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The Charlie Daniels Band - The Devil Went Down to Georgia

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Total Posts
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Topic Starter
Mashley
This beatmap was submitted using in-game submission on 05 May 2010 at 17:51:23

Artist: The Charlie Daniels Band
Title: The Devil Went Down to Georgia
BPM: 131
Filesize: 7318kb
Play Time: 03:10
Difficulties Available:
  1. Basic (0.74 stars, 87 notes)
  2. Fiddlin' (3.67 stars, 195 notes)
  3. Furious! (4.9 stars, 480 notes)
Download: The Charlie Daniels Band - The Devil Went Down to Georgia
Information: Scores/Beatmap Listing
---------------
Wonderful map with a marvellous storyboard fearuring an amazing battle of fiddles bettween the Devil (awp) and the young fiddler Johnny (Rolled).
Thanks to Todesengal for drawing everything! ;)
Thanks to awp for his help with the timing!
Warning! This beatmap on [Furious] contains ridiculous streams!
LuigiHann
I wish the "band of demons" had at least 2 frames of animation... or at least the sprites could rock back and forth.

Also, this would be a good SB to make use of the Pass and Fail SB layers at least a little

Make sure you disable letterboxing in all difficulties, seems to be left on in Easy

Cute map though, fun
aRiskOfRain
You spelt "Fiery" wrong.

Fiddlin';
00:53:699 (4) - Earlier.

<3
Rolled
Best map on osu
RandomJibberish
This is the most awesome map to ever happen
NotShinta

RandomJibberish wrote:

This is the most awesome map to ever happen
You said that like 4 days ago to a different map

Anyway sweet.
awp
Tried revising the timing a bit

[TimingPoints]
1259,458.015267175572,4,2,0,70,1,0
4923,468.75,4,2,0,70,1,0
8649,458.015267175572,4,2,0,70,1,0
12289,442.80442804428,4,2,0,70,1,0
15801,437.956204379562,4,2,0,70,1,0
29795,441.176470588235,4,2,0,70,1,0
43912,441.176470588235,4,2,0,70,1,0
50988,451.127819548872,4,2,0,70,1,1
61816,465.116279069767,4,2,0,70,1,0
63669,468.75,4,2,0,70,1,0
65540,454.545454545455,4,2,0,70,1,0
72842,441.176470588235,4,2,0,70,1,0
86921,454.545454545455,4,2,0,70,1,0
93970,-100,4,1,0,50,0,0
101466,451.127819548872,4,2,0,70,1,0
112299,466.926070038911,4,2,0,70,1,0
116034,447.761194029851,4,2,0,70,1,0
119614,434.782608695652,4,2,0,70,1,0
130048,456.690516060283,4,2,0,70,1,1
144662,451.127819548872,4,2,0,70,1,0
155489,454.545454545455,4,2,0,70,1,0
160943,433.212996389892,4,2,0,70,1,0
178265,452.830188679245,4,2,0,70,1,1
192810,-100,4,2,0,70,0,0


As has been said, I really think it'd help to see the band animate. Though this is more of a "bug Tode" thing. As LH said earlier, there's one scene where awp has a bandanna on (I know this is just Tode recycling an image from issue 0 of the adventures of awp flash comic) but it just seems weird. Also it's like the horns disappeared briefly.

The other thing I noticed is that some elements of each character fiddlin' were redrawn (awp's hair moves around, Rolled's eyebrows and mouth twitch) - while it does look a bit sloppy, the movement has a nice effect to it, so perhaps the entire face should be redrawn each frame to get that wavy kind of look.

I also get the feeling that there should be a bit more movement when they're fiddling. Perhaps a second set of animations that they can swap back and forth to mid-solo, for a touch of variety.

At 2 minutes in, when awp's band fades out, use a white foreground layer to fade them all simultaneously -> At present, you can see the bass pedal of foulcoon's drumkit inside Ival's hair as they fade out

During the solo 2:10 in, you should be able to see awp sittin' on the stump in the background, looking displeased or pouting or something.

