note on cymbal sound
• 00:36:984 (36984|2) - Move to 1, for spread note on cymbal sound
• 00:37:944 (37944|1) - Move to 3, ^
• 00:40:584 (40584|1) - Move to 3, ^ (also for hand balance)
• 00:46:584 (46584|2) - Move to 1, ^
• 00:47:064 (47064|2) - Move to 1, ^
• 00:48:504 - Add a note, for the cymbal sound
• 00:52:344 (52344|1) - Move to 4, for spread note on cymbal sound
• 00:53:304 (53304|2) - Move to 1, ^
• 00:54:264 - Add a note, for the cymbal sound
• 00:54:864 (54864|1) - Move to 4 (hand balance)
• 00:57:864 (57864|0) - Move to 3 ^
• 00:59:784 (59784|2) - Move to 1 ^
• 01:03:864 - Add 2 notes for the cymbal sound
• 01:04:824 (64824|1) - Move to 4, for spread note on cymbal sound
• 01:05:544 (65544|3) - Move to 1 (hand balance)
• 01:06:504 (66504|1,66624|3) - Ctrl+G (hand balance)
• 01:07:464 (67464|2) - Move to 2 (hand balance)
• 01:10:344 (70344|1,70464|2) - Ctrl+H ^
• 01:10:584 - Add 2 notes for the cymbal sound
• 01:18:024 (78024|2) - Move to 2 (hand balance)
• 01:19:464 (79464|3) - Move to 1 ^
• 01:19:584 (79584|0) - Move to 2, if above is applied
• 01:22:824 - Add a note, for the cymbal sound all ok
• 01:37:544 - Add a note, ^ didn't added,cause the cymbal is here 01:37:584 - when i mapped i was doubting this too but is better to keep like this
• 01:45:864 (105864|2) - Move to 1, for spread note on cymbal sound ok
• 02:03:144 (123144|3) - Move to 2 (hand balance) ok
• 02:05:064 (125064|1) - Move to 4, for spread note on cymbal sound ok

[MX]
HD -0.5 sorry no change
• 00:01:944 - Add a note, for the cymbal sound
• 00:09:864 - ^
• 00:17:784 - ^
• 00:48:504 - ^ ok
• 00:55:944 - ^ no add,keep like this for pattern conformity lol
• 01:09:624 - ^ no add here too,don't want to add more then 2 notes in this section of the song here in MX
• 01:10:584 - ^ ^
• 01:13:224 - ^ ok
• 01:15:144 - ^ ok
• 01:22:824 - ^ ok
• 01:30:504 - ^ ok
• 01:45:864 - ^ no,but added here 01:45:804 -
• 01:53:544 - ^ ok
• 02:03:144 (123144|3) - Move to 2 (hand balance) ok
• 02:05:064 (125064|1) - Move to 4, for spread note on cymbal sound ok

[SC]
• 00:09:864 - Add a note, for the cymbal sound ok
• 00:25:224 - ^ ok
• 00:54:264 - ^ ok
• 00:55:944 - ^ ok
• 01:13:224 - ^ ok
• 01:22:824 - ^ already 3 notes
• 01:27:144 - ^ no add,this pattern is already really hard lol
• 01:28:104 - ^ same here
• 01:29:064 - ^ ok
• 01:53:544 - ^
These jacks tho

I square this song <3
Good luck~! :)

oh nice mod! thank you so much :) :)

EDIT: oh star rating increased a little in MX and SC T.T didn't want to increase so much the star xD
[ C r a c k ]
\o\ Harbyter /o/
Ecco la mod che mi avevi chiesto :3
Colonne: |1|2|3|4|

4K NM

SPOILER
  1. Da 00:00:264 - a 00:01:704 - consiglio di mettere solo una nota per ogni battuta forte del tamburo
  2. 00:22:104 - Rimuovere una nota ?
  3. 00:23:064 - ^
  4. 00:33:144 (33144|2,33264|0) - ctrl+g
  5. 00:48:264 (48264|2) - Muovi in colonna 2
  6. 01:42:024 (102024|3,102984|1,103944|0,104904|1,105264|3) - Consiglio di rimuovere questi slider

4K HD

SPOILER
  1. 00:00:624 (624|3,624|2,1344|2,1344|1) - L'idea di questi slider è buona.. solo che, secondo me, non sono corretti. Perché non segui solo l'audio più forte, mettendo due note ciascuno, sulle su questi punti ? 00:00:264 - , 00:00:624 - , 00:00:984 - , 00:01:344 - . Lascia pure le note seguenti (00:01:704 (1704|0,1764|1,1824|2,1884|3) - ) stanno bene.
  2. 00:22:104 - Rimuovere una nota ? Ad esempio prima non hai messo delle doppie note qui 00:10:344 -
  3. 00:23:064 - ^
  4. 00:23:784 (23784|0,23784|1,24024|0,24024|1) - Io farei in modo che queste quattro note siano uguali ma con diversa posizione rispetto alle doppie note precedenti (00:23:544 (23544|0,23544|1) - ) A
  5. 00:24:384 (24384|0) - Rimuovere ? Come 00:39:744 -
  6. 00:38:424 - Rimuovere una nota ?
  7. 00:39:144 (39144|3,39144|2,39384|3,39384|2) - Stessa questione di A
  8. 01:45:744 (105744|3,105744|2) - ctrl+h ?

4K MX

SPOILER
  1. 01:15:204 (75204|1,75264|0,75324|1) - Perché non mettere le tre note dalla colonna 1 a 3 ? (Queste 01:15:204 (75204|0,75264|1,75324|2) - )
  2. Per me, niente di più da modificare \o/

4K SC

SPOILER
  1. 00:00:624 - Questa parte non mi convince tanto.. Non saprei, forse sono quelle due note alla colonna 1 e 3 che non mi "piacciono". Comunque sia, ti consiglio di rifare questa parte iniziale, perché non è molto "regolare", ad esempio: dall'inizio a qui -->00:01:584 - hai usato sempre tre note nella colonna 4 (non è un'irregolarità, però consiglierei di alternare un po' le note); 00:00:864 - mentre qui dai inizio a un trill di quattro note. Ti do una mia idea (probabilmente brutta) screenshot.
  2. 00:01:824 (1824|0) - Che ne dici di metterla nella seconda colonna? Giusto per rendere ancora più difficile la SC.
  3. 00:05:544 - Rimuovere una nota ? Qui non c'è lo stesso suono forte che è a 00:05:784 -
  4. 00:09:384 (9384|1,9444|0) - ctrl+j ?
  5. 00:23:424 - Qui è dove vanno le tre note, non sopra a 00:23:544 - (prendi ad esempio questo pezzo 01:11:304 - )
  6. 00:24:984 - Questa parte dove hai messo tre note è simile a questa a 00:40:344 - dove invece ne hai messe due.. consiglio di aggiungere una nota a 00:40:344 -
  7. 00:38:784 - Qua vanno messe le tre note, non qui 00:38:664 - e qui 00:38:904 -
  8. 00:58:104 - Non credo che sia un problema, ma che ne pensi di spostare la nota dalla colonna 3 a quella 1 e 00:58:224 (58224|0) - nella 3 ? Se approvi allora anche 00:58:464 (58464|0) - nella colonna 3 (Ti suggerisco questo perché nelle parti che proseguono hai messo sempre le due note attaccate, qui 01:00:024 - e qui 01:01:944 - )
  9. Da 00:57:864 - a 01:11:424 - rischio di perdere la tastiera con tutti questi jackhammer
  10. 01:11:424 (71424|1,71424|2,71424|3,71544|0,71544|1,71664|2,71784|1,71784|0,71784|3,71904|0,72024|3,72024|2,72024|1) - ctrl+h (Almeno non continui con i jack con la nota 01:11:424 (71424|3) - )
  11. 01:14:334 (74334|1,74694|1) - Non sono molto sicuro su queste due note..
  12. 01:20:364 (80364|1) - Rimuoverla e aggiungere queste 01:20:349 (80349|1,80394|0) - ?
  13. 01:24:624 - Nota mancante ? Precedentemente hai sempre messo doppie note con un ordine sulle righe "bianco rosso bianco"
Questo è tutto, spero che la mia mod sia stata di aiuto, lo stile nel mapping rimane sempre quello del sir. Harbyter e auguro buona fortuna a questa e tutte le altre mappe del sir. Harbyter.
Bye~ :)
Topic Starter
Harbyter

