A simple request, add a toggle in the Storyboarding tab in Song Setup to make a map end even though there is some storyboard left in the map.
Reasons for this would be:
1. I've seen maps that had nice looking SBs that were subtle in the backgound, and would've looked nice at the end of map, but stopped so the map would stop.
2. Some maps will have one diff that goes on just a tad shorter than the other maps in the set, if you have an SB and you want this one map to not have to skip, you have to move all of the SB objects into the .osu of the other diffs. This function would allow of the SB to go into the osb regardless of the maps being uneven in length.
Reasons for this would be:
1. I've seen maps that had nice looking SBs that were subtle in the backgound, and would've looked nice at the end of map, but stopped so the map would stop.
2. Some maps will have one diff that goes on just a tad shorter than the other maps in the set, if you have an SB and you want this one map to not have to skip, you have to move all of the SB objects into the .osu of the other diffs. This function would allow of the SB to go into the osb regardless of the maps being uneven in length.