Regarding the fire that appears every so often, apply a horizontal flip every so often to give it more variety. Alternatively, perhaps have it pan up onto the screen instead of fading in, and panning down as it fades.

Oh and maybe have Rolled's stump visible @ 48 seconds in when he leaps off of it to take the bet.

The SB and art style are very charming and it'd be nice to see some more refinement to it
Xgor
YES!! I love storyboards with the community in it :3

Well, I think you should add awpforce in tags and maybe rolled and awp too!

I agree with awp's and LuigiHann's suggestion on the storyboard and I think those things would add a lot :)

Also the 13:rd section sounds 20 ms late to me :/

Otherwise great but the difficulity jump between Fiddlin' and Furious! is quite steep.

*star*
LuigiHann

awp wrote:

I also get the feeling that there should be a bit more movement when they're fiddling. Perhaps a second set of animations that they can swap back and forth to mid-solo, for a touch of variety.
I think if you're going to do two sets of animations, the awesome thing to do would be to use on for the Passing layer and one for failing.
Garven
[Basic]
00:07:735 (1,2,3) - I can't feel this rhythm at all. Maybe go with the music, but make the second and third quasi-triplet beats into a slider. (or do what you did in Fiddlin')
01:11:903 (1,2,3) - ^

[Fiddlin']
03:10:604 (5) - I'm too click-happy and killed my combo on the last note. Grr

[Furious]
01:55:450 (2) - Move this to the 1/3 snap beat at 01:55:411.
02:13:587 (1,3,4,5,6) - This entire combo feels a little late. Maybe need another timing section at the spot. This is the only phrase that feels off, too.
02:35:263 (8) - Add whistle

This is an awesome song with an awesome (though waaay out of my playing level) map to boot!
Luvdic
Basic:

00:07:735 (1,2,3) - i would have never got them right in the first 3 tries
01:11:903 (1,2,3) - ^

furious:

There seems to be an unsnapped object at 00:12:311 -

00:07:560 (8,1) - Were these intentional? i mean... puting them at 1/8ths. Bleh i cant say much, cause even when i try to hear them at 25%, it just seems that timing is wrong here >_>
00:52:115 (8) and 00:53:356 (5) is kinda hard to see in my opinion.
01:11:790 (8,1) - Checking here, i will suppose that 00:07:560 (8,1) wasnt intentional...
Matma Rex
The sheer amount of awesomeness in both song and storyboard amazes me. It's like modern days Tribute.

awp wrote:

At 2 minutes in, when awp's band fades out, use a white foreground layer to fade them all simultaneously -> At present, you can see the bass pedal of foulcoon's drumkit inside Ival's hair as they fade out

Minor IRC mods ~
Nachy
Oh man this is pure fun awesomesauce


just one thing, probably just me but on both Fiddlin' and Furious! 03:10:604 (5) - sounds a bit oddly early, mind moving it 1/4 forward?
Larto
oh dear, what can I do

IRC modding
0_o
Don't kudosu since this isn't really a mod post, but could you possibly scale down some of the images in Paint? Some of them (the band members for instance) are much larger than they need to be which can cause lag on some computers (like mine)
GladiOol
Damn, Rolled has a nice shirt.

Anywho, star xD
mrtn
so insanely awesome :D. ranked
awp
why do I get the feeling the band is still going to be static

oh well that can be fixed post-rank without interruptions anyhow
Topic Starter
Mashley

awp wrote:

why do I get the feeling the band is still going to be static

oh well that can be fixed post-rank without interruptions anyhow
Let me know when Tode's willing to draw animations for them :|
Mismagius
Why the hell there are ridiculous amounts of 1s on this map
Andrea
Heart repair.
Cuddlebun
oh woops forgot to finish animating the sbs why didn't anyone bug me
Nadina120
Too good ..well done
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