[ C r a c k ] wrote:

\o\ Harbyter /o/
Ecco la mod che mi avevi chiesto :3
Colonne: |1|2|3|4|

4K NM

SPOILER
  1. Da 00:00:264 - a 00:01:704 - consiglio di mettere solo una nota per ogni battuta forte del tamburo , per quel suono che c'e' una nota non basta per esprimere la sua potenza,quindi no lol
  2. 00:22:104 - Rimuovere una nota ? stesso discorso come nella HD
  3. 00:23:064 - ^ idem
  4. 00:33:144 (33144|2,33264|0) - ctrl+g ok
  5. 00:48:264 (48264|2) - Muovi in colonna 2 ok
  6. 01:42:024 (102024|3,102984|1,103944|0,104904|1,105264|3) - Consiglio di rimuovere questi slider no,sono per la chitarra quei slider

4K HD

SPOILER
  1. 00:00:624 (624|3,624|2,1344|2,1344|1) - L'idea di questi slider è buona.. solo che, secondo me, non sono corretti. Perché non segui solo l'audio più forte, mettendo due note ciascuno, sulle su questi punti ? 00:00:264 - , 00:00:624 - , 00:00:984 - , 00:01:344 - . mmmm,penso di non cambiare ,suona molto strano cosi' Lascia pure le note seguenti (00:01:704 (1704|0,1764|1,1824|2,1884|3) - ) stanno bene. ok!
  2. 00:22:104 - Rimuovere una nota ? Ad esempio prima non hai messo delle doppie note qui 00:10:344 - no, se segui bene il ritmo le doppie note in questi pattern si trovano sui colpi di batteria
  3. 00:23:064 - ^ idem
  4. 00:23:784 (23784|0,23784|1,24024|0,24024|1) - Io farei in modo che queste quattro note siano uguali ma con diversa posizione rispetto alle doppie note precedenti (00:23:544 (23544|0,23544|1) - ) A no,ho messo le note sempre li perche' in questa maniera segue il suono della batteria,alla fine e' una sequenza di 3 colpi di batteria con lo stesso volume
  5. 00:24:384 (24384|0) - Rimuovere ? Come 00:39:744 - ok
  6. 00:38:424 - Rimuovere una nota ? no,colpo di tamburo aggiuntivo qui ,(dovresti rimuovere gli hitsound quando inizi una mod xD)
  7. 00:39:144 (39144|3,39144|2,39384|3,39384|2) - Stessa questione di A no anche qui
  8. 01:45:744 (105744|3,105744|2) - ctrl+h ? messo nelle colonne 2 3

4K MX

SPOILER
  1. 01:15:204 (75204|1,75264|0,75324|1) - Perché non mettere le tre note dalla colonna 1 a 3 ? (Queste 01:15:204 (75204|0,75264|1,75324|2) - ) bene o male ho capito quello che intendevi,fatto xD
  2. Per me, niente di più da modificare \o/

4K SC

SPOILER
  1. 00:00:624 - Questa parte non mi convince tanto.. Non saprei, forse sono quelle due note alla colonna 1 e 3 che non mi "piacciono". Comunque sia, ti consiglio di rifare questa parte iniziale, perché non è molto "regolare", ad esempio: dall'inizio a qui -->00:01:584 - hai usato sempre tre note nella colonna 4 (non è un'irregolarità, però consiglierei di alternare un po' le note); 00:00:864 - mentre qui dai inizio a un trill di quattro note. Ti do una mia idea uhm.. risistemato la posizione delle note :v(probabilmente brutta) screenshot.
  2. 00:01:824 (1824|0) - Che ne dici di metterla nella seconda colonna? Giusto per rendere ancora più difficile la SC. no,preferisco evitare dei jack qui,specialmente dopo una serie di trill da 250bpm sono odiosi xD
  3. 00:05:544 - Rimuovere una nota ? Qui non c'è lo stesso suono forte che è a 00:05:784 - ok
  4. 00:09:384 (9384|1,9444|0) - ctrl+j ? no,qui la posizione e' buona per l'intro del trill che viene subito dopo
  5. 00:23:424 - Qui è dove vanno le tre note, non sopra a 00:23:544 - (prendi ad esempio questo pezzo 01:11:304 - ) sistemato
  6. 00:24:984 - Questa parte dove hai messo tre note è simile a questa a 00:40:344 - dove invece ne hai messe due.. consiglio di aggiungere una nota a 00:40:344 - no,non c'e' il suono della batteria qui,generalmente ho messo 3 note dove c'e' anche la batteria ,tranne in alcune parti
  7. 00:38:784 - Qua vanno messe le tre note, non qui 00:38:664 - e qui 00:38:904 - ok
  8. 00:58:104 - Non credo che sia un problema, ma che ne pensi di spostare la nota dalla colonna 3 a quella 1 e 00:58:224 (58224|0) - nella 3 ? Se approvi allora anche 00:58:464 (58464|0) - nella colonna 3 (Ti suggerisco questo perché nelle parti che proseguono hai messo sempre le due note attaccate, qui 01:00:024 - e qui 01:01:944 - ) ok lol
  9. Da 00:57:864 - a 01:11:424 - rischio di perdere la tastiera con tutti questi jackhammer xD
  10. 01:11:424 (71424|1,71424|2,71424|3,71544|0,71544|1,71664|2,71784|1,71784|0,71784|3,71904|0,72024|3,72024|2,72024|1) - ctrl+h (Almeno non continui con i jack con la nota 01:11:424 (71424|3) - ) ok
  11. 01:14:334 (74334|1,74694|1) - Non sono molto sicuro su queste due note.. bhe e' difficile da sentire ma ci sono note tamburi in 1/8
  12. 01:20:364 (80364|1) - Rimuoverla e aggiungere queste 01:20:349 (80349|1,80394|0) - ? hai indicato note vaganti,non riesco a capire lol
  13. 01:24:624 - Nota mancante ? Precedentemente hai sempre messo doppie note con un ordine sulle righe "bianco rosso bianco" ok
Questo è tutto, spero che la mia mod sia stata di aiuto, lo stile nel mapping rimane sempre quello del sir. Harbyter e auguro buona fortuna a questa e tutte le altre mappe del sir. Harbyter.
Bye~ :)


grazie per la mod crack xD scusa se ho declinato un po' di cose c,c
Kamikaze
Yo Harby!
Before I'll come back to mod this, try to make SC as hard as you can so it'll be on X icon, I should be here in a week or so :P
Topic Starter
Harbyter

-Kamikaze- wrote:

Yo Harby!
Before I'll come back to mod this, try to make SC as hard as you can so it'll be on X icon, I should be here in a week or so :P

it's already really hard lol
Kamikaze
It's still not smooth progress throughout the diffs, so either further boost sc or nerf rest
Starry-
Hi! From Starry's MANIA Modding Queue!~

[General]

Timing:
  1. Tiiiny bit too early imo. Something around 268~ fits a lot better.
Audio:
BG:
Metadata:
Preview Point:
AiMod:

[]

Needs EZ diff gogo puxtu
ODHP for NM is too low, make ODHP7 at least

[]

 ___ ___ ___ ___
| 0 | 1 | 2 | 3 | (4K)

Modding NM and HD, usually on higher BPM maps like these they have a tendency to need the most work :D

[NM]
As suggested HP OD 7 pls, not too much 1/2 makes it quite easy, and the LNs are straightforward.

00:01:704 (1704|0) - Move to 1 (optional)
00:01:944 (1944|1) - Move to 0
00:02:184 (2184|0) - Move to 1
00:02:184 (2184|3) - Move to 2
This section is kinda imbalanced because there's no LN in col0. Make this change to make it more balance.
The chord at the end is changed because I want to suggest this now:

00:02:184 (2184|3) - 00:03:864 (3864|2) - Ok, this is the only diff that leaves these parts blank, so its kinda inconsistent. I know its a NM, but maybe you can leave blank for EZ diff instead, and maybe include a beat every 2nd white tick.
Like this if you applied changes from previous suggestion:


Feels a lot better imo.

00:04:584 (4584|0) - Add here if following suggestion

00:06:504 (6504|1,6984|1,7464|1) - Add here if following suggestion (since it's in middle column, it could go 1-2-1 instead.)

00:08:424 (8424|2) - Add if following :3

00:10:344 (10344|2) - Move to 1, more balanced since next LN is in col2

Damn just noticed these patterns are repeating ;w;
Would've much preferred it if each pattern was alternating.
Example I mean like this:
00:12:264 (12264|3) - Moved to 2 instead
00:14:184 (14184|1) - Moved to 2 instead
00:16:104 (16104|1) - Moved to 0 instead
00:18:024 (18024|2) - Moved to 0 instead
and so on...
I'm not sure, it's your map :3 But I just kinda feel this would be more interesting to the player rather than it being kinda monotonous.
From now on I will just judge the patterns you have made

00:20:424 (20424|0,20664|2,20904|1,21144|3) - CTRL H this, so badly xD It fits really well like this and it's nice to play, you can see the balance when you switch

00:23:544 (23544|0) - Let the player know that this turned into 1/2, and you can do this by 00:23:544 (23544|0) - move to 1.

00:30:504 (30504|3,30744|0) - These decrease in pitch so make it consistent and make the LNs go like this
00:30:504 (30504|3) - Move to 2
00:30:744 (30744|0) - Move to 1
00:30:984 (30984|1) - Move to 0

00:31:464 (31464|0) - Id like if this was moved to 1, but I'm not sure since repeaty pattern thing I mentioned ;w;

00:34:824 (34824|1) - move to 0, feels better

00:40:344 (40344|3,40584|2,40824|3) - Would prefer if CTRL+H, then shifted back into position, just feels better because too many notes in col3 imo.

00:58:824 (58824|2) - Move to 1 playability

01:00:744 (60744|2) - Move to 3 playability, here comes the issue with consistency again

I'd love it if this map just had alternating patterns but it just seems like a mix of keeping it repeated, and alternating it slightly randomly. Idk ;w;

01:16:104 (76104|2) - Move to 3, just works well with everything goin on here

01:21:144 (81144|2,81264|1,81384|2) - Make this 2-0-3 for balance

01:30:504 (90504|2) - More repeaty patterns that could be better alternating ;w; Eg. 01:30:984 (90984|2) - Move to 1 01:32:904 (92904|1) - Move to 2

01:37:944 (97944|3) - Maybe move to col1 to show its 1/2 again

01:50:904 (110904|1) - Prefer at 0 for balance.

01:53:424 (113424|3) - Move to 2
01:53:544 (113544|2) - Move to 3, for playability

01:53:544 (113544|1) - I kinda feel these LNs are unnecessary right at the end of the map imo. It'll just ruin the poor player's accuracy right at the end ;w;, and nothing is too different from the rest of the song.

01:58:824 (118824|3) - Move to 2

[HD]
Hmm :3

00:02:424 (2424|2) - Move to 3
00:02:544 (2544|1) - Move to 2. This is because right at the start of the song it feels somewhat jumpy, no real pitches are in place. If we have a smooth pattern like 00:02:184 (2184|0,2304|1,2424|2,2544|1,2664|0) - , it doesn't really make too much sense for me, so it's best to change it :3

00:12:144 (12144|3) - This feels awesome at 2 to play, gives it a really nice alternating feel.

00:14:544 (14544|0) - Feels nice if move to 1, just flows nicer into the next LNs.

00:15:624 (15624|1,15744|2,15864|3,15864|0,15984|1,16104|2,16224|3) - Make this pattern less linear! :P
Suggesting this


00:17:544 (17544|3,17664|3) - Random jack, spread it out since it isn't consistent

00:23:544 (23544|0,23544|1,23784|1,23784|0,24024|1,24024|0) - These aren't really the same noises of drums.. I'd prefer if they weren't jacks like this.
Starting from 00:22:824 (22824|0) - , here's another suggestion:


Feels very nice to play

00:37:944 (37944|0) - Prefer if move to 1, balance

00:40:944 (40944|1) - Prefer if move to 2
00:41:064 (41064|2) - Then move this to 1, feels better.

00:45:504 (45504|2) - Move to 1, pattern

00:54:264 (54264|3) - Move to 1, feels a lot better.

01:12:504 (72504|0,72504|1,72624|2,72744|3,72744|1,72864|2,72984|0,72984|1,73104|2,73224|3) - This will confuse a lot of players imo xD
Suggesting this:
Gives the player some more consistency when hitting these notes, and flows into a nice pattern.

01:31:944 (91944|3) - Move to 1
01:32:184 (92184|3) - Move to 2, feels better since so many LNs right now are in col3. Also goes with song.

01:49:224 (109224|2) - Move to 1 for balance.

01:53:304 (113304|0,113304|1,113424|0,113424|1,113544|1,113544|0) - Don't recommend a jack like this so late into the song. Move:
01:53:424 (113424|0,113424|1) - To 2-3. Just for playability.

01:58:224 (118224|2,118344|3) - Make these 3->2 instead, for balance and pitch with the song.

02:02:184 (122184|1) - move to 3 for playability.

[]

Okay thats it o3o/ goodluck! <3
Topic Starter
Harbyter

Starry- wrote:

Hi! From Starry's MANIA Modding Queue!~

[General]

Timing: fixed
  1. Tiiiny bit too early imo. Something around 268~ fits a lot better.
Audio:
BG:
Metadata:
Preview Point:
AiMod:

[]

Needs EZ diff gogo puxtu
ODHP for NM is too low, make ODHP7 at least ok

[]

 ___ ___ ___ ___
| 0 | 1 | 2 | 3 | (4K)

Modding NM and HD, usually on higher BPM maps like these they have a tendency to need the most work :D

[NM]
As suggested HP OD 7 pls, not too much 1/2 makes it quite easy, and the LNs are straightforward.

00:01:704 (1704|0) - Move to 1 (optional)
00:01:944 (1944|1) - Move to 0
00:02:184 (2184|0) - Move to 1
00:02:184 (2184|3) - Move to 2 ok
This section is kinda imbalanced because there's no LN in col0. Make this change to make it more balance.
The chord at the end is changed because I want to suggest this now:

00:02:184 (2184|3) - 00:03:864 (3864|2) - Ok, this is the only diff that leaves these parts blank, so its kinda inconsistent. I know its a NM, but maybe you can leave blank for EZ diff instead, and maybe include a beat every 2nd white tick.
Like this if you applied changes from previous suggestion:


Feels a lot better imo. sorry didn't change here,i think this way is more awkward ,in easy difficult sometimes better left empty (in this case) instead of putting just some random notes,better let to the player the feeling of the song

00:04:584 (4584|0) - Add here if following suggestion

00:06:504 (6504|1,6984|1,7464|1) - Add here if following suggestion (since it's in middle column, it could go 1-2-1 instead.)

00:08:424 (8424|2) - Add if following :3 no

00:10:344 (10344|2) - Move to 1, more balanced since next LN is in col2 ok

Damn just noticed these patterns are repeating ;w;
Would've much preferred it if each pattern was alternating.
Example I mean like this:
00:12:264 (12264|3) - Moved to 2 instead
00:14:184 (14184|1) - Moved to 2 instead
00:16:104 (16104|1) - Moved to 0 instead
00:18:024 (18024|2) - Moved to 0 instead ok
and so on...
I'm not sure, it's your map :3 But I just kinda feel this would be more interesting to the player rather than it being kinda monotonous.
From now on I will just judge the patterns you have made

00:20:424 (20424|0,20664|2,20904|1,21144|3) - CTRL H this, so badly xD It fits really well like this and it's nice to play, you can see the balance when you switch ok

00:23:544 (23544|0) - Let the player know that this turned into 1/2, and you can do this by 00:23:544 (23544|0) - move to 1. ok

00:30:504 (30504|3,30744|0) - These decrease in pitch so make it consistent and make the LNs go like this
00:30:504 (30504|3) - Move to 2
00:30:744 (30744|0) - Move to 1
00:30:984 (30984|1) - Move to 0 ok

00:31:464 (31464|0) - Id like if this was moved to 1, but I'm not sure since repeaty pattern thing I mentioned ;w; no change :p

00:34:824 (34824|1) - move to 0, feels better uhm.. i don't recommend this note in 0 after the LN ,so i move in 3

00:40:344 (40344|3,40584|2,40824|3) - Would prefer if CTRL+H, then shifted back into position, just feels better because too many notes in col3 imo. didn't change there aren't so many notes in col 3 lol

00:58:824 (58824|2) - Move to 1 playability ok

01:00:744 (60744|2) - Move to 3 playability, here comes the issue with consistency again

I'd love it if this map just had alternating patterns but it just seems like a mix of keeping it repeated, and alternating it slightly randomly. Idk ;w; ok changed lol

01:16:104 (76104|2) - Move to 3, just works well with everything goin on here ok

01:21:144 (81144|2,81264|1,81384|2) - Make this 2-0-3 for balance ok

01:30:504 (90504|2) - More repeaty patterns that could be better alternating ;w; Eg. 01:30:984 (90984|2) - Move to 1 01:32:904 (92904|1) - Move to 2 y u don't like lol

01:37:944 (97944|3) - Maybe move to col1 to show its 1/2 again ok

01:50:904 (110904|1) - Prefer at 0 for balance.ok

01:53:424 (113424|3) - Move to 2ok
01:53:544 (113544|2) - Move to 3, for playabilityok

01:53:544 (113544|1) - I kinda feel these LNs are unnecessary right at the end of the map imo. It'll just ruin the poor player's accuracy right at the end ;w;, and nothing is too different from the rest of the song. well here i was doubting too,will see in the future,maybe i'll turn they in simple notes

01:58:824 (118824|3) - Move to 2 ok

[HD]
Hmm :3

00:02:424 (2424|2) - Move to 3
00:02:544 (2544|1) - Move to 2. This is because right at the start of the song it feels somewhat jumpy, no real pitches are in place. If we have a smooth pattern like 00:02:184 (2184|0,2304|1,2424|2,2544|1,2664|0) - , it doesn't really make too much sense for me, so it's best to change it :3

00:12:144 (12144|3) - This feels awesome at 2 to play, gives it a really nice alternating feel.

00:14:544 (14544|0) - Feels nice if move to 1, just flows nicer into the next LNs.

00:15:624 (15624|1,15744|2,15864|3,15864|0,15984|1,16104|2,16224|3) - Make this pattern less linear! :P
Suggesting this


00:17:544 (17544|3,17664|3) - Random jack, spread it out since it isn't consistent

00:23:544 (23544|0,23544|1,23784|1,23784|0,24024|1,24024|0) - These aren't really the same noises of drums.. I'd prefer if they weren't jacks like this.
Starting from 00:22:824 (22824|0) - , here's another suggestion:


Feels very nice to play

00:37:944 (37944|0) - Prefer if move to 1, balance

00:40:944 (40944|1) - Prefer if move to 2
00:41:064 (41064|2) - Then move this to 1, feels better.

00:45:504 (45504|2) - Move to 1, pattern

00:54:264 (54264|3) - Move to 1, feels a lot better.

01:12:504 (72504|0,72504|1,72624|2,72744|3,72744|1,72864|2,72984|0,72984|1,73104|2,73224|3) - This will confuse a lot of players imo xD
Suggesting this:
Gives the player some more consistency when hitting these notes, and flows into a nice pattern.

01:31:944 (91944|3) - Move to 1
01:32:184 (92184|3) - Move to 2, feels better since so many LNs right now are in col3. Also goes with song.

01:49:224 (109224|2) - Move to 1 for balance.

01:53:304 (113304|0,113304|1,113424|0,113424|1,113544|1,113544|0) - Don't recommend a jack like this so late into the song. Move:
01:53:424 (113424|0,113424|1) - To 2-3. Just for playability.

01:58:224 (118224|2,118344|3) - Make these 3->2 instead, for balance and pitch with the song. didn't understand xd

02:02:184 (122184|1) - move to 3 for playability. ok all accepted

[]

Okay thats it o3o/ goodluck! <3

ok thanks for the mod starry :) :) :)
puxtu
as requested :v
puxtu's EZ
osu file format v13

[General]
AudioFilename: Intersect Thunderbolt.mp3
AudioLeadIn: 0
PreviewTime: 9800
Countdown: 0
SampleSet: None
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1.7

[Metadata]
Title:Intersect Thunderbolt
TitleUnicode:Intersect Thunderbolt
Artist:S.S.H.
ArtistUnicode:S.S.H.
Creator:Harbyter
Version:puxtu's EZ
Source:eXceed3rd
Tags:Saitama Saisyu Heiki Jade Penetrate Black Package
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
264,240,4,3,0,30,1,0
57864,-100,4,3,0,30,0,1
71304,-100,4,3,0,30,0,0
90504,-100,4,3,0,30,0,1
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64,192,32904,1,0,0:0:0:0:
448,192,33144,1,0,0:0:0:0:
192,192,33384,1,0,0:0:0:0:
320,192,33624,1,0,0:0:0:0:
64,192,33864,1,0,0:0:0:0:
448,192,34104,1,0,0:0:0:0:
320,192,34344,1,0,0:0:0:0:
192,192,34584,1,0,0:0:0:0:
64,192,34824,1,0,0:0:0:0:
448,192,35064,1,0,0:0:0:0:
320,192,35304,1,0,0:0:0:0:
192,192,35544,1,0,0:0:0:0:
448,192,35784,1,0,0:0:0:0:
448,192,36024,1,0,0:0:0:0:
320,192,36264,1,0,0:0:0:0:
64,192,36504,1,0,0:0:0:0:
192,192,36744,1,0,0:0:0:0:
448,192,36744,128,0,37704:0:0:0:0:
192,192,37704,128,0,38664:0:0:0:0:
320,192,38664,128,0,39624:0:0:0:0:
448,192,39624,128,0,40584:0:0:0:0:
64,192,40584,128,0,41544:0:0:0:0:
448,192,41544,1,0,0:0:0:0:
320,192,41904,1,0,0:0:0:0:
64,192,42264,1,0,0:0:0:0:
64,192,42504,128,0,43464:0:0:0:0:
320,192,43464,1,0,0:0:0:0:
192,192,43824,1,0,0:0:0:0:
448,192,44184,1,0,0:0:0:0:
448,192,44424,128,0,45384:0:0:0:0:
192,192,45384,1,0,0:0:0:0:
64,192,45744,1,0,0:0:0:0:
448,192,46104,1,0,0:0:0:0:
64,192,46344,128,0,46824:0:0:0:0:
448,192,46824,128,0,47304:0:0:0:0:
320,192,47304,128,0,47784:0:0:0:0:
192,192,47784,128,0,48264:0:0:0:0:
448,192,48264,128,0,49224:0:0:0:0:
64,192,49224,1,0,0:0:0:0:
320,192,49584,1,0,0:0:0:0:
192,192,49944,1,0,0:0:0:0:
192,192,50184,128,0,51144:0:0:0:0:
320,192,51144,1,0,0:0:0:0:
448,192,51504,1,0,0:0:0:0:
64,192,51864,1,0,0:0:0:0:
448,192,52104,128,0,53064:0:0:0:0:
192,192,53064,128,0,54024:0:0:0:0:
320,192,54024,128,0,54984:0:0:0:0:
448,192,54984,1,0,0:0:0:0:
64,192,55224,1,0,0:0:0:0:
448,192,55464,1,0,0:0:0:0:
64,192,55704,128,0,55944:0:0:0:0:
192,192,55944,1,0,0:0:0:0:
320,192,56304,1,0,0:0:0:0:
448,192,56664,1,0,0:0:0:0:
64,192,56904,128,0,57864:0:0:0:0:
192,192,57384,1,0,0:0:0:0:
320,192,57864,1,0,0:0:0:0:
448,192,57864,128,0,58824:0:0:0:0:
64,192,58824,1,0,0:0:0:0:
192,192,59064,1,0,0:0:0:0:
448,192,59304,1,0,0:0:0:0:
320,192,59544,1,0,0:0:0:0:
192,192,59784,128,0,60744:0:0:0:0:
448,192,60744,1,0,0:0:0:0:
64,192,60984,1,0,0:0:0:0:
448,192,61224,1,0,0:0:0:0:
192,192,61464,1,0,0:0:0:0:
448,192,61704,128,0,62664:0:0:0:0:
64,192,62664,1,0,0:0:0:0:
192,192,62904,1,0,0:0:0:0:
448,192,63144,1,0,0:0:0:0:
320,192,63384,1,0,0:0:0:0:
64,192,63624,128,0,64584:0:0:0:0:
192,192,64584,128,0,65544:0:0:0:0:
320,192,65544,128,0,66504:0:0:0:0:
448,192,66504,128,0,67464:0:0:0:0:
192,192,67464,128,0,68424:0:0:0:0:
64,192,68424,128,0,69384:0:0:0:0:
192,192,69384,128,0,70344:0:0:0:0:
448,192,70344,128,0,71304:0:0:0:0:
320,192,71304,128,0,72264:0:0:0:0:
192,192,72264,1,0,0:0:0:0:
448,192,72504,1,0,0:0:0:0:
64,192,72744,1,0,0:0:0:0:
320,192,72984,1,0,0:0:0:0:
64,192,73224,1,0,0:0:0:0:
448,192,73224,128,0,74184:0:0:0:0:
64,192,74184,1,0,0:0:0:0:
192,192,74184,128,0,75144:0:0:0:0:
448,192,75144,128,0,75864:0:0:0:0:
320,192,75864,1,0,0:0:0:0:
64,192,76104,1,0,0:0:0:0:
448,192,76344,1,0,0:0:0:0:
320,192,76584,1,0,0:0:0:0:
192,192,76824,1,0,0:0:0:0:
448,192,77064,1,0,0:0:0:0:
320,192,77304,1,0,0:0:0:0:
192,192,77544,1,0,0:0:0:0:
448,192,77784,1,0,0:0:0:0:
64,192,78024,1,0,0:0:0:0:
320,192,78264,1,0,0:0:0:0:
192,192,78504,1,0,0:0:0:0:
448,192,78744,1,0,0:0:0:0:
64,192,78984,1,0,0:0:0:0:
320,192,79224,1,0,0:0:0:0:
192,192,79464,1,0,0:0:0:0:
448,192,79704,1,0,0:0:0:0:
192,192,79944,1,0,0:0:0:0:
320,192,80184,1,0,0:0:0:0:
64,192,80424,1,0,0:0:0:0:
320,192,80664,1,0,0:0:0:0:
192,192,80904,1,0,0:0:0:0:
448,192,81144,1,0,0:0:0:0:
64,192,81384,1,0,0:0:0:0:
192,192,81624,1,0,0:0:0:0:
320,192,81864,1,0,0:0:0:0:
64,192,82104,1,0,0:0:0:0:
448,192,82344,1,0,0:0:0:0:
320,192,82584,1,0,0:0:0:0:
192,192,82824,128,0,83544:0:0:0:0:
448,192,83544,1,0,0:0:0:0:
320,192,83784,1,0,0:0:0:0:
64,192,84024,1,0,0:0:0:0:
448,192,84264,1,0,0:0:0:0:
320,192,84504,1,0,0:0:0:0:
192,192,84744,1,0,0:0:0:0:
448,192,84984,1,0,0:0:0:0:
64,192,85224,1,0,0:0:0:0:
320,192,85464,1,0,0:0:0:0:
192,192,85704,1,0,0:0:0:0:
448,192,85944,1,0,0:0:0:0:
320,192,86184,1,0,0:0:0:0:
448,192,86424,1,0,0:0:0:0:
192,192,86664,1,0,0:0:0:0:
64,192,86904,1,0,0:0:0:0:
448,192,87144,1,0,0:0:0:0:
64,192,87384,1,0,0:0:0:0:
320,192,87624,1,0,0:0:0:0:
64,192,87864,1,0,0:0:0:0:
192,192,88104,1,0,0:0:0:0:
448,192,88344,1,0,0:0:0:0:
192,192,88584,1,0,0:0:0:0:
64,192,88824,1,0,0:0:0:0:
320,192,89064,1,0,0:0:0:0:
64,192,89304,1,0,0:0:0:0:
192,192,89544,1,0,0:0:0:0:
448,192,89544,128,0,90024:0:0:0:0:
64,192,90024,128,0,90504:0:0:0:0:
448,192,90504,1,0,0:0:0:0:
192,192,90744,1,0,0:0:0:0:
448,192,90984,1,0,0:0:0:0:
320,192,91224,1,0,0:0:0:0:
64,192,91464,1,0,0:0:0:0:
64,192,91704,1,0,0:0:0:0:
320,192,91944,1,0,0:0:0:0:
320,192,92184,1,0,0:0:0:0:
64,192,92424,1,0,0:0:0:0:
192,192,92664,1,0,0:0:0:0:
320,192,92904,1,0,0:0:0:0:
64,192,93144,1,0,0:0:0:0:
320,192,93384,1,0,0:0:0:0:
320,192,93624,1,0,0:0:0:0:
192,192,93864,1,0,0:0:0:0:
192,192,94104,1,0,0:0:0:0:
448,192,94344,1,0,0:0:0:0:
64,192,94584,1,0,0:0:0:0:
192,192,94824,1,0,0:0:0:0:
320,192,95064,1,0,0:0:0:0:
64,192,95304,1,0,0:0:0:0:
64,192,95544,1,0,0:0:0:0:
448,192,95784,1,0,0:0:0:0:
448,192,96024,1,0,0:0:0:0:
64,192,96264,128,0,98184:0:0:0:0:
192,192,97224,1,0,0:0:0:0:
320,192,97584,1,0,0:0:0:0:
448,192,97944,128,0,98184:0:0:0:0:
192,192,98184,1,0,0:0:0:0:
320,192,98424,1,0,0:0:0:0:
192,192,98664,1,0,0:0:0:0:
320,192,98904,1,0,0:0:0:0:
64,192,99144,1,0,0:0:0:0:
192,192,99384,1,0,0:0:0:0:
448,192,99624,1,0,0:0:0:0:
320,192,99864,1,0,0:0:0:0:
64,192,100104,1,0,0:0:0:0:
448,192,100344,1,0,0:0:0:0:
320,192,100584,1,0,0:0:0:0:
192,192,100824,1,0,0:0:0:0:
448,192,101064,1,0,0:0:0:0:
64,192,101304,1,0,0:0:0:0:
320,192,101544,1,0,0:0:0:0:
192,192,101784,1,0,0:0:0:0:
448,192,102024,1,0,0:0:0:0:
64,192,102264,1,0,0:0:0:0:
320,192,102504,1,0,0:0:0:0:
448,192,102744,1,0,0:0:0:0:
192,192,102984,1,0,0:0:0:0:
320,192,103224,1,0,0:0:0:0:
64,192,103464,1,0,0:0:0:0:
448,192,103704,1,0,0:0:0:0:
192,192,103944,1,0,0:0:0:0:
320,192,104184,1,0,0:0:0:0:
64,192,104424,1,0,0:0:0:0:
448,192,104664,1,0,0:0:0:0:
192,192,104904,1,0,0:0:0:0:
320,192,105264,1,0,0:0:0:0:
64,192,105624,1,0,0:0:0:0:
448,192,105864,1,0,0:0:0:0:
192,192,106104,1,0,0:0:0:0:
64,192,106344,1,0,0:0:0:0:
448,192,106584,1,0,0:0:0:0:
320,192,106824,1,0,0:0:0:0:
192,192,107064,1,0,0:0:0:0:
448,192,107304,1,0,0:0:0:0:
320,192,107544,1,0,0:0:0:0:
64,192,107784,1,0,0:0:0:0:
448,192,108024,1,0,0:0:0:0:
192,192,108264,1,0,0:0:0:0:
320,192,108504,1,0,0:0:0:0:
64,192,108744,1,0,0:0:0:0:
448,192,108984,1,0,0:0:0:0:
192,192,109224,1,0,0:0:0:0:
320,192,109464,1,0,0:0:0:0:
64,192,109704,1,0,0:0:0:0:
448,192,109944,1,0,0:0:0:0:
320,192,110184,1,0,0:0:0:0:
192,192,110424,1,0,0:0:0:0:
448,192,110664,1,0,0:0:0:0:
320,192,110904,1,0,0:0:0:0:
448,192,111144,1,0,0:0:0:0:
320,192,111384,1,0,0:0:0:0:
64,192,111624,128,0,113304:0:0:0:0:
448,192,112584,128,0,113304:0:0:0:0:
320,192,112584,1,0,0:0:0:0:
192,192,112944,1,0,0:0:0:0:
320,192,113304,1,0,0:0:0:0:
192,192,113544,1,0,0:0:0:0:
64,192,113784,1,0,0:0:0:0:
448,192,114024,1,0,0:0:0:0:
320,192,114264,1,0,0:0:0:0:
64,192,114504,1,0,0:0:0:0:
192,192,114744,1,0,0:0:0:0:
448,192,114984,1,0,0:0:0:0:
320,192,115224,1,0,0:0:0:0:
64,192,115464,1,0,0:0:0:0:
448,192,115704,1,0,0:0:0:0:
192,192,115944,1,0,0:0:0:0:
320,192,116184,1,0,0:0:0:0:
64,192,116424,1,0,0:0:0:0:
448,192,116664,1,0,0:0:0:0:
192,192,116904,1,0,0:0:0:0:
320,192,117144,1,0,0:0:0:0:
448,192,117384,1,0,0:0:0:0:
320,192,117624,1,0,0:0:0:0:
192,192,117864,1,0,0:0:0:0:
64,192,118104,1,0,0:0:0:0:
448,192,118344,1,0,0:0:0:0:
320,192,118584,1,0,0:0:0:0:
192,192,118824,1,0,0:0:0:0:
448,192,119064,1,0,0:0:0:0:
64,192,119304,1,0,0:0:0:0:
448,192,119664,1,0,0:0:0:0:
192,192,120024,1,0,0:0:0:0:
320,192,120264,1,0,0:0:0:0:
64,192,120624,1,0,0:0:0:0:
448,192,120984,1,0,0:0:0:0:
192,192,121224,1,0,0:0:0:0:
448,192,121584,1,0,0:0:0:0:
192,192,121944,1,0,0:0:0:0:
64,192,122304,1,0,0:0:0:0:
320,192,122664,1,0,0:0:0:0:
448,192,122904,1,0,0:0:0:0:
64,192,123144,128,0,125064:0:0:0:0:
192,192,124104,128,0,124824:0:0:0:0:
320,192,124824,1,0,0:0:0:0:
448,192,125064,1,0,0:0:0:0:
192,192,125064,1,0,0:0:0:0:
Topic Starter
Harbyter
uploaded, thanks pux /o/
17VA
150th kudosu

[HD]

01:52:588 - add drum note at 3rd column? other things are all ok.

[SC]

00:09:508 (9508|3) - It seems to be better the third column.

00:40:108 - delete one note here. This drum is not as strong as using three notes.

00:47:548 (47548|2) - I think first column is more proper here.

00:50:248 - you should add note here. I can hear string sound.

00:57:868 - wow I love this jacks

01:06:748 - add note at 4

01:08:668 - ^

01:17:708 (77708|2) - wrong timing, move to 01:17:748 -

01:18:668 (78668|2) - ^ 01:18:688 -

01:20:848 (80848|1) - ^ 01:20:868 -

01:42:908 (102908|3) - ^ 01:42:928 -

== In this part, I found a lot of part which has wrong timing :

01:43:228 - ~ http://puu.sh/eycfB/d083039240.jpg this pattern is repeat and repeat,

You need to fix some notes in this part x.x

01:51:868 - overmapped? I cant hear any 1/6 sounds here.

[MX]

00:24:268 - Make same as SC here?

00:42:868 (42868|3) - move 2

01:17:708 - ~ in this part, fix some note's timing same as SC diff.

01:41:968 (101968|2) - 1st column is more proper here imo.

02:02:788 (122788|3) - move 3?
pporse
yoyo habi~

sry i'm late ;w;

column set
1 2 3 4

Go!
[puxtu's EZ]
02:02:308 (122308|0) - umm... is this drum sound? i think.. u need to use guitar sounds.
u already used guitar sound in 01:59:668 (119668|3) -
so it is better to use consecutively guitar sounds.

and........need not to more mention :3 nice map

[NM]
00:14:668 (14668|3,14908|2,15148|1,15388|0) - it is better to change to different pattern with previous pattern.
how about this?

if u accepted it, 00:16:588 - this is also same and Ctrl+H

00:18:508 (18508|0,18748|2,18988|1,19228|3) - Ctrl+H
00:20:428 (20428|3,20668|1,20908|2,21148|0) - ^
in previous similar pattern, it went from right to left and from left to right. But here is the opposite.
it need to follow previous patterns.

00:48:028 - umm.. i think.. need to LN in here.
how about this?


00:48:508 (48508|3) - change endpoint - 00:49:228

01:26:188 ~ 01:28:768 - umm..when i played this map, it is very awkward. i suggest

01:26:188 (86188|0,86428|1) - delete and
01:26:068 - add note on 1st column.
01:26:428 - add notes on 1st and 4th column.
01:26:668 - add notes on 3rd and 4th column.
01:26:848 (86848|0,87088|3,87328|0,87568|2,87808|1,88048|3,88288|0,88528|2) - misplaced.. need to 1/3 snap. change to 1/3 LN (or normal note)
01:28:768 (88768|1) - move to 01:28:588 on 1st column.
01:29:548 (89548|0) - move to 3rd column.


[HD]
00:43:948 - add note on 2rd column.
this part is so empty :3

and..........good

nice map :3


[MX]
01:17:628 (77628|1) - move to 3rd column.
for hand balance.. too heavy pattern for left hand ;w;

01:32:128 (92128|1) - delete. i don't know what it means ;-;
if the note need..
u have to use at 01:34:048 too.


[SC]
01:30:428 (90428|0) - move to 2nd column.
01:30:468 (90468|3) - move to 1st column.
01:30:508 (90508|0) - delete
01:30:548 (90548|3) - move to 01:30:508

01:49:468 (109468|2,109468|3,109588|1,109588|2,109708|0,109708|1) - this section is different compared to 01:47:548 and 01:51:388
is ur intension?.. but i think.. it is better to set to same pattern.


01:55:348 - add notes
01:59:188 - add notes
or
01:57:268 (117268|2,117268|1) - delete

02:05:068 (125068|3,125068|1) - delete
when compared to 02:04:828, there need not chord.
single note is better.

SC SO HARDDDD XD

i'm going to practice 4K mode :3

hope my mod is helpful ;w;
Topic Starter
Harbyter
will check later the mods thank you guys!
Topic Starter
Harbyter

17VA wrote:

150th kudosu

[HD]

01:52:588 - add drum note at 3rd column? other things are all ok. ok

[SC]

00:09:508 (9508|3) - It seems to be better the third column. ok

00:40:108 - delete one note here. This drum is not as strong as using three notes. ok

00:47:548 (47548|2) - I think first column is more proper here. ok

00:50:248 - you should add note here. I can hear string sound. ok

00:57:868 - wow I love this jacks i love too this pattern <3

01:06:748 - add note at 4 sorrt no add,here i put 3 notes only where there are cymbal too

01:08:668 - ^ same here

01:17:708 (77708|2) - wrong timing, move to 01:17:748 - ok

01:18:668 (78668|2) - ^ 01:18:688 - ok

01:20:848 (80848|1) - ^ 01:20:868 -ok

01:42:908 (102908|3) - ^ 01:42:928 -ok

== In this part, I found a lot of part which has wrong timing :

01:43:228 - ~ http://puu.sh/eycfB/d083039240.jpg this pattern is repeat and repeat,

You need to fix some notes in this part x.x tried to fix xD

01:51:868 - overmapped? I cant hear any 1/6 sounds here. guitar are in 1/3 here 01:51:628 - to here 01:52:348 - then 1/6 here 01:52:388 - , anyway fixed something xD



[MX]

00:24:268 - Make same as SC here? previous mod told me to do like this,but yes better this way xD

00:42:868 (42868|3) - move 2 ok

01:17:708 - ~ in this part, fix some note's timing same as SC diff. fixed

01:41:968 (101968|2) - 1st column is more proper here imo. ok

02:02:788 (122788|3) - move 3? ok
thank you 17VA nice mod :) :)
Topic Starter
Harbyter

pporse wrote:

yoyo habi~

sry i'm late ;w;

column set
1 2 3 4

Go!
[puxtu's EZ]
02:02:308 (122308|0) - umm... is this drum sound? i think.. u need to use guitar sounds.
u already used guitar sound in 01:59:668 (119668|3) -
so it is better to use consecutively guitar sounds.

and........need not to more mention :3 nice map

[NM]
00:14:668 (14668|3,14908|2,15148|1,15388|0) - it is better to change to different pattern with previous pattern.
how about this?

if u accepted it, 00:16:588 - this is also same and Ctrl+H

00:18:508 (18508|0,18748|2,18988|1,19228|3) - Ctrl+H
00:20:428 (20428|3,20668|1,20908|2,21148|0) - ^
in previous similar pattern, it went from right to left and from left to right. But here is the opposite.
it need to follow previous patterns.

00:48:028 - umm.. i think.. need to LN in here.
how about this?


00:48:508 (48508|3) - change endpoint - 00:49:228

01:26:188 ~ 01:28:768 - umm..when i played this map, it is very awkward. i suggest

01:26:188 (86188|0,86428|1) - delete and
01:26:068 - add note on 1st column.
01:26:428 - add notes on 1st and 4th column.
01:26:668 - add notes on 3rd and 4th column.
01:26:848 (86848|0,87088|3,87328|0,87568|2,87808|1,88048|3,88288|0,88528|2) - misplaced.. need to 1/3 snap. change to 1/3 LN (or normal note)
01:28:768 (88768|1) - move to 01:28:588 on 1st column.
01:29:548 (89548|0) - move to 3rd column.

ok all applied, man i suck map easy song LOL
[HD]
00:43:948 - add note on 2rd column. oky
this part is so empty :3

and..........good

nice map :3


[MX]
01:17:628 (77628|1) - move to 3rd column. ok
for hand balance.. too heavy pattern for left hand ;w;

01:32:128 (92128|1) - delete. i don't know what it means ;-; drum here
if the note need..
u have to use at 01:34:048 too. here nothing anyway here another drum 01:35:968 - like this 01:32:128 (92128|1) -


[SC]
01:30:428 (90428|0) - move to 2nd column. ok
01:30:468 (90468|3) - move to 1st column. ok
01:30:508 (90508|0) - delete ok
01:30:548 (90548|3) - move to 01:30:508 ok

01:49:468 (109468|2,109468|3,109588|1,109588|2,109708|0,109708|1) - this section is different compared to 01:47:548 and 01:51:388
is ur intension?.. but i think.. it is better to set to same pattern. yea is intentional,if you notice the second and third one got a different rhytm at the end,cause there are 3 hits of drum in 1/4 instead of the first one that is continue in 1/2


01:55:348 - add notes
01:59:188 - add notes
or
01:57:268 (117268|2,117268|1) - delete ok

02:05:068 (125068|3,125068|1) - delete only one ,cause there is a drum too
when compared to 02:04:828, there need not chord.
single note is better.

SC SO HARDDDD XD

i'm going to practice 4K mode :3

hope my mod is helpful ;w;

yea thanks porches nice one xD
puxtu

pporse wrote:

[puxtu's EZ]
02:02:308 (122308|0) - umm... is this drum sound? i think.. u need to use guitar sounds.
u already used guitar sound in 01:59:668 (119668|3) -
so it is better to use consecutively guitar sounds. fixed with some modification

and........need not to more mention :3 nice map thanks <3
ayy here harby
update
osu file format v13

[General]
AudioFilename: Intersect Thunderbolt.mp3
AudioLeadIn: 0
PreviewTime: 9800
Countdown: 0
SampleSet: None
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1.7

[Metadata]
Title:Intersect Thunderbolt
TitleUnicode:Intersect Thunderbolt
Artist:S.S.H.
ArtistUnicode:S.S.H.
Creator:Harbyter
Version:puxtu's EZ
Source:eXceed3rd
Tags:Saitama Saisyu Heiki Jade Penetrate Black Package
BeatmapID:599303
BeatmapSetID:258797

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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448,192,100344,1,0,0:0:0:0:
320,192,100584,1,0,0:0:0:0:
192,192,100824,1,0,0:0:0:0:
448,192,101064,1,0,0:0:0:0:
64,192,101304,1,0,0:0:0:0:
320,192,101544,1,0,0:0:0:0:
192,192,101784,1,0,0:0:0:0:
448,192,102024,1,0,0:0:0:0:
64,192,102264,1,0,0:0:0:0:
320,192,102504,1,0,0:0:0:0:
448,192,102744,1,0,0:0:0:0:
192,192,102984,1,0,0:0:0:0:
320,192,103224,1,0,0:0:0:0:
64,192,103464,1,0,0:0:0:0:
448,192,103704,1,0,0:0:0:0:
192,192,103944,1,0,0:0:0:0:
320,192,104184,1,0,0:0:0:0:
64,192,104424,1,0,0:0:0:0:
448,192,104664,1,0,0:0:0:0:
192,192,104904,1,0,0:0:0:0:
320,192,105264,1,0,0:0:0:0:
64,192,105624,1,0,0:0:0:0:
448,192,105864,1,0,0:0:0:0:
192,192,106104,1,0,0:0:0:0:
64,192,106344,1,0,0:0:0:0:
448,192,106584,1,0,0:0:0:0:
320,192,106824,1,0,0:0:0:0:
192,192,107064,1,0,0:0:0:0:
448,192,107304,1,0,0:0:0:0:
320,192,107544,1,0,0:0:0:0:
64,192,107784,1,0,0:0:0:0:
448,192,108024,1,0,0:0:0:0:
192,192,108264,1,0,0:0:0:0:
320,192,108504,1,0,0:0:0:0:
64,192,108744,1,0,0:0:0:0:
448,192,108984,1,0,0:0:0:0:
192,192,109224,1,0,0:0:0:0:
320,192,109464,1,0,0:0:0:0:
64,192,109704,1,0,0:0:0:0:
448,192,109944,1,0,0:0:0:0:
320,192,110184,1,0,0:0:0:0:
192,192,110424,1,0,0:0:0:0:
448,192,110664,1,0,0:0:0:0:
320,192,110904,1,0,0:0:0:0:
448,192,111144,1,0,0:0:0:0:
320,192,111384,1,0,0:0:0:0:
64,192,111624,128,0,113304:0:0:0:0:
448,192,112584,128,0,113304:0:0:0:0:
320,192,112584,1,0,0:0:0:0:
192,192,112944,1,0,0:0:0:0:
320,192,113304,1,0,0:0:0:0:
192,192,113544,1,0,0:0:0:0:
64,192,113784,1,0,0:0:0:0:
448,192,114024,1,0,0:0:0:0:
320,192,114264,1,0,0:0:0:0:
64,192,114504,1,0,0:0:0:0:
192,192,114744,1,0,0:0:0:0:
448,192,114984,1,0,0:0:0:0:
320,192,115224,1,0,0:0:0:0:
64,192,115464,1,0,0:0:0:0:
448,192,115704,1,0,0:0:0:0:
192,192,115944,1,0,0:0:0:0:
320,192,116184,1,0,0:0:0:0:
64,192,116424,1,0,0:0:0:0:
448,192,116664,1,0,0:0:0:0:
192,192,116904,1,0,0:0:0:0:
320,192,117144,1,0,0:0:0:0:
448,192,117384,1,0,0:0:0:0:
320,192,117624,1,0,0:0:0:0:
192,192,117864,1,0,0:0:0:0:
64,192,118104,1,0,0:0:0:0:
448,192,118344,1,0,0:0:0:0:
320,192,118584,1,0,0:0:0:0:
192,192,118824,1,0,0:0:0:0:
448,192,119064,1,0,0:0:0:0:
64,192,119304,1,0,0:0:0:0:
448,192,119664,1,0,0:0:0:0:
192,192,120024,1,0,0:0:0:0:
320,192,120264,1,0,0:0:0:0:
64,192,120624,1,0,0:0:0:0:
448,192,120984,1,0,0:0:0:0:
192,192,121224,1,0,0:0:0:0:
448,192,121584,1,0,0:0:0:0:
192,192,121944,1,0,0:0:0:0:
64,192,122184,1,0,0:0:0:0:
448,192,122544,1,0,0:0:0:0:
320,189,122904,1,0,0:0:0:0:
64,192,123144,128,0,125064:0:0:0:0:
192,192,124104,128,0,124824:0:0:0:0:
320,192,124824,1,0,0:0:0:0:
448,192,125064,1,0,0:0:0:0:
192,192,125064,1,0,0:0:0:0:
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